superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/projectile/MelonBombEntity.java
2025-06-23 02:46:52 +08:00

137 lines
4.7 KiB
Java

package com.atsuishio.superbwarfare.entity.projectile;
import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
import com.atsuishio.superbwarfare.init.ModEntities;
import com.atsuishio.superbwarfare.tools.ProjectileTool;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.NotNull;
public class MelonBombEntity extends FastThrowableProjectile implements ExplosiveProjectile {
public static final EntityDataAccessor<Float> HEALTH = SynchedEntityData.defineId(MelonBombEntity.class, EntityDataSerializers.FLOAT);
private float explosionDamage = 500;
private float explosionRadius = 10;
public MelonBombEntity(EntityType<? extends MelonBombEntity> type, Level world) {
super(type, world);
this.noCulling = true;
}
public MelonBombEntity(LivingEntity entity, Level level) {
super(ModEntities.MELON_BOMB.get(), entity, level);
}
protected @NotNull Item getDefaultItem() {
return Items.MELON;
}
@Override
public boolean shouldRenderAtSqrDistance(double pDistance) {
return true;
}
private static final DamageModifier DAMAGE_MODIFIER = DamageModifier.createDefaultModifier();
@Override
public boolean hurt(@NotNull DamageSource source, float amount) {
amount = DAMAGE_MODIFIER.compute(source, amount);
this.entityData.set(HEALTH, this.entityData.get(HEALTH) - amount);
return super.hurt(source, amount);
}
@Override
public boolean isPickable() {
return !this.isRemoved();
}
@Override
protected void defineSynchedData(SynchedEntityData.@NotNull Builder builder) {
super.defineSynchedData(builder);
builder.define(HEALTH, 10F);
}
@Override
public void readAdditionalSaveData(@NotNull CompoundTag compound) {
super.readAdditionalSaveData(compound);
if (compound.contains("Health")) {
this.entityData.set(HEALTH, compound.getFloat("Health"));
}
compound.putFloat("ExplosionDamage", this.explosionDamage);
compound.putFloat("Radius", this.explosionRadius);
}
@Override
public void addAdditionalSaveData(@NotNull CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putFloat("Health", this.entityData.get(HEALTH));
if (compound.contains("ExplosionDamage")) {
this.explosionDamage = compound.getFloat("ExplosionDamage");
}
if (compound.contains("Radius")) {
this.explosionRadius = compound.getFloat("Radius");
}
}
@Override
public void onHitBlock(@NotNull BlockHitResult blockHitResult) {
if (this.level() instanceof ServerLevel) {
AABB aabb = new AABB(blockHitResult.getLocation(), blockHitResult.getLocation()).inflate(5);
BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
float hard = this.level().getBlockState(pos).getBlock().defaultDestroyTime();
if (ExplosionConfig.EXPLOSION_DESTROY.get() && hard != -1 && new Vec3(pos.getX(), pos.getY(), pos.getZ()).distanceTo(blockHitResult.getLocation()) < 3) {
this.level().destroyBlock(pos, true);
}
});
ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, 1.5f);
this.discard();
}
}
@Override
public void tick() {
super.tick();
if (tickCount > 600 || this.entityData.get(HEALTH) <= 0) {
this.discard();
if (!this.level().isClientSide) {
ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, 1.5f);
}
}
}
@Override
protected double getDefaultGravity() {
return 0.05F;
}
@Override
public void setDamage(float damage) {
}
@Override
public void setExplosionDamage(float damage) {
this.explosionDamage = damage;
}
@Override
public void setExplosionRadius(float radius) {
this.explosionRadius = radius;
}
}