package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.projectile.GunGrenadeEntity; import com.atsuishio.superbwarfare.entity.projectile.MortarShellEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.*; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.*; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.*; import com.mojang.math.Axis; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.game.ClientboundStopSoundPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.event.EventHooks; import net.neoforged.neoforge.network.PacketDistributor; import org.jetbrains.annotations.NotNull; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.AnimatableManager; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; import java.util.List; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class A10Entity extends ContainerMobileVehicleEntity implements GeoEntity, WeaponVehicleEntity, AircraftEntity { public static final EntityDataAccessor LOADED_ROCKET = SynchedEntityData.defineId(A10Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_BOMB = SynchedEntityData.defineId(A10Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_MISSILE = SynchedEntityData.defineId(A10Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor FIRE_TIME = SynchedEntityData.defineId(A10Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor TARGET_UUID = SynchedEntityData.defineId(A10Entity.class, EntityDataSerializers.STRING); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); private float yRotSync; private boolean fly; private int flyTime; public int fireIndex; public int reloadCoolDownBomb; public int reloadCoolDownMissile; public String lockingTargetO = "none"; public String lockingTarget = "none"; public float destroyRot; public int lockTime; public boolean locked; public A10Entity(EntityType type, Level world) { super(type, world); } @Override public float maxUpStep() { return 0.5f; } @Override public VehicleWeapon[][] initWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ new SmallCannonShellWeapon() .damage(VehicleConfig.A_10_CANNON_DAMAGE.get()) .explosionDamage(VehicleConfig.A_10_CANNON_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.A_10_CANNON_EXPLOSION_RADIUS.get().floatValue()) .sound(ModSounds.INTO_CANNON.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/cannon_30mm.png")), new HeliRocketWeapon() .damage(VehicleConfig.A_10_ROCKET_DAMAGE.get()) .explosionDamage(VehicleConfig.A_10_ROCKET_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.A_10_ROCKET_EXPLOSION_RADIUS.get().floatValue()) .sound(ModSounds.INTO_MISSILE.get()), new Mk82Weapon() .sound(ModSounds.INTO_MISSILE.get()), new Agm65Weapon() .sound(ModSounds.INTO_MISSILE.get()), } }; } @Override public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) { return new ThirdPersonCameraPosition(17, 3, 0); } @Override protected void defineSynchedData(SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(LOADED_ROCKET, 0) .define(LOADED_BOMB, 0) .define(LOADED_MISSILE, 0) .define(FIRE_TIME, 0) .define(TARGET_UUID, "none"); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("LoadedRocket", this.entityData.get(LOADED_ROCKET)); compound.putInt("LoadedBomb", this.entityData.get(LOADED_BOMB)); compound.putInt("LoadedMissile", this.entityData.get(LOADED_MISSILE)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(LOADED_ROCKET, compound.getInt("LoadedRocket")); this.entityData.set(LOADED_BOMB, compound.getInt("LoadedBomb")); this.entityData.set(LOADED_MISSILE, compound.getInt("LoadedMissile")); } @Override protected void playStepSound(@NotNull BlockPos pPos, @NotNull BlockState pState) { this.playSound(ModSounds.WHEEL_STEP.get(), (float) (getDeltaMovement().length() * 0.2), random.nextFloat() * 0.1f + 1f); } @Override public boolean sendFireStarParticleOnHurt() { return false; } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .multiply(getHealth() > 0.1f ? 