package com.atsuishio.superbwarfare.entity.projectile; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionDestroyConfig; import com.atsuishio.superbwarfare.entity.AnimatedEntity; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModEntities; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.message.ClientIndicatorMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.ParticleTool; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.projectile.ThrowableItemProjectile; import net.minecraft.world.item.Item; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BellBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import javax.annotation.Nullable; public class RpgRocketEntity extends ThrowableItemProjectile implements GeoEntity, AnimatedEntity { public static final EntityDataAccessor ANIMATION = SynchedEntityData.defineId(RpgRocketEntity.class, EntityDataSerializers.STRING); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public String animationProcedure = "empty"; private float monsterMultiplier = 0.0f; private float damage = 250f; private float explosion_damage = 200f; private float explosion_radius = 10f; public RpgRocketEntity(EntityType type, Level world) { super(type, world); this.noCulling = true; } public RpgRocketEntity(LivingEntity entity, Level level, float damage, float explosion_damage, float explosion_radius) { super(ModEntities.RPG_ROCKET.get(), entity, level); this.damage = damage; this.explosion_damage = explosion_damage; this.explosion_radius = explosion_radius; } public RpgRocketEntity(PlayMessages.SpawnEntity spawnEntity, Level level) { this(ModEntities.RPG_ROCKET.get(), level); } public void setMonsterMultiplier(float monsterMultiplier) { this.monsterMultiplier = monsterMultiplier; } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override protected Item getDefaultItem() { return ModItems.ROCKET.get(); } @Override public boolean shouldRenderAtSqrDistance(double pDistance) { return true; } @Override protected void onHitEntity(EntityHitResult result) { float damageMultiplier = 1 + this.monsterMultiplier; Entity entity = result.getEntity(); if (entity == this.getOwner() || entity == this.getVehicle()) return; if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5)); } } if (entity instanceof Monster monster) { monster.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), 1.2f * this.damage * damageMultiplier); } else { entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage); } if (entity instanceof LivingEntity) { entity.invulnerableTime = 0; } if (this.tickCount > 1) { if (this.level() instanceof ServerLevel) { causeRpgExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), entity, this.explosion_damage, this.explosion_radius, this.monsterMultiplier); } } this.discard(); } @Override public void onHitBlock(BlockHitResult blockHitResult) { super.onHitBlock(blockHitResult); BlockPos resultPos = blockHitResult.getBlockPos(); BlockState state = this.level().getBlockState(resultPos); if (state.getBlock() instanceof BellBlock bell) { bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection()); } if (this.tickCount > 1) { if (this.level() instanceof ServerLevel) { causeRpgExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosion_damage, this.explosion_radius, this.monsterMultiplier); } } this.discard(); } @Override public void tick() { super.tick(); if (this.tickCount == 3) { if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.CLOUD, this.xo, this.yo, this.zo, 15, 0.8, 0.8, 0.8, 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.xo, this.yo, this.zo, 10, 0.8, 0.8, 0.8, 0.01, true); } } if (this.tickCount > 2) { this.setDeltaMovement(this.getDeltaMovement().multiply(1.03, 1.03, 1.03)); if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0, true); } } if (this.tickCount > 100 || this.isInWater()) { if (this.level() instanceof ServerLevel) { causeRpgExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosion_damage, this.explosion_radius, this.monsterMultiplier); } this.discard(); } } public static void causeRpgExplode(ThrowableItemProjectile projectile, @Nullable DamageSource source, Entity target, float damage, float radius, float damageMultiplier) { CustomExplosion explosion = new CustomExplosion(projectile.level(), projectile, source, damage, target.getX(), target.getY(), target.getZ(), radius, ExplosionDestroyConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(damageMultiplier); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(projectile.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnHugeExplosionParticles(projectile.level(), projectile.position()); projectile.discard(); } private PlayState movementPredicate(AnimationState event) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.rpg.idle")); } @Override protected float getGravity() { return super.getGravity(); } public String getSyncedAnimation() { return this.entityData.get(ANIMATION); } public void setAnimation(String animation) { this.entityData.set(ANIMATION, animation); } @Override public void setAnimationProcedure(String procedure) { this.animationProcedure = procedure; } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } }