package net.mcreator.target.procedures; import net.mcreator.target.network.TargetModVariables; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; public class HandgunReload1Procedure { public static void execute(Entity entity) { if (entity == null) return; double ammo1; ItemStack stack; stack = (entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY); ammo1 = stack.getOrCreateTag().getDouble("mag") - stack.getOrCreateTag().getDouble("ammo"); if ((entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).handgunAmmo >= ammo1) { { double _setval = (entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).handgunAmmo - ammo1; entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.handgunAmmo = _setval; capability.syncPlayerVariables(entity); }); } stack.getOrCreateTag().putDouble("ammo", (stack.getOrCreateTag().getDouble("ammo") + ammo1)); stack.getOrCreateTag().putDouble("reloading", 0); stack.getOrCreateTag().putDouble("emptyreload", 0); } else { stack.getOrCreateTag().putDouble("ammo", (stack.getOrCreateTag().getDouble("ammo") + (entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).handgunAmmo)); { double _setval = 0; entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.handgunAmmo = _setval; capability.syncPlayerVariables(entity); }); } stack.getOrCreateTag().putDouble("reloading", 0); stack.getOrCreateTag().putDouble("emptyreload", 0); } } }