package net.mcreator.superbwarfare.entity; import net.mcreator.superbwarfare.ModUtils; import net.mcreator.superbwarfare.init.ModDamageTypes; import net.mcreator.superbwarfare.init.ModEntities; import net.mcreator.superbwarfare.init.ModMobEffects; import net.mcreator.superbwarfare.init.ModSounds; import net.mcreator.superbwarfare.network.message.ClientIndicatorMessage; import net.minecraft.core.BlockPos; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractArrow; import net.minecraft.world.entity.projectile.ItemSupplier; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BellBlock; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; @OnlyIn(value = Dist.CLIENT, _interface = ItemSupplier.class) public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSupplier { private float damage = 1f; private int volt = 0; private int wire_length = 0; private boolean stop = false; public static final ItemStack PROJECTILE_ITEM = new ItemStack(Blocks.AIR); public TaserBulletProjectileEntity(PlayMessages.SpawnEntity packet, Level world) { super(ModEntities.TASER_BULLET_PROJECTILE.get(), world); } public TaserBulletProjectileEntity(LivingEntity entity, Level level, float damage, int volt, int wire_length) { super(ModEntities.TASER_BULLET_PROJECTILE.get(), entity, level); this.damage = damage; this.volt = volt; this.wire_length = wire_length; } public TaserBulletProjectileEntity(EntityType type, Level world) { super(type, world); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override @OnlyIn(Dist.CLIENT) public ItemStack getItem() { return PROJECTILE_ITEM; } @Override protected ItemStack getPickupItem() { return PROJECTILE_ITEM; } @Override protected void doPostHurtEffects(LivingEntity entity) { super.doPostHurtEffects(entity); entity.setArrowCount(entity.getArrowCount() - 1); } @Override protected void onHitEntity(EntityHitResult result) { Entity entity = result.getEntity(); if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5)); } } if (entity instanceof LivingEntity living) { entity.invulnerableTime = 0; entity.hurt(ModDamageTypes.causeShockDamage(this.level().registryAccess(), this.getOwner()), this.damage); if (living instanceof Player player && player.isCreative()) { return; } if (!living.level().isClientSide()) { living.addEffect(new MobEffectInstance(ModMobEffects.SHOCK.get(), 100, volt), this.getOwner()); } } this.discard(); } @Override public void onHitBlock(BlockHitResult blockHitResult) { super.onHitBlock(blockHitResult); BlockPos resultPos = blockHitResult.getBlockPos(); BlockState state = this.level().getBlockState(resultPos); if(state.getBlock() instanceof BellBlock bell) { bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection()); } } @Override public void tick() { super.tick(); if (this.getOwner() != null && this.position().distanceTo(this.getOwner().position()) > 10 + 4 * wire_length && !stop) { stop = true; this.setDeltaMovement(new Vec3(0, 0, 0)); } if (this.tickCount > 200) { this.discard(); } } }