superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Yx100Entity.java
2025-06-24 02:15:43 +08:00

1364 lines
60 KiB
Java

package com.atsuishio.superbwarfare.entity.vehicle;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
import com.atsuishio.superbwarfare.config.server.VehicleConfig;
import com.atsuishio.superbwarfare.entity.OBBEntity;
import com.atsuishio.superbwarfare.entity.projectile.SwarmDroneEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition;
import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.SwarmDroneWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon;
import com.atsuishio.superbwarfare.event.ClientMouseHandler;
import com.atsuishio.superbwarfare.init.ModDamageTypes;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage;
import com.atsuishio.superbwarfare.tools.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.math.Axis;
import net.minecraft.ChatFormatting;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.api.distmarker.OnlyIn;
import net.neoforged.neoforge.event.EventHooks;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.joml.Math;
import org.joml.*;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.util.GeckoLibUtil;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle;
public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity, OBBEntity {
public static final EntityDataAccessor<Integer> MG_AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_AP = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_HE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_AMMO_TYPE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> GUN_FIRE_TIME = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_DRONE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public int droneReloadCoolDown;
public OBB obb;
public OBB obb2;
public OBB obb3;
public OBB obb4;
public OBB obb5;
public OBB obbTurret;
public OBB obbTurret2;
public Yx100Entity(EntityType<Yx100Entity> type, Level world) {
super(type, world);
this.obb = new OBB(this.position().toVector3f(), new Vector3f(2.375f, 0.71875f, 4f), new Quaternionf(), OBB.Part.BODY);
this.obb2 = new OBB(this.position().toVector3f(), new Vector3f(2.375f, 0.59375f, 0.65625f), new Quaternionf(), OBB.Part.BODY);
this.obb3 = new OBB(this.position().toVector3f(), new Vector3f(0.625f, 0.84375f, 3.875f), new Quaternionf(), OBB.Part.WHEEL_LEFT);
this.obb4 = new OBB(this.position().toVector3f(), new Vector3f(0.625f, 0.84375f, 3.875f), new Quaternionf(), OBB.Part.WHEEL_RIGHT);
this.obb5 = new OBB(this.position().toVector3f(), new Vector3f(2.0625f, 0.59375f, 0.625f), new Quaternionf(), OBB.Part.ENGINE1);
this.obbTurret = new OBB(this.position().toVector3f(), new Vector3f(2.375f, 0.5625f, 2.1875f), new Quaternionf(), OBB.Part.TURRET);
this.obbTurret2 = new OBB(this.position().toVector3f(), new Vector3f(1.625f, 0.40625f, 0.59375f), new Quaternionf(), OBB.Part.TURRET);
}
@Override
public VehicleWeapon[][] initWeapons() {
return new VehicleWeapon[][]{
new VehicleWeapon[]{
// AP
new CannonShellWeapon()
.hitDamage(VehicleConfig.YX_100_AP_CANNON_DAMAGE.get())
.explosionRadius(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_RADIUS.get().floatValue())
.explosionDamage(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_DAMAGE.get())
.fireProbability(0)
.fireTime(0)
.durability(100)
.velocity(40)
.gravity(0.1f)
.sound(ModSounds.INTO_MISSILE.get())
.ammo(ModItems.AP_5_INCHES.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/ap_shell.png"))
.sound1p(ModSounds.YX_100_FIRE_1P.get())
.sound3p(ModSounds.YX_100_FIRE_3P.get())
.sound3pFar(ModSounds.YX_100_FAR.get())
.sound3pVeryFar(ModSounds.YX_100_VERYFAR.get()),
// HE
new CannonShellWeapon()
.hitDamage(VehicleConfig.YX_100_HE_CANNON_DAMAGE.get())
.explosionRadius(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_RADIUS.get().floatValue())
.explosionDamage(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_DAMAGE.get())
.fireProbability(0.18F)
.fireTime(2)
.durability(1)
.velocity(25)
.gravity(0.1f)
.sound(ModSounds.INTO_CANNON.get())
.ammo(ModItems.HE_5_INCHES.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/he_shell.png"))
.sound1p(ModSounds.YX_100_FIRE_1P.get())
.sound3p(ModSounds.YX_100_FIRE_3P.get())
.sound3pFar(ModSounds.YX_100_FAR.get())
.sound3pVeryFar(ModSounds.YX_100_VERYFAR.get()),
// 同轴重机枪
new ProjectileWeapon()
.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
.headShot(2)
.zoom(false)
.bypassArmorRate(0.4f)
.ammo(ModItems.HEAVY_AMMO.get())
.sound(ModSounds.INTO_CANNON.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png"))
.sound1p(ModSounds.M_2_FIRE_1P.get())
.sound3p(ModSounds.M_2_FIRE_3P.get())
.sound3pFar(ModSounds.M_2_FAR.get())
.sound3pVeryFar(ModSounds.M_2_VERYFAR.get()),
},
new VehicleWeapon[]{
// 机枪
new ProjectileWeapon()
.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
.headShot(2)
.zoom(false)
.bypassArmorRate(0.4f)
