package net.mcreator.target.procedures; import net.mcreator.target.tools.GunInfo; import net.mcreator.target.tools.GunReload; import net.minecraft.commands.CommandSource; import net.minecraft.commands.CommandSourceStack; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; public class ReloadingProcedure { public static void execute(Entity entity, ItemStack itemstack) { if (entity == null) return; double id = 0; double ammo1 = 0; id = itemstack.getOrCreateTag().getDouble("id"); if ((entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") != itemstack.getOrCreateTag().getDouble("id")) { itemstack.getOrCreateTag().putDouble("emptyreload", 0); itemstack.getOrCreateTag().putDouble("reloading", 0); itemstack.getOrCreateTag().putDouble("reloadtime", 0); } if (itemstack.getOrCreateTag().getDouble("reloading") == 1) { if (itemstack.getOrCreateTag().getDouble("reloadtime") == 57) { entity.getPersistentData().putDouble("id", id); { Entity _ent = entity; if (!_ent.level().isClientSide() && _ent.getServer() != null) { _ent.getServer().getCommands().performPrefixedCommand(new CommandSourceStack(CommandSource.NULL, _ent.position(), _ent.getRotationVector(), _ent.level() instanceof ServerLevel ? (ServerLevel) _ent.level() : null, 4, _ent.getName().getString(), _ent.getDisplayName(), _ent.level().getServer(), _ent), "playsound target:trachelium_reload player @s ~ ~ ~ 100 1"); } } } if ((entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == itemstack.getItem() && (entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") == id) { if (itemstack.getOrCreateTag().getDouble("reloadtime") > 0) { itemstack.getOrCreateTag().putDouble("reloadtime", (itemstack.getOrCreateTag().getDouble("reloadtime") - 1)); } } else { itemstack.getOrCreateTag().putDouble("reloading", 0); itemstack.getOrCreateTag().putDouble("emptyreload", 0); itemstack.getOrCreateTag().putDouble("reloadtime", 0); } if (itemstack.getOrCreateTag().getDouble("reloadtime") == 1 && (entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") == id) { GunReload.reload(entity, GunInfo.Type.HANDGUN); } } WeaponDrawLightProcedure.execute(entity, itemstack); } }