superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Bmp2Entity.java
2025-01-27 02:11:38 +08:00

780 lines
32 KiB
Java

package com.atsuishio.superbwarfare.entity.vehicle;
import com.atsuishio.superbwarfare.ModUtils;
import com.atsuishio.superbwarfare.config.server.ExplosionDestroyConfig;
import com.atsuishio.superbwarfare.config.server.VehicleConfig;
import com.atsuishio.superbwarfare.entity.projectile.ProjectileEntity;
import com.atsuishio.superbwarfare.entity.projectile.SmallCannonShellEntity;
import com.atsuishio.superbwarfare.init.*;
import com.atsuishio.superbwarfare.network.ModVariables;
import com.atsuishio.superbwarfare.network.message.ShakeClientMessage;
import com.atsuishio.superbwarfare.tools.CustomExplosion;
import com.atsuishio.superbwarfare.tools.EntityFindUtil;
import com.atsuishio.superbwarfare.tools.ParticleTool;
import com.atsuishio.superbwarfare.tools.SoundTool;
import com.mojang.math.Axis;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fluids.FluidType;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.PlayMessages;
import net.minecraftforge.registries.ForgeRegistries;
import org.jetbrains.annotations.NotNull;
import org.joml.Math;
import org.joml.Matrix4f;
import org.joml.Vector4f;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.core.animation.AnimatableManager;
import software.bernie.geckolib.core.animation.AnimationController;
import software.bernie.geckolib.core.animation.AnimationState;
import software.bernie.geckolib.core.animation.RawAnimation;
import software.bernie.geckolib.core.object.PlayState;
import software.bernie.geckolib.util.GeckoLibUtil;
import java.util.Comparator;
import java.util.List;
import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle;
public class Bmp2Entity extends ContainerMobileEntity implements GeoEntity, IChargeEntity, ILandArmorEntity, MultiWeaponVehicleEntity {
public static final EntityDataAccessor<Integer> FIRE_ANIM = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Float> DELTA_ROT = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Integer> HEAT = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> COAX_HEAT = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> AMMO = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_COAX_AMMO = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> WEAPON_TYPE = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Float> TRACK_L = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Float> TRACK_R = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.FLOAT);
public static final float MAX_HEALTH = VehicleConfig.BMP_2_HP.get();
public static final int MAX_ENERGY = VehicleConfig.BMP_2_MAX_ENERGY.get();
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public float turretYRot;
public float turretXRot;
public float turretYRotO;
public float turretXRotO;
public float leftWheelRot;
public float rightWheelRot;
public float leftWheelRotO;
public float rightWheelRotO;
public boolean cannotFire;
public boolean cannotFireCoax;
public Bmp2Entity(PlayMessages.SpawnEntity packet, Level world) {
this(ModEntities.BMP_2.get(), world);
}
public Bmp2Entity(EntityType<Bmp2Entity> type, Level world) {
super(type, world);
this.setMaxUpStep(1.5f);
}
@Override
protected void defineSynchedData() {
super.defineSynchedData();
this.entityData.define(AMMO, 0);
this.entityData.define(FIRE_ANIM, 0);
this.entityData.define(DELTA_ROT, 0f);
this.entityData.define(HEAT, 0);
this.entityData.define(COAX_HEAT, 0);
this.entityData.define(WEAPON_TYPE, 0);
this.entityData.define(LOADED_COAX_AMMO, 0);
this.entityData.define(TRACK_L, 0f);
this.entityData.define(TRACK_R, 0f);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("LoadedCoaxAmmo", this.entityData.get(LOADED_COAX_AMMO));
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(LOADED_COAX_AMMO, compound.getInt("LoadedCoaxAmmo"));
}
@Override
public Packet<ClientGamePacketListener> getAddEntityPacket() {
return NetworkHooks.getEntitySpawningPacket(this);
}
@Override
public boolean hurt(DamageSource source, float amount) {
super.hurt(source, amount);