.ammo(ModItems.HEAVY_AMMO.get())
.icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png"))
.sound1p(ModSounds.M_2_FIRE_1P.get())
.sound3p(ModSounds.M_2_FIRE_3P.get())
.sound3pFar(ModSounds.M_2_FAR.get())
.sound3pVeryFar(ModSounds.M_2_VERYFAR.get()),
},
new VehicleWeapon[]{
// 蜂群无人机
new SwarmDroneWeapon()
.explosionDamage(VehicleConfig.YX_100_SWARM_EXPLOSION_DAMAGE.get())
.explosionRadius(VehicleConfig.YX_100_SWARM_EXPLOSION_RADIUS.get().floatValue())
.sound(ModSounds.INTO_MISSILE.get()),
}
};
}
@Override
public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) {
return switch (index) {
case 0 -> new ThirdPersonCameraPosition(5 + ClientMouseHandler.custom3pDistanceLerp, 1.5, -0.8669625);
case 1 -> new ThirdPersonCameraPosition(-1 + 0.5 * ClientMouseHandler.custom3pDistanceLerp, 0.5, 0);
default -> null;
};
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder builder) {
super.defineSynchedData(builder);
builder.define(MG_AMMO, 0)
.define(LOADED_AP, 0)
.define(LOADED_HE, 0)
.define(LOADED_DRONE, 0)
.define(LOADED_AMMO_TYPE, 0)
.define(GUN_FIRE_TIME, 0);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("LoadedAP", this.entityData.get(LOADED_AP));
compound.putInt("LoadedHE", this.entityData.get(LOADED_HE));
compound.putInt("LoadedDrone", this.entityData.get(LOADED_DRONE));
compound.putInt("LoadedAmmoType", this.entityData.get(LOADED_AMMO_TYPE));
compound.putInt("WeaponType", getWeaponIndex(0));
compound.putInt("PassengerWeaponType", getWeaponIndex(1));
compound.putInt("ThirdPassengerWeaponType", getWeaponIndex(2));
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(LOADED_AP, compound.getInt("LoadedAP"));
this.entityData.set(LOADED_HE, compound.getInt("LoadedHE"));
this.entityData.set(LOADED_DRONE, compound.getInt("LoadedDrone"));
this.entityData.set(LOADED_AMMO_TYPE, compound.getInt("LoadedAmmoType"));
setWeaponIndex(0, compound.getInt("WeaponType"));
setWeaponIndex(1, compound.getInt("PassengerWeaponType"));
setWeaponIndex(2, compound.getInt("ThirdPassengerWeaponType"));
}
@Override
public DamageModifier getDamageModifier() {
return super.getDamageModifier()
.custom((source, damage) -> getSourceAngle(source, 0.5f) * damage);
}
@Override
protected void playStepSound(@NotNull BlockPos pPos, @NotNull BlockState pState) {
this.playSound(ModSounds.WHEEL_STEP.get(), (float) (getDeltaMovement().length() * 0.15), random.nextFloat() * 0.15f + 1.05f);
}
@Override
public void baseTick() {
super.baseTick();
this.updateOBB();
if (getLeftTrack() < 0) {
setLeftTrack(80);
}
if (getLeftTrack() > 80) {
setLeftTrack(0);
}
if (getRightTrack() < 0) {
setRightTrack(80);
}
if (getRightTrack() > 80) {
setRightTrack(0);
}
if (this.entityData.get(GUN_FIRE_TIME) > 0) {
this.entityData.set(GUN_FIRE_TIME, this.entityData.get(GUN_FIRE_TIME) - 1);
}
if (reloadCoolDown == 70 && this.getFirstPassenger() instanceof Player player) {
SoundTool.playLocalSound(player, ModSounds.YX_100_RELOAD.get());
}
if (this.level() instanceof ServerLevel) {
boolean hasCreativeAmmo = false;
for (int i = 0; i < getMaxPassengers(); i++) {
if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
hasCreativeAmmo = true;
}
}
if (reloadCoolDown > 0 && (
(entityData.get(LOADED_AMMO_TYPE) == 0 && (hasCreativeAmmo || countItem(ModItems.AP_5_INCHES.get()) > 0)) ||
(entityData.get(LOADED_AMMO_TYPE) == 1 && (hasCreativeAmmo || countItem(ModItems.HE_5_INCHES.get()) > 0))
)) {
reloadCoolDown--;
}
if (droneReloadCoolDown > 0) {
droneReloadCoolDown--;
}
if ((hasItem(ModItems.SWARM_DRONE.get()) || hasCreativeAmmo) && droneReloadCoolDown == 0 && this.getEntityData().get(LOADED_DRONE) < 14) {
this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) + 1);
droneReloadCoolDown = 20;
if (!hasCreativeAmmo) {
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SWARM_DRONE.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1);
}
this.handleAmmo();
}
if (this.onGround()) {
float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * getDeltaMovement().dot(getViewVector(1)))));
this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.99, f0));
} else {
this.setDeltaMovement(this.getDeltaMovement().multiply(0.99, 0.99, 0.99));
}
if (this.isInWater()) {
float f1 = (float) (0.7f - (0.04f * Math.min(getSubmergedHeight(this), this.getBbHeight())) + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90);
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * getDeltaMovement().dot(getViewVector(1)))));
this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1));
}
if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) {
sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
}
collideBlock();
if (this.getDeltaMovement().length() > 0.075) {
collideHardBlock();
}
turretAngle(5, 5);
gunnerAngle(15, 15);
lowHealthWarning();
terrainCompact(4.375f, 6.3125f);
inertiaRotate(1.2f);
releaseSmokeDecoy(getTurretVector(1));
this.refreshDimensions();
}
@Override
public void terrainCompact(float w, float l) {
if (onGround()) {
float x1 = terrainCompactTrackValue(w, l)[0];
float x2 = terrainCompactTrackValue(w, l - 1)[0];
float x3 = terrainCompactTrackValue(w, l - 2)[0];
float x4 = terrainCompactTrackValue(w, l - 3)[0];
float x5 = terrainCompactTrackValue(w, l - 4)[0];
float x6 = terrainCompactTrackValue(w, l - 5)[0];
float x7 = terrainCompactTrackValue(w, l - 6)[0];
List<Float> numbersX = Arrays.asList(x1, x2, x3, x4, x5, x6, x7);
float maxX = Collections.max(numbersX);
float minX = Collections.min(numbersX);
float z1 = terrainCompactTrackValue(w, l)[1];
float z2 = terrainCompactTrackValue(w, l - 1)[1];
float z3 = terrainCompactTrackValue(w, l - 2)[1];
float z4 = terrainCompactTrackValue(w, l - 3)[1];
float z5 = terrainCompactTrackValue(w, l - 4)[1];
float z6 = terrainCompactTrackValue(w, l - 5)[1];
float z7 = terrainCompactTrackValue(w, l - 6)[1];
List<Float> numbersZ = Arrays.asList(z1, z2, z3, z4, z5, z6, z7);
float maxZ = Collections.max(numbersZ);
float minZ = Collections.min(numbersZ);
float diffX = Math.clamp(-15f, 15f, (minX + maxX) / 2);
setXRot(Mth.clamp(getXRot() + 0.15f * diffX, -45f, 45f));
float diffZ = Math.clamp(-15f, 15f, minZ + maxZ);
setZRot(Mth.clamp(getRoll() + 0.15f * diffZ, -45f, 45f));
} else if (isInWater()) {
setXRot(getXRot() * 0.9f);
setZRot(getRoll() * 0.9f);
}
}
@Override
public boolean canCollideHardBlock() {
return getDeltaMovement().horizontalDistance() > 0.05 || Mth.abs(this.entityData.get(POWER)) > 0.1;
}
@Override
public boolean canCollideBlockBeastly() {
return getDeltaMovement().horizontalDistance() > 0.3;
}
private void handleAmmo() {
if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) {
entityData.set(LOADED_AMMO_TYPE, getWeaponIndex(0));
}
boolean hasCreativeAmmo = false;
for (int i = 0; i < getMaxPassengers(); i++) {
if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
hasCreativeAmmo = true;
}
}
if (hasCreativeAmmo) {
this.entityData.set(AMMO, 9999);
this.entityData.set(MG_AMMO, 9999);
} else {
this.entityData.set(AMMO, countItem(getWeapon(0).ammo));
this.entityData.set(MG_AMMO, countItem(getWeapon(1).ammo));
}
if ((this.getEntityData().get(LOADED_AP) == 0 || this.getEntityData().get(LOADED_HE) == 0)
&& reloadCoolDown <= 0
&& (hasCreativeAmmo || hasItem(getWeapon(0).ammo))
) {
if (entityData.get(LOADED_AMMO_TYPE) == 0 && entityData.get(LOADED_AP) == 0) {
this.entityData.set(LOADED_AP, 1);
if (!hasCreativeAmmo) {
consumeItem(ModItems.AP_5_INCHES.get(), 1);
}
}
if (entityData.get(LOADED_AMMO_TYPE) == 1 && entityData.get(LOADED_HE) == 0) {
this.entityData.set(LOADED_HE, 1);
if (!hasCreativeAmmo) {
consumeItem(ModItems.HE_5_INCHES.get(), 1);
}
}
}
}
@Override
public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) {
super.move(movementType, movement);
if (this.isInWater() && horizontalCollision) {
setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0));
}
}
@Override
public void vehicleShoot(Player player, int type) {
boolean hasCreativeAmmo = false;
for (int i = 0; i < getMaxPassengers() - 1; i++) {
if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
hasCreativeAmmo = true;
}
}
if (type == 0) {
if (reloadCoolDown == 0 && (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1)) {
if (!this.canConsume(VehicleConfig.YX_100_SHOOT_COST.get())) {
player.displayClientMessage(Component.translatable("tips.superbwarfare.annihilator.energy_not_enough").withStyle(ChatFormatting.RED), true);
return;
}
Matrix4f transform = getBarrelTransform(1);
Vector4f worldPosition = transformPosition(transform, 0, 0, 0);
var cannonShell = (CannonShellWeapon) getWeapon(0);
var entityToSpawn = cannonShell.create(player);
entityToSpawn.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
entityToSpawn.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, cannonShell.velocity, 0.02f);
level().addFreshEntity(entityToSpawn);
if (!player.level().isClientSide) {
playShootSound3p(player, 0, 8, 16, 32);
}
this.entityData.set(CANNON_RECOIL_TIME, 40);
if (getWeaponIndex(0) == 0) {
this.entityData.set(LOADED_AP, 0);
} else if (getWeaponIndex(0) == 1) {
this.entityData.set(LOADED_HE, 0);
}
this.consumeEnergy(10000);
this.entityData.set(YAW, getTurretYRot());
reloadCoolDown = 80;
if (this.level() instanceof ServerLevel server) {
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
this.getX() + 5 * getBarrelVector(1).x,
this.getY() + 0.1,
this.getZ() + 5 * getBarrelVector(1).z,
300, 6, 0.02, 6, 0.005);
double x = worldPosition.x + 9 * getBarrelVector(1).x;
double y = worldPosition.y + 9 * getBarrelVector(1).y;
double z = worldPosition.z + 9 * getBarrelVector(1).z;
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
int count = 6;
for (float i = 9.5f; i < 23; i += .5f) {
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
worldPosition.x + i * getBarrelVector(1).x,
worldPosition.y + i * getBarrelVector(1).y,
worldPosition.z + i * getBarrelVector(1).z,
Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025);
}
Vector4f worldPositionL = transformPosition(transform, -0.35f, 0, 0);
Vector4f worldPositionR = transformPosition(transform, 0.35f, 0, 0);
for (float i = 3f; i < 6; i += .5f) {
server.sendParticles(ParticleTypes.CLOUD,
worldPositionL.x + i * getBarrelVector(1).x,
worldPositionL.y + i * getBarrelVector(1).y,
worldPositionL.z + i * getBarrelVector(1).z,
1, 0.025, 0.025, 0.025, 0.0015);
server.sendParticles(ParticleTypes.CLOUD,
worldPositionR.x + i * getBarrelVector(1).x,
worldPositionR.y + i * getBarrelVector(1).y,
worldPositionR.z + i * getBarrelVector(1).z,
1, 0.025, 0.025, 0.025, 0.0015);
}
}
ShakeClientMessage.sendToNearbyPlayers(this, 8, 10, 8, 60);
} else if (getWeaponIndex(0) == 2) {
if (this.cannotFireCoax) return;
Matrix4f transform = getBarrelTransform(1);
Vector4f worldPosition = transformPosition(transform, -0.12f, 0.15f, 2f);
if (this.entityData.get(MG_AMMO) > 0 || hasCreativeAmmo) {
var projectileRight = ((ProjectileWeapon) getWeapon(0)).create(player).setGunItemId(this.getType().getDescriptionId() + ".1");
projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 36,
0.25f);
this.level().addFreshEntity(projectileRight);
if (!hasCreativeAmmo) {
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
if (stack.is(ModItems.AMMO_BOX.get())) {
return Ammo.HEAVY.get(stack) > 0;
}
return false;
}).findFirst().orElse(ItemStack.EMPTY);
if (!ammoBox.isEmpty()) {
Ammo.HEAVY.add(ammoBox, -1);
} else {
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1));
}
}
}
this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 4);
this.entityData.set(FIRE_ANIM, 2);
if (!player.level().isClientSide) {
playShootSound3p(player, 0, 4, 12, 24);
}
}
}
if (type == 1) {
if (this.cannotFire) return;
Matrix4f transform = getGunTransform(1);
Vector4f worldPosition = transformPosition(transform, 0, -0.25f, 0);
var projectile = (ProjectileWeapon) getWeapon(1);
var projectileEntity = projectile.create(player).setGunItemId(this.getType().getDescriptionId() + ".2");
projectileEntity.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
projectileEntity.shoot(getGunnerVector(1).x, getGunnerVector(1).y + 0.01f, getGunnerVector(1).z, 20, 0.3f);
this.level().addFreshEntity(projectileEntity);
if (!player.level().isClientSide) {
playShootSound3p(player, 1, 4, 12, 24);
}
this.entityData.set(GUN_FIRE_TIME, 2);
this.entityData.set(HEAT, this.entityData.get(HEAT) + 4);
ShakeClientMessage.sendToNearbyPlayers(this, 4, 6, 4, 6);
if (hasCreativeAmmo) return;
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
if (stack.is(ModItems.AMMO_BOX.get())) {
return Ammo.HEAVY.get(stack) > 0;
}
return false;
}).findFirst().orElse(ItemStack.EMPTY);
if (!ammoBox.isEmpty()) {
Ammo.HEAVY.add(ammoBox, -1);
} else {
consumeItem(getWeapon(1).ammo, 1);
}
}
if (type == 2) {
Matrix4f transformT = getTurretTransform(1);
Vector4f worldPosition = new Vector4f();
int ammo = this.getEntityData().get(LOADED_DRONE);
if (ammo == 1) {
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -1.76616875f);
}
if (ammo == 2) {
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -1.76616875f);
}
if (ammo == 3) {
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -1.9193f);
}
if (ammo == 4) {
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -1.9193f);
}
if (ammo == 5) {
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.07241875f);
}
if (ammo == 6) {
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.07241875f);
}
if (ammo == 7) {
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.22555f);
}
if (ammo == 8) {
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.22555f);
}
if (ammo == 9) {
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.37866875f);
}
if (ammo == 10) {
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.37866875f);
}
if (ammo == 11) {
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.5318f);
}
if (ammo == 12) {
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.5318f);
}
if (ammo == 13) {
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.68491875f);
}
if (ammo == 14) {
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.68491875f);
}
Vec3 lookVec = player.getViewVector(1);
Entity lookingEntity = SeekTool.seekLivingEntity(player, level(), 384, 6);
var swarmDroneEntity = ((SwarmDroneWeapon) getWeapon(2)).create(player);
Vector4f shootPosition1 = transformPosition(transformT, 0, 0, 0);
Vector4f shootPosition2 = transformPosition(transformT, 0, 1, 0);
Vec3 direct = new Vec3(shootPosition1.x, shootPosition1.y, shootPosition1.z).vectorTo(new Vec3(shootPosition2.x, shootPosition2.y, shootPosition2.z));
swarmDroneEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
swarmDroneEntity.shoot(direct.x, direct.y, direct.z, 1.2f, 10);
if (lookingEntity != null && !(lookingEntity instanceof SwarmDroneEntity swarmDrone && swarmDrone.getOwner() == player)) {