0.4f : 0.05f) .multiply(1.5f, DamageTypes.ARROW) .multiply(1.5f, DamageTypes.TRIDENT) .multiply(2.5f, DamageTypes.MOB_ATTACK) .multiply(2f, DamageTypes.MOB_ATTACK_NO_AGGRO) .multiply(1.5f, DamageTypes.MOB_PROJECTILE) .multiply(12.5f, DamageTypes.LAVA) .multiply(6f, DamageTypes.EXPLOSION) .multiply(6f, DamageTypes.PLAYER_EXPLOSION) .multiply(2.4f, ModDamageTypes.CUSTOM_EXPLOSION) .multiply(2f, ModDamageTypes.PROJECTILE_BOOM) .multiply(0.75f, ModDamageTypes.MINE) .multiply(1.5f, ModDamageTypes.CANNON_FIRE) .multiply(0.25f, ModTags.DamageTypes.PROJECTILE) .multiply(0.85f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE) .multiply(15f, ModDamageTypes.VEHICLE_STRIKE) .custom((source, damage) -> getSourceAngle(source, 0.25f) * damage) .custom((source, damage) -> { if (source.getDirectEntity() instanceof MortarShellEntity) { return 1.25f * damage; } if (source.getDirectEntity() instanceof GunGrenadeEntity) { return 1.5f * damage; } return damage; }) .reduce(7); } @Override public @NotNull InteractionResult interact(Player player, @NotNull InteractionHand hand) { ItemStack stack = player.getMainHandItem(); if (stack.getItem() == ModItems.ROCKET_70.get() && this.entityData.get(LOADED_ROCKET) < 28) { // 装载火箭 this.entityData.set(LOADED_ROCKET, this.entityData.get(LOADED_ROCKET) + 1); if (!player.isCreative()) { stack.shrink(1); } this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 2, 1); return InteractionResult.sidedSuccess(this.level().isClientSide()); } if (stack.getItem() == ModItems.MEDIUM_AERIAL_BOMB.get() && this.entityData.get(LOADED_BOMB) < 3) { // 装载航弹 this.entityData.set(LOADED_BOMB, this.entityData.get(LOADED_BOMB) + 1); if (!player.isCreative()) { stack.shrink(1); } this.level().playSound(null, this, ModSounds.BOMB_RELOAD.get(), this.getSoundSource(), 2, 1); return InteractionResult.sidedSuccess(this.level().isClientSide()); } if (stack.getItem() == ModItems.AGM.get() && this.entityData.get(LOADED_MISSILE) < 4) { // 装载导弹 this.entityData.set(LOADED_MISSILE, this.entityData.get(LOADED_MISSILE) + 1); if (!player.isCreative()) { stack.shrink(1); } this.level().playSound(null, this, ModSounds.BOMB_RELOAD.get(), this.getSoundSource(), 2, 1); return InteractionResult.sidedSuccess(this.level().isClientSide()); } return super.interact(player, hand); } @Override public void baseTick() { lockingTargetO = getTargetUuid(); super.baseTick(); float f = (float) Mth.clamp(Math.max((onGround() ? 0.815f : 0.82f) - 0.003 * getDeltaMovement().length(), 0.5) + 0.001f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90, 0.01, 0.99); boolean forward = getDeltaMovement().dot(getViewVector(1)) > 0; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).scale((forward ? 0.23 : 0.1) * getDeltaMovement().dot(getViewVector(1))))); this.setDeltaMovement(this.getDeltaMovement().multiply(f, f, f)); if (this.isInWater() && this.tickCount % 4 == 0) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.6, 0.6, 0.6)); if (lastTickSpeed > 0.4) { this.hurt(ModDamageTypes.causeVehicleStrikeDamage(this.level().registryAccess(), this, this.getFirstPassenger() == null ? this : this.getFirstPassenger()), (float) (20 * ((lastTickSpeed - 0.4) * (lastTickSpeed - 0.4)))); } } if (this.level() instanceof ServerLevel) { if (reloadCoolDown > 0) { reloadCoolDown--; } if (reloadCoolDownBomb > 0) { reloadCoolDownBomb--; } if (reloadCoolDownMissile > 0) { reloadCoolDownMissile--; } handleAmmo(); } if (this.getFirstPassenger() instanceof Player player && fireInputDown) { if (this.getWeaponIndex(0) == 0) { if ((this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire) { vehicleShoot(player, 0); } } else if (this.getWeaponIndex(0) == 1) { if (this.entityData.get(AMMO) > 0) { vehicleShoot(player, 0); } } } if (onGround()) { terrainCompactA10(); } else { this.setZRot(this.roll * 0.99f); } if (entityData.get(FIRE_TIME) > 0) { entityData.set(FIRE_TIME, entityData.get(FIRE_TIME) - 1); } if (this.getWeaponIndex(0) == 3) { seekTarget(); } lowHealthWarning(); releaseDecoy(); this.refreshDimensions(); } @Override public void lowHealthWarning() { Matrix4f transform = this.getVehicleTransform(1); if (this.getHealth() <= 0.4 * this.getMaxHealth()) { List entities = getPlayer(level()); for (var e : entities) { if (e instanceof ServerPlayer player) { if (player.level() instanceof ServerLevel serverLevel) { Vector4f position = transformPosition(transform, -1.603125f, 