489 lines
20 KiB
Java
489 lines
20 KiB
Java
package com.atsuishio.superbwarfare.entity.vehicle;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.client.gui.RangeHelper;
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import com.atsuishio.superbwarfare.component.ModDataComponents;
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import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
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import com.atsuishio.superbwarfare.config.server.VehicleConfig;
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import com.atsuishio.superbwarfare.entity.vehicle.base.CannonEntity;
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import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition;
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import com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity;
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import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon;
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import com.atsuishio.superbwarfare.init.ModDamageTypes;
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import com.atsuishio.superbwarfare.init.ModItems;
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import com.atsuishio.superbwarfare.init.ModSounds;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.item.common.ammo.CannonShellItem;
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import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage;
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import com.atsuishio.superbwarfare.tools.CustomExplosion;
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import com.atsuishio.superbwarfare.tools.InventoryTool;
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import com.atsuishio.superbwarfare.tools.ParticleTool;
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import com.atsuishio.superbwarfare.tools.SoundTool;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.damagesource.DamageTypes;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Explosion;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import net.neoforged.neoforge.event.EventHooks;
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import net.neoforged.neoforge.network.PacketDistributor;
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import org.jetbrains.annotations.NotNull;
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import org.joml.Math;
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import org.joml.Matrix4f;
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import org.joml.Vector4f;
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import software.bernie.geckolib.animatable.GeoEntity;
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import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.util.GeckoLibUtil;
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import java.util.Comparator;
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public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEntity {
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public static final EntityDataAccessor<Integer> COOL_DOWN = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> TYPE = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Float> PITCH = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT);
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public static final EntityDataAccessor<Float> YAW = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT);
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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public Mle1934Entity(EntityType<Mle1934Entity> type, Level world) {
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super(type, world);
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}
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@Override
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public VehicleWeapon[][] initWeapons() {
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return new VehicleWeapon[][]{
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new VehicleWeapon[]{
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new CannonShellWeapon()
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.hitDamage(VehicleConfig.MLE1934_AP_DAMAGE.get())
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.explosionDamage(VehicleConfig.MLE1934_AP_EXPLOSION_DAMAGE.get())
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.explosionRadius(VehicleConfig.MLE1934_AP_EXPLOSION_RADIUS.get().floatValue())
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.durability(70)
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.sound(ModSounds.CANNON_RELOAD.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/ap_shell.png")),
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new CannonShellWeapon()
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.hitDamage(VehicleConfig.MLE1934_HE_DAMAGE.get())
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.explosionDamage(VehicleConfig.MLE1934_HE_EXPLOSION_DAMAGE.get())
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.explosionRadius(VehicleConfig.MLE1934_HE_EXPLOSION_RADIUS.get().floatValue())
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.durability(1)
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.fireProbability(0.24F)
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.fireTime(5)
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.sound(ModSounds.CANNON_RELOAD.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/he_shell.png")),
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}
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};
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}
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@Override
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public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) {
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return new ThirdPersonCameraPosition(10, 1.3, 0);
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}
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@Override
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protected void defineSynchedData(SynchedEntityData.Builder builder) {
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super.defineSynchedData(builder);
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builder.define(COOL_DOWN, 0)
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.define(TYPE, 0)
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.define(PITCH, 0f)
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.define(YAW, 0f);
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}
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@Override
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public void addAdditionalSaveData(CompoundTag compound) {
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super.addAdditionalSaveData(compound);
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compound.putInt("CoolDown", this.entityData.get(COOL_DOWN));
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compound.putInt("Type", this.entityData.get(TYPE));
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compound.putFloat("Pitch", this.entityData.get(PITCH));
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compound.putFloat("Yaw", this.entityData.get(YAW));
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}
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@Override
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public void readAdditionalSaveData(CompoundTag compound) {
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super.readAdditionalSaveData(compound);
