superb-warfare/src/main/resources/assets/superbwarfare/lang/en_us.json
2025-01-28 21:55:02 +08:00

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{
"item_group.superbwarfare.guns": "Superb Warfare Guns",
"item_group.superbwarfare.perk": "Superb Warfare Perks",
"item_group.superbwarfare.item": "Superb Warfare Items",
"item_group.superbwarfare.block": "Superb Warfare Blocks",
"item_group.superbwarfare.ammo": "Superb Warfare Ammo",
"item.superbwarfare.ammo.shotgun": "Shotgun",
"item.superbwarfare.ammo.handgun": "Handgun",
"item.superbwarfare.ammo.rifle": "Rifle",
"item.superbwarfare.ammo.sniper": "Sniper",
"item.superbwarfare.sentinel": "SENTINEL",
"item.superbwarfare.rpk": "RPK",
"item.superbwarfare.m_870": "M870",
"item.superbwarfare.rpg": "RPG-7",
"item.superbwarfare.m_98b": "M98B",
"item.superbwarfare.m_60": "M60",
"item.superbwarfare.mk_14": "MK-14EBR",
"item.superbwarfare.m_79": "M79",
"item.superbwarfare.vector": "VECTOR",
"item.superbwarfare.bocek": "BOCEK",
"item.superbwarfare.ak_47": "AK-47",
"item.superbwarfare.ak_12": "AK-12",
"item.superbwarfare.m_4": "M4A1",
"item.superbwarfare.aa_12": "AA-12",
"item.superbwarfare.sks": "SKS",
"item.superbwarfare.abekiri": "Legendary Gun: Abe Slayer",
"item.superbwarfare.trachelium": "\"Trachelium-Caeruleum\"",
"des.superbwarfare.trachelium_1": "Calm Spirit and Gentle Love",
"des.superbwarfare.trachelium_2": "\"May the flowers in my hand convey my feelings to you\"",
"des.superbwarfare.trachelium_3": "From: ",
"des.superbwarfare.trachelium_4": "Madoka",
"item.superbwarfare.marlin": "MARLIN-1894",
"item.superbwarfare.devotion": "DEVOTION",
"item.superbwarfare.minigun": "M134 MINIGUN",
"item.superbwarfare.taser": "TASER",
"item.superbwarfare.hk_416": "Hk-416",
"item.superbwarfare.hunting_rifle": "HUNTING RIFLE",
"item.superbwarfare.svd": "SVD",
"item.superbwarfare.ntw_20": "NTW-20",
"item.superbwarfare.glock_17": "GLOCK-17",
"item.superbwarfare.glock_18": "GLOCK-18",
"item.superbwarfare.m_1911": "M1911A1",
"item.superbwarfare.mp_443": "MP-443",
"item.superbwarfare.qbz_95": "QBZ-95-1",
"item.superbwarfare.k_98": "KAR-98K",
"item.superbwarfare.mosin_nagant": "Mosin Nagant",
"item.superbwarfare.javelin": "FGM-148 Javelin",
"item.superbwarfare.secondary_cataclysm": "Secondary Cataclysm",
"des.superbwarfare.guns.damage": "Damage: ",
"des.superbwarfare.guns.level": "Level: ",
"des.superbwarfare.guns.bypass": "Armor Piercing: ",
"des.superbwarfare.guns.upgrade_point": "Upgrade Point: ",
"des.superbwarfare.guns.rpm": "Rpm: ",
"des.superbwarfare.guns.headshot": "Headshot: ",
"des.superbwarfare.guns.edit": "Press %1$s key to edit this weapon",
"item.superbwarfare.ammo_box": "Ammo Box",
"des.superbwarfare.ammo_box.rifle": "Storage Rifle Ammo: ",
"des.superbwarfare.ammo_box.handgun": "Storage Handgun Ammo: ",
"des.superbwarfare.ammo_box.shotgun": "Storage Shotgun Ammo: ",
"des.superbwarfare.ammo_box.sniper": "Storage Sniper Ammo: ",
"des.superbwarfare.ammo_box.type.all": "All Ammo Chosen",
"des.superbwarfare.ammo_box.type.rifle": "Rifle Ammo Chosen",
"des.superbwarfare.ammo_box.type.handgun": "Handgun Ammo Chosen",
"des.superbwarfare.ammo_box.type.shotgun": "Shotgun Ammo Chosen",
"des.superbwarfare.ammo_box.type.sniper": "Sniper Ammo Chosen",
"des.superbwarfare.ammo_box": "When sneaking, left-click to switch ammo types, right-click to store that type of ammo. Right-click with out sneaking to take out the corresponding type of ammo ",
"item.superbwarfare.vector_blueprint": "VECTOR Blueprint",
"item.superbwarfare.m_60_blueprint": "M60 Blueprint",
"item.superbwarfare.hk_416_blueprint": "Hk-416 Blueprint",
"item.superbwarfare.ntw_20_blueprint": "NTW-20 Blueprint",
"item.superbwarfare.hunting_rifle_blueprint": "HUNTING RIFLE Blueprint",