swarmDroneEntity.setGuideType(0);
swarmDroneEntity.setTargetUuid(lookingEntity.getStringUUID());
swarmDroneEntity.setTargetVec(lookingEntity.getEyePosition());
} else {
swarmDroneEntity.setGuideType(1);
BlockHitResult result = level().clip(new ClipContext(player.getEyePosition(), player.getEyePosition().add(lookVec.scale(384)),
ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this));
Vec3 hitPos = result.getLocation();
swarmDroneEntity.setTargetVec(hitPos);
}
player.level().addFreshEntity(swarmDroneEntity);
this.level().playSound(null, BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)), ModSounds.DECOY_FIRE.get(), SoundSource.PLAYERS, 1, random.nextFloat() * 0.05f + 1);
this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) - 1);
droneReloadCoolDown = 100;
}
}
@Override
public void travel() {
Entity passenger0 = this.getFirstPassenger();
if (this.getEnergy() <= 0) return;
if (!(passenger0 instanceof Player)) {
this.leftInputDown = false;
this.rightInputDown = false;
this.forwardInputDown = false;
this.backInputDown = false;
this.entityData.set(POWER, 0f);
}
if (forwardInputDown) {
this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.004f : 0.0024f), 0.21f));
}
if (backInputDown) {
this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.004f : 0.0024f), -0.16f));
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
}
} else {
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
}
}
if (this.forwardInputDown || this.backInputDown) {
this.consumeEnergy(VehicleConfig.YX_100_ENERGY_COST.get());
}
this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f));
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3));
double s0 = getDeltaMovement().dot(this.getViewVector(1));
this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
setLeftTrack((float) ((getLeftTrack() - 1.5 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
setRightTrack((float) ((getRightTrack() - 1.5 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
int i;
if (entityData.get(L_WHEEL_DAMAGED) && entityData.get(R_WHEEL_DAMAGED)) {
this.entityData.set(POWER, this.entityData.get(POWER) * 0.93f);
i = 0;
} else if (entityData.get(L_WHEEL_DAMAGED)) {
this.entityData.set(POWER, this.entityData.get(POWER) * 0.975f);
i = 3;
} else if (entityData.get(R_WHEEL_DAMAGED)) {
this.entityData.set(POWER, this.entityData.get(POWER) * 0.975f);
i = -3;
} else {
i = 0;
}
if (entityData.get(ENGINE1_DAMAGED)) {
this.entityData.set(POWER, this.entityData.get(POWER) * 0.85f);
}
this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT) - i * s0));
if (this.isInWater() || onGround()) {
float power = this.entityData.get(POWER) * Mth.clamp(1 + (s0 > 0 ? 1 : -1) * getXRot() / 35, 0, 2);
this.setDeltaMovement(this.getDeltaMovement().add(getViewVector(1).scale((!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2 : 2.4f)) * power)));
}
}
@Override
public SoundEvent getEngineSound() {
return ModSounds.YX_100_ENGINE.get();
}
@Override
public float getEngineSoundVolume() {
return Math.max(Mth.abs(entityData.get(POWER)), Mth.abs(0.1f * this.entityData.get(DELTA_ROT))) * 2.5f;
}
@Override
public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
// From Immersive_Aircraft
if (!this.hasPassenger(passenger)) {
return;
}
Matrix4f transform = getTurretTransform(1);
int i = this.getOrderedPassengers().indexOf(passenger);
var worldPosition = switch (i) {
case 0 -> transformPosition(transform, 0.6669625f, 0.07f, 0.4776875f);
case 1 -> transformPosition(transform, -0.75805625f, 0.3f, -0.57275625f);
case 2 -> transformPosition(transform, 0.86219375f, 0.07f, -0.5696875f);
default -> throw new IllegalStateException("Unexpected value: " + i);
};
passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
copyEntityData(passenger);
}
public void copyEntityData(Entity entity) {
if (entity == getNthEntity(0)) {
entity.setYBodyRot(getBarrelYRot(1));
}
}
@Override
public Vec3 driverZoomPos(float ticks) {
Matrix4f transform = getTurretTransform(ticks);
Vector4f worldPosition = transformPosition(transform, 0, 1f, 0.6076875f);
return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z);
}
public int getMaxPassengers() {
return 3;
}
@Override
public Vec3 getBarrelVector(float pPartialTicks) {
Matrix4f transform = getBarrelTransform(pPartialTicks);
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
}
public Vec3 getTurretVector(float pPartialTicks) {
Matrix4f transform = getTurretTransform(pPartialTicks);
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
}
@Override
public Vec3 getBarrelVec(float ticks) {
Matrix4f transform = getGunnerBarrelTransform(ticks);
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
}
public Matrix4f getBarrelTransform(float ticks) {
Matrix4f transformT = getTurretTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, 0f, 0.56345f, 0.6477125f);
transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z);