0.875f, -5.0625f); sendParticle(serverLevel, ParticleTypes.LARGE_SMOKE, position.x, position.y, position.z, 5, 0.25, 0.25, 0.25, 0, true); } } } } if (this.level() instanceof ServerLevel serverLevel) { if (this.getHealth() <= 0.25 * this.getMaxHealth()) { playLowHealthParticle(serverLevel); } if (this.getHealth() <= 0.15 * this.getMaxHealth()) { playLowHealthParticle(serverLevel); } } if (this.getHealth() <= 0.1 * this.getMaxHealth()) { List entities = getPlayer(level()); for (var e : entities) { if (e instanceof ServerPlayer player) { if (player.level() instanceof ServerLevel serverLevel) { Vector4f position = transformPosition(transform, -1.603125f, 0.875f, -5.0625f); sendParticle(serverLevel, ParticleTypes.LARGE_SMOKE, position.x, position.y, position.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, position.x, position.y, position.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ParticleTypes.FLAME, position.x, position.y, position.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), position.x, position.y, position.z, 5, 0.25, 0.25, 0.25, 0, true); Vector4f position2 = transformPosition(transform, 1.603125f, 0.875f, -5.0625f); sendParticle(serverLevel, ParticleTypes.LARGE_SMOKE, position2.x, position2.y, position2.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, position2.x, position2.y, position2.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ParticleTypes.FLAME, position2.x, position2.y, position2.z, 5, 0.25, 0.25, 0.25, 0, true); sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), position2.x, position2.y, position2.z, 5, 0.25, 0.25, 0.25, 0, true); } } } if (this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.LARGE_SMOKE, this.getX(), this.getY() + 0.7f * getBbHeight(), this.getZ(), 2, 0.35 * this.getBbWidth(), 0.15 * this.getBbHeight(), 0.35 * this.getBbWidth(), 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX(), this.getY() + 0.7f * getBbHeight(), this.getZ(), 2, 0.35 * this.getBbWidth(), 0.15 * this.getBbHeight(), 0.35 * this.getBbWidth(), 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.FLAME, this.getX(), this.getY() + 0.85f * getBbHeight(), this.getZ(), 4, 0.35 * this.getBbWidth(), 0.12 * this.getBbHeight(), 0.35 * this.getBbWidth(), 0.05, true); ParticleTool.sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), this.getX(), this.getY() + 0.85f * getBbHeight(), this.getZ(), 4, 0.1 * this.getBbWidth(), 0.05 * this.getBbHeight(), 0.1 * this.getBbWidth(), 0.4, true); } if (this.tickCount % 15 == 0) { this.level().playSound(null, this.getOnPos(), SoundEvents.FIRE_AMBIENT, SoundSource.PLAYERS, 1, 1); } } if (this.getHealth() < 0.1f * this.getMaxHealth() && tickCount % 13 == 0) { this.level().playSound(null, this.getOnPos(), ModSounds.NO_HEALTH.get(), SoundSource.PLAYERS, 1, 1); } else if (this.getHealth() >= 0.1f && this.getHealth() < 0.4f * this.getMaxHealth() && tickCount % 10 == 0) { this.level().playSound(null, this.getOnPos(), ModSounds.LOW_HEALTH.get(), SoundSource.PLAYERS, 1, 1); } } public void terrainCompactA10() { if (onGround()) { Matrix4f transform = this.getWheelsTransform(1); // 前 Vector4f positionF = transformPosition(transform, 0.141675f, 0, 4.6315125f); // 左后 Vector4f positionLB = transformPosition(transform, 2.5752f, 0, -0.7516125f); // 右后 Vector4f positionRB = transformPosition(transform, -2.5752f, 0, -0.7516125f); Vec3 p1 = new Vec3(positionF.x, positionF.y, positionF.z); Vec3 p2 = new Vec3(positionLB.x, positionLB.y, positionLB.z); Vec3 p3 = new Vec3(positionRB.x, positionRB.y, positionRB.z); // 确定点位是否在墙里来调整点位高度 float p1y = (float) this.traceBlockY(p1, 3); float p2y = (float) this.traceBlockY(p2, 3); float p3y = (float) this.traceBlockY(p3, 3); p1 = new Vec3(positionF.x, p1y, positionF.z); p2 = new Vec3(positionLB.x, p2y, positionLB.z); p3 = new Vec3(positionRB.x, p3y, positionRB.z); Vec3 p4 = p2.add(p3).scale(0.5); // // 测试用粒子效果,用于确定点位位置 // // List entities = getPlayer(level()); // for (var e : entities) { // if (e instanceof ServerPlayer player) { // if (player.level() instanceof ServerLevel serverLevel) { // sendParticle(serverLevel, ParticleTypes.END_ROD, p1.x, p1.y, p1.z, 1, 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p2.x, p2.y, p2.z, 1, 