superb-warfare/src/main/java/com/atsuishio/superbwarfare/client/overlay/CrossHairOverlay.java
2025-04-21 23:37:24 +08:00

206 lines
10 KiB
Java

package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.client.ClickHandler;
import com.atsuishio.superbwarfare.config.client.DisplayConfig;
import com.atsuishio.superbwarfare.entity.vehicle.Ah6Entity;
import com.atsuishio.superbwarfare.entity.vehicle.base.ArmedVehicleEntity;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModTags;
import com.atsuishio.superbwarfare.item.gun.data.GunData;
import com.atsuishio.superbwarfare.perk.AmmoPerk;
import com.atsuishio.superbwarfare.perk.Perk;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.CameraType;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.LayeredDraw;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.api.distmarker.OnlyIn;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.event.ClientTickEvent;
import javax.annotation.ParametersAreNonnullByDefault;
import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
@OnlyIn(Dist.CLIENT)
@EventBusSubscriber(modid = Mod.MODID, value = Dist.CLIENT)
public class CrossHairOverlay implements LayeredDraw.Layer {
public static final ResourceLocation ID = Mod.loc("cross_hair");
private static final ResourceLocation REX_HORIZONTAL = Mod.loc("textures/screens/rex_horizontal.png");
private static final ResourceLocation REX_VERTICAL = Mod.loc("textures/screens/rex_vertical.png");
public static int HIT_INDICATOR = 0;
public static int HEAD_INDICATOR = 0;
public static int KILL_INDICATOR = 0;
public static int VEHICLE_INDICATOR = 0;
private static float scopeScale = 1f;
public static float gunRot;
@Override
@ParametersAreNonnullByDefault
public void render(GuiGraphics guiGraphics, DeltaTracker deltaTracker) {
int w = guiGraphics.guiWidth();
int h = guiGraphics.guiHeight();
Player player = Minecraft.getInstance().player;
if (player == null) {
return;
}
if (ClickHandler.isEditing)
return;
if (!player.getMainHandItem().is(ModTags.Items.GUN) || (player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player)))
return;
ItemStack stack = player.getMainHandItem();
double spread = ClientEventHandler.gunSpread + 1 * ClientEventHandler.firePos;
float deltaFrame = deltaTracker.getGameTimeDeltaPartialTick(true);
float moveX = 0;
float moveY = 0;
var data = GunData.from(stack);
var perk = data.perk.get(Perk.Type.AMMO);
if (DisplayConfig.FLOAT_CROSS_HAIR.get() && player.getVehicle() == null) {
moveX = (float) (-6 * ClientEventHandler.turnRot[1] - (player.isSprinting() ? 10 : 6) * ClientEventHandler.movePosX);
moveY = (float) (-6 * ClientEventHandler.turnRot[0] + 6 * (float) ClientEventHandler.velocityY - (player.isSprinting() ? 10 : 6) * ClientEventHandler.movePosY - 0.25 * ClientEventHandler.firePos);
}
RenderSystem.disableDepthTest();
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.setShaderColor(1, 1, 1, 1);
scopeScale = (float) Mth.lerp(0.5F * deltaFrame, scopeScale, 1 + 1.5f * spread);
float minLength = (float) Math.min(w, h);
float scaledMinLength = Math.min((float) w / minLength, (float) h / minLength) * 0.012f * scopeScale;
float finLength = Mth.floor(minLength * scaledMinLength);
float finPosX = ((w - finLength) / 2) + moveX;
float finPosY = ((h - finLength) / 2) + moveY;
if (shouldRenderCrossHair(player) || (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON && stack.is(ModItems.MINIGUN.get())) || (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && (ClientEventHandler.zoomTime > 0 || ClientEventHandler.bowPullPos > 0))) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/point.png"), w / 2f - 7.5f + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
if (!player.isSprinting() || ClientEventHandler.cantSprint > 0) {
if (stack.is(ModTags.Items.SHOTGUN)) {
if (perk instanceof AmmoPerk ammoPerk && ammoPerk.slug) {
normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
} else {
shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength);
}
} else {
normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
}
}
}
if (stack.is(ModItems.BOCEK.get())) {
