superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Bmp2Entity.java

671 lines
28 KiB
Java

package com.atsuishio.superbwarfare.entity.vehicle;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
import com.atsuishio.superbwarfare.config.server.VehicleConfig;
import com.atsuishio.superbwarfare.entity.projectile.MelonBombEntity;
import com.atsuishio.superbwarfare.entity.projectile.MortarShellEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition;
import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.SmallCannonShellWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.WgMissileWeapon;
import com.atsuishio.superbwarfare.init.ModDamageTypes;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.init.ModTags;
import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage;
import com.atsuishio.superbwarfare.tools.AmmoType;
import com.atsuishio.superbwarfare.tools.CustomExplosion;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.ParticleTool;
import com.mojang.math.Axis;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.neoforged.neoforge.event.EventHooks;
import net.neoforged.neoforge.network.PacketDistributor;
import org.jetbrains.annotations.NotNull;
import org.joml.Matrix4f;
import org.joml.Vector4f;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.util.GeckoLibUtil;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Comparator;
import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle;
public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity {
public static final EntityDataAccessor<Integer> CANNON_FIRE_TIME = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_MISSILE = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> MISSILE_COUNT = SynchedEntityData.defineId(Bmp2Entity.class, EntityDataSerializers.INT);
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public int reloadCoolDown;
public Bmp2Entity(EntityType<Bmp2Entity> type, Level world) {
super(type, world);
}
@Override
public float maxUpStep() {
return 2.25F;
}
@Override
public VehicleWeapon[][] initWeapons() {
return new VehicleWeapon[][]{
new VehicleWeapon[]{
new SmallCannonShellWeapon()
.damage(VehicleConfig.BMP_2_CANNON_DAMAGE.get())
.explosionDamage(VehicleConfig.BMP_2_CANNON_EXPLOSION_DAMAGE.get())
.explosionRadius(VehicleConfig.BMP_2_CANNON_EXPLOSION_RADIUS.get().floatValue())
.sound(ModSounds.INTO_MISSILE.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/cannon_30mm.png")),
new ProjectileWeapon()
.damage(9.5f)
.headShot(2)
.zoom(false)
.sound(ModSounds.INTO_CANNON.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/gun_7_62mm.png")),
new WgMissileWeapon()
.damage(ExplosionConfig.WIRE_GUIDE_MISSILE_DAMAGE.get())
.explosionDamage(ExplosionConfig.WIRE_GUIDE_MISSILE_EXPLOSION_DAMAGE.get())
.explosionRadius(ExplosionConfig.WIRE_GUIDE_MISSILE_EXPLOSION_RADIUS.get())
.sound(ModSounds.INTO_MISSILE.get()),
}
};
}
@Override
public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) {
return new ThirdPersonCameraPosition(3, 1, 0);
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder builder) {
super.defineSynchedData(builder);
builder.define(CANNON_FIRE_TIME, 0)
.define(LOADED_MISSILE, 0)
.define(MISSILE_COUNT, 0);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("LoadedMissile", this.entityData.get(LOADED_MISSILE));
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(LOADED_MISSILE, compound.getInt("LoadedMissile"));
}
@Override
public DamageModifier getDamageModifier() {
return super.getDamageModifier()
.multiply(0.2f)
.multiply(1.5f, DamageTypes.ARROW)
.multiply(1.5f, DamageTypes.TRIDENT)
.multiply(2.5f, DamageTypes.MOB_ATTACK)
.multiply(2f, DamageTypes.MOB_ATTACK_NO_AGGRO)
.multiply(1.5f, DamageTypes.MOB_PROJECTILE)
.multiply(12.5f, DamageTypes.LAVA)
.multiply(6f, DamageTypes.EXPLOSION)
.multiply(6f, DamageTypes.PLAYER_EXPLOSION)
.multiply(2f, ModDamageTypes.CUSTOM_EXPLOSION)
.multiply(2f, ModDamageTypes.PROJECTILE_BOOM)
.multiply(0.7f, ModDamageTypes.MINE)
.multiply(0.9f, ModDamageTypes.LUNGE_MINE)
.multiply(1.5f, ModDamageTypes.CANNON_FIRE)
.multiply(0.1f, ModTags.DamageTypes.PROJECTILE)
.multiply(0.7f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE)
.multiply(8.5f, ModDamageTypes.VEHICLE_STRIKE)
