package com.atsuishio.superbwarfare.block; import com.atsuishio.superbwarfare.menu.ReforgingTableMenu; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.Component; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionResult; import net.minecraft.world.MenuProvider; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.*; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.level.block.state.properties.NoteBlockInstrument; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.NotNull; import javax.annotation.Nullable; import javax.annotation.ParametersAreNonnullByDefault; @SuppressWarnings("deprecation") public class ReforgingTableBlock extends Block { public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING; private static final Component CONTAINER_TITLE = Component.translatable("container.superbwarfare.reforging_table"); public ReforgingTableBlock() { super(Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(2f).lightLevel(s -> 4).hasPostProcess((bs, br, bp) -> true).emissiveRendering((bs, br, bp) -> true)); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false)); } @Override @ParametersAreNonnullByDefault protected @NotNull InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (level.isClientSide) { return InteractionResult.SUCCESS; } else { player.openMenu(state.getMenuProvider(level, pos)); player.awardStat(Stats.INTERACT_WITH_ANVIL); return InteractionResult.CONSUME; } } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, WATERLOGGED); } @Override @ParametersAreNonnullByDefault public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) { return true; } @Override @ParametersAreNonnullByDefault public int getLightBlock(BlockState state, BlockGetter worldIn, BlockPos pos) { return 0; } @Override @ParametersAreNonnullByDefault public @NotNull VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER; return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, flag); } @Override public @NotNull FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } public @NotNull BlockState rotate(BlockState state, Rotation rot) { return state.setValue(FACING, rot.rotate(state.getValue(FACING))); } public @NotNull BlockState mirror(BlockState state, Mirror mirrorIn) { return state.rotate(mirrorIn.getRotation(state.getValue(FACING))); } @Override @ParametersAreNonnullByDefault public @NotNull VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { Direction direction = state.getValue(FACING); if (direction == Direction.NORTH || direction == Direction.SOUTH) { return Shapes.or(box(0, 0, 0, 16, 1, 16), box(1, 1, 1, 15, 3, 15), box(5, 4, 6.5, 11, 16.6, 9.5)); } else { return Shapes.or(box(0, 0, 0, 16, 1, 16), box(1, 1, 1, 15, 3, 15), box(6.5, 4, 5, 9.5, 16.6, 11)); } } @Override @ParametersAreNonnullByDefault public @NotNull BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) { if (state.getValue(WATERLOGGED)) { world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world)); } return super.updateShape(state, facing, facingState, world, currentPos, facingPos); } @Override @Nullable @ParametersAreNonnullByDefault public MenuProvider getMenuProvider(BlockState pState, Level pLevel, BlockPos pPos) { return new SimpleMenuProvider((i, inventory, player) -> new ReforgingTableMenu(i, inventory, ContainerLevelAccess.create(pLevel, pPos)), CONTAINER_TITLE); } }