if (this.level() instanceof ServerLevel serverLevel) {
sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), this.getX(), this.getY() + 2.5, this.getZ(), 4, 0.2, 0.2, 0.2, 0.2, false);
}
if (source.is(DamageTypes.ARROW)) {
amount *= 0.1f;
}
if (source.is(DamageTypes.TRIDENT)) {
amount *= 0.1f;
}
if (source.is(DamageTypes.MOB_ATTACK)) {
amount *= 0.3f;
}
if (source.is(DamageTypes.MOB_ATTACK_NO_AGGRO)) {
amount *= 0.15f;
}
if (source.is(DamageTypes.MOB_PROJECTILE)) {
amount *= 0.15f;
}
if (source.is(DamageTypes.PLAYER_ATTACK)) {
amount *= 0.1f;
}
if (source.is(DamageTypes.LAVA)) {
amount *= 2.5f;
}
if (source.is(DamageTypes.EXPLOSION)) {
amount *= 2f;
}
if (source.is(DamageTypes.PLAYER_EXPLOSION)) {
amount *= 2f;
}
if (source.is(ModDamageTypes.CUSTOM_EXPLOSION)) {
amount *= 0.4f;
}
if (source.is(ModDamageTypes.PROJECTILE_BOOM)) {
amount *= 0.4f;
}
if (source.is(ModDamageTypes.MINE)) {
amount *= 0.14f;
}
if (source.is(ModDamageTypes.LUNGE_MINE)) {
amount *= 0.14f;
}
if (source.is(ModDamageTypes.CANNON_FIRE)) {
amount *= 0.3f;
}
if (source.is(ModTags.DamageTypes.PROJECTILE)) {
amount *= 0.02f;
}
if (source.is(ModTags.DamageTypes.PROJECTILE_ABSOLUTE)) {
amount *= 0.14f;
}
if (source.is(ModDamageTypes.VEHICLE_STRIKE)) {
amount *= 1.7f;
}
this.level().playSound(null, this.getOnPos(), ModSounds.HIT.get(), SoundSource.PLAYERS, 1, 1);
this.hurt(Math.max(amount - 8, 0));
return true;
}
public double getSubmergedHeight(Entity entity) {
for (FluidType fluidType : ForgeRegistries.FLUID_TYPES.get().getValues()) {
if (entity.level().getFluidState(entity.blockPosition()).getFluidType() == fluidType)
return entity.getFluidTypeHeight(fluidType);
}
return 0;
}
@Override
public void baseTick() {
turretYRotO = this.getTurretYRot();
turretXRotO = this.getTurretXRot();
leftWheelRotO = this.getLeftWheelRot();
rightWheelRotO = this.getRightWheelRot();
super.baseTick();
if (this.entityData.get(TRACK_R) < 0) {
this.entityData.set(TRACK_R, 100f);
}
if (this.entityData.get(TRACK_R) > 100) {
this.entityData.set(TRACK_R, 0f);
}
if (this.entityData.get(TRACK_L) < 0) {
this.entityData.set(TRACK_L, 100f);
}
if (this.entityData.get(TRACK_L) > 100) {
this.entityData.set(TRACK_L, 0f);
}
if (this.entityData.get(HEAT) > 0) {
this.entityData.set(HEAT, this.entityData.get(HEAT) - 1);
}
if (this.entityData.get(FIRE_ANIM) > 0) {
this.entityData.set(FIRE_ANIM, this.entityData.get(FIRE_ANIM) - 1);
}
if (this.entityData.get(HEAT) < 40) {
cannotFire = false;
}
if (this.entityData.get(COAX_HEAT) > 0) {
this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) - 1);
}
if (this.entityData.get(COAX_HEAT) < 40) {
cannotFireCoax = false;
}
if (this.level() instanceof ServerLevel) {
if (this.getFirstPassenger() instanceof Player player) {
if ((this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO_BOX.get())).mapToInt(ItemStack::getCount).sum() > 0 && this.getEntityData().get(LOADED_COAX_AMMO) < 500)) {
this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) + 30);
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO_BOX.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
if ((this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).mapToInt(ItemStack::getCount).sum() > 0 && this.getEntityData().get(LOADED_COAX_AMMO) < 500)) {
this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) + 5);
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
}
if (this.getEntityData().get(WEAPON_TYPE) == 0) {
this.entityData.set(AMMO, this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).mapToInt(ItemStack::getCount).sum());
} else {
this.entityData.set(AMMO, this.getEntityData().get(LOADED_COAX_AMMO));
}
}
// if (this.level() instanceof ServerLevel) {
// this.entityData.set(AMMO, this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).mapToInt(ItemStack::getCount).sum());
// }
Entity driver = this.getFirstPassenger();
if (driver instanceof Player player) {
if (this.entityData.get(HEAT) > 100) {
cannotFire = true;
if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f);
}
}
if (this.entityData.get(COAX_HEAT) > 100) {
cannotFireCoax = true;
