75 lines
4.6 KiB
Java
75 lines
4.6 KiB
Java
package com.atsuishio.superbwarfare.client.screens;
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import com.atsuishio.superbwarfare.network.ModVariables;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.atsuishio.superbwarfare.ModUtils;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.init.ModItems;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.RenderGuiEvent;
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import net.minecraftforge.eventbus.api.EventPriority;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
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@Mod.EventBusSubscriber(value = Dist.CLIENT)
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public class JavelinHudOverlay {
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private static float scopeScale = 1;
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@SubscribeEvent(priority = EventPriority.LOWEST)
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public static void eventHandler(RenderGuiEvent.Pre event) {
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int w = event.getWindow().getGuiScaledWidth();
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int h = event.getWindow().getGuiScaledHeight();
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Player player = Minecraft.getInstance().player;
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if (player != null) {
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ItemStack stack = player.getMainHandItem();
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if (player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).edit) return;
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if ((stack.getItem() == ModItems.JAVELIN.get() && !stack.getOrCreateTag().getBoolean("HoloHidden")) && Minecraft.getInstance().options.getCameraType().isFirstPerson() && ClientEventHandler.zoom) {
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RenderSystem.disableDepthTest();
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RenderSystem.depthMask(false);
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RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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float deltaFrame = Minecraft.getInstance().getDeltaFrameTime();
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float moveX = (float) (-32 * ClientEventHandler.turnRot[1] - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosX + 3 * ClientEventHandler.cameraRot[2]);
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float moveY = (float) (-32 * ClientEventHandler.turnRot[0] + 100 * (float) ClientEventHandler.velocityY - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosY - 12 * ClientEventHandler.firePos + 3 * ClientEventHandler.cameraRot[1]);
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scopeScale = (float) Mth.lerp(0.5F * deltaFrame, scopeScale, 1.35F + (0.2f * ClientEventHandler.firePos));
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float f = (float) Math.min(w, h);
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float f1 = Math.min((float) w / f, (float) h / f) * scopeScale;
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float i = Mth.floor(f * f1);
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float j = Mth.floor(f * f1);
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float k = ((w - i) / 2) + moveX;
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float l = ((h - j) / 2) + moveY;
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float i1 = k + i;
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float j1 = l + j;
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preciseBlit(event.getGuiGraphics(), ModUtils.loc("textures/screens/javelin/javelin_hud.png"), k, l, 0, 0.0F, i, j, i, j);
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preciseBlit(event.getGuiGraphics(), ModUtils.loc(stack.getOrCreateTag().getBoolean("TopMode") ? "textures/screens/javelin/top.png" : "textures/screens/javelin/dir.png"), k, l, 0, 0.0F, i, j, i, j);
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preciseBlit(event.getGuiGraphics(), ModUtils.loc(stack.getOrCreateTag().getInt("ammo") > 0 ? "textures/screens/javelin/missile_green.png" : "textures/screens/javelin/missile_red.png"), k, l, 0, 0.0F, i, j, i, j);
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if (stack.getOrCreateTag().getInt("SeekTime") > 1 && stack.getOrCreateTag().getInt("SeekTime") < 20) {
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preciseBlit(event.getGuiGraphics(), ModUtils.loc("textures/screens/javelin/seek.png"), k, l, 0, 0.0F, i, j, i, j);
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}
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event.getGuiGraphics().fill(RenderType.guiOverlay(), 0, (int) l, (int) k + 3, (int) j1, -90, -16777216);
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event.getGuiGraphics().fill(RenderType.guiOverlay(), (int) i1, (int) l, w, (int) j1, -90, -16777216);
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RenderSystem.depthMask(true);
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RenderSystem.defaultBlendFunc();
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RenderSystem.enableDepthTest();
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RenderSystem.disableBlend();
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RenderSystem.setShaderColor(1, 1, 1, 1);
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} else {
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scopeScale = 1;
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}
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}
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}
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}
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