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AdjustMortarAngleMessage.java
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更改包名
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2024-11-26 22:52:05 +08:00 |
AdjustZoomFovMessage.java
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2024-11-26 22:52:05 +08:00 |
BreathMessage.java
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2024-11-26 22:52:05 +08:00 |
ClientIndicatorMessage.java
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2024-11-26 22:52:05 +08:00 |
ContainerDataMessage.java
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修复了服务器数据同步最高为32767的问题
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2024-12-08 02:08:39 +08:00 |
DoubleJumpMessage.java
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2024-11-26 22:52:05 +08:00 |
DrawClientMessage.java
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2024-11-26 22:52:05 +08:00 |
DroneFireMessage.java
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2024-11-26 22:52:05 +08:00 |
DroneMovementMessage.java
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优化无人机飞控
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2024-12-09 22:37:40 +08:00 |
EditMessage.java
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2024-11-26 22:52:05 +08:00 |
EditModeMessage.java
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2024-11-26 22:52:05 +08:00 |
FireMessage.java
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修复激光在切换物品后依旧存在的bug,调整充电机制
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2024-12-08 15:34:08 +08:00 |
FireModeMessage.java
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修复激光在切换物品后依旧存在的bug,调整充电机制
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2024-12-08 15:34:08 +08:00 |
GunReforgeMessage.java
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实现了快艇的物品存储
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2024-12-15 16:00:54 +08:00 |
GunsDataMessage.java
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2024-11-26 22:52:05 +08:00 |
InteractMessage.java
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2024-11-26 22:52:05 +08:00 |
LaserShootMessage.java
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添加激光的爆头判定
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2024-12-04 03:27:37 +08:00 |
PlayerGunKillMessage.java
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2024-11-26 22:52:05 +08:00 |
ReloadMessage.java
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2024-11-26 22:52:05 +08:00 |
SensitivityMessage.java
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2024-11-26 22:52:05 +08:00 |
SetFiringParametersMessage.java
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2024-11-26 22:52:05 +08:00 |
SetPerkLevelMessage.java
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实现了快艇的物品存储
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2024-12-15 16:00:54 +08:00 |
ShakeClientMessage.java
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重写火炮/爆炸视角抖动,将饰品模组作为必需前置
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2024-12-01 02:17:39 +08:00 |
ShootClientMessage.java
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2024-11-26 22:52:05 +08:00 |
ShootMessage.java
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2024-11-26 22:52:05 +08:00 |
SimulationDistanceMessage.java
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2024-11-26 22:52:05 +08:00 |
SwitchScopeMessage.java
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更改包名
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2024-11-26 22:52:05 +08:00 |
VehicleFireMessage.java
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将载具自动武器射速逻辑移到客户端计算,优化炮塔瞄准视角hud
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2024-12-20 12:22:08 +08:00 |
VehicleMovementMessage.java
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添加快艇的操控方式
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2024-12-11 18:17:57 +08:00 |
ZoomMessage.java
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优化载具HUD
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2024-12-17 23:31:24 +08:00 |