superb-warfare/src/main/java/com/atsuishio/superbwarfare/tools/TraceTool.java

231 lines
11 KiB
Java

package com.atsuishio.superbwarfare.tools;
import com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity;
import com.atsuishio.superbwarfare.init.ModTags;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.*;
import java.util.ArrayList;
import java.util.List;
import static com.atsuishio.superbwarfare.tools.SeekTool.smokeFilter;
public class TraceTool {
public static boolean laserHeadshot = false;
public static Entity findLookingEntity(Entity entity, double entityReach) {
double distance = entityReach * entityReach;
Vec3 eyePos = entity.getEyePosition(1.0f);
HitResult hitResult = entity.pick(entityReach, 1.0f, false);
if (hitResult.getType() != HitResult.Type.MISS) {
distance = hitResult.getLocation().distanceToSqr(eyePos);
double blockReach = 5;
if (distance > blockReach * blockReach) {
Vec3 pos = hitResult.getLocation();
hitResult = BlockHitResult.miss(pos, Direction.getNearest(eyePos.x, eyePos.y, eyePos.z), BlockPos.containing(pos));
}
}
Vec3 viewVec = entity.getViewVector(1.0F);
Vec3 toVec = eyePos.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = entity.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(entity, eyePos, toVec, aabb, p -> !p.isSpectator() && entity.getVehicle() != p && p.isAlive() && smokeFilter(p), distance);
if (entityhitresult != null) {
Vec3 targetPos = entityhitresult.getLocation();
double distanceToTarget = eyePos.distanceToSqr(targetPos);
if (distanceToTarget > distance || distanceToTarget > entityReach * entityReach) {
hitResult = BlockHitResult.miss(targetPos, Direction.getNearest(viewVec.x, viewVec.y, viewVec.z), BlockPos.containing(targetPos));
} else if (distanceToTarget < distance) {
hitResult = entityhitresult;
}
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return ((EntityHitResult) hitResult).getEntity();
}
return null;
}
public static Entity findMeleeEntity(Entity entity, double entityReach) {
double distance = entityReach * entityReach;
Vec3 eyePos = entity.getEyePosition(1.0f);
HitResult hitResult = entity.pick(entityReach, 1.0f, false);
Vec3 viewVec = entity.getViewVector(1.0F);
Vec3 toVec = eyePos.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = entity.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(entity, eyePos, toVec, aabb, p -> !p.isSpectator() && entity.getVehicle() != p && p.isAlive(), distance);
if (entityhitresult != null) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return ((EntityHitResult) hitResult).getEntity();
}
return null;
}
public static Entity laserfindLookingEntity(Entity player, double entityReach) {
double distance = entityReach * entityReach;
Vec3 eyePos = player.getEyePosition(1.0f);
HitResult hitResult = player.pick(entityReach, 1.0f, false);
Vec3 viewVec = player.getViewVector(1.0F);
Vec3 toVec = eyePos.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = player.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(player, eyePos, toVec, aabb, p -> !p.isSpectator() && player.getVehicle() != p && p.isAlive() && smokeFilter(p), distance);
if (entityhitresult != null) {
Vec3 hitVec = entityhitresult.getLocation();
if (checkNoClip(player, hitVec)) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY && ((EntityHitResult) hitResult).getEntity().isAlive()) {
if (((EntityHitResult) hitResult).getEntity() instanceof LivingEntity living) {
laserHeadshot = living.getEyeY() - 0.4 < hitVec.y && hitVec.y < living.getEyeY() + 0.5;
} else {
laserHeadshot = false;
}
return ((EntityHitResult) hitResult).getEntity();
}
}
return null;
}
public static boolean checkNoClip(Entity entity, Vec3 target) {
return entity.level().clip(new ClipContext(entity.getEyePosition(), target, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, entity)).getType() != HitResult.Type.BLOCK;
}
public static Vec3 vehicleFindLookingPos(Projectile projectile, VehicleEntity vehicle, Vec3 eye, double entityReach) {
