package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.SmallCannonShellWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.WgMissileWeapon; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.network.message.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.AmmoType; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.InventoryTool; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.mojang.math.Axis; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import org.jetbrains.annotations.NotNull; import org.joml.Matrix4f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity { public static final EntityDataAccessor LOADED_MISSILE = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor MISSILE_COUNT = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT); public static final float MAX_HEALTH = VehicleConfig.BMP_2_HP.get(); public static final int MAX_ENERGY = VehicleConfig.BMP_2_MAX_ENERGY.get(); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public int reloadCoolDown; public Bmp2Entity(PlayMessages.SpawnEntity packet, Level world) { this(ModEntities.BMP_2.get(), world); } public Bmp2Entity(EntityType type, Level world) { super(type, world); this.setMaxUpStep(1.5f); } @Override public VehicleWeapon[][] initWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ new SmallCannonShellWeapon() .damage(VehicleConfig.BMP_2_CANNON_DAMAGE.get()) .explosionDamage(VehicleConfig.BMP_2_CANNON_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.BMP_2_CANNON_EXPLOSION_RADIUS.get().floatValue()) .sound(ModSounds.INTO_MISSILE.get()) .icon(ModUtils.loc("textures/screens/vehicle_weapon/cannon_30mm.png")), new ProjectileWeapon() .damage(9.5f) .headShot(2) .zoom(false) .sound(ModSounds.INTO_CANNON.get()) .icon(ModUtils.loc("textures/screens/vehicle_weapon/gun_7_62mm.png")), new WgMissileWeapon() .damage(ExplosionConfig.WIRE_GUIDE_MISSILE_DAMAGE.get()) .explosionDamage(ExplosionConfig.WIRE_GUIDE_MISSILE_EXPLOSION_DAMAGE.get()) .explosionRadius(ExplosionConfig.WIRE_GUIDE_MISSILE_EXPLOSION_RADIUS.get()) .sound(ModSounds.INTO_MISSILE.get()), } }; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(LOADED_MISSILE, 0); this.entityData.define(MISSILE_COUNT, 0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("LoadedMissile", this.entityData.get(LOADED_MISSILE)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(LOADED_MISSILE, compound.getInt("LoadedMissile")); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .multiply(0.2f) .multiply(1.5f, DamageTypes.ARROW) .multiply(1.5f, DamageTypes.TRIDENT) .multiply(2.5f, DamageTypes.MOB_ATTACK) .multiply(2f, DamageTypes.MOB_ATTACK_NO_AGGRO) .multiply(1.5f, DamageTypes.MOB_PROJECTILE) .multiply(12.5f, DamageTypes.LAVA) .multiply(6f, DamageTypes.EXPLOSION) .multiply(6f, DamageTypes.PLAYER_EXPLOSION) .multiply(2f, ModDamageTypes.CUSTOM_EXPLOSION) .multiply(2f, ModDamageTypes.PROJECTILE_BOOM) .multiply(0.7f, ModDamageTypes.MINE) .multiply(0.9f, ModDamageTypes.LUNGE_MINE) .multiply(1.5f, ModDamageTypes.CANNON_FIRE) .multiply(0.1f, ModTags.DamageTypes.PROJECTILE) .multiply(0.7f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE) .multiply(8.5f, ModDamageTypes.VEHICLE_STRIKE) .reduce(8); } @Override protected void playStepSound(BlockPos pPos, BlockState pState) { this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 8, random.nextFloat() * 0.15f + 1f); } @Override public double getSubmergedHeight(Entity entity) { return super.getSubmergedHeight(entity); } @Override public void baseTick() { super.baseTick(); if (getLeftTrack() < 0) { setLeftTrack(100); } if (getLeftTrack() > 100) { setLeftTrack(0); } if (getRightTrack() < 0) { setRightTrack(100); } if (getRightTrack() > 100) { setRightTrack(0); } if (this.level() instanceof ServerLevel) { if (reloadCoolDown > 0) { reloadCoolDown--; } this.handleAmmo(); } double fluidFloat; fluidFloat = 0.052 * getSubmergedHeight(this); this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0)); if (this.onGround()) { float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0)); } else if (this.isInWater()) { float f1 = 0.61f + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1)); } else { this.setDeltaMovement(this.getDeltaMovement().multiply(0.99, 0.95, 0.99)); } if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) { sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); } collideBlock(); if (this.getDeltaMovement().length() > 0.15) { collideHardBlock(); } turretAngle(15, 10); lowHealthWarning(); this.refreshDimensions(); } private void handleAmmo() { if (!