float a = getTurretYaw(ticks);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float x = Mth.lerp(ticks, turretXRotO, getTurretXRot());
float xV = Mth.lerp(ticks, xRotO, getXRot());
float z = Mth.lerp(ticks, prevRoll, getRoll());
transformT.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z));
return transformT;
}
@Override
public Matrix4f getTurretTransform(float ticks) {
Matrix4f transformV = getVehicleTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, 0, 2.1059375f, -0.43125f);
transformV.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transformV.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, turretYRotO, getTurretYRot())));
return transformV;
}
public Matrix4f getGunTransform(float ticks) {
Matrix4f transformT = getTurretTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, -0.75805625f, 1.1446375F, -0.57275625f);
transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transformT.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, gunYRotO, getGunYRot()) - Mth.lerp(ticks, turretYRotO, getTurretYRot())));
return transformT;
}
public Matrix4f getGunnerBarrelTransform(float ticks) {
Matrix4f transformG = getGunTransform(ticks);
Matrix4f transform = new Matrix4f();
Vector4f worldPosition = transformPosition(transform, 0f, 0.35984375f, 0.0551625f);
transformG.translate(worldPosition.x, worldPosition.y, worldPosition.z);
float a = getTurretYaw(ticks);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float x = Mth.lerp(ticks, gunXRotO, getGunXRot());
float xV = Mth.lerp(ticks, xRotO, getXRot());
float z = Mth.lerp(ticks, prevRoll, getRoll());
transformG.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z));
return transformG;
}
@Override
public void destroy() {
if (level() instanceof ServerLevel) {
CustomExplosion explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f,
this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
explosion.explode();
EventHooks.onExplosionStart(this.level(), explosion);
explosion.finalizeExplosion(false);
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
}
explodePassengers();
super.destroy();
}
protected void clampRotation(Entity entity) {
Minecraft mc = Minecraft.getInstance();
if (entity.level().isClientSide && entity == getFirstPassenger()) {
float a = getTurretYaw(1);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float min = -30f - r * getXRot() - r2 * getRoll();
float max = 10f - r * getXRot() - r2 * getRoll();
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, min, max);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getBarrelYRot(1));
float f3 = Mth.clamp(f2, -20.0F, 20.0F);
entity.yRotO += f3 - f2;
entity.setYRot(entity.getYRot() + f3 - f2);
entity.setYBodyRot(getBarrelYRot(1));
}
} else if (entity == getNthEntity(1)) {
float a = getTurretYaw(1);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float min = -60f - r * getXRot() - r2 * getRoll();
float max = 10f - r * getXRot() - r2 * getRoll();
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, min, max);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getGunYRot(1));
float f3 = Mth.clamp(f2, -150.0F, 150.0F);
entity.yRotO += f3 - f2;
entity.setYRot(entity.getYRot() + f3 - f2);
entity.setYBodyRot(entity.getYRot());
}
} else if (entity == getNthEntity(2)) {
float a = getTurretYaw(1);
float r = (Mth.abs(a) - 90f) / 90f;
float r2;
if (Mth.abs(a) <= 90f) {
r2 = a / 90f;
} else {
if (a < 0) {
r2 = -(180f + a) / 90f;
} else {
r2 = (180f - a) / 90f;
}
}
float min = -90f - r * getXRot() - r2 * getRoll();
float max = 22.5f - r * getXRot() - r2 * getRoll();
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, min, max);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
}
}
@Override
public void onPassengerTurned(@NotNull Entity entity) {
this.clampRotation(entity);
}
private PlayState cannonShootPredicate(AnimationState<Yx100Entity> event) {
if (this.entityData.get(CANNON_RECOIL_TIME) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlayAndHold("animation.yx100.fire"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle"));
}
private PlayState coaxShootPredicate(AnimationState<Yx100Entity> event) {
if (this.entityData.get(FIRE_ANIM) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlayAndHold("animation.yx100.fire_coax"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle_coax"));
}
private PlayState gunShootPredicate(AnimationState<Yx100Entity> event) {
if (this.entityData.get(GUN_FIRE_TIME) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlayAndHold("animation.yx100.fire2"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle2"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "cannon", 0, this::cannonShootPredicate));
data.add(new AnimationController<>(this, "coax", 0, this::coaxShootPredicate));
data.add(new AnimationController<>(this, "gun", 0, this::gunShootPredicate));
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public int mainGunRpm(Player player) {
