package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.component.ModDataComponents; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.vehicle.base.CannonEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.LockTargetEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition; import com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon; import com.atsuishio.superbwarfare.event.ClientMouseHandler; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.init.ModTags; import com.atsuishio.superbwarfare.item.ArtilleryIndicator; import com.atsuishio.superbwarfare.item.common.ammo.CannonShellItem; import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.*; import net.minecraft.ChatFormatting; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.Container; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec2; import net.minecraft.world.phys.Vec3; import net.neoforged.api.distmarker.Dist; import net.neoforged.api.distmarker.OnlyIn; import net.neoforged.neoforge.capabilities.Capabilities; import net.neoforged.neoforge.event.EventHooks; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector3f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.*; import software.bernie.geckolib.util.GeckoLibUtil; import static com.atsuishio.superbwarfare.tools.RangeTool.calculateLaunchVector; public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEntity, Container, LockTargetEntity { public static final EntityDataAccessor COOL_DOWN = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor TYPE = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor PITCH = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor YAW = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor DEPRESSED = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.BOOLEAN); public static final EntityDataAccessor TARGET_POS = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.VECTOR3); public static final EntityDataAccessor RADIUS = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); private final float shellGravity = 0.1f; public Mle1934Entity(EntityType type, Level world) { super(type, world); } // TODO cap public ItemStack stack = ItemStack.EMPTY; @Override public VehicleWeapon[][] initWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ new CannonShellWeapon() .hitDamage(VehicleConfig.MLE1934_AP_DAMAGE.get()) .explosionDamage(VehicleConfig.MLE1934_AP_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.MLE1934_AP_EXPLOSION_RADIUS.get().floatValue()) .durability(70) .gravity(shellGravity) .sound(ModSounds.CANNON_RELOAD.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/ap_shell.png")), new CannonShellWeapon() .hitDamage(VehicleConfig.MLE1934_HE_DAMAGE.get()) .explosionDamage(VehicleConfig.MLE1934_HE_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.MLE1934_HE_EXPLOSION_RADIUS.get().floatValue()) .durability(1) .fireProbability(0.24F) .fireTime(5) .gravity(shellGravity) .sound(ModSounds.CANNON_RELOAD.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/he_shell.png")), } }; } @Override public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) { return new ThirdPersonCameraPosition(10 + 1.25 * ClientMouseHandler.custom3pDistanceLerp, 1.3, 0); } @Override protected void defineSynchedData(SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(COOL_DOWN, 0) .define(TYPE, 0) .define(PITCH, 0f) .define(YAW, 0f) .define(DEPRESSED, false) .define(TARGET_POS, new Vector3f()) .define(RADIUS, 0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("CoolDown", this.entityData.get(COOL_DOWN)); compound.putInt("Type", this.entityData.get(TYPE)); compound.putFloat("Pitch", this.entityData.get(PITCH)); compound.putFloat("Yaw", this.entityData.get(YAW)); compound.putBoolean("Depressed", this.entityData.get(DEPRESSED)); compound.putInt("Radius", this.entityData.get(RADIUS)); compound.putFloat("TargetX", this.entityData.get(TARGET_POS).x); compound.putFloat("TargetY", this.entityData.get(TARGET_POS).y); compound.putFloat("TargetZ", this.entityData.get(TARGET_POS).z); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(COOL_DOWN, compound.getInt("CoolDown")); this.entityData.set(TYPE, compound.getInt("Type")); this.entityData.set(PITCH, compound.getFloat("Pitch")); this.entityData.set(YAW, compound.getFloat("Yaw")); if (compound.contains("Depressed")) { this.entityData.set(DEPRESSED, compound.getBoolean("Depressed")); } if (compound.contains("Radius")) { this.entityData.set(RADIUS, compound.getInt("Radius")); } if (compound.contains("TargetX") && compound.contains("TargetY") && compound.contains("TargetZ")) { this.entityData.set(TARGET_POS, new Vector3f(compound.getFloat("TargetX"), compound.getFloat("TargetX"), compound.getFloat("TargetZ"))); } } @Override public @NotNull InteractionResult interact(Player player, @NotNull InteractionHand hand) { ItemStack stack = player.getMainHandItem(); if (stack.getItem() instanceof ArtilleryIndicator indicator) { if (indicator.addCannon(stack, getStringUUID())) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.level().playSound(null, serverPlayer.getOnPos(), SoundEvents.ARROW_HIT_PLAYER, SoundSource.PLAYERS, 0.5F, 1); } player.displayClientMessage(Component.literal("added"), true); return InteractionResult.SUCCESS; } else if (indicator.removeCannon(stack, getStringUUID())) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.level().playSound(null, serverPlayer.getOnPos(), SoundEvents.ARROW_HIT_PLAYER, SoundSource.PLAYERS, 0.5F, 1); } player.displayClientMessage(Component.literal("removed"), true); return InteractionResult.SUCCESS; } else { return InteractionResult.FAIL; } } if (stack.is(ModTags.Items.CROWBAR) && !player.isShiftKeyDown()) { if (this.stack.getItem() instanceof CannonShellItem) { var weaponType = this.stack.is(ModItems.AP_5_INCHES.get()) ? 0 : 1; setWeaponIndex(0, weaponType); vehicleShoot(player, 0); } return InteractionResult.SUCCESS; } if (stack.getItem() instanceof CannonShellItem) { var itemHandler = this.getCapability(Capabilities.ItemHandler.ENTITY); if (itemHandler != null && this.entityData.get(COOL_DOWN) == 0 && (stack.getItem() == this.stack.getItem() || this.stack.isEmpty())) { itemHandler.insertItem(0, stack.copyWithCount(1), false); if (!player.isCreative()) { stack.shrink(1); } if (player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.CANNON_RELOAD.get(), 2, 1); } } return InteractionResult.SUCCESS; } if (player.getMainHandItem().getItem() == ModItems.FIRING_PARAMETERS.get()) { if (setTarget(player.getMainHandItem())) { player.swing(InteractionHand.MAIN_HAND); return InteractionResult.SUCCESS; } else { player.displayClientMessage(Component.translatable("tips.superbwarfare.mle_1934.warn").withStyle(ChatFormatting.RED), true); return InteractionResult.FAIL; } } if (player.getOffhandItem().getItem() == ModItems.FIRING_PARAMETERS.get()) { if (setTarget(player.getOffhandItem())) { player.swing(InteractionHand.OFF_HAND); return InteractionResult.SUCCESS; } else { player.displayClientMessage(Component.translatable("tips.superbwarfare.mle_1934.warn").withStyle(ChatFormatting.RED), true); return InteractionResult.FAIL; } } return super.interact(player, hand); } //这个炮仰角太低只能用低伸弹道 @Override public boolean setTarget(ItemStack stack) { var parameters = stack.get(ModDataComponents.FIRING_PARAMETERS); if (parameters == null) return false; var pos = parameters.pos(); int targetX = pos.getX(); int targetY = pos.getY(); int targetZ = pos.getZ(); var isDepressed = parameters.isDepressed(); Matrix4f transform = getVehicleFlatTransform(1); Vector4f worldPosition = transformPosition(transform, 0, 1.4992625f, 1.52065f); Vec3 shootPos = new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); double adjust = -1 + 0.004 * new Vec3(targetX, targetY, targetZ).distanceTo(shootPos); entityData.set(TARGET_POS, new Vector3f((float) targetX, (float) (targetY - adjust), (float) targetZ)); entityData.set(DEPRESSED, true); entityData.set(RADIUS, parameters.radius()); Vec3 randomPos = VectorTool.randomPos(new