{ "_fv": 57, "_type": "projectile", "definition": { "projectileItem": { "value": "Blocks.AIR" }, "showParticles": false, "actionSound": { "value": "entity.arrow.shoot" }, "igniteFire": false, "power": 1.0, "damage": 5.0, "knockback": 5, "entityModel": "Modelbocekarrow", "customModelTexture": "bocekarrow.png" } }