70 lines
3 KiB
Java
70 lines
3 KiB
Java
package com.atsuishio.superbwarfare.client.overlay;
|
|
|
|
import com.atsuishio.superbwarfare.Mod;
|
|
import com.atsuishio.superbwarfare.client.ClickHandler;
|
|
import com.atsuishio.superbwarfare.client.RenderHelper;
|
|
import com.atsuishio.superbwarfare.config.client.DisplayConfig;
|
|
import com.atsuishio.superbwarfare.entity.vehicle.base.ArmedVehicleEntity;
|
|
import com.atsuishio.superbwarfare.event.ClientEventHandler;
|
|
import com.mojang.blaze3d.platform.GlStateManager;
|
|
import com.mojang.blaze3d.systems.RenderSystem;
|
|
import net.minecraft.client.DeltaTracker;
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.gui.GuiGraphics;
|
|
import net.minecraft.client.gui.LayeredDraw;
|
|
import net.minecraft.client.renderer.GameRenderer;
|
|
import net.minecraft.client.renderer.RenderType;
|
|
import net.minecraft.resources.ResourceLocation;
|
|
import net.minecraft.util.Mth;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.neoforged.api.distmarker.Dist;
|
|
import net.neoforged.api.distmarker.OnlyIn;
|
|
|
|
import javax.annotation.ParametersAreNonnullByDefault;
|
|
|
|
@OnlyIn(Dist.CLIENT)
|
|
public class StaminaOverlay implements LayeredDraw.Layer {
|
|
|
|
public static final ResourceLocation ID = Mod.loc("stamina");
|
|
|
|
@Override
|
|
@ParametersAreNonnullByDefault
|
|
public void render(GuiGraphics guiGraphics, DeltaTracker deltaTracker) {
|
|
Player player = Minecraft.getInstance().player;
|
|
var w = guiGraphics.guiWidth();
|
|
var h = guiGraphics.guiHeight();
|
|
|
|
if (player != null && ClickHandler.isEditing)
|
|
return;
|
|
if (player != null && player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player))
|
|
return;
|
|
if (!shouldRender(player)) return;
|
|
|
|
guiGraphics.pose().pushPose();
|
|
|
|
RenderSystem.disableDepthTest();
|
|
RenderSystem.depthMask(false);
|
|
RenderSystem.enableBlend();
|
|
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
|
|
|
if (ClientEventHandler.exhaustion) {
|
|
RenderSystem.setShaderColor(1, 0, 0, (float) Mth.clamp(ClientEventHandler.switchTime, 0, 1));
|
|
} else {
|
|
RenderSystem.setShaderColor(1, 1, 1, (float) Mth.clamp(ClientEventHandler.switchTime, 0, 1));
|
|
}
|
|
|
|
RenderHelper.fill(guiGraphics, RenderType.guiOverlay(), (float) w / 2 - 90, h - 23, (float) w / 2 + 90, h - 24, -90, -16777216);
|
|
RenderHelper.fill(guiGraphics, RenderType.guiOverlay(), (float) w / 2 - 90, (float) (h - 23), (float) (w / 2 + 90 - 1.8 * ClientEventHandler.stamina), h - 24, -90, -1);
|
|
|
|
RenderSystem.setShaderColor(1, 1, 1, 1);
|
|
|
|
guiGraphics.pose().popPose();
|
|
}
|
|
|
|
private static boolean shouldRender(Player player) {
|
|
if (!DisplayConfig.STAMINA_HUD.get()) return false;
|
|
if (player == null) return false;
|
|
return ClientEventHandler.switchTime > 0;
|
|
}
|
|
}
|