if (player == getNthEntity(0)) {
if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) {
return 15;
} else if (getWeaponIndex(0) == 2) {
return 500;
}
}
if (player == getNthEntity(1)) {
return 500;
}
if (player == getNthEntity(2)) {
return 600;
}
return 15;
}
@Override
public boolean canShoot(Player player) {
if (player == getNthEntity(0)) {
if (getWeaponIndex(0) == 0) {
return this.entityData.get(LOADED_AP) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get();
} else if (getWeaponIndex(0) == 1) {
return this.entityData.get(LOADED_HE) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get();
} else if (getWeaponIndex(0) == 2) {
return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax;
}
}
if (player == getNthEntity(1)) {
return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
}
if (player == getNthEntity(2)) {
return this.entityData.get(LOADED_DRONE) > 0;
}
return false;
}
@Override
public int getAmmoCount(Player player) {
if (player == getNthEntity(0)) {
if (getWeaponIndex(0) == 0) {
return this.entityData.get(LOADED_AP);
} else if (getWeaponIndex(0) == 1) {
return this.entityData.get(LOADED_HE);
} else if (getWeaponIndex(0) == 2) {
return this.entityData.get(MG_AMMO);
}
}
if (player == getNthEntity(1)) {
return this.entityData.get(MG_AMMO);
}
if (player == getNthEntity(2)) {
return this.entityData.get(LOADED_DRONE);
}
return 0;
}
@Override
public boolean banHand(Player player) {
if (player == getNthEntity(0) || player == getNthEntity(1)) {
return true;
}
return player == getNthEntity(2) && !player.isShiftKeyDown();
}
@Override
public boolean hidePassenger(Entity entity) {
return entity == getNthEntity(0) || entity == getNthEntity(1);
}
@Override
public int zoomFov() {
return 3;
}
@Override
public boolean hasTracks() {
return true;
}
@Override
public int getWeaponHeat(Player player) {
if (player == getNthEntity(0)) {
return entityData.get(COAX_HEAT);
}
if (player == getNthEntity(1)) {
return entityData.get(HEAT);
}
return 0;
}
@Override
public void changeWeapon(int index, int value, boolean isScroll) {
if (index != 0) return;
var weapons = getAvailableWeapons(index);
if (weapons.isEmpty()) return;
var count = weapons.size();
var typeIndex = isScroll ? (value + getWeaponIndex(index) + count) % count : value;
if (typeIndex == 0 || typeIndex == 1) {
if (entityData.get(LOADED_AP) > 0 && typeIndex == 1) {
if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) {
this.insertItem(ModItems.AP_5_INCHES.get(), 1);
}
entityData.set(LOADED_AP, 0);
}
if (entityData.get(LOADED_HE) > 0 && typeIndex == 0) {
if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) {
this.insertItem(ModItems.HE_5_INCHES.get(), 1);
}
entityData.set(LOADED_HE, 0);
}
if (typeIndex != entityData.get(LOADED_AMMO_TYPE)) {
this.reloadCoolDown = 80;
}
if (this.getFirstPassenger() instanceof ServerPlayer player) {
var clientboundstopsoundpacket = new ClientboundStopSoundPacket(ModSounds.YX_100_RELOAD.get().getLocation(), SoundSource.PLAYERS);
player.connection.send(clientboundstopsoundpacket);
}
}
WeaponVehicleEntity.super.changeWeapon(index, value, isScroll);
}
public Vec3 getGunVec(float ticks) {
return getGunnerVector(ticks);
}
@Override
public ResourceLocation getVehicleIcon() {
return Mod.loc("textures/vehicle_icon/yx_100_icon.png");
}
@OnlyIn(Dist.CLIENT)
@Override
public void renderFirstPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) {
float minWH = (float) Math.min(screenWidth, screenHeight);
float scaledMinWH = Mth.floor(minWH * scale);
float centerW = ((screenWidth - scaledMinWH) / 2);
float centerH = ((screenHeight - scaledMinWH) / 2);
RenderSystem.disableDepthTest();
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.setShaderColor(1, 1, 1, 1);
// 准心
if (this.getWeaponIndex(0) == 0) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_ap.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
} else if (this.getWeaponIndex(0) == 1) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_he.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
} else if (this.getWeaponIndex(0) == 2) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_gun_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
} else if (this.getWeaponIndex(0) == 3) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_missile_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
}
// 武器名称
if (this.getWeaponIndex(0) == 0) {
guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false);
} else if (this.getWeaponIndex(0) == 1) {
guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false);
} else if (this.getWeaponIndex(0) == 2) {
double heat = 1 - this.getEntityData().get(COAX_HEAT) / 100.0F;
guiGraphics.drawString(font, Component.literal(" 12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getAmmoCount(player))), screenWidth / 2 - 33, screenHeight - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
}
}
