package net.mcreator.target.procedures; import net.mcreator.target.init.TargetModItems; import net.mcreator.target.init.TargetModSounds; import net.mcreator.target.tools.GunsTool; import net.mcreator.target.tools.SoundTool; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; public class M870fireProcedure { public static void execute(Player player) { if (player.isSpectator()) return; ItemStack usehand = player.getMainHandItem(); if (usehand.getOrCreateTag().getBoolean("reloading") && usehand.getOrCreateTag().getDouble("prepare") == 0 && usehand.getOrCreateTag().getInt("ammo") > 0) { usehand.getOrCreateTag().putDouble("force_stop", 1); } if (usehand.getItem() == TargetModItems.M_870.get() && !usehand.getOrCreateTag().getBoolean("reloading") && !player.getCooldowns().isOnCooldown(usehand.getItem()) && usehand.getOrCreateTag().getInt("ammo") > 0) { for (int index0 = 0; index0 < 12; index0++) { GunsTool.spawnBullet(player); } player.getCooldowns().addCooldown(usehand.getItem(), 13); usehand.getOrCreateTag().putDouble("firing", 13); if (!player.level().isClientSide()) { SoundTool.playLocalSound(player, TargetModSounds.M_870_FIRE_1P.get(), 2, 1); SoundTool.playLocalSound(player, TargetModSounds.M_870_FIRE_3P.get(), 4, 1); SoundTool.playLocalSound(player, TargetModSounds.M_870_FAR.get(), 12, 1); SoundTool.playLocalSound(player, TargetModSounds.M_870_VERYFAR.get(), 24, 1); } usehand.getOrCreateTag().putInt("ammo", (usehand.getOrCreateTag().getInt("ammo") - 1)); usehand.getOrCreateTag().putInt("fire_animation", 2); } } }