superb-warfare/src/main/java/com/atsuishio/superbwarfare/block/ReforgingTableBlock.java
2024-11-26 22:52:05 +08:00

126 lines
5.4 KiB
Java

package com.atsuishio.superbwarfare.block;
import com.atsuishio.superbwarfare.block.menu.ReforgingTableMenu;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.Component;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import javax.annotation.Nullable;
@SuppressWarnings("deprecation")
public class ReforgingTableBlock extends Block {
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
private static final Component CONTAINER_TITLE = Component.translatable("container.superbwarfare.reforging_table");
public ReforgingTableBlock() {
super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(2f).lightLevel(s -> 4).hasPostProcess((bs, br, bp) -> true).emissiveRendering((bs, br, bp) -> true));
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
}
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) {
if (pLevel.isClientSide) {
return InteractionResult.SUCCESS;
} else {
pPlayer.openMenu(pState.getMenuProvider(pLevel, pPos));
pPlayer.awardStat(Stats.INTERACT_WITH_ANVIL);
return InteractionResult.CONSUME;
}
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, WATERLOGGED);
}
@Override
public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) {
return true;
}
@Override
public int getLightBlock(BlockState state, BlockGetter worldIn, BlockPos pos) {
return 0;
}
@Override
public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
return Shapes.empty();
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER;
return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, flag);
}
@Override
public FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
public BlockState rotate(BlockState state, Rotation rot) {
return state.setValue(FACING, rot.rotate(state.getValue(FACING)));
}
public BlockState mirror(BlockState state, Mirror mirrorIn) {
return state.rotate(mirrorIn.getRotation(state.getValue(FACING)));
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
Direction direction = state.getValue(FACING);
if (direction == Direction.NORTH || direction == Direction.SOUTH) {
return Shapes.or(box(0, 0, 0, 16, 1, 16),
box(1, 1, 1, 15, 3, 15),
box(5, 4, 6.5, 11, 16.6, 9.5));
} else {
return Shapes.or(box(0, 0, 0, 16, 1, 16),
box(1, 1, 1, 15, 3, 15),
box(6.5, 4, 5, 9.5, 16.6, 11));
}
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
}
return super.updateShape(state, facing, facingState, world, currentPos, facingPos);
}
@Override
@Nullable
public MenuProvider getMenuProvider(BlockState pState, Level pLevel, BlockPos pPos) {
return new SimpleMenuProvider((i, inventory, player) ->
new ReforgingTableMenu(i, inventory, ContainerLevelAccess.create(pLevel, pPos)), CONTAINER_TITLE);
}
}