@OnlyIn(Dist.CLIENT)
@Override
public void renderThirdPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) {
if (this.getWeaponIndex(0) == 0) {
guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getEntityData().get(AMMO))), 30, -9, -1, false);
} else if (this.getWeaponIndex(0) == 1) {
guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getEntityData().get(AMMO))), 30, -9, -1, false);
} else if (this.getWeaponIndex(0) == 2) {
double heat2 = this.getEntityData().get(COAX_HEAT) / 100.0F;
guiGraphics.drawString(font, Component.literal("12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "" : this.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false);
}
}
@Override
public boolean hasDecoy() {
return true;
}
@Override
public double getSensitivity(double original, boolean zoom, int seatIndex, boolean isOnGround) {
if (seatIndex == 0) {
return zoom ? 0.17 : Minecraft.getInstance().options.getCameraType().isFirstPerson() ? 0.22 : 0.35;
} else if (seatIndex == 1) {
return zoom ? 0.25 : Minecraft.getInstance().options.getCameraType().isFirstPerson() ? 0.35 : 0.4;
} else return original;
}
@Override
public boolean isEnclosed(int index) {
return index != 2;
}
@OnlyIn(Dist.CLIENT)
@Override
public @Nullable Vec2 getCameraRotation(float partialTicks, Player player, boolean zoom, boolean isFirstPerson) {
if (zoom || isFirstPerson) {
if (this.getSeatIndex(player) == 0) {
return new Vec2((float) -getYRotFromVector(this.getBarrelVec(partialTicks)), (float) -getXRotFromVector(this.getBarrelVec(partialTicks)));
} else if (this.getSeatIndex(player) == 1) {
return new Vec2((float) -getYRotFromVector(this.getGunnerVector(partialTicks)), (float) -getXRotFromVector(this.getGunnerVector(partialTicks)));
}
}
return super.getCameraRotation(partialTicks, player, false, false);
}
@OnlyIn(Dist.CLIENT)
@Override
public Vec3 getCameraPosition(float partialTicks, Player player, boolean zoom, boolean isFirstPerson) {
if (zoom || isFirstPerson) {
if (this.getSeatIndex(player) == 0) {
if (zoom) {
return new Vec3(this.driverZoomPos(partialTicks).x, this.driverZoomPos(partialTicks).y, this.driverZoomPos(partialTicks).z);
} else {
return new Vec3(Mth.lerp(partialTicks, player.xo, player.getX()), Mth.lerp(partialTicks, player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(partialTicks, player.zo, player.getZ()));
}
} else if (this.getSeatIndex(player) == 1) {
return new Vec3(Mth.lerp(partialTicks, player.xo, player.getX()), Mth.lerp(partialTicks, player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(partialTicks, player.zo, player.getZ()));
}
}
return super.getCameraPosition(partialTicks, player, false, false);
}
@Override
public @Nullable ResourceLocation getVehicleItemIcon() {
return Mod.loc("textures/gui/vehicle/type/land.png");
}
@Override
public float getTurretMaxHealth() {
return 100;
}
@Override
public float getWheelMaxHealth() {
return 100;
}
@Override
public float getEngineMaxHealth() {
return 150;
}
@Override
public List<OBB> getOBBs() {
return List.of(this.obb, this.obb2, this.obb3, this.obb4, this.obb5, this.obbTurret, this.obbTurret2);
}
@Override
public void updateOBB() {
Matrix4f transform = getVehicleTransform(1);
Vector4f worldPosition = transformPosition(transform, 0, 1.40625f, -0.375f);
this.obb.center().set(new Vector3f(worldPosition.x, worldPosition.y, worldPosition.z));
this.obb.setRotation(VectorTool.combineRotations(1, this));
Vector4f worldPosition2 = transformPosition(transform, 0, 1.28125f, 4.28125f);
this.obb2.center().set(new Vector3f(worldPosition2.x, worldPosition2.y, worldPosition2.z));
this.obb2.setRotation(VectorTool.combineRotations(1, this));
Vector4f worldPosition3 = transformPosition(transform, 1.8125f, 0.84375f, 0.0625f);
this.obb3.center().set(new Vector3f(worldPosition3.x, worldPosition3.y, worldPosition3.z));
this.obb3.setRotation(VectorTool.combineRotations(1, this));
Vector4f worldPosition4 = transformPosition(transform, -1.8125f, 0.84375f, 0.0625f);
this.obb4.center().set(new Vector3f(worldPosition4.x, worldPosition4.y, worldPosition4.z));
this.obb4.setRotation(VectorTool.combineRotations(1, this));
Vector4f worldPosition5 = transformPosition(transform, 0, 1.65625f, -3.9375f);
this.obb5.center().set(new Vector3f(worldPosition5.x, worldPosition5.y, worldPosition5.z));
this.obb5.setRotation(VectorTool.combineRotations(1, this));
Matrix4f transformT = getTurretTransform(1);
Vector4f worldPositionT = transformPosition(transformT, 0, 0.5625f, -1.125f);
this.obbTurret.center().set(new Vector3f(worldPositionT.x, worldPositionT.y, worldPositionT.z));
this.obbTurret.setRotation(VectorTool.combineRotationsTurret(1, this));
Vector4f worldPositionT2 = transformPosition(transformT, 0, 0.40625f, 1.65625f);
this.obbTurret2.center().set(new Vector3f(worldPositionT2.x, worldPositionT2.y, worldPositionT2.z));
this.obbTurret2.setRotation(VectorTool.combineRotationsTurret(1, this));
}
}