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p3.x, p3.y, p3.z, 1, 0, 0, 0, 0, true); // sendParticle(serverLevel, ParticleTypes.END_ROD, p4.x, p4.y, p4.z, 1, 0, 0, 0, 0, true); // } // } // } // 通过点位位置获取角度 // 左后-右后 Vec3 v1 = p2.vectorTo(p3); // 后-前 Vec3 v2 = p4.vectorTo(p1); double x = getXRotFromVector(v2); double z = getXRotFromVector(v1); float diffX = Math.clamp(-5f, 5f, Mth.wrapDegrees((float) (-2 * x) - getXRot())); setXRot(Mth.clamp(getXRot() + 0.05f * diffX, -45f, 45f)); float diffZ = Math.clamp(-5f, 5f, Mth.wrapDegrees((float) (-2 * z) - getRoll())); setZRot(Mth.clamp(getRoll() + 0.05f * diffZ, -45f, 45f)); } else if (isInWater()) { setXRot(getXRot() * 0.9f); setZRot(getRoll() * 0.9f); } } private void handleAmmo() { boolean hasCreativeAmmoBox = this.getFirstPassenger() instanceof Player player && InventoryTool.hasCreativeAmmoBox(player); int ammoCount = countItem(ModItems.SMALL_SHELL.get()); if ((hasItem(ModItems.ROCKET_70.get()) || hasCreativeAmmoBox) && reloadCoolDown == 0 && this.getEntityData().get(LOADED_ROCKET) < 28) { this.entityData.set(LOADED_ROCKET, this.getEntityData().get(LOADED_ROCKET) + 1); reloadCoolDown = 15; if (!hasCreativeAmmoBox) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.ROCKET_70.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 2, 1); } if ((hasItem(ModItems.MEDIUM_AERIAL_BOMB.get()) || hasCreativeAmmoBox) && reloadCoolDownBomb == 0 && this.getEntityData().get(LOADED_BOMB) < 3) { this.entityData.set(LOADED_BOMB, this.getEntityData().get(LOADED_BOMB) + 1); reloadCoolDownBomb = 300; if (!hasCreativeAmmoBox) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.MEDIUM_AERIAL_BOMB.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.BOMB_RELOAD.get(), this.getSoundSource(), 2, 1); } if ((hasItem(ModItems.AGM.get()) || hasCreativeAmmoBox) && reloadCoolDownMissile == 0 && this.getEntityData().get(LOADED_MISSILE) < 4) { this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) + 1); reloadCoolDownMissile = 400; if (!hasCreativeAmmoBox) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.AGM.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.BOMB_RELOAD.get(), this.getSoundSource(), 2, 1); } if (this.getWeaponIndex(0) == 0) { this.entityData.set(AMMO, ammoCount); } else if (this.getWeaponIndex(0) == 1) { this.entityData.set(AMMO, this.getEntityData().get(LOADED_ROCKET)); } else if (this.getWeaponIndex(0) == 2) { this.entityData.set(AMMO, this.getEntityData().get(LOADED_BOMB)); } else if (this.getWeaponIndex(0) == 3) { this.entityData.set(AMMO, this.getEntityData().get(LOADED_MISSILE)); } } public void seekTarget() { if (!(this.getFirstPassenger() instanceof Player player)) return; if (getTargetUuid().equals(lockingTargetO) && !getTargetUuid().equals("none")) { lockTime++; } else { resetSeek(player); } Entity entity = SeekTool.seekCustomSizeEntity(this, this.level(), 384, 20, 0.9, true); if (entity != null) { if (lockTime == 0) { setTargetUuid(String.valueOf(entity.getUUID())); } if (!String.valueOf(entity.getUUID()).equals(getTargetUuid())) { resetSeek(player); setTargetUuid(String.valueOf(entity.getUUID())); } } else { setTargetUuid("none"); } if (lockTime == 1) { if (player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.JET_LOCK.get(), 2, 1); } } if (lockTime > 20) { if (player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.JET_LOCKON.get(), 2, 1); } locked = true; } } public void resetSeek(Player player) { lockTime = 0; locked = false; if (player instanceof ServerPlayer serverPlayer) { var clientboundstopsoundpacket = new ClientboundStopSoundPacket(Mod.loc("jet_lock"), SoundSource.PLAYERS); serverPlayer.connection.send(clientboundstopsoundpacket); } } public void setTargetUuid(String uuid) { this.lockingTarget = uuid; } public String getTargetUuid() { return this.lockingTarget; } @Override public void travel() { Entity passenger = this.getFirstPassenger(); float diffX; float diffY; if (getHealth() > 0.1f * getMaxHealth()) { if (passenger == null || isInWater()) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; this.entityData.set(POWER, this.entityData.get(POWER) * 0.95f); if (onGround()) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.94, 