if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f);
}
}
}
double fluidFloat;
fluidFloat = 0.052 * getSubmergedHeight(this);
this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0));
if (this.onGround()) {
float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0));
} else if (this.isInWater()) {
float f1 = 0.74f + 0.09f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1));
} else {
this.setDeltaMovement(this.getDeltaMovement().multiply(0.99, 0.95, 0.99));
}
if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) {
sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
}
float deltaT = Math.abs(getTurretYRot() - turretYRotO);
while (getTurretYRot() > 180F) {
setTurretYRot(getTurretYRot() - 360F);
turretYRotO = getTurretYRot() - deltaT;
}
while (getTurretYRot() <= -180F) {
setTurretYRot(getTurretYRot() + 360F);
turretYRotO = deltaT + getTurretYRot();
}
collideBlock();
gunnerAngle();
lowHealthWarning();
this.refreshDimensions();
}
@Override
public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) {
super.move(movementType, movement);
if (this.isInWater() && horizontalCollision) {
setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0));
}
}
public boolean zooming() {
Entity driver = this.getFirstPassenger();
if (driver == null) return false;
if (driver instanceof Player player) {
return player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).zoom;
}
return false;
}
@Override
public void vehicleShoot(Player player) {
Matrix4f transform = getBarrelTransform();
if (entityData.get(WEAPON_TYPE) == 0) {
if (this.cannotFire) return;
float x = -0.1125f;
float y = 0.174025f;
float z = 4.2f;
Vector4f worldPosition = transformPosition(transform, x, y, z);
SmallCannonShellEntity smallCannonShell = new SmallCannonShellEntity(player, this.level(),
VehicleConfig.BMP_2_CANNON_DAMAGE.get(),
VehicleConfig.BMP_2_CANNON_EXPLOSION_DAMAGE.get(),
VehicleConfig.BMP_2_CANNON_EXPLOSION_RADIUS.get().floatValue());
smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 22,
0.25f);
this.level().addFreshEntity(smallCannonShell);
sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z, 1, 0.02, 0.02, 0.02, 0, false);
float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * java.lang.Math.abs(60 - this.entityData.get(HEAT)));
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.LAV_CANNON_FIRE_3P.get(), 4, pitch);
serverPlayer.playSound(ModSounds.LAV_CANNON_FAR.get(), 12, pitch);
serverPlayer.playSound(ModSounds.LAV_CANNON_VERYFAR.get(), 24, pitch);
}
}
Level level = player.level();
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
if (target instanceof ServerPlayer serverPlayer) {
ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 9, this.getX(), this.getEyeY(), this.getZ()));
}
}
this.entityData.set(HEAT, this.entityData.get(HEAT) + 7);
this.entityData.set(FIRE_ANIM, 3);
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1));
} else if (entityData.get(WEAPON_TYPE) == 1) {
if (this.cannotFireCoax) return;
float x = 0.1125f;
float y = 0.174025f;
float z = 2f;
Vector4f worldPosition = transformPosition(transform, x, y, z);
if (this.entityData.get(LOADED_COAX_AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) {
ProjectileEntity projectileRight = new ProjectileEntity(player.level())
.shooter(player)
.damage(9.5f)
.headShot(2f)
.zoom(false);
projectileRight.bypassArmorRate(0.2f);
projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.002f, getBarrelVector(1).z, 36,
0.25f);
this.level().addFreshEntity(projectileRight);
if (!player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) {
this.entityData.set(LOADED_COAX_AMMO, this.getEntityData().get(LOADED_COAX_AMMO) - 1);
}
}
this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 3);
this.entityData.set(FIRE_ANIM, 2);
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.M_60_FIRE_3P.get(), 3, 1);
serverPlayer.playSound(ModSounds.M_60_FAR.get(), 6, 1);
serverPlayer.playSound(ModSounds.M_60_VERYFAR.get(), 12, 1);
}
}
}
}
public final Vec3 getBarrelVector(float pPartialTicks) {
return this.calculateViewVector(this.getBarrelXRot(pPartialTicks), this.getBarrelYRot(pPartialTicks));