.custom((source, damage) -> getSourceAngle(source, 0.4f) * damage)
.custom((source, damage) -> {
if (source.getDirectEntity() instanceof MelonBombEntity) {
return 2f * damage;
}
if (source.getDirectEntity() instanceof MortarShellEntity) {
return 3f * damage;
}
return damage;
})
.reduce(8);
}
@Override
@ParametersAreNonnullByDefault
protected void playStepSound(BlockPos pPos, BlockState pState) {
this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 8, random.nextFloat() * 0.15f + 1f);
}
@Override
public double getSubmergedHeight(Entity entity) {
return super.getSubmergedHeight(entity);
}
@Override
public void baseTick() {
super.baseTick();
if (getLeftTrack() < 0) {
setLeftTrack(100);
}
if (getLeftTrack() > 100) {
setLeftTrack(0);
}
if (getRightTrack() < 0) {
setRightTrack(100);
}
if (getRightTrack() > 100) {
setRightTrack(0);
}
if (this.level() instanceof ServerLevel) {
if (reloadCoolDown > 0) {
reloadCoolDown--;
}
this.handleAmmo();
}
double fluidFloat;
fluidFloat = 0.052 * getSubmergedHeight(this);
this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0));
if (this.onGround()) {
float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0));
} else {
this.setDeltaMovement(this.getDeltaMovement().multiply(0.98, 0.95, 0.98));
}
if (this.isInWater()) {
float f1 = (float) (0.7f - (0.04f * Math.min(getSubmergedHeight(this), this.getBbHeight())) + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90);
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1));
}
if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) {
sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
}
collideBlock();
if (this.getDeltaMovement().length() > 0.1) {
collideHardBlock();
}
turretAngle(25, 25);
this.terrainCompat(4f, 5f);
inertiaRotate(1);
lowHealthWarning();
this.refreshDimensions();
}
private void handleAmmo() {
if (!(this.getFirstPassenger() instanceof Player player)) return;
int ammoCount = this.getItemStacks().stream().filter(stack -> {
if (stack.is(ModItems.AMMO_BOX.get())) {
return AmmoType.RIFLE.get(stack) > 0;
}
return false;
}).mapToInt(AmmoType.RIFLE::get).sum() + countItem(ModItems.RIFLE_AMMO.get());
if ((hasItem(ModItems.WIRE_GUIDE_MISSILE.get())
|| InventoryTool.hasCreativeAmmoBox(player))
&& this.reloadCoolDown <= 0 && this.getEntityData().get(LOADED_MISSILE) < 1) {
this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) + 1);
this.reloadCoolDown = 160;
if (!InventoryTool.hasCreativeAmmoBox(player)) {
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.WIRE_GUIDE_MISSILE.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
this.level().playSound(null, this, ModSounds.BMP_MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1);
}
if (getWeaponIndex(0) == 0) {
this.entityData.set(AMMO, countItem(ModItems.SMALL_SHELL.get()));
} else if (getWeaponIndex(0) == 1) {
this.entityData.set(AMMO, ammoCount);
} else {
this.entityData.set(AMMO, this.getEntityData().get(LOADED_MISSILE));
}
this.entityData.set(MISSILE_COUNT, countItem(ModItems.WIRE_GUIDE_MISSILE.get()));
}
@Override
public void vehicleShoot(Player player, int type) {
boolean hasCreativeAmmo = false;
for (int i = 0; i < getMaxPassengers() - 1; i++) {
if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
hasCreativeAmmo = true;
}
}
Matrix4f transform = getBarrelTransform(1);
if (getWeaponIndex(0) == 0) {
if (this.cannotFire) return;
float x = -0.45f;
float y = 0.4f;
float z = 4.2f;
Vector4f worldPosition = transformPosition(transform, x, y, z);
var smallCannonShell = ((SmallCannonShellWeapon) getWeapon(0)).create(player);
smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20,
0.25f);
this.level().addFreshEntity(smallCannonShell);
sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z, 1, 0.02, 0.02, 0.02, 0, false);
float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(HEAT)));
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.BMP_CANNON_FIRE_3P.get(), 4, pitch);
serverPlayer.playSound(ModSounds.LAV_CANNON_FAR.get(), 12, pitch);
serverPlayer.playSound(ModSounds.LAV_CANNON_VERYFAR.get(), 24, pitch);
}
}
Level level = player.level();
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
if (target instanceof ServerPlayer serverPlayer) {
PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(6, 5, 9, this.getX(), this.getEyeY(), this.getZ()));
}
}
this.entityData.set(CANNON_RECOIL_TIME, 40);
this.entityData.set(YAW, getTurretYRot());
this.entityData.set(HEAT, this.entityData.get(HEAT) + 7);
this.entityData.set(FIRE_ANIM, 3);
if (hasCreativeAmmo) return;
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1));
} else if (getWeaponIndex(0) == 1) {
if (this.cannotFireCoax) return;
float x = -0.2f;
float y = 0.3f;
float z = 1.2f;
Vector4f worldPosition = transformPosition(transform, x, y, z);
if (this.entityData.get(AMMO) > 0 || hasCreativeAmmo) {
var projectileRight = ((ProjectileWeapon) getWeapon(0)).create(player);
projectileRight.bypassArmorRate(0.2f);
projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.002f, getBarrelVector(1).z, 36,
0.25f);
this.level().addFreshEntity(projectileRight);
if (!hasCreativeAmmo) {
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
if (stack.is(ModItems.AMMO_BOX.get())) {
return AmmoType.RIFLE.get(stack) > 0;
}
return false;
}).findFirst().orElse(ItemStack.EMPTY);
if (!ammoBox.isEmpty()) {
AmmoType.RIFLE.add(ammoBox, -1);
} else {
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.RIFLE_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
}
}
this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 3);
this.entityData.set(FIRE_ANIM, 2);
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.M_60_FIRE_3P.get(), 3, 1);
serverPlayer.playSound(ModSounds.M_60_FAR.get(), 6, 1);
serverPlayer.playSound(ModSounds.M_60_VERYFAR.get(), 12, 1);
}
}
} else if (getWeaponIndex(0) == 2 && this.getEntityData().get(LOADED_MISSILE) > 0) {
Matrix4f transformT = getBarrelTransform(1);
Vector4f worldPosition = transformPosition(transformT, 0, 1, 0);
var wgMissileEntity = ((WgMissileWeapon) getWeapon(0)).create(player);
wgMissileEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
wgMissileEntity.shoot(getBarrelVector(1).x, getBarrelVector(1).y, getBarrelVector(1).z, 2f, 0f);
player.level().addFreshEntity(wgMissileEntity);
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.BMP_MISSILE_FIRE_3P.get(), 6, 1);
}
}
this.entityData.set(LOADED_MISSILE, this.getEntityData().get(LOADED_MISSILE) - 1);
reloadCoolDown = 160;
}
}
@Override
public void travel() {
Entity passenger0 = this.getFirstPassenger();
if (this.getEnergy() <= 0) return;
if (passenger0 == null) {
this.leftInputDown = false;
this.rightInputDown = false;
this.forwardInputDown = false;
this.backInputDown = false;
this.entityData.set(POWER, 0f);
}
if (forwardInputDown) {
this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.004f : 0.0024f), 0.21f));
}
if (backInputDown) {
this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.004f : 0.0024f), -0.16f));
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
}
} else {
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
}
}
if (this.forwardInputDown || this.backInputDown) {
this.consumeEnergy(VehicleConfig.BMP_2_ENERGY_COST.get());
}
this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f));
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3));
float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1));
double s0;
if (Mth.abs(angle) < 90) {
s0 = this.getDeltaMovement().horizontalDistance();
} else {
s0 = -this.getDeltaMovement().horizontalDistance();
}
this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
setLeftTrack((float) ((getLeftTrack() - 1.9 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
setRightTrack((float) ((getRightTrack() - 1.9 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
if (this.isInWater() || onGround()) {
this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT)));
this.setDeltaMovement(this.getDeltaMovement().add(getViewVector(1).scale((!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2 : 2.4f)) * this.entityData.get(POWER))));
}
}
@Override
public SoundEvent getEngineSound() {
return ModSounds.BMP_ENGINE.get();
}
@Override
public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
// From Immersive_Aircraft
if (!this.hasPassenger(passenger)) {
return;
}
Matrix4f transform = getTurretTransform(1);
Matrix4f transformV = getVehicleTransform(1);