1, 0.94)); } else { this.setXRot(Mth.clamp(this.getXRot() + 0.1f, -89, 89)); } } else if (passenger instanceof Player) { if (getEnergy() > 0) { if (forwardInputDown) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + 0.005f, 1f)); } if (backInputDown) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - 0.004f, -0.6f)); } } if (!onGround()) { if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.4f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.4f); } } else { // 刹车 if (upInputDown) { this.entityData.set(POWER, this.entityData.get(POWER) * 0.8f); this.setDeltaMovement(this.getDeltaMovement().multiply(0.97, 1, 0.97)); } } diffY = Mth.clamp(Mth.wrapDegrees(passenger.getYHeadRot() - this.getYRot()), -90f, 90f); diffX = Mth.clamp(Mth.wrapDegrees(passenger.getXRot() - this.getXRot()), -90f, 90f); float roll = Mth.abs(Mth.clamp(getRoll() / 60, -1.5f, 1.5f)); float addY = Mth.clamp(Math.max((this.onGround() ? 0.1f : 0.2f) * (float) getDeltaMovement().length(), 0f) * diffY - 0.5f * this.entityData.get(DELTA_ROT), -1.5f * (roll + 1), 1.5f * (roll + 1)); float addX = Mth.clamp(Math.min((float) Math.max(getDeltaMovement().dot(getViewVector(1)) - 0.17, 0.01), 0.7f) * diffX, -3.5f, 3.5f); float addZ = this.entityData.get(DELTA_ROT) - (this.onGround() ? 0 : 0.01f) * diffY * (float) getDeltaMovement().dot(getViewVector(1)); float i = getXRot() / 90; yRotSync = addY * (1 - Mth.abs(i)) + addZ * i; this.setYRot(this.getYRot() + yRotSync); if (!onGround()) { this.setXRot(Mth.clamp(this.getXRot() + addX, -80, 80)); this.setZRot(this.getRoll() - addZ * (1 - Mth.abs(i))); } setFlap1LRot(Mth.clamp(-Mth.clamp(diffX, -22.5f, 22.5f) - 8 * addZ * (1 - Mth.abs(i)), -22.5f, 22.5f)); setFlap1RRot(Mth.clamp(-Mth.clamp(diffX, -22.5f, 22.5f) + 8 * addZ * (1 - Mth.abs(i)), -22.5f, 22.5f)); setFlap2LRot(Mth.clamp(Mth.clamp(diffX, -22.5f, 22.5f) - 8 * addZ * (1 - Mth.abs(i)), -22.5f, 22.5f)); setFlap2RRot(Mth.clamp(Mth.clamp(diffX, -22.5f, 22.5f) + 8 * addZ * (1 - Mth.abs(i)), -22.5f, 22.5f)); setFlap3Rot(diffY * 0.7f); this.setPropellerRot(this.getPropellerRot() + 30 * this.entityData.get(POWER)); // 起落架 if (!SeekTool.isOnGround(this, 15)) { flyTime = Math.min(flyTime + 1, 20); } if (SeekTool.isOnGround(this, 15) && fly) { flyTime = Math.max(flyTime - 1, 0); } if (!fly && flyTime == 10) { fly = true; } if (fly && flyTime == 0) { fly = false; } if (fly) { entityData.set(GEAR_ROT, Math.min(entityData.get(GEAR_ROT) + 5, 85)); } else { entityData.set(GEAR_ROT, Math.max(entityData.get(GEAR_ROT) - 5, 0)); } } } else if (!onGround()) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - 0.0003f, 0.02f)); destroyRot += 0.1f; diffX = 90 - this.getXRot(); this.setXRot(this.getXRot() + diffX * 0.0015f * destroyRot); this.setZRot(this.getRoll() - destroyRot); setDeltaMovement(getDeltaMovement().add(0, -0.03, 0)); setDeltaMovement(getDeltaMovement().add(0, -destroyRot * 0.005, 0)); } this.entityData.set(POWER, this.entityData.get(POWER) * 0.99f); this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * 0.95f); if (getEnergy() > 0 && !this.level().isClientSide) { this.consumeEnergy((int) (Mth.abs(this.entityData.get(POWER)) * VehicleConfig.A_10_MAX_ENERGY_COST.get())); } Matrix4f transform = getVehicleTransform(1); double flapAngle = (getFlap1LRot() + getFlap1RRot()) / 2; Vector4f force0 = transformPosition(transform, 0, 0, 0); Vector4f force1 = transformPosition(transform, 0, 1, 0); Vec3 force = new Vec3(force0.x, force0.y, force0.z).vectorTo(new Vec3(force1.x, force1.y, force1.z)); setDeltaMovement(getDeltaMovement().add(force.scale(getDeltaMovement().dot(getViewVector(1)) * 0.022 * (1 + Math.sin((onGround() ? 