superb-warfare/src/main/java/net/mcreator/target/TargetMod.java
2024-05-04 14:28:02 +08:00

96 lines
3.7 KiB
Java

/*
* MCreator note:
*
* If you lock base mod element files, you can edit this file and it won't get overwritten.
* If you change your modid or package, you need to apply these changes to this file MANUALLY.
*
* Settings in @Mod annotation WON'T be changed in case of the base mod element
* files lock too, so you need to set them manually here in such case.
*
* If you do not lock base mod element files in Workspace settings, this file
* will be REGENERATED on each build.
*
*/
package net.mcreator.target;
import net.mcreator.target.init.*;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.NetworkRegistry;
import net.minecraftforge.network.simple.SimpleChannel;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.function.BiConsumer;
import java.util.function.Function;
import java.util.function.Supplier;
@Mod("target")
public class TargetMod {
public static final Logger LOGGER = LogManager.getLogger(TargetMod.class);
public static final String MODID = "target";
public TargetMod() {
MinecraftForge.EVENT_BUS.register(this);
IEventBus bus = FMLJavaModLoadingContext.get().getModEventBus();
TargetModSounds.REGISTRY.register(bus);
TargetModBlocks.REGISTRY.register(bus);
TargetModItems.REGISTRY.register(bus);
TargetModEntities.REGISTRY.register(bus);
TargetCustomModEntities.ENTITY_TYPES.register(bus);
TargetModTabs.REGISTRY.register(bus);
TargetModGunTabs.REGISTRY.register(bus);
TargetModMobEffects.REGISTRY.register(bus);
TargetModParticleTypes.REGISTRY.register(bus);
TargetModMenus.REGISTRY.register(bus);
}
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel PACKET_HANDLER = NetworkRegistry.newSimpleChannel(new ResourceLocation(MODID, MODID), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals);
private static int messageID = 0;
public static <T> void addNetworkMessage(Class<T> messageType, BiConsumer<T, FriendlyByteBuf> encoder, Function<FriendlyByteBuf, T> decoder, BiConsumer<T, Supplier<NetworkEvent.Context>> messageConsumer) {
PACKET_HANDLER.registerMessage(messageID, messageType, encoder, decoder, messageConsumer);
messageID++;
}
private static final Collection<AbstractMap.SimpleEntry<Runnable, Integer>> workQueue = new ConcurrentLinkedQueue<>();
public static void queueServerWork(int tick, Runnable action) {
workQueue.add(new AbstractMap.SimpleEntry(action, tick));
}
@SubscribeEvent
public void tick(TickEvent.ServerTickEvent event) {
if (event.phase == TickEvent.Phase.END) {
List<AbstractMap.SimpleEntry<Runnable, Integer>> actions = new ArrayList<>();
workQueue.forEach(work -> {
work.setValue(work.getValue() - 1);
if (work.getValue() == 0)
actions.add(work);
});
actions.forEach(e -> e.getKey().run());
workQueue.removeAll(actions);
}
}
}