{ "_fv": 57, "_type": "procedure", "definition": { "procedurexml": "player_ticksEQglobal:bowpullholdTRUEANDANDANDCUSTOM:BocekGTmaxammo0LTpower12powerADDpower1global:bowpullTRUEEQpower1playsound target:bowpull1p player @s ~ ~ ~ 10 1playsound target:bowpull player @a ~ ~ ~ 0.5 1stopsound @s player target:bowpullCUSTOM:Bocekpower0global:bowpullFALSE" } }