126 lines
5.4 KiB
Java
126 lines
5.4 KiB
Java
package com.atsuishio.superbwarfare.block;
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import com.atsuishio.superbwarfare.block.menu.ReforgingTableMenu;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.network.chat.Component;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.SimpleMenuProvider;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.ContainerLevelAccess;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.*;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import javax.annotation.Nullable;
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@SuppressWarnings("deprecation")
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public class ReforgingTableBlock extends Block {
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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private static final Component CONTAINER_TITLE = Component.translatable("container.superbwarfare.reforging_table");
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public ReforgingTableBlock() {
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super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(2f).lightLevel(s -> 4).hasPostProcess((bs, br, bp) -> true).emissiveRendering((bs, br, bp) -> true));
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
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}
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public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) {
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if (pLevel.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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pPlayer.openMenu(pState.getMenuProvider(pLevel, pPos));
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pPlayer.awardStat(Stats.INTERACT_WITH_ANVIL);
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return InteractionResult.CONSUME;
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}
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, WATERLOGGED);
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}
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@Override
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public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) {
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return true;
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}
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@Override
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public int getLightBlock(BlockState state, BlockGetter worldIn, BlockPos pos) {
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return 0;
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}
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@Override
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public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
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return Shapes.empty();
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER;
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return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, flag);
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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}
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public BlockState rotate(BlockState state, Rotation rot) {
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return state.setValue(FACING, rot.rotate(state.getValue(FACING)));
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}
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public BlockState mirror(BlockState state, Mirror mirrorIn) {
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return state.rotate(mirrorIn.getRotation(state.getValue(FACING)));
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
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Direction direction = state.getValue(FACING);
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if (direction == Direction.NORTH || direction == Direction.SOUTH) {
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return Shapes.or(box(0, 0, 0, 16, 1, 16),
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box(1, 1, 1, 15, 3, 15),
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box(5, 4, 6.5, 11, 16.6, 9.5));
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} else {
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return Shapes.or(box(0, 0, 0, 16, 1, 16),
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box(1, 1, 1, 15, 3, 15),
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box(6.5, 4, 5, 9.5, 16.6, 11));
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}
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}
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@Override
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public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) {
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if (state.getValue(WATERLOGGED)) {
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world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
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}
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return super.updateShape(state, facing, facingState, world, currentPos, facingPos);
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}
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@Override
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@Nullable
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public MenuProvider getMenuProvider(BlockState pState, Level pLevel, BlockPos pPos) {
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return new SimpleMenuProvider((i, inventory, player) ->
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new ReforgingTableMenu(i, inventory, ContainerLevelAccess.create(pLevel, pPos)), CONTAINER_TITLE);
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}
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}
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