Vec3(entityData.get(TARGET_POS)), entityData.get(RADIUS)); try { Vec3 launchVector = calculateLaunchVector(getEyePosition(), randomPos, 15, -shellGravity, entityData.get(DEPRESSED)); this.look(randomPos); if (launchVector == null) { return false; } float angle = (float) -getXRotFromVector(launchVector); if (angle < -30 || angle > 2.7) { return false; } entityData.set(PITCH, angle); } catch (Exception e) { return false; } return true; } @Override public void resetTarget() { Vec3 randomPos = VectorTool.randomPos(new Vec3(entityData.get(TARGET_POS)), entityData.get(RADIUS)); Vec3 launchVector = calculateLaunchVector(getEyePosition(), randomPos, 15, -shellGravity, entityData.get(DEPRESSED)); this.look(randomPos); if (launchVector == null) { return; } float angle = (float) -getXRotFromVector(launchVector); if (angle < -30 || angle > 2.7) { entityData.set(PITCH, angle); } } @Override public void look(Vec3 pTarget) { Matrix4f transform = getVehicleFlatTransform(1); Vector4f worldPosition = transformPosition(transform, 0, 1.4992625f, 1.52065f); Vec3 shootPos = new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); double d0 = pTarget.x - shootPos.x; double d2 = pTarget.z - shootPos.z; entityData.set(YAW, Mth.wrapDegrees((float) (Mth.atan2(d2, d0) * 57.2957763671875) - 90.0F)); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getVehicleFlatTransform(1); float x = 0f; float y = 2.0f; float z = 0.5f; Vector4f worldPosition = transformPosition(transform, x, y, z); passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .custom((source, damage) -> getSourceAngle(source, 1f) * damage); } @Override public @NotNull Vec3 getDeltaMovement() { return new Vec3(0, Math.min(super.getDeltaMovement().y, 0), 0); } @Override public void baseTick() { super.baseTick(); if (this.entityData.get(COOL_DOWN) > 0) { this.entityData.set(COOL_DOWN, this.entityData.get(COOL_DOWN) - 1); } this.move(MoverType.SELF, this.getDeltaMovement()); if (this.onGround()) { this.setDeltaMovement(Vec3.ZERO); } else { this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.04, 0.0)); } lowHealthWarning(); } @Override public void handleClientSync() { if (isControlledByLocalInstance()) { interpolationSteps = 0; syncPacketPositionCodec(getX(), getY(), getZ()); } if (interpolationSteps <= 0) { return; } double interpolatedYaw = Mth.wrapDegrees(serverYRot - (double) getYRot()); setYRot(getYRot() + (float) interpolatedYaw / (float) interpolationSteps); setXRot(getXRot() + (float) (serverXRot - (double) getXRot()) / (float) interpolationSteps); setRot(getYRot(), getXRot()); } @Override public void lerpTo(double x, double y, double z, float yaw, float pitch, int interpolationSteps) { serverYRot = yaw; serverXRot = pitch; this.interpolationSteps = 10; } @Override public void destroy() { if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 120f, this.getX(), this.getY(), this.getZ(), 6f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1); explosion.explode(); EventHooks.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } explodePassengers(); super.destroy(); } @Override public Vec3 driverZoomPos(float ticks) { Matrix4f transform = getVehicleFlatTransform(1); Vector4f worldPosition = transformPosition(transform, 0, 1.4992625f + 1.4f, 1.52065f); return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); } @Override public void vehicleShoot(Player player, int type) { if (this.entityData.get(COOL_DOWN) > 0) return; Level level = player.level(); if (level instanceof ServerLevel server) { int consumed; if (player == getFirstPassenger()) { if (InventoryTool.hasCreativeAmmoBox(player)) { consumed = 2; } else { var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get(); var ammoCount = InventoryTool.countItem(player.getInventory().items, ammo); // 尝试消耗两发弹药 if (ammoCount <= 0) return; consumed = InventoryTool.consumeItem(player.getInventory().items, ammo, 2); } } else { consumed = stack.getCount(); } if (getFirstPassenger() != player) { this.stack = ItemStack.EMPTY; } boolean salvoShoot = consumed == 2; Matrix4f transform = getVehicleFlatTransform(1); Vector4f worldPositionL = transformPosition(transform, 0.486775f, 1.4992625f, 1.52065f); Vector4f worldPositionR = transformPosition(transform, -0.486775f, 1.4992625f, 1.52065f); // 左炮管 var entityToSpawnLeft = ((CannonShellWeapon) getWeapon(0)).create(player); entityToSpawnLeft.setPos(worldPositionL.x, worldPositionL.y, worldPositionL.z); entityToSpawnLeft.