package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionDestroyConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.projectile.ProjectileEntity; import com.atsuishio.superbwarfare.entity.projectile.SmallCannonShellEntity; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.network.ModVariables; import com.atsuishio.superbwarfare.network.message.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.EntityFindUtil; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.SoundTool; import com.mojang.math.Axis; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.fluids.FluidType; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import net.minecraftforge.registries.ForgeRegistries; import org.jetbrains.annotations.NotNull; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; import java.util.List; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class Lav150Entity extends ContainerMobileEntity implements GeoEntity, IChargeEntity, ILandArmorEntity, MultiWeaponVehicleEntity { public static final EntityDataAccessor FIRE_ANIM = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor DELTA_ROT = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor HEAT = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor COAX_HEAT = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor AMMO = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_COAX_AMMO = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor WEAPON_TYPE = SynchedEntityData.defineId(Lav150Entity.class, EntityDataSerializers.INT); public static final float MAX_HEALTH = VehicleConfig.LAV_150_HP.get(); public static final int MAX_ENERGY = VehicleConfig.LAV_150_MAX_ENERGY.get(); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public float turretYRot; public float turretXRot; public float turretYRotO; public float turretXRotO; public float rudderRot; public float rudderRotO; public float leftWheelRot; public float rightWheelRot; public float leftWheelRotO; public float rightWheelRotO; public boolean cannotFire; public boolean cannotFireCoax; public Lav150Entity(PlayMessages.SpawnEntity packet, Level world) { this(ModEntities.LAV_150.get(), world); } public Lav150Entity(EntityType type, Level world) { super(type, world); this.setMaxUpStep(1.5f); } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(AMMO, 0); this.entityData.define(FIRE_ANIM, 0); this.entityData.define(DELTA_ROT, 0f); this.entityData.define(HEAT, 0); this.entityData.define(COAX_HEAT, 0); this.entityData.define(WEAPON_TYPE, 0); this.entityData.define(LOADED_COAX_AMMO, 0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("LoadedCoaxAmmo", this.entityData.get(LOADED_COAX_AMMO)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(LOADED_COAX_AMMO, compound.getInt("LoadedCoaxAmmo")); } @Override protected void playStepSound(BlockPos pPos, BlockState pState) { this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 3, random.nextFloat() * 0.15f + 1.05f); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override public boolean hurt(DamageSource source, float amount) { super.hurt(source, amount); if (this.level() instanceof ServerLevel serverLevel) { sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), this.getX(), this.getY() + 2.5, this.getZ(), 4, 0.2, 0.2, 0.2, 0.2, false); } if (source.is(DamageTypes.ARROW)) { amount *= 0.3f; } if (source.is(DamageTypes.TRIDENT)) { amount *= 0.3f; } if (source.is(DamageTypes.MOB_ATTACK)) { amount *= 0.5f; } if (source.is(DamageTypes.MOB_ATTACK_NO_AGGRO)) { amount *= 0.4f; } if (source.is(DamageTypes.MOB_PROJECTILE)) { amount *= 0.3f; } if (source.is(DamageTypes.PLAYER_ATTACK)) { amount *= 0.2f; } if (source.is(DamageTypes.LAVA)) { amount *= 2.5f; } if (source.is(DamageTypes.EXPLOSION)) { amount *= 1.2f; } if (source.is(DamageTypes.PLAYER_EXPLOSION)) { amount *= 1.2f; } if (source.is(ModDamageTypes.CUSTOM_EXPLOSION)) { amount *= 0.4f; } if (source.is(ModDamageTypes.PROJECTILE_BOOM)) { amount *= 0.4f; } if (source.is(ModDamageTypes.MINE)) { amount *= 0.15f; } if (source.is(ModDamageTypes.LUNGE_MINE)) { amount *= 0.2f; } if (source.is(ModDamageTypes.CANNON_FIRE)) { amount *= 0.3f; } if (source.is(ModTags.DamageTypes.PROJECTILE)) { amount *= 0.05f; } if (source.is(ModTags.DamageTypes.PROJECTILE_ABSOLUTE)) { amount *= 0.17f; } if (source.is(ModDamageTypes.VEHICLE_STRIKE)) { amount *= 2f; } this.level().playSound(null, this.getOnPos(), ModSounds.HIT.get(), SoundSource.PLAYERS, 1, 1); this.hurt(Math.max(amount - 7, 0)); return true; } public double getSubmergedHeight(Entity entity) { for (FluidType fluidType : ForgeRegistries.FLUID_TYPES.get().getValues()) { if (entity.level().getFluidState(entity.blockPosition()).getFluidType() == fluidType) return entity.getFluidTypeHeight(fluidType); } return 0; } @Override public void baseTick() { turretYRotO = this.getTurretYRot(); turretXRotO = this.getTurretXRot(); rudderRotO = this.getRudderRot(); leftWheelRotO = this.getLeftWheelRot(); rightWheelRotO = this.getRightWheelRot(); super.baseTick(); if (this.entityData.get(HEAT) > 0) { this.entityData.set(HEAT, this.entityData.get(HEAT) - 1); } if (this.entityData.get(FIRE_ANIM) > 0) { this.entityData.set(FIRE_ANIM, this.entityData.get(FIRE_ANIM) - 1); } if (this.entityData.get(HEAT) < 40) { cannotFire = false; } if (this.entityData.get(COAX_HEAT) > 0) { this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) - 1); } if (this.entityData.get(COAX_HEAT) < 40) { cannotFireCoax = false; } if (this.level() instanceof ServerLevel) { if (this.getFirstPassenger() instanceof Player player) { if ((this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO_BOX.get())).mapToInt(ItemStack::getCount).sum() > 0 && this.getEntityData().get(LOADED_COAX_AMMO) < 500)) { this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) + 30); this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO_BOX.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } if ((this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).mapToInt(ItemStack::getCount).sum() > 0 && this.getEntityData().get(LOADED_COAX_AMMO) < 500)) { this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) + 5); this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } if (this.getEntityData().get(WEAPON_TYPE) == 0) { this.entityData.set(AMMO, this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).mapToInt(ItemStack::getCount).sum()); } else { this.entityData.set(AMMO, this.getEntityData().get(LOADED_COAX_AMMO)); } } // if (this.level() instanceof ServerLevel) { // this.entityData.set(AMMO, this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).mapToInt(ItemStack::getCount).sum()); // } Entity driver = this.getFirstPassenger(); if (driver instanceof Player player) { if (this.entityData.get(HEAT) > 100) { cannotFire = true; if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f); } } if (this.entityData.get(COAX_HEAT) > 100) { cannotFireCoax = true; if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f); } } } double fluidFloat; fluidFloat = 0.052 * getSubmergedHeight(this); this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0)); if (this.onGround()) { float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0)); } else if (this.isInWater()) { float f1 = 0.74f + 0.09f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1)); } else { this.setDeltaMovement(this.getDeltaMovement().multiply(0.99, 0.95, 0.99)); } if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) { sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); } float deltaT = Math.abs(getTurretYRot() - turretYRotO); while (getTurretYRot() > 180F) { setTurretYRot(getTurretYRot() - 360F); turretYRotO = getTurretYRot() - deltaT; } while (getTurretYRot() <= -180F) { setTurretYRot(getTurretYRot() + 360F); turretYRotO = deltaT + getTurretYRot(); } collideBlock(); gunnerAngle(); lowHealthWarning(); // Matrix4f transform = getVehicleTransform(); // 暂时屁用没有的点位计算 // Vector4f worldPosition1 = transformPosition(transform, 1.6f, 3f, 4); // Vector4f worldPosition2 = transformPosition(transform, -1.6f, 3f, 4); // Vector4f worldPosition3 = transformPosition(transform, 1.6f, 3f, -4); // Vector4f worldPosition4 = transformPosition(transform, -1.6f, 3f, -4); // Vector4f worldPosition5 = transformPosition(transform, 1.6f, 0.1f, 4); // Vector4f worldPosition6 = transformPosition(transform, -1.6f, 0.1f, 