if (ClientEventHandler.zoomPos < 0.7) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/point.png"), w / 2f - 7.5f + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
if (!player.isSprinting() || ClientEventHandler.cantSprint > 0 || ClientEventHandler.bowPullPos > 0) {
if (ClientEventHandler.zoomTime < 0.1) {
if (perk instanceof AmmoPerk ammoPerk && ammoPerk.slug) {
normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
} else {
shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength);
}
} else {
normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
}
}
}
}
// 在开启伤害指示器时才进行渲染
if (DisplayConfig.KILL_INDICATION.get() && !(player.getVehicle() instanceof Ah6Entity ah6Entity && ah6Entity.getFirstPassenger() == player)) {
renderKillIndicator(guiGraphics, w, h, moveX, moveY);
}
RenderSystem.depthMask(true);
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
RenderSystem.disableBlend();
RenderSystem.setShaderColor(1, 1, 1, 1);
}
private static void normalCrossHair(GuiGraphics guiGraphics, int w, int h, double spread, float moveX, float moveY) {
PoseStack poseStack = guiGraphics.pose();
poseStack.pushPose();
poseStack.rotateAround(Axis.ZP.rotationDegrees(-gunRot * Mth.RAD_TO_DEG), w / 2f + moveX, h / 2f + moveY, 0);
preciseBlit(guiGraphics, REX_HORIZONTAL, (float) (w / 2f - 13.5f - 2.8f * spread) + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, REX_HORIZONTAL, (float) (w / 2f - 2.5f + 2.8f * spread) + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, REX_VERTICAL, w / 2f - 7.5f + moveX, (float) (h / 2f - 2.5f + 2.8f * spread) + moveY, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, REX_VERTICAL, w / 2f - 7.5f + moveX, (float) (h / 2f - 13.5f - 2.8f * spread) + moveY, 0, 0, 16, 16, 16, 16);
poseStack.popPose();
}
private static void shotgunCrossHair(GuiGraphics guiGraphics, float finPosX, float finPosY, float finLength) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/shotgun_hud.png"), finPosX, finPosY, 0, 0.0F, finLength, finLength, finLength, finLength);
}
private static boolean shouldRenderCrossHair(Player player) {
if (player == null) return false;
if (player.isSpectator()) return false;
if (!player.getMainHandItem().is(ModTags.Items.GUN) || ClientEventHandler.zoomTime > 0.8)
return false;
return !(player.getMainHandItem().getItem() == ModItems.M_79.get() || player.getMainHandItem().getItem() == ModItems.BOCEK.get() || player.getMainHandItem().getItem() == ModItems.SECONDARY_CATACLYSM.get())
&& Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON;
}
private static void renderKillIndicator(GuiGraphics guiGraphics, int w, int h, float moveX, float moveY) {
float posX = w / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f));
float posY = h / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f));
float rate = (40 - KILL_INDICATOR * 5) / 5.5f;
if (HIT_INDICATOR > 0) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/hit_marker.png"), posX + moveX, posY + moveY, 0, 0, 16, 16, 16, 16);
}
if (VEHICLE_INDICATOR > 0) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/hit_marker_vehicle.png"), posX + moveX, posY + moveY, 0, 0, 16, 16, 16, 16);
}
if (HEAD_INDICATOR > 0) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/headshot_mark.png"), posX + moveX, posY + moveY, 0, 0, 16, 16, 16, 16);
}
if (KILL_INDICATOR > 0) {
float posX1 = w / 2f - 7.5f - 2 + rate + moveX;
float posY1 = h / 2f - 7.5f - 2 + rate + moveY;
float posX2 = w / 2f - 7.5f + 2 - rate + moveX;
float posY2 = h / 2f - 7.5f + 2 - rate + moveY;
preciseBlit(guiGraphics, Mod.loc("textures/screens/kill_mark1.png"), posX1, posY1, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, Mod.loc("textures/screens/kill_mark2.png"), posX2, posY1, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, Mod.loc("textures/screens/kill_mark3.png"), posX1, posY2, 0, 0, 16, 16, 16, 16);
preciseBlit(guiGraphics, Mod.loc("textures/screens/kill_mark4.png"), posX2, posY2, 0, 0, 16, 16, 16, 16);
}
}
@SubscribeEvent
public static void onClientTick(ClientTickEvent.Post event) {
HEAD_INDICATOR = Math.max(0, HEAD_INDICATOR - 1);
HIT_INDICATOR = Math.max(0, HIT_INDICATOR - 1);
KILL_INDICATOR = Math.max(0, KILL_INDICATOR - 1);
VEHICLE_INDICATOR = Math.max(0, VEHICLE_INDICATOR - 1);
}
}