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f); level.addFreshEntity(entityToSpawnLeft); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + 5 * this.getLookAngle().x, this.getY(), this.getZ() + 5 * this.getLookAngle().z, 100, 7, 0.02, 7, 0.005); double x = worldPositionL.x + 9 * this.getLookAngle().x; double y = worldPositionL.y + 9 * this.getLookAngle().y; double z = worldPositionL.z + 9 * this.getLookAngle().z; server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075); server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075); int count = 6; for (float i = 9.5f; i < 16; i += .5f) { server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, worldPositionL.x + i * this.getLookAngle().x, worldPositionL.y + i * this.getLookAngle().y, worldPositionL.z + i * this.getLookAngle().z, Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025); } // 右炮管 if (salvoShoot) { var entityToSpawnRight = ((CannonShellWeapon) getWeapon(0)).create(player); entityToSpawnRight.setPos(worldPositionR.x, worldPositionR.y, worldPositionR.z); entityToSpawnRight.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f); level.addFreshEntity(entityToSpawnRight); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + 5 * this.getLookAngle().x, this.getY(), this.getZ() + 5 * this.getLookAngle().z, 100, 7, 0.02, 7, 0.005); double xR = worldPositionR.x + 9 * this.getLookAngle().x; double yR = worldPositionR.y + 9 * this.getLookAngle().y; double zR = worldPositionR.z + 9 * this.getLookAngle().z; server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, xR, yR, zR, 10, 0.4, 0.4, 0.4, 0.0075); server.sendParticles(ParticleTypes.CLOUD, xR, yR, zR, 10, 0.4, 0.4, 0.4, 0.0075); int countR = 6; for (float i = 9.5f; i < 16; i += .5f) { server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, worldPositionR.x + i * this.getLookAngle().x, worldPositionR.y + i * this.getLookAngle().y, worldPositionR.z + i * this.getLookAngle().z, Mth.clamp(countR--, 1, 5), 0.15, 0.15, 0.15, 0.0025); } this.entityData.set(TYPE, 1); } else { this.entityData.set(TYPE, -1); } if (player instanceof ServerPlayer serverPlayer) { if (player == getFirstPassenger()) { SoundTool.playLocalSound(serverPlayer, ModSounds.MK_42_FIRE_1P.get(), 2, 1); Mod.queueServerWork(44, () -> SoundTool.playLocalSound(serverPlayer, ModSounds.CANNON_RELOAD.get(), 2, 1)); } } if (!this.level().isClientSide()) { this.level().playSound(null, this.getX(), this.getY(), this.getZ(), ModSounds.MK_42_FIRE_3P.get(), SoundSource.PLAYERS, 24f, 1f); this.level().playSound(null, this.getX(), this.getY(), this.getZ(), ModSounds.MK_42_FAR.get(), SoundSource.PLAYERS, 48f, 1f); this.level().playSound(null, this.getX(), this.getY(), this.getZ(), ModSounds.MK_42_VERYFAR.get(), SoundSource.PLAYERS, 96f, 1f); } this.entityData.set(COOL_DOWN, 74); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + 5 * this.getLookAngle().x, this.getY(), this.getZ() + 5 * this.getLookAngle().z, 100, 7, 0.02, 7, 0.005); ShakeClientMessage.sendToNearbyPlayers(this, 20, 15, 15, 45); resetTarget(); } } @Override public void travel() { Entity passenger = this.getFirstPassenger(); if (passenger != null) { entityData.set(YAW, passenger.getYHeadRot()); entityData.set(PITCH, passenger.getXRot() - 2f); } float diffY = Mth.wrapDegrees(entityData.get(YAW) - this.getYRot()); float diffX = Mth.wrapDegrees(entityData.get(PITCH) - this.getXRot()); turretTurnSound(diffX, diffY, 0.95f); this.setYRot(this.getYRot() + Mth.clamp(0.5f * diffY, -1.25f, 1.25f)); this.setXRot(Mth.clamp(this.getXRot() + Mth.clamp(0.5f * diffX, -2f, 2f), -30, 5f)); } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -30.0F, 7.0F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); } @Override public void onPassengerTurned(@NotNull Entity entity) { this.clampRotation(entity); } private PlayState movementPredicate(AnimationState event) { if (this.entityData.get(COOL_DOWN) > 64) { if (this.entityData.get(TYPE) == 1) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.salvo_fire")); } else { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.fire")); } } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.mle1934.