4); // Vector4f worldPosition7 = transformPosition(transform, 1.6f, 0.1f, -4); // Vector4f worldPosition8 = transformPosition(transform, -1.6f, 0.1f, -4); // // Vec3 p1 = new Vec3(worldPosition1.x,worldPosition1.y,worldPosition1.z); // Vec3 p2 = new Vec3(worldPosition2.x,worldPosition2.y,worldPosition2.z); // Vec3 p3 = new Vec3(worldPosition3.x,worldPosition3.y,worldPosition3.z); // Vec3 p4 = new Vec3(worldPosition4.x,worldPosition4.y,worldPosition4.z); // Vec3 p5 = new Vec3(worldPosition5.x,worldPosition5.y,worldPosition5.z); // Vec3 p6 = new Vec3(worldPosition6.x,worldPosition6.y,worldPosition6.z); // Vec3 p7 = new Vec3(worldPosition7.x,worldPosition7.y,worldPosition7.z); // Vec3 p8 = new Vec3(worldPosition8.x,worldPosition8.y,worldPosition8.z); // // if (player != null) { // if (player.level() instanceof ServerLevel serverLevel ) { // sendParticle(serverLevel, ParticleTypes.END_ROD, p1.x, p1.y, p1.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p2.x, p2.y, p2.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p3.x, p3.y, p3.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p4.x, p4.y, p4.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p5.x, p5.y, p5.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p6.x, p6.y, p6.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p7.x, p7.y, p7.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p8.x, p8.y, p8.z, (int) (2 + 4 * this.getDeltaMovement().length()), 0, 0, 0, 0, true); // } // } this.refreshDimensions(); } @Override public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) { super.move(movementType, movement); if (this.isInWater() && horizontalCollision) { setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0)); } } public boolean zooming() { Entity driver = this.getFirstPassenger(); if (driver == null) return false; if (driver instanceof Player player) { return player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).zoom; } return false; } @Override public void vehicleShoot(Player player) { Matrix4f transform = getBarrelTransform(); if (entityData.get(WEAPON_TYPE) == 0) { if (this.cannotFire) return; float x = -0.0234375f; float y = 0f; float z = 4f; Vector4f worldPosition = transformPosition(transform, x, y, z); SmallCannonShellEntity smallCannonShell = new SmallCannonShellEntity(player, this.level(), VehicleConfig.LAV_150_CANNON_DAMAGE.get(), VehicleConfig.LAV_150_CANNON_EXPLOSION_DAMAGE.get(), VehicleConfig.LAV_150_CANNON_EXPLOSION_RADIUS.get().floatValue()); smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20, 0.25f); this.level().addFreshEntity(smallCannonShell); sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z, 1, 0.02, 0.02, 0.02, 0, false); float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * java.lang.Math.abs(60 - this.entityData.get(HEAT))); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.LAV_CANNON_FIRE_3P.get(), 4, pitch); serverPlayer.playSound(ModSounds.LAV_CANNON_FAR.get(), 12, pitch); serverPlayer.playSound(ModSounds.LAV_CANNON_VERYFAR.get(), 24, pitch); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 9, this.getX(), this.getEyeY(), this.getZ())); } } this.entityData.set(HEAT, this.entityData.get(HEAT) + 7); this.entityData.set(FIRE_ANIM, 3); this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } else if (entityData.get(WEAPON_TYPE) == 1) { if (this.cannotFireCoax) return; float x = 0.3f; float y = 0.08f; float z = 0.7f; Vector4f worldPosition = transformPosition(transform, x, y, z); if (this.entityData.get(LOADED_COAX_AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { ProjectileEntity projectileRight = new ProjectileEntity(player.level()) .shooter(player) .damage(9.5f) .headShot(2f) .zoom(false); projectileRight.bypassArmorRate(0.2f); projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.002f, getBarrelVector(1).z, 36, 0.25f); this.level().addFreshEntity(projectileRight); if (!player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) - 1); } } this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 3); this.entityData.set(FIRE_ANIM, 2); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.RPK_FIRE_3P.get(), 3, 1); serverPlayer.playSound(ModSounds.RPK_FAR.get(), 