}
public float getBarrelXRot(float pPartialTicks) {
return Mth.lerp(pPartialTicks, turretXRotO - this.xRotO, getTurretXRot() - this.getXRot());
}
public float getBarrelYRot(float pPartialTick) {
return -Mth.lerp(pPartialTick, turretYRotO - this.yRotO, getTurretYRot() - this.getYRot());
}
/**
* 撞掉莲叶和冰块
*/
public void collideBlock() {
AABB aabb = AABB.ofSize(new Vec3(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ()), 3.6, 2.6, 3.6);
BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
BlockState blockstate = this.level().getBlockState(pos);
if (blockstate.is(Blocks.LILY_PAD)) {
this.level().destroyBlock(pos, true);
}
});
}
@Override
public void travel() {
Entity passenger0 = this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
if (this.getEnergy() <= 0) return;
if (passenger0 == null) {
this.leftInputDown = false;
this.rightInputDown = false;
this.forwardInputDown = false;
this.backInputDown = false;
this.entityData.set(POWER, 0f);
}
if (forwardInputDown) {
this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.016f : 0.0024f), 0.21f));
}
if (backInputDown) {
this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.016f : 0.0024f), -0.16f));
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
}
} else {
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
}
}
if (this.forwardInputDown || this.backInputDown) {
this.consumeEnergy(VehicleConfig.BMP_2_ENERGY_COST.get());
}
this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f));
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3));
float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1));
double s0;
if (Mth.abs(angle) < 90) {
s0 = this.getDeltaMovement().horizontalDistance();
} else {
s0 = -this.getDeltaMovement().horizontalDistance();
}
this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.entityData.set(TRACK_L, (float) ((entityData.get(TRACK_L) - 1.9 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.entityData.set(TRACK_R, (float) ((entityData.get(TRACK_R) - 1.9 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
if (this.isInWater() || onGround()) {
this.setYRot((float) (this.getYRot() - Math.max(isInWater() && !onGround() ? 2.5 : 6, 0) * entityData.get(DELTA_ROT)));
this.setDeltaMovement(this.getDeltaMovement().add(Mth.sin(-this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER), 0.0, Mth.cos(this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER)));
}
}
private void gunnerAngle() {
Entity driver = this.getFirstPassenger();
if (driver == null) return;
float gunAngle = -Mth.wrapDegrees(driver.getYHeadRot() - this.getYRot());
float diffY;
float diffX;
diffY = Mth.wrapDegrees(gunAngle - getTurretYRot() + 0.05f);
diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot());
this.setTurretXRot(Mth.clamp(this.getTurretXRot() + Mth.clamp(0.95f * diffX, -5, 5), -74f, 7.5f));
this.setTurretYRot(this.getTurretYRot() + Mth.clamp(0.95f * diffY, -15, 15));
}
@Override
public float turretYRotO() {
return turretYRotO;
}
@Override
public float turretYRot() {
return turretYRot;
}
@Override
public Vec3 getBarrelVec(float ticks) {
return getBarrelVector(ticks);
}
public float getTurretYRot() {
return this.turretYRot;
}
public void setTurretYRot(float pTurretYRot) {
this.turretYRot = pTurretYRot;
}
public float getTurretXRot() {
return this.turretXRot;
}
public void setTurretXRot(float pTurretXRot) {
this.turretXRot = pTurretXRot;
}
public float getLeftWheelRot() {
return this.leftWheelRot;
}
public void setLeftWheelRot(float pLeftWheelRot) {
this.leftWheelRot = pLeftWheelRot;
}
public float getRightWheelRot() {
return this.rightWheelRot;
}
public void setRightWheelRot(float pRightWheelRot) {
this.rightWheelRot = pRightWheelRot;
}
@Override
public SoundEvent getEngineSound() {
return ModSounds.LAV_ENGINE.get();
}
@Override
public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
// From Immersive_Aircraft
if (!this.hasPassenger(passenger)) {
return;
}
Matrix4f transform = getTurretTransform();
float x = 0.5f;
float y = 0.1f;
float z = 0.75f;
y += (float) passenger.getMyRidingOffset();