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public int mainGunRpm(Player player) { return 0; } @Override public boolean canShoot(Player player) { return true; } @Override public int getAmmoCount(Player player) { var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get(); return InventoryTool.countItem(player.getInventory().items, ammo); } @Override public boolean banHand(Player player) { return true; } @Override public boolean hidePassenger(Entity entity) { return true; } @Override public int zoomFov() { return 5; } @Override public int getWeaponHeat(Player player) { return 0; } @Override public Vec3 getBarrelVector(float pPartialTicks) { if (getFirstPassenger() != null) { return getFirstPassenger().getViewVector(pPartialTicks); } return super.getBarrelVector(pPartialTicks); } @Override public ResourceLocation getVehicleIcon() { return Mod.loc("textures/vehicle_icon/mle1934_icon.png"); } @Override public double getSensitivity(double original, boolean zoom, int seatIndex, boolean isOnGround) { return zoom ? 0.15 : 0.3; } @Override public boolean isEnclosed(int index) { return true; } @OnlyIn(Dist.CLIENT) @Override public @Nullable Vec2 getCameraRotation(float partialTicks, Player player, boolean zoom, boolean isFirstPerson) { if (zoom || isFirstPerson) { return new Vec2(Mth.lerp(partialTicks, player.yRotO, player.getYRot()), Mth.lerp(partialTicks, player.xRotO, player.getXRot())); } return super.getCameraRotation(partialTicks, player, false, false); } @OnlyIn(Dist.CLIENT) @Override public Vec3 getCameraPosition(float partialTicks, Player player, boolean zoom, boolean isFirstPerson) { if (zoom || isFirstPerson) { if (zoom) { return new Vec3(this.driverZoomPos(partialTicks).x, this.driverZoomPos(partialTicks).y, this.driverZoomPos(partialTicks).z); } else { return new Vec3(Mth.lerp(partialTicks, player.xo, player.getX()), Mth.lerp(partialTicks, player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(partialTicks, player.zo, player.getZ())); } } return super.getCameraPosition(partialTicks, player, false, false); } @OnlyIn(Dist.CLIENT) public boolean useFixedCameraPos(Entity entity) { return true; } @Override public @Nullable ResourceLocation getVehicleItemIcon() { return Mod.loc("textures/gui/vehicle/type/defense.png"); } @Override public int getContainerSize() { return 1; } @Override public int getMaxStackSize() { return 2; } @Override public boolean isEmpty() { return stack == ItemStack.EMPTY; } @Override public @NotNull ItemStack getItem(int slot) { return slot == 0 ? stack : ItemStack.EMPTY; } @Override public @NotNull ItemStack removeItem(int slot, int amount) { if (slot != 0 || amount <= 0 || stack.isEmpty()) { return ItemStack.EMPTY; } stack.shrink(2); if (stack.isEmpty()) { stack = ItemStack.EMPTY; } return stack; } @Override public @NotNull ItemStack removeItemNoUpdate(int slot) { return removeItem(0, 2); } @Override public void setItem(int slot, @NotNull ItemStack stack) { if (slot != 0) return; this.stack = stack; } @Override public void setChanged() { // if (!entityData.get(INTELLIGENT)) { // fire(null); // } } @Override public boolean stillValid(@NotNull Player player) { return false; } @Override public void clearContent() { this.stack = ItemStack.EMPTY; } @Override public boolean canPlaceItem(int slot, @NotNull ItemStack stack) { if (slot != 0 || this.entityData.get(COOL_DOWN) != 0) return false; return stack.getItem() instanceof CannonShellItem; } }