"item.superbwarfare.m_79_blueprint": "M79 Blueprint",
"item.superbwarfare.m_870_blueprint": "M870 Blueprint",
"item.superbwarfare.aa_12_blueprint": "AA-12 Blueprint",
"item.superbwarfare.marlin_blueprint": "MARLIN-1894 Blueprint",
"item.superbwarfare.bocek_blueprint": "BOCEK Blueprint",
"item.superbwarfare.trachelium_blueprint": "TRACHELIUM Blueprint",
"item.superbwarfare.m_98b_blueprint": "M98B Blueprint",
"item.superbwarfare.ak_47_blueprint": "AK-47 Blueprint",
"item.superbwarfare.ak_12_blueprint": "AK-12 Blueprint",
"item.superbwarfare.sentinel_blueprint": "SENTINEL Blueprint",
"item.superbwarfare.sks_blueprint": "SKS Blueprint",
"item.superbwarfare.rpg_blueprint": "RPG-7 Blueprint",
"item.superbwarfare.minigun_blueprint": "M134 Blueprint",
"item.superbwarfare.rpk_blueprint": "RPK Blueprint",
"item.superbwarfare.mk_14_blueprint": "MK-14EBR Blueprint",
"item.superbwarfare.svd_blueprint": "SVD Blueprint",
"item.superbwarfare.m_4_blueprint": "M4A1 Blueprint",
"item.superbwarfare.devotion_blueprint": "DEVOTION Blueprint",
"item.superbwarfare.taser_blueprint": "TASER Blueprint",
"item.superbwarfare.glock_17_blueprint": "GLOCK-17 Blueprint",
"item.superbwarfare.glock_18_blueprint": "GLOCK-18 Blueprint",
"item.superbwarfare.mp_443_blueprint": "Mp-443 Blueprint",
"item.superbwarfare.m_1911_blueprint": "M1911 Blueprint",
"item.superbwarfare.qbz_95_blueprint": "QBZ-95-1 Blueprint",
"item.superbwarfare.k_98_blueprint": "KAR-98K Blueprint",
"item.superbwarfare.mosin_nagant_blueprint": "Mosin Nagant Blueprint",
"item.superbwarfare.javelin_blueprint": "Javelin Blueprint",
"item.superbwarfare.mk_42_blueprint": "5''/54 Mk42 Blueprint",
"item.superbwarfare.mle_1934_blueprint": "138.6mm50 Mle1934 R1938 Blueprint",
"item.superbwarfare.annihilator_blueprint": "Annihilator Energy Gun Blueprint",
"item.superbwarfare.m2hb_blueprint": "M2HB Blueprint",
"item.superbwarfare.secondary_cataclysm_blueprint": "Secondary Cataclysm Blueprint",
"item.superbwarfare.common_material_pack": "Common Material Pack",
"item.superbwarfare.rare_material_pack": "Rare Material Pack",
"item.superbwarfare.epic_material_pack": "Epic Material Pack",
"item.superbwarfare.legendary_material_pack": "Legendary Material Pack",
"item.superbwarfare.special_material_pack": "Special Material Pack",
"item.superbwarfare.iron_barrel": "Iron Barrel",
"item.superbwarfare.iron_action": "Iron Action",
"item.superbwarfare.iron_spring": "Iron Spring",
"item.superbwarfare.iron_trigger": "Iron Trigger",
"item.superbwarfare.steel_barrel": "Steel Barrel",
"item.superbwarfare.steel_action": "Steel Action",
"item.superbwarfare.steel_spring": "Steel Spring",
"item.superbwarfare.steel_trigger": "Steel Trigger",
"item.superbwarfare.cemented_carbide_barrel": "Cemented Carbide Barrel",
"item.superbwarfare.cemented_carbide_action": "Cemented Carbide Action",
"item.superbwarfare.cemented_carbide_spring": "Cemented Carbide Spring",
"item.superbwarfare.cemented_carbide_trigger": "Cemented Carbide Trigger",
"item.superbwarfare.netherite_barrel": "Netherite Barrel",
"item.superbwarfare.netherite_action": "Netherite Action",
"item.superbwarfare.netherite_spring": "Netherite Spring",
"item.superbwarfare.netherite_trigger": "Netherite Trigger",
"item.superbwarfare.buckshot": "Buckshot",
"item.superbwarfare.taser_electrode": "Taser Electrode",
"item.superbwarfare.mortar_shells": "Mortar Shell",
"item.superbwarfare.grenade_40mm": "40mm Gun Grenade",
"item.superbwarfare.rocket": "RPG Rocket",
"item.superbwarfare.sniper_ammo": "Sniper Ammo *2",
"item.superbwarfare.sniper_ammo_box": "Sniper Ammo Box",
"des.superbwarfare.sniper_ammo_box": "Sniper Ammo *12",
"des.superbwarfare.sniper_ammo_box.use": "Sniper Ammo +12",