int i = this.getPassengers().indexOf(passenger);
if (i == 0) {
Vector4f worldPosition = transformPosition(transform, x, y, z);
passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
}
}
public Matrix4f getBarrelTransform() {
Matrix4f transformT = getTurretTransform();
float x = 0f;
float y = 0.5541f;
float z = 0.83004375f;
Vector4f worldPosition = transformPosition(transformT, x, y, z);
Matrix4f transform = new Matrix4f();
transform.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot()));
transform.rotate(Axis.XP.rotationDegrees(getTurretXRot()));
transform.rotate(Axis.ZP.rotationDegrees(getRoll()));
return transform;
}
public Matrix4f getTurretTransform() {
Matrix4f transformT = getVehicleTransform();
float x = 0f;
float y = 2f;
float z = -0.703125f;
Vector4f worldPosition = transformPosition(transformT, x, y, z);
Matrix4f transform = new Matrix4f();
transform.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot()));
transform.rotate(Axis.XP.rotationDegrees(getXRot()));
transform.rotate(Axis.ZP.rotationDegrees(getRoll()));
return transform;
}
@Override
public void destroy() {
Entity attacker = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_ATTACKER_UUID));
if (level() instanceof ServerLevel) {
CustomExplosion explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), attacker, attacker), 80f,
this.getX(), this.getY(), this.getZ(), 5f, ExplosionDestroyConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1);
explosion.explode();
net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this.level(), explosion);
explosion.finalizeExplosion(false);
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
}
List<Entity> passengers = this.getPassengers();
for (var entity : passengers) {
if (entity instanceof LivingEntity living) {
var tempAttacker = living == attacker ? null : attacker;
living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
}
}
this.discard();
}
protected void clampRotation(Entity entity) {
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, -74F, 7.5F);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
}
@Override
public void onPassengerTurned(Entity entity) {
this.clampRotation(entity);
}
private PlayState firePredicate(AnimationState<Bmp2Entity> event) {
if (this.entityData.get(FIRE_ANIM) > 1 && entityData.get(WEAPON_TYPE) == 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire"));
}
if (this.entityData.get(FIRE_ANIM) > 0 && entityData.get(WEAPON_TYPE) == 1) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.lav.idle"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "movement", 0, this::firePredicate));
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public int getMaxEnergy() {
return MAX_ENERGY;
}
@Override
public float getMaxHealth() {
return MAX_HEALTH;
}
@Override
public boolean isDriver(Player player) {
return player == this.getFirstPassenger();
}
@Override
public int mainGunRpm() {
if (entityData.get(WEAPON_TYPE) == 0) {
return 250;
} else if (entityData.get(WEAPON_TYPE) == 1) {
return 750;
}
return 250;
}
@Override
public boolean canShoot(Player player) {
if (entityData.get(WEAPON_TYPE) == 0) {
return (this.entityData.get(AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && !cannotFire;
} else if (entityData.get(WEAPON_TYPE) == 1) {
return (this.entityData.get(LOADED_COAX_AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && !cannotFireCoax;
}
return false;
}
@Override
public int getAmmoCount(Player player) {
return this.entityData.get(AMMO);
}
@Override
public boolean banHand() {
return true;
}
@Override
public boolean hidePassenger() {
return true;
}
@Override
public int zoomFov() {
return 3;
}
@Override
public void changeWeapon() {
if (entityData.get(WEAPON_TYPE) == 0) {
this.level().playSound(null, this, ModSounds.INTO_MISSILE.get(), this.getSoundSource(), 1, 1);
entityData.set(WEAPON_TYPE, 1);
} else if (entityData.get(WEAPON_TYPE) == 1) {
entityData.set(WEAPON_TYPE, 0);
this.level().playSound(null, this, ModSounds.INTO_CANNON.get(), this.getSoundSource(), 1, 1);
}
}
@Override
public int getWeaponType() {
return entityData.get(WEAPON_TYPE);
}
}