25 : flapAngle + 25) * Mth.DEG_TO_RAD))))); this.setDeltaMovement(this.getDeltaMovement().add(getViewVector(1).scale(0.05 * this.entityData.get(POWER)))); } @Override public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) { if (!this.level().isClientSide()) { MobileVehicleEntity.IGNORE_ENTITY_GROUND_CHECK_STEPPING = true; } if (level() instanceof ServerLevel && canCollideBlockBeastly()) { collideBlockBeastly(); } super.move(movementType, movement); if (level() instanceof ServerLevel) { if (this.horizontalCollision) { collideBlock(); if (canCollideHardBlock()) { collideHardBlock(); } } if (lastTickSpeed < 0.3 || collisionCoolDown > 0) return; Entity driver = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_DRIVER_UUID)); if ((verticalCollision)) { if (entityData.get(GEAR_ROT) > 10 || (Mth.abs(getRoll()) > 20)) { this.hurt(ModDamageTypes.causeVehicleStrikeDamage(this.level().registryAccess(), this, driver == null ? this : driver), (float) ((8 + Mth.abs(getRoll() * 0.2f)) * (lastTickSpeed - 0.3) * (lastTickSpeed - 0.3))); if (!this.level().isClientSide) { this.level().playSound(null, this, ModSounds.VEHICLE_STRIKE.get(), this.getSoundSource(), 1, 1); } this.bounceVertical(Direction.getNearest(this.getDeltaMovement().x(), this.getDeltaMovement().y(), this.getDeltaMovement().z()).getOpposite()); } else { if (Mth.abs((float) lastTickVerticalSpeed) > 0.4) { this.hurt(ModDamageTypes.causeVehicleStrikeDamage(this.level().registryAccess(), this, driver == null ? this : driver), (float) (96 * ((Mth.abs((float) lastTickVerticalSpeed) - 0.4) * (lastTickSpeed - 0.3) * (lastTickSpeed - 0.3)))); if (!this.level().isClientSide) { this.level().playSound(null, this, ModSounds.VEHICLE_STRIKE.get(), this.getSoundSource(), 1, 1); } this.bounceVertical(Direction.getNearest(this.getDeltaMovement().x(), this.getDeltaMovement().y(), this.getDeltaMovement().z()).getOpposite()); } } } if (this.horizontalCollision) { this.hurt(ModDamageTypes.causeVehicleStrikeDamage(this.level().registryAccess(), this, driver == null ? this : driver), (float) (126 * ((lastTickSpeed - 0.4) * (lastTickSpeed - 0.4)))); this.bounceHorizontal(Direction.getNearest(this.getDeltaMovement().x(), this.getDeltaMovement().y(), this.getDeltaMovement().z()).getOpposite()); if (!this.level().isClientSide) { this.level().playSound(null, this, ModSounds.VEHICLE_STRIKE.get(), this.getSoundSource(), 1, 1); } collisionCoolDown = 4; crash = true; this.entityData.set(POWER, 0.8f * entityData.get(POWER)); } } } @Override public SoundEvent getEngineSound() { return ModSounds.A_10_ENGINE.get(); } @Override public float getEngineSoundVolume() { return entityData.get(POWER) * 1.5f; } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot() - this.getXRot()); float f1 = Mth.clamp(f, -85.0F, 60F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); entity.setYBodyRot(this.getYRot()); float f2 = Mth.wrapDegrees(entity.getYRot() - this.getYRot()); float f3 = Mth.clamp(f2, -90.0F, 90.0F); entity.yRotO += f3 - f2; entity.setYRot(entity.getYRot() + f3 - f2); entity.setYBodyRot(this.getYRot()); } @Override public void onPassengerTurned(@NotNull Entity entity) { this.clampRotation(entity); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { // From Immersive_Aircraft if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getVehicleTransform(1); float x = 0f; float y = 0.1f; float z = 3.95f; // TODO 正确调整乘客位置 y += (float) passenger.getVehicleAttachmentPoint(this).y; int i = this.getSeatIndex(passenger); if (i == 0) { Vector4f worldPosition = transformPosition(transform, x, y, z); passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); } if (passenger != this.getFirstPassenger()) { passenger.setXRot(passenger.getXRot() + (getXRot() - xRotO)); } copyEntityData(passenger); } public Vec3 driverPos(float ticks) { Matrix4f transform = getVehicleTransform(ticks); Vector4f worldPosition = transformPosition(transform, 0, 1.35f, 4f); return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); } @Override public Vec3 driverZoomPos(float ticks) { Matrix4f transform = getVehicleTransform(ticks); Vector4f worldPosition = transformPosition(transform, 0, 1.35f, 4.15f); return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); } public void copyEntityData(Entity entity) { float i = getXRot() / 90; float f = Mth.wrapDegrees(entity.getYRot() - getYRot()); float g = Mth.clamp(f, -105.0f, 105.0f); entity.yRotO += g - f; entity.setYRot(entity.getYRot() + g - f + yRotSync * Mth.abs(i)); entity.setYHeadRot(entity.getYRot()); entity.setYBodyRot(getYRot()); } @Override public Matrix4f getVehicleTransform(float ticks) { Matrix4f transform = new