package net.mcreator.target.procedures; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; public class BocekreloadProcedure { public static void execute(Entity entity, ItemStack itemstack) { if (entity == null) return; double ammo1 = 0; double id = 0; if (itemstack.getOrCreateTag().getDouble("arrowempty") > 0) { itemstack.getOrCreateTag().putDouble("arrowempty", (itemstack.getOrCreateTag().getDouble("arrowempty") - 1)); } WeaponDrawProcedure.execute(entity, itemstack); } }