6, 1); serverPlayer.playSound(ModSounds.RPK_VERYFAR.get(), 12, 1); } } } } public final Vec3 getBarrelVector(float pPartialTicks) { return this.calculateViewVector(this.getBarrelXRot(pPartialTicks), this.getBarrelYRot(pPartialTicks)); } public float getBarrelXRot(float pPartialTicks) { return Mth.lerp(pPartialTicks, turretXRotO - this.xRotO, getTurretXRot() - this.getXRot()); } public float getBarrelYRot(float pPartialTick) { return -Mth.lerp(pPartialTick, turretYRotO - this.yRotO, getTurretYRot() - this.getYRot()); } /** * 撞掉莲叶和冰块 */ public void collideBlock() { AABB aabb = AABB.ofSize(new Vec3(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ()), 3.6, 2.6, 3.6); BlockPos.betweenClosedStream(aabb).forEach((pos) -> { BlockState blockstate = this.level().getBlockState(pos); if (blockstate.is(Blocks.LILY_PAD)) { this.level().destroyBlock(pos, true); } }); } @Override public void travel() { Entity passenger0 = this.getPassengers().isEmpty() ? null : this.getPassengers().get(0); if (this.getEnergy() <= 0) return; if (passenger0 == null) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; this.entityData.set(POWER, 0f); } if (forwardInputDown) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.012f : 0.0024f), 0.18f)); } if (backInputDown) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.012f : 0.0024f), -0.13f)); } if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } if (this.forwardInputDown || this.backInputDown) { this.consumeEnergy(VehicleConfig.LAV_150_ENERGY_COST.get()); } this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.977f : 0.99f)); this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3)); float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1)); double s0; if (Mth.abs(angle) < 90) { s0 = this.getDeltaMovement().horizontalDistance(); } else { s0 = -this.getDeltaMovement().horizontalDistance(); } this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) - this.getDeltaMovement().horizontalDistance() * Mth.clamp(1.5f * this.entityData.get(DELTA_ROT), -5f, 5f))); this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) + this.getDeltaMovement().horizontalDistance() * Mth.clamp(1.5f * this.entityData.get(DELTA_ROT), -5f, 5f))); this.setRudderRot(Mth.clamp(this.getRudderRot() - this.entityData.get(DELTA_ROT), -0.8f, 0.8f) * 0.75f); if (this.isInWater() || onGround()) { this.setYRot((float) (this.getYRot() - Math.max((isInWater() && !onGround() ? 5 : 10) * this.getDeltaMovement().horizontalDistance(), 0) * this.getRudderRot() * (this.entityData.get(POWER) > 0 ? 1 : -1))); this.setDeltaMovement(this.getDeltaMovement().add(Mth.sin(-this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.05f : (isInWater() && !onGround() ? 0.3f : 1)) * this.entityData.get(POWER), 0.0, Mth.cos(this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.05f : (isInWater() && !onGround() ? 0.3f : 1)) * this.entityData.get(POWER))); } } private void gunnerAngle() { Entity driver = this.getFirstPassenger(); if (driver == null) return; float gunAngle = -Mth.wrapDegrees(driver.getYHeadRot() - this.getYRot()); float diffY; float diffX; diffY = Mth.wrapDegrees(gunAngle - getTurretYRot() + 0.05f); diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot()); this.setTurretXRot(Mth.clamp(this.getTurretXRot() + Mth.clamp(0.95f * diffX, -5, 5), -32.5f, 15)); this.setTurretYRot(this.getTurretYRot() + Mth.clamp(0.95f * diffY, -20, 20)); } @Override public float turretYRotO() { return turretYRotO; } @Override public float turretYRot() { return turretYRot; } @Override public Vec3 getBarrelVec(float ticks) { return getBarrelVector(ticks); } public float getTurretYRot() { return this.turretYRot; } public void setTurretYRot(float pTurretYRot) { this.turretYRot = pTurretYRot; } public float getTurretXRot() { return this.turretXRot; } public void setTurretXRot(float pTurretXRot) { this.turretXRot = pTurretXRot; } public float getRudderRot() { return this.rudderRot; } public void setRudderRot(float pRudderRot) { this.rudderRot = pRudderRot; } public float getLeftWheelRot() { return this.leftWheelRot; } public void setLeftWheelRot(float pLeftWheelRot) { this.leftWheelRot = pLeftWheelRot; } public float getRightWheelRot() { return this.rightWheelRot; } public void setRightWheelRot(float pRightWheelRot) { this.rightWheelRot = pRightWheelRot; } @Override public SoundEvent getEngineSound() { return ModSounds.LAV_ENGINE.get(); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { // From Immersive_Aircraft if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getTurretTransform(); float x = 0.36f; float y = -0.3f; float z = 0.56f; y += (float) passenger.getMyRidingOffset(); int i = this.getPassengers().indexOf(passenger); if (i == 0) { Vector4f worldPosition = transformPosition(transform, x, y, z); passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); } } public Matrix4f getBarrelTransform() { Matrix4f transformT = getTurretTransform(); float x = 0f; float y = 0.33795f; float z = 0.825f; Vector4f worldPosition = transformPosition(transformT, x, y, z); Matrix4f transform = new Matrix4f(); transform.translate(worldPosition.x, worldPosition.y, worldPosition.z); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getTurretXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } public Matrix4f getTurretTransform() { Matrix4f transform = new Matrix4f(); transform.translate((float) getX(), (float) getY() + 2.4f, (float) getZ()); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } @Override public void destroy() { Entity attacker = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_ATTACKER_UUID)); if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), attacker, attacker), 80f, this.getX(), this.getY(), this.getZ(), 5f, ExplosionDestroyConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } List passengers = this.getPassengers(); for (var entity : passengers) { if (entity instanceof LivingEntity living) { var tempAttacker = living == attacker ? null : attacker; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); } } this.discard(); } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -32.5F, 15F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); } @Override public void onPassengerTurned(Entity entity) { this.clampRotation(entity); } private PlayState firePredicate(AnimationState event) { if (this.entityData.get(FIRE_ANIM) > 1 && entityData.get(WEAPON_TYPE) == 0) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire")); } if (this.entityData.get(FIRE_ANIM) > 0 && entityData.get(WEAPON_TYPE) == 1) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.lav.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::firePredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public int getMaxEnergy() { return MAX_ENERGY; } @Override public float getMaxHealth() { return MAX_HEALTH; } @Override public boolean isDriver(Player player) { return player == this.getFirstPassenger(); } @Override public int mainGunRpm() { if (entityData.get(WEAPON_TYPE) == 0) { return 300; } else if (entityData.get(WEAPON_TYPE) == 1) { return 600; } return 300; } @Override public boolean canShoot(Player player) { if (entityData.get(WEAPON_TYPE) == 0) { return (this.entityData.get(AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && !cannotFire; } else if (entityData.get(WEAPON_TYPE) == 1) { return (this.entityData.get(LOADED_COAX_AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && !cannotFireCoax; } return false; } @Override public int getAmmoCount(Player player) { return this.entityData.get(AMMO); } @Override public boolean banHand() { return true; } @Override public boolean hidePassenger() { return true; } @Override public int zoomFov() { return 3; } @Override public void changeWeapon(int scroll) { entityData.set(WEAPON_TYPE, entityData.get(WEAPON_TYPE) + scroll); if (entityData.get(WEAPON_TYPE) == 0) { this.level().playSound(null, this, ModSounds.INTO_MISSILE.get(), this.getSoundSource(), 1, 1); } if (entityData.get(WEAPON_TYPE) == 1) { this.level().playSound(null, this, ModSounds.INTO_CANNON.get(), this.getSoundSource(), 1, 1); } if (entityData.get(WEAPON_TYPE) <= -1) { entityData.set(WEAPON_TYPE, 1); } if (entityData.get(WEAPON_TYPE) >= 2) { entityData.set(WEAPON_TYPE, 0); } } @Override public int getWeaponType() { return entityData.get(WEAPON_TYPE); } }