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this.entityData.set(COOL_DOWN, compound.getInt("CoolDown"));
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this.entityData.set(TYPE, compound.getInt("Type"));
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this.entityData.set(PITCH, compound.getFloat("Pitch"));
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this.entityData.set(YAW, compound.getFloat("Yaw"));
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}
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@Override
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public @NotNull InteractionResult interact(Player player, @NotNull InteractionHand hand) {
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ItemStack stack = player.getMainHandItem();
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if (player.getMainHandItem().getItem() == ModItems.FIRING_PARAMETERS.get() && player.isCrouching()) {
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setTarget(player.getMainHandItem());
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return InteractionResult.SUCCESS;
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}
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if (player.getOffhandItem().getItem() == ModItems.FIRING_PARAMETERS.get() && player.isCrouching()) {
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setTarget(player.getOffhandItem());
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return InteractionResult.SUCCESS;
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}
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if (stack.getItem() instanceof CannonShellItem) {
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if (this.entityData.get(COOL_DOWN) == 0) {
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var weaponType = stack.is(ModItems.AP_5_INCHES.get()) ? 0 : 1;
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setWeaponIndex(0, weaponType);
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vehicleShoot(player, 0);
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}
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return InteractionResult.SUCCESS;
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}
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return super.interact(player, hand);
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}
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public void setTarget(ItemStack stack) {
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var parameters = stack.get(ModDataComponents.FIRING_PARAMETERS);
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if (parameters == null) return;
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var pos = parameters.pos();
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int targetX = pos.getX();
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int targetY = pos.getY();
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int targetZ = pos.getZ();
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if (!RangeHelper.canReach(15, 0.2F, this.getEyePosition(), new Vec3(targetX, targetY, targetZ), -2.7, 30, parameters.isDepressed()))
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return;
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this.look(new Vec3(targetX, targetY, targetZ));
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entityData.set(PITCH, (float) -RangeHelper.calculateAngle(15, 0.2F, this.getEyePosition(), new Vec3(targetX, targetY, targetZ), parameters.isDepressed()));
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}
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private void look(Vec3 pTarget) {
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Vec3 vec3 = this.getEyePosition();
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double d0 = pTarget.x - vec3.x;
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double d2 = pTarget.z - vec3.z;
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entityData.set(YAW, Mth.wrapDegrees((float) (Mth.atan2(d2, d0) * 57.2957763671875) - 90.0F));
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}
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@Override
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public double getEyeY() {
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return 2.16F;
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}
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public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
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if (!this.hasPassenger(passenger)) {
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return;
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}
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Matrix4f transform = getVehicleFlatTransform(1);
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float x = 0f;
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float y = 2.0f;
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float z = 0.5f;
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Vector4f worldPosition = transformPosition(transform, x, y, z);
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passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
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callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
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}
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@Override
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public DamageModifier getDamageModifier() {
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return super.getDamageModifier()
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.multiply(0.2f)
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.multiply(1.5f, DamageTypes.ARROW)
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.multiply(1.5f, DamageTypes.TRIDENT)
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.multiply(2.5f, DamageTypes.MOB_ATTACK)
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.multiply(2f, DamageTypes.MOB_ATTACK_NO_AGGRO)
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.multiply(1.5f, DamageTypes.MOB_PROJECTILE)
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.multiply(12.5f, DamageTypes.LAVA)
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.multiply(6f, DamageTypes.EXPLOSION)
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.multiply(6f, DamageTypes.PLAYER_EXPLOSION)
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.multiply(2.4f, ModDamageTypes.CUSTOM_EXPLOSION)
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.multiply(2f, ModDamageTypes.PROJECTILE_BOOM)
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.multiply(0.75f, ModDamageTypes.MINE)
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.multiply(1.5f, ModDamageTypes.CANNON_FIRE)
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.multiply(0.25f, ModTags.DamageTypes.PROJECTILE)
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.multiply(0.85f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE)
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.multiply(10f, ModDamageTypes.VEHICLE_STRIKE)
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.custom((source, damage) -> getSourceAngle(source, 1f) * damage)
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.reduce(8);
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}
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@Override
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public @NotNull Vec3 getDeltaMovement() {
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return new Vec3(0, Math.min(super.getDeltaMovement().y, 0), 0);
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}
