superb-warfare/src/main/resources/assets/target/lang/en_us.json
2024-05-19 18:43:24 +08:00

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{
"item_group.target.target_guns": "TARGET GUN",
"item_group.target.target_item": "TARGET ITEM",
"item_group.target.ammo": "TARGET AMMO",
"item.target.ammo.shotgun": "Shotgun",
"item.target.ammo.handgun": "Handgun",
"item.target.ammo.rifle": "Rifle",
"item.target.ammo.sniper": "Sniper",
"item.target.sentinel": "SENTINEL",
"item.target.rpk": "RPK",
"item.target.m_870": "M870",
"item.target.rpg": "RPG-7",
"item.target.m_98b": "M98B",
"item.target.m_60": "M60",
"item.target.mk_14": "MK-14EBR",
"item.target.m_79": "M79",
"item.target.vector": "vector",
"item.target.bocek": "BOCEK",
"item.target.ak_47": "AK-47",
"item.target.m_4": "M4A1",
"item.target.aa_12": "AA-12",
"item.target.sks": "SKS",
"item.target.abekiri": "GUN of LEGEND.ABEKIRI",
"item.target.trachelium": "\"Trachelium-Caeruleum\"",
"des.target.trachelium_1": "Calm Spirit and Gentle Love",
"des.target.trachelium_2": "\"May the flowers in my hand convey my feelings to you\"",
"des.target.trachelium_3": "From: ",
"des.target.trachelium_4": "Madoka",
"item.target.marlin": "M1895",
"item.target.devotion": "DEVOTION",
"item.target.minigun": "M134 MINIGUN",
"item.target.taser": "TASER",
"item.target.hk_416": "Hk-416",
"item.target.hunting_rifle": "HUNTING RIFLE",
"item.target.svd": "SVD",
"item.target.kraber": "KRABER",
"des.target.tips.damage": "Damage: ",
"des.target.tips.level": "Level: ",
"item.target.vector_blueprint": "VECTOR Blueprint",
"item.target.m_60_blueprint": "M60 Blueprint",
"item.target.hk_416_blueprint": "Hk-416 Blueprint",
"item.target.kraber_blueprint": "KRABER Blueprint",
"item.target.hunting_rifle_blueprint": "HUNTING RIFLE Blueprint",
"item.target.m_79_blueprint": "M79 Blueprint",
"item.target.m_870_blueprint": "M870 Blueprint",
"item.target.aa_12_blueprint": "AA-12 Blueprint",
"item.target.marlin_blueprint": "M1895 Blueprint",
"item.target.bocek_blueprint": "BOCEK Blueprint",
"item.target.trachelium_blueprint": "TRACHELIUM Blueprint",
"item.target.m_98b_blueprint": "M98B Blueprint",
"item.target.ak_47_blueprint": "AK-47 Blueprint",
"item.target.sentinel_blueprint": "SENTINEL Blueprint",
"item.target.sks_blueprint": "SKS Blueprint",
"item.target.rpg_blueprint": "RPG-7 Blueprint",
"item.target.minigun_blueprint": "M134 Blueprint",
"item.target.rpk_blueprint": "RPK Blueprint",
"item.target.mk_14_blueprint": "MK-14EBR Blueprint",
"item.target.svd_blueprint": "SVD Blueprint",
"item.target.m_4_blueprint": "M4A1 Blueprint",
"item.target.devotion_blueprint": "DEVOTION Blueprint",
"item.target.taser_blueprint": "TASER Blueprint",
"item.target.common_material_pack": "Common Material Pack",
"item.target.rare_material_pack": "Rare Material Pack",
"item.target.epic_material_pack": "Epic Material Pack",
"item.target.legendary_material_pack": "Legendary Material Pack",
"item.target.special_material_pack": "Special Material Pack",
"item.target.iron_barrel": "Iron Barrel",
"item.target.iron_action": "Iron Action",
"item.target.iron_spring": "Iron Spring",
"item.target.iron_trigger": "Iron Trigger",
"item.target.steel_barrel": "Steel Barrel",
"item.target.steel_action": "Steel Action",
"item.target.steel_spring": "Steel Spring",
"item.target.steel_trigger": "Steel Trigger",
"item.target.cemented_carbide_barrel": "Cemented Carbide Barrel",
"item.target.cemented_carbide_action": "Cemented Carbide Action",
"item.target.cemented_carbide_spring": "Cemented Carbide Spring",
"item.target.cemented_carbide_trigger": "Cemented Carbide Trigger",
"item.target.netherite_barrel": "Netherite Barrel",
"item.target.netherite_action": "Netherite Action",
"item.target.netherite_spring": "Netherite Spring",
"item.target.netherite_trigger": "Netherite Trigger",
"item.target.buckshot": "Buckshot",
"item.target.taser_electrode": "Taser Electrode",
"item.target.mortar_shells": "Mortar Shell",
"item.target.grenade_40mm": "40mm Gun Grenade",
"item.target.rocket": "RPG Rocket",
"item.target.sniper_ammo": "Sniper Ammo *2",
"item.target.sniper_ammo_box": "Sniper Ammo Box",
"des.target.sniper_ammo_box": "Sniper Ammo *12",
"des.target.sniper_ammo_box.use": "Sniper Ammo +12",
"item.target.rifle_ammo": "Rifle Ammo *5",
"item.target.rifle_ammo_box": "Rifle Ammo Box",
"des.target.rifle_ammo_box": "Rifle Ammo *30",
"item.target.shotgun_ammo": "Shotgun Ammo *2",
"item.target.shotgun_ammo_box": "Shotgun Ammo Box",
"des.target.shotgun_ammo_box": "Shotgun Ammo *12",
"item.target.handgun_ammo": "Handgun Ammo *5",