int i = this.getSeatIndex(passenger);
Vector4f worldPosition;
if (i == 0) {
worldPosition = transformPosition(transform, 0.36f, -0.25f, 0.56f);
} else {
worldPosition = transformPosition(transformV, 0, 1, 0);
}
passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
copyEntityData(passenger);
}
public void copyEntityData(Entity entity) {
if (entity == getNthEntity(0)) {
entity.setYBodyRot(getBarrelYRot(1));
}
}
public int getMaxPassengers() {
return 5;
}
public Vec3 driverZoomPos(float ticks) {
Matrix4f transform = getTurretTransform(ticks);
Vector4f worldPosition = transformPosition(transform, 0, 0, 0.75f);
return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z);
}
@Override
public Vec3 getBarrelVector(float pPartialTicks) {
Matrix4f transform = getBarrelTransform(pPartialTicks);
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
}
public Matrix4f getBarrelTransform(float ticks) {
Matrix4f transformT = getTurretTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, 0.3625f, 0.293125f, 1.18095f);
transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z);
float a = getTurretYaw(ticks);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float x = Mth.lerp(ticks, turretXRotO, getTurretXRot());
float xV = Mth.lerp(ticks, xRotO, getXRot());
float z = Mth.lerp(ticks, prevRoll, getRoll());
transformT.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z));
return transformT;
}
public Matrix4f getTurretTransform(float ticks) {
Matrix4f transformV = getVehicleTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, 0, 2.25f, -0.703125f);
transformV.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transformV.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, turretYRotO, getTurretYRot())));
return transformV;
}
@Override
public void destroy() {
if (level() instanceof ServerLevel) {
CustomExplosion explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f,
this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1);
explosion.explode();
EventHooks.onExplosionStart(this.level(), explosion);
explosion.finalizeExplosion(false);
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
}
explodePassengers();
this.discard();
}
protected void clampRotation(Entity entity) {
float a = getTurretYaw(1);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float min = -74f - r * getXRot() - r2 * getRoll();
float max = 7.5f - r * getXRot() - r2 * getRoll();
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, min, max);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
entity.setYBodyRot(getBarrelYRot(1));
}
@Override
public void onPassengerTurned(@NotNull Entity entity) {
this.clampRotation(entity);
}
private PlayState firePredicate(AnimationState<Bmp2Entity> event) {
if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponIndex(0) == 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire"));
}
if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponIndex(0) == 1) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.lav.idle"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "movement", 0, this::firePredicate));
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public int getMaxEnergy() {
return VehicleConfig.BMP_2_MAX_ENERGY.get();
}
@Override
public float getMaxHealth() {
return VehicleConfig.BMP_2_HP.get();
}
@Override
public int mainGunRpm(Player player) {
if (getWeaponIndex(0) == 0) {
return 250;
} else if (getWeaponIndex(0) == 1) {
return 750;
}
return 250;
}
@Override
public boolean canShoot(Player player) {
if (getWeaponIndex(0) == 0) {
return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
} else if (getWeaponIndex(0) == 1) {
return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax;
} else if (getWeaponIndex(0) == 2) {
return (this.entityData.get(LOADED_MISSILE) > 0);
}
return false;
}
@Override
public int getAmmoCount(Player player) {
return this.entityData.get(AMMO);
}
@Override
public boolean banHand(Player player) {
return true;
}
@Override
public boolean hidePassenger(Entity entity) {
return true;
}
@Override
public int zoomFov() {
return 3;
}
@Override
public ResourceLocation getVehicleIcon() {
return Mod.loc("textures/vehicle_icon/bmp2_icon.png");
}
}