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@Override
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public void baseTick() {
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super.baseTick();
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if (this.entityData.get(COOL_DOWN) > 0) {
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this.entityData.set(COOL_DOWN, this.entityData.get(COOL_DOWN) - 1);
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}
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this.move(MoverType.SELF, this.getDeltaMovement());
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if (this.onGround()) {
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this.setDeltaMovement(Vec3.ZERO);
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} else {
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.04, 0.0));
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}
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lowHealthWarning();
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}
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@Override
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public void handleClientSync() {
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if (isControlledByLocalInstance()) {
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interpolationSteps = 0;
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syncPacketPositionCodec(getX(), getY(), getZ());
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}
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if (interpolationSteps <= 0) {
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return;
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}
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double interpolatedYaw = Mth.wrapDegrees(serverYRot - (double) getYRot());
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setYRot(getYRot() + (float) interpolatedYaw / (float) interpolationSteps);
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setXRot(getXRot() + (float) (serverXRot - (double) getXRot()) / (float) interpolationSteps);
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setRot(getYRot(), getXRot());
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}
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@Override
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public void lerpTo(double x, double y, double z, float yaw, float pitch, int interpolationSteps) {
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serverYRot = yaw;
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serverXRot = pitch;
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this.interpolationSteps = 10;
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}
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@Override
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public void destroy() {
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if (level() instanceof ServerLevel) {
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CustomExplosion explosion = new CustomExplosion(this.level(), this,
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ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 120f,
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this.getX(), this.getY(), this.getZ(), 6f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1);
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explosion.explode();
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EventHooks.onExplosionStart(this.level(), explosion);
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explosion.finalizeExplosion(false);
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ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
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}
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explodePassengers();
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this.discard();
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}
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@Override
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public void vehicleShoot(Player player, int type) {
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if (this.entityData.get(COOL_DOWN) > 0) return;
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Level level = player.level();
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if (level instanceof ServerLevel server) {
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int consumed;
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if (InventoryTool.hasCreativeAmmoBox(player)) {
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consumed = 2;
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} else {
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var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
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var ammoCount = InventoryTool.countItem(player.getInventory().items, ammo);
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// 尝试消耗两发弹药
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if (ammoCount <= 0) return;
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consumed = InventoryTool.consumeItem(player.getInventory().items, ammo, 2);
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}
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boolean salvoShoot = consumed == 2;
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Matrix4f transform = getVehicleFlatTransform(1);
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Vector4f worldPositionL = transformPosition(transform, 0.486775f, 1.4992625f, 1.52065f);
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Vector4f worldPositionR = transformPosition(transform, -0.486775f, 1.4992625f, 1.52065f);
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// 左炮管
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var entityToSpawnLeft = ((CannonShellWeapon) getWeapon(0)).create(player);
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entityToSpawnLeft.setPos(worldPositionL.x, worldPositionL.y, worldPositionL.z);
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entityToSpawnLeft.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f);
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level.addFreshEntity(entityToSpawnLeft);
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
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this.getX() + 5 * this.getLookAngle().x,
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this.getY(),
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this.getZ() + 5 * this.getLookAngle().z,
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100, 7, 0.02, 7, 0.005);
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double x = worldPositionL.x + 9 * this.getLookAngle().x;
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double y = worldPositionL.y + 9 * this.getLookAngle().y;
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double z = worldPositionL.z + 9 * this.getLookAngle().z;
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
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server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
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int count = 6;
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for (float i = 9.5f; i < 16; i += .5f) {
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
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worldPositionL.x + i * this.getLookAngle().x,
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worldPositionL.y + i * this.getLookAngle().y,
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worldPositionL.z + i * this.getLookAngle().z,
