95 lines
3.1 KiB
Java
95 lines
3.1 KiB
Java
package com.atsuishio.superbwarfare.entity.projectile;
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import com.atsuishio.superbwarfare.init.ModEntities;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.Vec3;
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/**
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* Code based on @BobMowzie's MowziesMobs, @EEEAB's EEEABsMobs and @Mercurows's DreamaticVoyage
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*/
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public class LaserEntity extends AbstractLaserEntity {
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public static final double RADIUS = 512D;
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public LaserEntity(EntityType<? extends LaserEntity> type, Level level) {
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super(type, level, 1);
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}
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public LaserEntity(Level level, LivingEntity caster, double x, double y, double z, float yaw, float pitch, int duration) {
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super(ModEntities.LASER.get(), level, 1);
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this.caster = caster;
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this.setYaw(yaw);
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this.setPitch(pitch);
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this.setDuration(duration);
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this.setPos(x, y, z);
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this.calculateEndPos(RADIUS);
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if (!level().isClientSide) {
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setCasterId(caster.getId());
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}
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}
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@Override
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public void beamTick() {
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if (!this.level().isClientSide) {
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if (this.caster instanceof Player) {
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this.updateWithPlayer();
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} else if (this.caster != null) {
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this.updateWithEntity(0F, 0.75F);
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}
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}
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if (caster != null) {
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this.yaw = (float) Math.toRadians(caster.yHeadRot + 90);
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this.pitch = (float) -Math.toRadians(caster.getXRot());
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}
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if (this.tickCount >= this.getCountDown()) {
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this.calculateEndPos(RADIUS);
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if (this.blockSide != null) {
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this.spawnExplosionParticles();
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}
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}
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}
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public void spawnExplosionParticles() {
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}
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@Override
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protected void defineSynchedData() {
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super.defineSynchedData();
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}
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@Override
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protected void readAdditionalSaveData(CompoundTag compoundTag) {
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if (this.caster == null) {
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discard();
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}
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}
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@Override
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public boolean shouldRenderAtSqrDistance(double distance) {
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double radius = RADIUS;
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return distance < (radius * radius) * 2;
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}
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private void updateWithPlayer() {
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this.setYaw((float) Math.toRadians(caster.yHeadRot + 90));
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this.setPitch((float) Math.toRadians(-caster.getXRot()));
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Vec3 vecOffset = caster.getLookAngle().normalize().scale(1.25);
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this.setPos(caster.getX() + vecOffset.x(), caster.getY() + caster.getBbHeight() * 0.5F + vecOffset.y(), caster.getZ() + vecOffset.z());
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}
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private void updateWithEntity(float offset, float yOffset) {
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double radians = Math.toRadians(this.caster.yHeadRot + 90);
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this.setYaw((float) radians);
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this.setPitch((float) ((double) (-this.caster.getXRot()) * Math.PI / 180.0));
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double offsetX = Math.cos(radians) * offset;
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double offsetZ = Math.sin(radians) * offset;
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this.setPos(this.caster.getX() + offsetX, this.caster.getY(yOffset), this.caster.getZ() + offsetZ);
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}
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}
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