AbstractLaserEntity.java
|
调整音效系统
|
2025-05-12 01:46:46 +08:00 |
Agm65Entity.java
|
还是优化弹射物穿透(恼
|
2025-06-18 18:49:00 +08:00 |
C4Entity.java
|
优化弹射物穿透
|
2025-06-18 18:45:07 +08:00 |
CannonShellEntity.java
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还是优化弹射物穿透(恼
|
2025-06-18 18:49:00 +08:00 |
CustomSyncMotionEntity.java
|
添加ProjectileEntity
|
2025-03-27 01:18:18 +08:00 |
ExplosiveProjectile.java
|
提取ProjectileType
|
2025-05-12 23:44:34 +08:00 |
FastThrowableProjectile.java
|
还是优化弹射物穿透(恼
|
2025-06-18 18:49:00 +08:00 |
FlareDecoyEntity.java
|
删除诱饵实体接口
|
2025-06-17 19:00:17 +08:00 |
GunGrenadeEntity.java
|
优化弹射物穿透
|
2025-06-18 18:45:07 +08:00 |
HandGrenadeEntity.java
|
添加投射物的属性NBT字段
|
2025-05-13 23:23:32 +08:00 |
HeliRocketEntity.java
|
修复直升机火箭弹爆炸特效错误
|
2025-06-19 22:02:37 +08:00 |
JavelinMissileEntity.java
|
调整部件受损方式,添加轮子/履带受损
|
2025-06-21 18:18:26 +08:00 |
LaserEntity.java
|
调整音效系统
|
2025-05-12 01:46:46 +08:00 |
MelonBombEntity.java
|
提高所有弹射物的穿透性(恼
|
2025-06-17 18:54:38 +08:00 |
Mk82Entity.java
|
优化弹射物穿透
|
2025-06-18 18:45:07 +08:00 |
MortarShellEntity.java
|
提高所有弹射物的穿透性(恼
|
2025-06-17 18:54:38 +08:00 |
ProjectileEntity.java
|
允许子弹获取命中的OBB部件
|
2025-06-20 18:56:04 +08:00 |
RgoGrenadeEntity.java
|
修复弹射物打到自己的bug
|
2025-06-16 15:41:18 +08:00 |
RpgRocketEntity.java
|
还是优化弹射物穿透(恼
|
2025-06-18 18:49:00 +08:00 |
SmallCannonShellEntity.java
|
优化弹射物穿透
|
2025-06-18 18:45:07 +08:00 |
SmokeDecoyEntity.java
|
删除诱饵实体接口
|
2025-06-17 19:00:17 +08:00 |
SwarmDroneEntity.java
|
删除诱饵实体接口
|
2025-06-17 19:00:17 +08:00 |
TaserBulletEntity.java
|
修复弹射物打到自己的bug
|
2025-06-16 15:41:18 +08:00 |
WgMissileEntity.java
|
还是优化弹射物穿透(恼
|
2025-06-18 18:49:00 +08:00 |