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Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025);
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}
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// 右炮管
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if (salvoShoot) {
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var entityToSpawnRight = ((CannonShellWeapon) getWeapon(0)).create(player);
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entityToSpawnRight.setPos(worldPositionR.x, worldPositionR.y, worldPositionR.z);
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entityToSpawnRight.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f);
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level.addFreshEntity(entityToSpawnRight);
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
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this.getX() + 5 * this.getLookAngle().x,
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this.getY(),
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this.getZ() + 5 * this.getLookAngle().z,
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100, 7, 0.02, 7, 0.005);
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double xR = worldPositionR.x + 9 * this.getLookAngle().x;
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double yR = worldPositionR.y + 9 * this.getLookAngle().y;
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double zR = worldPositionR.z + 9 * this.getLookAngle().z;
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, xR, yR, zR, 10, 0.4, 0.4, 0.4, 0.0075);
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server.sendParticles(ParticleTypes.CLOUD, xR, yR, zR, 10, 0.4, 0.4, 0.4, 0.0075);
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int countR = 6;
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for (float i = 9.5f; i < 16; i += .5f) {
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
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worldPositionR.x + i * this.getLookAngle().x,
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worldPositionR.y + i * this.getLookAngle().y,
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worldPositionR.z + i * this.getLookAngle().z,
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Mth.clamp(countR--, 1, 5), 0.15, 0.15, 0.15, 0.0025);
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}
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this.entityData.set(TYPE, 1);
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} else {
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this.entityData.set(TYPE, -1);
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}
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if (player instanceof ServerPlayer serverPlayer) {
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SoundTool.playLocalSound(serverPlayer, ModSounds.MK_42_FIRE_1P.get(), 2, 1);
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Mod.queueServerWork(44, () -> SoundTool.playLocalSound(serverPlayer, ModSounds.CANNON_RELOAD.get(), 2, 1));
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serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_FIRE_3P.get(), SoundSource.PLAYERS, 6, 1);
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serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_FAR.get(), SoundSource.PLAYERS, 16, 1);
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serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_VERYFAR.get(), SoundSource.PLAYERS, 32, 1);
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}
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this.entityData.set(COOL_DOWN, 74);
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server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
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this.getX() + 5 * this.getLookAngle().x,
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this.getY(),
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this.getZ() + 5 * this.getLookAngle().z,
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100, 7, 0.02, 7, 0.005);
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final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
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for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(20), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
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if (target instanceof ServerPlayer serverPlayer) {
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PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(15, 15, 45, this.getX(), this.getEyeY(), this.getZ()));
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}
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}
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}
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}
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@Override
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public void travel() {
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Entity passenger = this.getFirstPassenger();
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if (passenger != null) {
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entityData.set(YAW, passenger.getYHeadRot());
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entityData.set(PITCH, passenger.getXRot() - 1.2f);
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}
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float diffY = Mth.wrapDegrees(entityData.get(YAW) - this.getYRot());
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float diffX = Mth.wrapDegrees(entityData.get(PITCH) - this.getXRot());
|
|
|
|
turretTurnSound(diffX, diffY, 0.95f);
|
|
|
|
this.setYRot(this.getYRot() + Mth.clamp(0.5f * diffY, -1.25f, 1.25f));
|
|
this.setXRot(Mth.clamp(this.getXRot() + Mth.clamp(0.5f * diffX, -2f, 2f), -30, 4f));
|
|
}
|
|
|
|
protected void clampRotation(Entity entity) {
|
|
float f = Mth.wrapDegrees(entity.getXRot());
|
|
float f1 = Mth.clamp(f, -30.0F, 4.0F);
|
|
entity.xRotO += f1 - f;
|
|
entity.setXRot(entity.getXRot() + f1 - f);
|
|
}
|
|
|
|
@Override
|
|
public void onPassengerTurned(@NotNull Entity entity) {
|
|
this.clampRotation(entity);
|
|
}
|
|
|
|
private PlayState movementPredicate(AnimationState<Mle1934Entity> event) {
|
|
if (this.entityData.get(COOL_DOWN) > 64) {
|
|
if (this.entityData.get(TYPE) == 1) {
|
|
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.salvo_fire"));
|
|
} else {
|
|
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.fire"));
|
|
}
|
|
}
|
|
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.mle1934.idle"));
|
|
}
|
|
|
|
@Override
|
|
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
|
|
data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate));
|
|
}
|
|
|
|
@Override
|
|
public AnimatableInstanceCache getAnimatableInstanceCache() {
|
|
return this.cache;
|
|
}
|
|
|
|
@Override
|
|
public float getMaxHealth() {
|
|
return VehicleConfig.MLE1934_HP.get();
|
|
}
|
|
|
|
@Override
|
|
public int mainGunRpm(Player player) {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public boolean canShoot(Player player) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public int getAmmoCount(Player player) {
|
|
var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
|
|
return InventoryTool.countItem(player.getInventory().items, ammo);
|
|
}
|
|
|
|
@Override
|
|
public boolean banHand(Player player) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean hidePassenger(Entity entity) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public int zoomFov() {
|
|
return 5;
|
|
}
|
|
|
|
@Override
|
|
public ResourceLocation getVehicleIcon() {
|
|
return Mod.loc("textures/vehicle_icon/mle1934_icon.png");
|
|
}
|
|
}
|