package net.mcreator.target.event; import net.mcreator.target.TargetMod; import net.mcreator.target.entity.Target1Entity; import net.mcreator.target.init.TargetModDamageTypes; import net.mcreator.target.init.TargetModItems; import net.mcreator.target.init.TargetModSounds; import net.mcreator.target.init.TargetModTags; import net.mcreator.target.item.gun.GunItem; import net.mcreator.target.network.TargetModVariables; import net.mcreator.target.network.message.PlayerGunKillMessage; import net.mcreator.target.tools.SoundTool; import net.minecraft.core.registries.Registries; import net.minecraft.network.protocol.game.ClientboundStopSoundPacket; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.damagesource.DamageType; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.LevelAccessor; import net.minecraftforge.event.entity.living.LivingAttackEvent; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent; import net.minecraftforge.event.entity.living.LivingHurtEvent; import net.minecraftforge.eventbus.api.Event; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.network.PacketDistributor; @Mod.EventBusSubscriber public class LivingEntityEventHandler { @SubscribeEvent public static void onEntityAttacked(LivingHurtEvent event) { if (event == null || event.getEntity() == null) { return; } renderDamageIndicator(event); target1DamageImmune(event, event.getEntity()); reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount()); } @SubscribeEvent public static void onEntityAttacked(LivingAttackEvent event) { if (event == null || event.getEntity() == null) { return; } claymoreDamage(event, event.getEntity().level(), event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount()); } @SubscribeEvent public static void onEntityDeath(LivingDeathEvent event) { if (event == null || event.getEntity() == null) { return; } killIndication(event.getSource().getEntity()); } private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) { if (damagesource == null || entity == null || sourceentity == null) return; double damage = amount; ItemStack stack = sourceentity instanceof LivingEntity living ? living.getMainHandItem() : ItemStack.EMPTY; if (damagesource.is(TargetModDamageTypes.ARROW_IN_KNEE) || damagesource.is(TargetModDamageTypes.ARROW_IN_BRAIN)) { stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage); } if ((damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION) || damagesource.is(DamageTypes.ARROW)) && (stack.getItem() == TargetModItems.M_79.get() || stack.getItem() == TargetModItems.RPG.get()) ) { stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage); } if (damagesource.is(TargetModDamageTypes.GUN_FIRE) || damagesource.is(TargetModDamageTypes.GUN_FIRE_HEADSHOT)) { double distance = entity.position().distanceTo(sourceentity.position()); if (stack.is(TargetModTags.Items.SHOTGUN) || stack.getItem() == TargetModItems.BOCEK.get()) { damage = reduceDamageByDistance(amount, distance, 0.05, 20); } else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) { damage = reduceDamageByDistance(amount, distance, 0.001, 200); } else if (stack.is(TargetModTags.Items.HANDGUN)) { damage = reduceDamageByDistance(amount, distance, 0.04, 40); } else if (stack.is(TargetModTags.Items.SMG)) { damage = reduceDamageByDistance(amount, distance, 0.03, 50); } else if (stack.is(TargetModTags.Items.RIFLE)) { damage = reduceDamageByDistance(amount, distance, 0.005, 100); } event.setAmount((float) damage); stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage); } } private static double reduceDamageByDistance(double amount, double distance, double rate, double minDistance) { return amount / (1 + rate * Math.max(0, distance - minDistance)); } private static void target1DamageImmune(Event event, Entity entity) { if (entity == null) return; if (entity instanceof Target1Entity && entity.getPersistentData().getDouble("targetdown") > 0) { event.setCanceled(true); } } private static void claymoreDamage(LivingAttackEvent event, LevelAccessor world, DamageSource damagesource, Entity entity, Entity sourceentity, double amount) { if (damagesource == null || entity == null || sourceentity == null) return; if ((damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION)) && entity.getPersistentData().getDouble("claymore") > 0) { if (event != null && event.isCancelable()) { event.setCanceled(true); } entity.hurt(TargetModDamageTypes.causeMineDamage(world.registryAccess(), sourceentity), (float) amount); } } private static void killIndication(Entity sourceEntity) { if (sourceEntity == null) { return; } if (!sourceEntity.level().isClientSide() && sourceEntity instanceof ServerPlayer player) { SoundTool.playLocalSound(player, TargetModSounds.TARGET_DOWN.get(), 100f, 1f); } sourceEntity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.killIndicator = 40; capability.syncPlayerVariables(sourceEntity); }); } private static void renderDamageIndicator(LivingHurtEvent event) { if (event == null || event.getEntity() == null) { return; } var damagesource = event.getSource(); var sourceEntity = event.getEntity(); if (damagesource == null || sourceEntity == null) { return; } if (sourceEntity instanceof Player && (damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION) || damagesource.is(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:mine"))))) { if (sourceEntity.getServer() != null && sourceEntity instanceof ServerPlayer player) { SoundTool.playLocalSound(player, TargetModSounds.INDICATION.get(), 1f, 1f); } sourceEntity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.hitIndicator = 25; capability.syncPlayerVariables(sourceEntity); }); } } /** * 换弹时切换枪械,取消换弹音效播放 */ @SubscribeEvent public static void handleChangeSlot(LivingEquipmentChangeEvent event) { if (event.getEntity() instanceof Player player && event.getSlot() == EquipmentSlot.MAINHAND) { if (player.level().isClientSide || player.level().getServer() == null) { return; } ItemStack oldStack = event.getFrom(); ItemStack newStack = event.getTo(); if (player.level() instanceof ServerLevel serverLevel) { var newTag = newStack.getTag(); var oldTag = oldStack.getTag(); if (newStack.getItem() != oldStack.getItem() || newTag == null || oldTag == null || !newTag.hasUUID("gun_uuid") || !oldTag.hasUUID("gun_uuid") || !newTag.getUUID("gun_uuid").equals(oldTag.getUUID("gun_uuid")) ) { if (newStack.getItem() instanceof GunItem) { newStack.getOrCreateTag().putBoolean("draw", true); } if (oldStack.getItem() instanceof GunItem oldGun) { stopGunReloadSound(serverLevel, oldGun); } player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.zoom = false; capability.zooming = false; capability.syncPlayerVariables(player); }); player.getPersistentData().putDouble("zoom_pos", 0); player.getPersistentData().putDouble("zoom_animation_time", 0); if (newStack.getOrCreateTag().getDouble("bolt_action_time") > 0) { newStack.getOrCreateTag().putDouble("bolt_action_anim", 0); } } } } } private static void stopGunReloadSound(ServerLevel server, GunItem gun) { gun.getReloadSound().forEach(sound -> { var clientboundstopsoundpacket = new ClientboundStopSoundPacket(sound.getLocation(), SoundSource.PLAYERS); server.players().forEach(p -> p.connection.send(clientboundstopsoundpacket)); }); } @SubscribeEvent public static void handlePlayerKillEntity(LivingDeathEvent event) { LivingEntity entity = event.getEntity(); DamageSource source = event.getSource(); if (!TargetModVariables.MapVariables.get(entity.level()).pvpMode) { return; } ResourceKey damageTypeResourceKey = source.typeHolder().unwrapKey().isPresent() ? source.typeHolder().unwrapKey().get() : DamageTypes.GENERIC; ServerPlayer attacker = null; if (source.getDirectEntity() instanceof ServerPlayer player) { attacker = player; } if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof ServerPlayer player) { attacker = player; } if (attacker != null) { if (source.is(TargetModDamageTypes.GUN_FIRE_HEADSHOT) || source.is(TargetModDamageTypes.ARROW_IN_BRAIN)) { TargetMod.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), true, damageTypeResourceKey)); } else { TargetMod.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), false, damageTypeResourceKey)); } } } }