Matrix4f(); transform.translate((float) Mth.lerp(ticks, xo, getX()), (float) Mth.lerp(ticks, yo + 2.375f, getY() + 2.375f), (float) Mth.lerp(ticks, zo, getZ())); transform.rotate(Axis.YP.rotationDegrees(-Mth.lerp(ticks, yRotO, getYRot()))); transform.rotate(Axis.XP.rotationDegrees(Mth.lerp(ticks, xRotO, getXRot()))); transform.rotate(Axis.ZP.rotationDegrees(Mth.lerp(ticks, prevRoll, getRoll()))); return transform; } @Override public void destroy() { if (this.crash) { crashPassengers(); } else { explodePassengers(); } if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), this, getAttacker()), 300.0f, this.getX(), this.getY(), this.getZ(), 8f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1); explosion.explode(); EventHooks.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnHugeExplosionParticles(this.level(), this.position()); } super.destroy(); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public float getMaxHealth() { return VehicleConfig.A_10_HP.get(); } @Override public int getMaxEnergy() { return VehicleConfig.A_10_MAX_ENERGY.get(); } @Override public ResourceLocation getVehicleIcon() { return Mod.loc("textures/vehicle_icon/a10_icon.png"); } @Override public boolean allowFreeCam() { return true; } @Override public Vec3 shootPos(float tickDelta) { Matrix4f transform = getVehicleTransform(tickDelta); Vector4f worldPosition; if (getWeaponIndex(0) == 0) { worldPosition = transformPosition(transform, 0.1321625f, -0.56446875f, 7.85210625f); } else if (getWeaponIndex(0) == 1) { worldPosition = transformPosition(transform, 0f, -1.76f, 1.87f); } else { worldPosition = transformPosition(transform, 0f, -1.203125f, 0.0625f); } return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); } @Override public Vec3 shootVec(float tickDelta) { return new Vec3(getViewVector(tickDelta).x, getViewVector(tickDelta).y - 0.08, getViewVector(tickDelta).z); } @Override public void vehicleShoot(Player player, int type) { Matrix4f transform = getVehicleTransform(1); if (getWeaponIndex(0) == 0) { if (this.cannotFire) return; boolean hasCreativeAmmo = getFirstPassenger() instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer); Vector4f worldPosition = transformPosition(transform, 0.1321625f, -0.56446875f, 7.85210625f); if (this.entityData.get(AMMO) > 0 || hasCreativeAmmo) { entityData.set(FIRE_TIME, Math.min(entityData.get(FIRE_TIME) + 6, 6)); var entityToSpawn = ((SmallCannonShellWeapon) getWeapon(0)).create(player); entityToSpawn.setPos(worldPosition.x, worldPosition.y, worldPosition.z); entityToSpawn.shoot(getLookAngle().x, getLookAngle().y - 0.07, getLookAngle().z, 30, 0.5f); level().addFreshEntity(entityToSpawn); sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPosition.x, worldPosition.y, worldPosition.z, 1, 0, 0, 0, 0, false); if (!hasCreativeAmmo) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(5), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(6, 5, 12, this.getX(), this.getEyeY(), this.getZ())); } } this.entityData.set(HEAT, this.entityData.get(HEAT) + 2); } else if (getWeaponIndex(0) == 1 && this.getEntityData().get(LOADED_ROCKET) > 0) { var heliRocketEntity = ((HeliRocketWeapon) getWeapon(0)).create(player); Vector4f worldPosition; Vector4f worldPosition2; Vec3 shootAngle; if (fireIndex == 0) { worldPosition = transformPosition(transform, -6.63f, -0.55f, 1.83f); worldPosition2 = transformPosition(transform, -6.61f, -0.55f, 2.83f); fireIndex = 1; } else if (fireIndex == 1) { worldPosition = transformPosition(transform, -5.28f, -1.76f, 1.87f); worldPosition2 = transformPosition(transform, -5.27f, -1.76f, 2.87f); fireIndex = 2; } else if (fireIndex == 2) { worldPosition = transformPosition(transform, 5.28f, -1.76f, 1.87f); worldPosition2 = transformPosition(transform, 5.27f, -1.76f, 2.87f); fireIndex = 3; } else { worldPosition = transformPosition(transform, 6.63f, -0.55f, 1.83f); worldPosition2 = transformPosition(transform, 6.61f, -0.55f, 2.83f); fireIndex = 0; } shootAngle = new Vec3(worldPosition.x, worldPosition.y, worldPosition.z).vectorTo(new Vec3(worldPosition2.x, worldPosition2.y, worldPosition2.z)).normalize(); heliRocketEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z); heliRocketEntity.shoot(shootAngle.x, shootAngle.y - 0.075, shootAngle.z, 8, 0.5f); player.level().addFreshEntity(heliRocketEntity); BlockPos pos = BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)); this.level().playSound(null, pos, ModSounds.HELICOPTER_ROCKET_FIRE_3P.get(), SoundSource.PLAYERS, 4, 1); this.entityData.set(LOADED_ROCKET, this.getEntityData().get(LOADED_ROCKET) - 1); Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(5), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(6, 5, 12, this.getX(), this.getEyeY(), this.getZ())); } } reloadCoolDown = 15; } else if (getWeaponIndex(0) == 2 && this.getEntityData().get(LOADED_BOMB) > 0) { var Mk82Entity = ((Mk82Weapon) getWeapon(0)).create(player); Vector4f worldPosition; if (this.getEntityData().get(LOADED_BOMB) == 3) { worldPosition = transformPosition(transform, 0.55625f, -1.203125f, 0.0625f); } else if (this.getEntityData().get(LOADED_BOMB) == 2) { worldPosition = transformPosition(transform, 0f, -1.203125f, 0.0625f); } else { worldPosition = transformPosition(transform, -0.55625f, -1.203125f, 0.0625f); } Mk82Entity.setPos(worldPosition.x, worldPosition.y, worldPosition.z); Mk82Entity.shoot(getDeltaMovement().x, getDeltaMovement().y, getDeltaMovement().z, (float) getDeltaMovement().length(), 10); player.level().addFreshEntity(Mk82Entity); BlockPos pos = BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)); this.level().playSound(null, pos, ModSounds.BOMB_RELEASE.get(), SoundSource.PLAYERS, 3, 1); if (this.getEntityData().get(LOADED_BOMB) == 3) { reloadCoolDownBomb = 300; } this.entityData.set(LOADED_BOMB, this.getEntityData().get(LOADED_BOMB) - 1); } else if (getWeaponIndex(0) == 3 && this.getEntityData().get(LOADED_MISSILE) > 0) { var Agm65Entity = ((Agm65Weapon) getWeapon(0)).create(player); Vector4f worldPosition; if (this.getEntityData().get(LOADED_MISSILE) == 4) { worldPosition = transformPosition(transform, 1.56875f, -0.943f - 0.5f, 0.1272f); } else if (this.getEntityData().get(LOADED_MISSILE) == 3) { worldPosition = transformPosition(transform, -1.56875f, -0.943f - 0.5f, 0.1272f); } else if (this.getEntityData().get(LOADED_MISSILE) == 2) { worldPosition = transformPosition(transform, 3.9321875f, -0.88680625f - 0.5f, 0.12965f); } else { worldPosition = transformPosition(transform, -3.9321875f, -0.88680625f - 0.5f, 0.12965f); } if (locked) { Agm65Entity.setTargetUuid(getTargetUuid()); } Agm65Entity.setPos(worldPosition.x, worldPosition.y, worldPosition.z); Agm65Entity.shoot(getDeltaMovement().x, getDeltaMovement().y, getDeltaMovement().z, (float) getDeltaMovement().length() + 1, 1); player.level().addFreshEntity(Agm65Entity); BlockPos pos = BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)); this.level().playSound(null, pos, ModSounds.BOMB_RELEASE.get(), SoundSource.PLAYERS, 3, 1); if (this.getEntityData().get(LOADED_MISSILE) == 3) { reloadCoolDownMissile = 400; } this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) - 1); } } public float shootingVolume() { return entityData.get(FIRE_TIME) * 0.3f; } public float shootingPitch() { return 0.7f + entityData.get(FIRE_TIME) * 0.05f; } @Override public int mainGunRpm(Player player) { if (getWeaponIndex(0) == 2) { return 600; } if (getWeaponIndex(0) == 3) { return 120; } return 0; } @Override public boolean canShoot(Player player) { if (getWeaponIndex(0) == 2 || getWeaponIndex(0) == 3) { return this.entityData.get(AMMO) > 0; } return false; } @Override public int getAmmoCount(Player player) { return this.entityData.get(AMMO); } @Override public boolean banHand(Player player) { return true; } @Override public boolean hidePassenger(Entity entity) { return false; } @Override public int zoomFov() { return 3; } @Override public int getWeaponHeat(Player player) { return entityData.get(HEAT); } @Override public float getRotX(float tickDelta) { return this.getPitch(tickDelta); } @Override public float getRotY(float tickDelta) { return this.getYaw(tickDelta); } @Override public float getRotZ(float tickDelta) { return this.getRoll(tickDelta); } @Override public float getPower() { return this.entityData.get(POWER); } @Override public int getDecoy() { return this.entityData.get(DECOY_COUNT); } }