(this.getFirstPassenger() instanceof Player player)) return; int ammoCount = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return AmmoType.RIFLE.get(stack) > 0; } return false; }).mapToInt(AmmoType.RIFLE::get).sum() + countItem(ModItems.RIFLE_AMMO.get()); if ((hasItem(ModItems.WIRE_GUIDE_MISSILE.get()) || InventoryTool.hasCreativeAmmoBox(player)) && this.reloadCoolDown <= 0 && this.getEntityData().get(LOADED_MISSILE) < 1) { this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) + 1); this.reloadCoolDown = 160; if (!InventoryTool.hasCreativeAmmoBox(player)) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.WIRE_GUIDE_MISSILE.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.BMP_MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1); } if (getWeaponIndex(0) == 0) { this.entityData.set(AMMO, countItem(ModItems.SMALL_SHELL.get())); } else if (getWeaponIndex(0) == 1) { this.entityData.set(AMMO, ammoCount); } else { this.entityData.set(AMMO, this.getEntityData().get(LOADED_MISSILE)); } this.entityData.set(MISSILE_COUNT, countItem(ModItems.WIRE_GUIDE_MISSILE.get())); } @Override public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) { super.move(movementType, movement); if (this.isInWater() && horizontalCollision) { setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0)); } } @Override public void vehicleShoot(Player player, int type) { boolean hasCreativeAmmo = false; for (int i = 0; i < getMaxPassengers() - 1; i++) { if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) { hasCreativeAmmo = true; } } Matrix4f transform = getBarrelTransform(); if (getWeaponIndex(0) == 0) { if (this.cannotFire) return; float x = -0.1125f; float y = 0.174025f; float z = 4.2f; Vector4f worldPosition = transformPosition(transform, x, y, z); var smallCannonShell = ((SmallCannonShellWeapon) getWeapon(0)).create(player); smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20, 0.25f); this.level().addFreshEntity(smallCannonShell); sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z, 1, 0.02, 0.02, 0.02, 0, false); float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(HEAT))); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.BMP_CANNON_FIRE_3P.get(), 4, pitch); serverPlayer.playSound(ModSounds.LAV_CANNON_FAR.get(), 12, pitch); serverPlayer.playSound(ModSounds.LAV_CANNON_VERYFAR.get(), 24, pitch); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 9, this.getX(), this.getEyeY(), this.getZ())); } } this.entityData.set(HEAT, this.entityData.get(HEAT) + 7); this.entityData.set(FIRE_ANIM, 3); if (hasCreativeAmmo) return; this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } else if (getWeaponIndex(0) == 1) { if (this.cannotFireCoax) return; float x = 0.1125f; float y = 0.174025f; float z = 2f; Vector4f worldPosition = transformPosition(transform, x, y, z); if (this.entityData.get(AMMO) > 0 || hasCreativeAmmo) { var projectileRight = ((ProjectileWeapon) getWeapon(0)).create(player); projectileRight.bypassArmorRate(0.2f); projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.002f, getBarrelVector(1).z, 36, 0.25f); this.level().addFreshEntity(projectileRight); if (!hasCreativeAmmo) { ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return AmmoType.RIFLE.get(stack) > 0; } return false; }).findFirst().orElse(ItemStack.EMPTY); if (!ammoBox.isEmpty()) { AmmoType.RIFLE.add(ammoBox, -1); } else { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } } this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 3); this.entityData.set(FIRE_ANIM, 2); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.M_60_FIRE_3P.get(), 3, 1); serverPlayer.playSound(ModSounds.M_60_FAR.get(), 6, 1); serverPlayer.playSound(ModSounds.M_60_VERYFAR.get(), 12, 1); } } } else if (getWeaponIndex(0) == 2 && this.getEntityData().get(LOADED_MISSILE) > 0) { Matrix4f transformT = getBarrelTransform(); Vector4f worldPosition = transformPosition(transformT, 0, 1, 0); var wgMissileEntity = ((WgMissileWeapon) getWeapon(0)).create(player); wgMissileEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z); wgMissileEntity.shoot(getBarrelVector(1).x, 0, getBarrelVector(1).z, 2f, 0f); player.level().addFreshEntity(wgMissileEntity); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.BMP_MISSILE_FIRE_3P.get(), 6, 1); } } this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) - 1); reloadCoolDown = 160; } } @Override public void travel() { Entity passenger0 = this.getFirstPassenger(); if (this.getEnergy() <= 0) return; if (passenger0 == null) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; this.entityData.set(POWER, 0f); } if (forwardInputDown) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.016f : 0.0024f), 0.21f)); } if (backInputDown) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.016f : 0.0024f), -0.16f)); if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } } else { if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } } if (this.forwardInputDown || this.backInputDown) { this.consumeEnergy(VehicleConfig.BMP_2_ENERGY_COST.get()); } this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f)); this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3)); float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1)); double s0; if (Mth.abs(angle) < 90) { s0 = this.getDeltaMovement().horizontalDistance(); } else { s0 = -this.getDeltaMovement().horizontalDistance(); } this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f))); this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f))); setLeftTrack((float) ((getLeftTrack() - 1.9 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f))); setRightTrack((float) ((getRightTrack() - 1.9 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f))); if (this.isInWater() || onGround()) { this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT))); this.setDeltaMovement(this.getDeltaMovement().add(Mth.sin(-this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER), 0.0, Mth.cos(this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER))); } } @Override public SoundEvent getEngineSound() { return ModSounds.BMP_ENGINE.get(); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { // From Immersive_Aircraft if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getTurretTransform(); Matrix4f transformV = getVehicleTransform(); float x = 0.5f; float y = 0.1f; float z = 0.75f; y += (float) passenger.getMyRidingOffset(); int i = this.getSeatIndex(passenger); Vector4f worldPosition; if (i == 0) { worldPosition = transformPosition(transform, x, y, z); } else { worldPosition = transformPosition(transformV, 0, 1, 0); } passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); } public int getMaxPassengers() { return 5; } public Matrix4f getBarrelTransform() { Matrix4f transformT = getTurretTransform(); float x = 0f; float y = 0.5541f; float z = 0.83004375f; Vector4f worldPosition = transformPosition(transformT, x, y, z); Matrix4f transform = new Matrix4f(); transform.translate(worldPosition.x, worldPosition.y, worldPosition.z); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getTurretXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } public Matrix4f getTurretTransform() { Matrix4f transformT = getVehicleTransform(); float x = 0f; float y = 2f; float z = -0.703125f; Vector4f worldPosition = transformPosition(transformT, x, y, z); Matrix4f transform = new Matrix4f(); transform.translate(worldPosition.x, worldPosition.y, worldPosition.z); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } @Override public void destroy() { if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f, this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } explodePassengers(); this.discard(); } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -74F, 7.5F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); } @Override public void onPassengerTurned(Entity entity) { this.clampRotation(entity); } private PlayState firePredicate(AnimationState event) { if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponIndex(0) == 0) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire")); } if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponIndex(0) == 1) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.lav.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::firePredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public int getMaxEnergy() { return MAX_ENERGY; } @Override public float getMaxHealth() { return MAX_HEALTH; } @Override public int mainGunRpm(Player player) { if (getWeaponIndex(0) == 0) { return 250; } else if (getWeaponIndex(0) == 1) { return 750; } return 250; } @Override public boolean canShoot(Player player) { if (getWeaponIndex(0) == 0) { return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire; } else if (getWeaponIndex(0) == 1) { return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax; } else if (getWeaponIndex(0) == 2) { return (this.entityData.get(LOADED_MISSILE) > 0); } return false; } @Override public int getAmmoCount(Player player) { return this.entityData.get(AMMO); } @Override public boolean banHand(Player player) { return true; } @Override public boolean hidePassenger(Entity entity) { return true; } @Override public int zoomFov() { return 3; } @Override public ResourceLocation getVehicleIcon() { return ModUtils.loc("textures/vehicle_icon/bmp2_icon.png"); } }