"item.target.handgun_ammo_box": "Handgun Ammo Box",
"des.target.handgun_ammo_box": "Handgun Ammo *30",
"item.target.creative_ammo_box": "Creative Ammo Box",
"des.target.creative_ammo_box": "Creative Ammo *2147483647",
"item.target.ammo_supplier.supply": "%s Ammo +%s",
"item.target.ammo_supplier.creative": "All Ammo +2147483647",
"item.target.target_deployer": "Target",
"item.target.senpai_spawn_egg": "Senpai Spawn Egg",
"item.target.light_saber": "Light Saber",
"item.target.hammer": "Hammer",
"item.target.mortar_bipod": "Mortar Bipod",
"item.target.mortar_base_plate": "Mortar Base Plate",
"item.target.mortar_barrel": "Mortar Barrel",
"item.target.mortar_deployer": "Mortar",
"item.target.claymore_mine": "Claymore",
"item.target.fusee": "Fusee",
"attribute.target.spread": "Spread",
"block.target.gun_recycle": "Gun Recycle Table",
"block.target.jumppad_block": "Jumppad",
"block.target.sandbag": "Sandbag",
"block.target.barbed_wire": "Barbed Wire",
"block.target.galena_ore": "Galena Ore",
"block.target.scheelite_ore": "Scheelite 0re",
"block.target.deepslate_scheelite_ore": "Deepslate Scheelite 0re",
"block.target.deepslate_galena_ore": "Deepslate Galena 0re",
"item.target.coal_powder": "Coal Powder",
"item.target.iron_powder": "Iron Powder",
"item.target.coal_iron_powder": "Coal-Iron Powder",
"item.target.tungsten_powder": "Tungsten Powder",
"item.target.raw_cemented_carbide_powder": "Raw Cemented Carbide Powder",
"item.target.copperplate": "Copper Plate",
"item.target.lead_ingot": "Lead Ingot",
"item.target.ingot_steel": "Steel Ingot",
"item.target.tungsten_ingot": "Tungsten Ingot",
"item.target.cemented_carbide_ingot": "Cemented Carbide Ingot",
"item.target.soul_steel_ingot": "Soul Steel Ingot",
"item.target.soul_steel_nugget": "Soul Steel Nugget",
"item.target.galena": "Raw Galena",
"item.target.scheelite": "Raw Galena",
"death.attack.mine.item": "%1$s step on %2$s's Claymore",
"death.attack.mine": "%1$s step on %2$s's Claymore",
"death.attack.mine.player": "%1$s step on %2$s's Claymore",
"death.attack.gunfire": "%1$s was shoot by %2$s",
"death.attack.gunfire.entity": "%1$s was shoot by %2$s",
"death.attack.gunfire.item": "%1$s was shoot by %2$s using %3$s",
"death.attack.gunfire_headshot": "%1$s was headshot by %2$s",
"death.attack.gunfire_headshot.entity": "%1$s was headshot by %2$s",
"death.attack.gunfire_headshot.item": "%1$s was headshot by %2$s using %3$s",
"death.attack.arrow_in_knee": "%1$s's knee was taken an arrow by %2$s",
"death.attack.arrow_in_knee.entity": "%1$s took an arrow in the knee while escaping from %2$s",
"death.attack.arrow_in_knee.item": "%1$s's knee was taken an arrow by %2$s using %3$s",
"death.attack.arrow_in_brain": "%2$s's arrow shot into %1$s's brain",
"death.attack.arrow_in_brain.entity": "An arrow shot into %1$s's brain whilst trying to escape %2$s",
"death.attack.arrow_in_brain.item": "%2$s used %3$s to make an arrow shot into %1$s's brain",
"death.attack.beast_gun": "%1$s was killed by %2$s using BEAST guns",
"Shell Estimated Range": "Estimated Range:",
"gui.target.mortar_gui.label_proc_range": "Estimated Range:",
"gui.target.mortar_gui.button_051": "+0.5",
"gui.target.mortar_gui.button_05": "-0.5",
"gui.target.mortar_gui.button_zeng_da_yang_jiao": "+1",
"gui.target.mortar_gui.button_empty": "-1",
"gui.target.mortar_gui.button_10": "+10",
"gui.target.mortar_gui.button_101": "-10",
"gui.target.mortar_gui.label_empty": "",
"gui.target.mortar_gui.pitch": "",
"gui.target.mortar_gui.test": "Add",
"gui.target.mortar_gui.label_range2090": "Range:20~90",
"gui.target.gun_recycle_gui.tooltip_if_guns_level_10you_will_get": "If gun\u0027s level \u003e 10,you will get soul nuggets",
"gui.target.gun_recycle_gui.button_dismantle": "Dismantle",
"gui.target.mortar_gui.button_set": "Confirm",
"gui.target.gun_recycle_gui.label_gun_recycle": "Gun Dismantle",
"entity.target.projectile": "Bullet",
"entity.target.mortar": "Mortar",
"entity.target.target": "Target",
"entity.target.target_1": "Target",
"entity.target.claymore": "Claymore",
"entity.target.senpai": "Senpai",
"key.categories.target": "TARGET",
"key.target.reload": "Reload",
"key.target.doublejumpinput": "Double Jump",
"key.target.firemode": "Fire Mode",
"key.target.zoom": "Zoom",
"effect.target.shock": "Shock",
"commands.ammo.get": "Current %s ammo: %s",
"commands.ammo.set": "Set %s ammo to %s for %s players",
"commands.ammo.add": "Added %s ammo of amount %s for %s players",
"commands.pvp_mode.on": "Enabled PVP Mode",
"commands.pvp_mode.off": "Disabled PVP Mode"
}