double distance = entityReach * entityReach;
HitResult hitResult = pickNew(eye, 512, vehicle);
Vec3 viewVec = vehicle.getBarrelVector(1);
Vec3 toVec = eye.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = vehicle.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(vehicle, eye, toVec, aabb,
p -> !p.isSpectator() && p.isAlive() && SeekTool.baseFilter(p) && !p.getType().is(ModTags.EntityTypes.DECOY) && smokeFilter(p) && p != projectile, distance);
if (entityhitresult != null) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return hitResult.getLocation();
}
return null;
}
public static Vec3 playerFindLookingPos(Player player, Entity entity, double entityReach) {
double distance = entityReach * entityReach;
HitResult hitResult = player.pick(entityReach, 1.0f, false);
Vec3 viewVec = player.getViewVector(1);
Vec3 toVec = player.getEyePosition().add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = entity.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(player, player.getEyePosition(), toVec, aabb, p -> true, distance);
if (entityhitresult != null) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return hitResult.getLocation();
}
return null;
}
public static Entity droneFindLookingEntity(Entity entity, Vec3 pos, double entityReach, float ticks) {
double distance = entityReach * entityReach;
HitResult hitResult = entity.pick(entityReach, 1.0f, false);
Vec3 viewVec = entity.getViewVector(ticks);
Vec3 toVec = pos.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = entity.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(entity, pos, toVec, aabb, p -> !p.isSpectator()
&& p.isAlive()
&& !(p instanceof Projectile)
&& SeekTool.baseFilter(p)
&& !p.getType().is(ModTags.EntityTypes.DECOY)
&& smokeFilter(p)
&& p != entity
&& p != entity.getVehicle(), distance);
if (entityhitresult != null) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return ((EntityHitResult) hitResult).getEntity();
}
return null;
}
public static Entity camerafFindLookingEntity(Player player, Vec3 pos, double entityReach, float ticks) {
double distance = entityReach * entityReach;
HitResult hitResult = player.pick(entityReach, 1.0f, false);
Vec3 viewVec = player.getViewVector(ticks);
Vec3 toVec = pos.add(viewVec.x * entityReach, viewVec.y * entityReach, viewVec.z * entityReach);
AABB aabb = player.getBoundingBox().expandTowards(viewVec.scale(entityReach)).inflate(1.0D, 1.0D, 1.0D);
EntityHitResult entityhitresult = ProjectileUtil.getEntityHitResult(player, pos, toVec, aabb, p -> !p.isSpectator()
&& p.isAlive()
&& !(p instanceof Projectile)
&& SeekTool.baseFilter(p)
&& !p.getType().is(ModTags.EntityTypes.DECOY)
&& smokeFilter(p)
&& p != player
&& p != player.getVehicle(), distance);
if (entityhitresult != null) {
hitResult = entityhitresult;
}
if (hitResult.getType() == HitResult.Type.ENTITY) {
return ((EntityHitResult) hitResult).getEntity();
}
return null;
}
public static HitResult pickNew(Vec3 pos, double pHitDistance, VehicleEntity vehicle) {
Vec3 vec31 = vehicle.getBarrelVector(1);
Vec3 vec32 = pos.add(vec31.x * pHitDistance, vec31.y * pHitDistance, vec31.z * pHitDistance);
return vehicle.level().clip(new ClipContext(pos, vec32, ClipContext.Block.COLLIDER, ClipContext.Fluid.ANY, vehicle));
}
public static List<BlockPos> getBlocksAlongRay(Vec3 start, Vec3 direction, double maxDistance) {
List<BlockPos> blocks = new ArrayList<>();
// 标准化方向向量
Vec3 normalizedDir = direction.normalize();
Vec3 end = start.add(normalizedDir.scale(maxDistance));
// DDA算法参数
double step = 0.1; // 步长(越小精度越高)
double distance = 0;
BlockPos lastPos = null;
while (distance <= maxDistance) {
Vec3 currentPos = start.add(normalizedDir.scale(distance));
BlockPos blockPos = new BlockPos(
(int) Math.floor(currentPos.x),
(int) Math.floor(currentPos.y),
(int) Math.floor(currentPos.z)
);
// 避免重复添加同一方块
if (lastPos == null || !lastPos.equals(blockPos)) {
blocks.add(blockPos);
lastPos = blockPos;
}
distance += step;
}
return blocks;
}
}