package com.atsuishio.superbwarfare.config.server; import net.neoforged.neoforge.common.ModConfigSpec; public class ExplosionConfig { public static ModConfigSpec.IntValue EXPLOSION_PENETRATION_RATIO; public static ModConfigSpec.BooleanValue EXPLOSION_DESTROY; public static ModConfigSpec.IntValue RGO_GRENADE_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue RGO_GRENADE_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue M67_GRENADE_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue M67_GRENADE_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue MORTAR_SHELL_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue MORTAR_SHELL_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue DRONE_KAMIKAZE_HIT_DAMAGE; public static ModConfigSpec.IntValue DRONE_KAMIKAZE_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue DRONE_KAMIKAZE_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue DRONE_KAMIKAZE_HIT_DAMAGE_C4; public static ModConfigSpec.IntValue DRONE_KAMIKAZE_HIT_DAMAGE_RPG; public static ModConfigSpec.IntValue C4_EXPLOSION_COUNTDOWN; public static ModConfigSpec.IntValue C4_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue C4_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue RPG_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue RPG_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue WIRE_GUIDE_MISSILE_DAMAGE; public static ModConfigSpec.IntValue WIRE_GUIDE_MISSILE_EXPLOSION_DAMAGE; public static ModConfigSpec.IntValue WIRE_GUIDE_MISSILE_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue AGM_65_DAMAGE; public static ModConfigSpec.IntValue AGM_65_EXPLOSION_DAMAGE; public static ModConfigSpec.DoubleValue AGM_65_EXPLOSION_RADIUS; public static ModConfigSpec.IntValue MK_82_EXPLOSION_DAMAGE; public static ModConfigSpec.DoubleValue MK_82_EXPLOSION_RADIUS; public static void init(ModConfigSpec.Builder builder) { builder.push("explosion"); builder.comment("The percentage of explosion damage you take behind cover"); EXPLOSION_PENETRATION_RATIO = builder.defineInRange("explosion_penetration_ratio", 15, 0, 100); builder.comment("Set true to allow Explosion to destroy blocks"); EXPLOSION_DESTROY = builder.define("explosion_destroy", true); builder.push("RGO Grenade"); builder.comment("The explosion damage of RGO grenade"); RGO_GRENADE_EXPLOSION_DAMAGE = builder.defineInRange("rgo_grenade_explosion_damage", 90, 1, 10000000); builder.comment("The explosion radius of RGO grenade"); RGO_GRENADE_EXPLOSION_RADIUS = builder.defineInRange("rgo_grenade_explosion_radius", 5, 1, 50); builder.pop(); builder.push("M67 Grenade"); builder.comment("The explosion damage of M67 grenade"); M67_GRENADE_EXPLOSION_DAMAGE = builder.defineInRange("m67_grenade_explosion_damage", 120, 1, 10000000); builder.comment("The explosion radius of M67 grenade"); M67_GRENADE_EXPLOSION_RADIUS = builder.defineInRange("m67_grenade_explosion_radius", 6, 1, 50); builder.pop(); builder.push("Mortar Shell"); builder.comment("The explosion damage of Mortar shell"); MORTAR_SHELL_EXPLOSION_DAMAGE = builder.defineInRange("mortar_shell_explosion_damage", 160, 1, 10000000); builder.comment("The explosion radius of Mortar shell"); MORTAR_SHELL_EXPLOSION_RADIUS = builder.defineInRange("mortar_shell_explosion_radius", 9, 1, 50); builder.pop(); builder.push("Drone Kamikaze"); builder.comment("The hit damage of Drone Kamikaze"); DRONE_KAMIKAZE_HIT_DAMAGE = builder.defineInRange("drone_kamikaze_hit_damage", 200, 1, 10000000); builder.comment("The hit damage of Drone Kamikaze with C4"); DRONE_KAMIKAZE_HIT_DAMAGE_C4 = builder.defineInRange("drone_kamikaze_hit_damage_c4", 150, 1, 10000000); builder.comment("The hit damage of Drone Kamikaze with RPG"); DRONE_KAMIKAZE_HIT_DAMAGE_RPG = builder.defineInRange("drone_kamikaze_hit_damage_rpg", 270, 1, 10000000); builder.comment("The explosion damage of Drone Kamikaze"); DRONE_KAMIKAZE_EXPLOSION_DAMAGE = builder.defineInRange("drone_kamikaze_explosion_damage", 160, 1, 10000000); builder.comment("The explosion radius of Drone Kamikaze"); DRONE_KAMIKAZE_EXPLOSION_RADIUS = builder.defineInRange("drone_kamikaze_explosion_radius", 9, 1, 50); builder.pop(); builder.push("C4"); builder.comment("The explosion damage of C4"); C4_EXPLOSION_DAMAGE = builder.defineInRange("c4_explosion_damage", 300, 1, Integer.MAX_VALUE); builder.comment("The explosion countdown of C4"); C4_EXPLOSION_COUNTDOWN = builder.defineInRange("c4_explosion_countdown", 514, 1, Integer.MAX_VALUE); builder.comment("The explosion radius of C4"); C4_EXPLOSION_RADIUS = builder.defineInRange("c4_explosion_radius", 10, 1, Integer.MAX_VALUE); builder.pop(); builder.push("Wire Guide Missile"); builder.comment("The damage of wire guide missile"); WIRE_GUIDE_MISSILE_DAMAGE = builder.defineInRange("wire_guide_missile_damage", 700, 1, Integer.MAX_VALUE); builder.comment("The explosion damage of wire guide missile"); WIRE_GUIDE_MISSILE_EXPLOSION_DAMAGE = builder.defineInRange("wire_guide_missile_explosion_damage", 60, 1, Integer.MAX_VALUE); builder.comment("The explosion radius of wire guide missile"); WIRE_GUIDE_MISSILE_EXPLOSION_RADIUS = builder.defineInRange("wire_guide_missile_explosion_radius", 6, 1, Integer.MAX_VALUE); builder.pop(); builder.push("RPG"); builder.comment("The explosion damage of RPG in the drone"); RPG_EXPLOSION_DAMAGE = builder.defineInRange("rpg_explosion_damage", 130, 1, Integer.MAX_VALUE); builder.comment("The explosion radius of RPG in the drone"); RPG_EXPLOSION_RADIUS = builder.defineInRange("rpg_explosion_radius", 10, 1, Integer.MAX_VALUE); builder.pop(); builder.push("AGM-65"); builder.comment("The damage of AGM-65"); AGM_65_DAMAGE = builder.defineInRange("agm_65_damage", 1100, 1, Integer.MAX_VALUE); builder.comment("The explosion damage of AGM-65"); AGM_65_EXPLOSION_DAMAGE = builder.defineInRange("agm_65_explosion_damage", 150, 1, Integer.MAX_VALUE); builder.comment("The explosion radius of AGM-65"); AGM_65_EXPLOSION_RADIUS = builder.defineInRange("agm_65_explosion_radius", 9d, 1, Integer.MAX_VALUE); builder.pop(); builder.push("MK-82"); builder.comment("The explosion damage of MK-82"); MK_82_EXPLOSION_DAMAGE = builder.defineInRange("mk_82_explosion_damage", 650, 1, Integer.MAX_VALUE); builder.comment("The explosion radius of MK-82"); MK_82_EXPLOSION_RADIUS = builder.defineInRange("mk_82_explosion_radius", 11d, 1, Integer.MAX_VALUE); builder.pop(); builder.pop(); } }