"item.superbwarfare.rifle_ammo": "Rifle Ammo *5",
"item.superbwarfare.rifle_ammo_box": "Rifle Ammo Box",
"des.superbwarfare.rifle_ammo_box": "Rifle Ammo *30",
"item.superbwarfare.shotgun_ammo": "Shotgun Ammo *2",
"item.superbwarfare.shotgun_ammo_box": "Shotgun Ammo Box",
"des.superbwarfare.shotgun_ammo_box": "Shotgun Ammo *12",
"item.superbwarfare.handgun_ammo": "Handgun Ammo *5",
"item.superbwarfare.handgun_ammo_box": "Handgun Ammo Box",
"des.superbwarfare.handgun_ammo_box": "Handgun Ammo *30",
"item.superbwarfare.creative_ammo_box": "Creative Ammo Box",
"item.superbwarfare.ammo_supplier.supply": "%1$s Ammo +%2$s",
"item.superbwarfare.he_5_inches": "HE Shell",
"item.superbwarfare.ap_5_inches": "AP Shell",
"item.superbwarfare.javelin_missile": "Javelin Missile",
"item.superbwarfare.heavy_ammo": "Heavy Ammo",
"item.superbwarfare.lunge_mine": "Lunge Mine",
"item.superbwarfare.rocket_70": "70mm Rocket",
"item.superbwarfare.small_shell": "Small Caliber Shells",
"item.superbwarfare.wire_guide_missile": "Wire Guide Missile",
"block.superbwarfare.container": "Container",
"des.superbwarfare.container.empty": "空的",
"des.superbwarfare.container.fail.empty": "这个箱子是空的",
"des.superbwarfare.container.fail.open": "没有足够的空间",
"des.superbwarfare.container.fail.crowbar": "或许应该换个工具试试",
"item.superbwarfare.firing_parameters": "Firing Parameters",
"item.superbwarfare.ancient_cpu": "Ancient CPU",
"item.superbwarfare.target_deployer": "Target",
"item.superbwarfare.senpai_spawn_egg": "Senpai Spawn Egg",
"item.superbwarfare.knife": "Knife",
"item.superbwarfare.hammer": "Hammer",
"item.superbwarfare.crowbar": "Crowbar",
"item.superbwarfare.mortar_bipod": "Mortar Bipod",
"item.superbwarfare.mortar_base_plate": "Mortar Base Plate",
"item.superbwarfare.mortar_barrel": "Mortar Barrel",
"item.superbwarfare.mortar_deployer": "Mortar",
"item.superbwarfare.claymore_mine": "Claymore",
"item.superbwarfare.c4_bomb": "C4",
"item.superbwarfare.seeker": "Seeker",
"item.superbwarfare.missile_engine": "Missile Engine",
"item.superbwarfare.fusee": "Fusee",
"item.superbwarfare.primer": "Primer",
"item.superbwarfare.ap_head": "AP Warhead",
"item.superbwarfare.he_head": "HE Warhead",
"item.superbwarfare.cannon_core": "Cannon Core",
"item.superbwarfare.dog_tag": "Dog Tag",
"curios.identifier.dog_tag": "Dog Tag",
"item.superbwarfare.cell": "Cell",
"item.superbwarfare.drone": "Drone",
"item.superbwarfare.monitor": "Monitor",
"des.superbwarfare.monitor": "Drone Distance: %1$s",
"item.superbwarfare.propeller": "Propeller",
"item.superbwarfare.large_propeller": "Large Propeller",
"item.superbwarfare.motor": "Motor",
"item.superbwarfare.large_motor": "Large Motor",
"item.superbwarfare.wheel": "Wheel",
"item.superbwarfare.track": "Track",
"item.superbwarfare.hand_grenade": "Hand Grenade",
"item.superbwarfare.rgo_grenade": "RGO Grenade",
"item.superbwarfare.transcript": "Transcript",
"des.superbwarfare.transcript": "Recent 10 shooting records:",
"des.superbwarfare.transcript.score": "Score: ",
"des.superbwarfare.transcript.distance": "Distance: ",
"des.superbwarfare.transcript.total": "Total: ",
"item.superbwarfare.beam_test": "[ZzzzBoom!]",
"item.superbwarfare.light_armament_module": "Light Armament Module",
"item.superbwarfare.medium_armament_module": "Medium Armament Module",
"attribute.superbwarfare.bullet_resistance": "Bullet Resistance",
"block.superbwarfare.jump_pad": "Jump Pad",
"block.superbwarfare.sandbag": "Sandbag",
"block.superbwarfare.barbed_wire": "Barbed Wire",
"block.superbwarfare.galena_ore": "Galena Ore",
"block.superbwarfare.scheelite_ore": "Scheelite 0re",
"block.superbwarfare.deepslate_scheelite_ore": "Deepslate Scheelite 0re",
"block.superbwarfare.deepslate_galena_ore": "Deepslate Galena 0re",
"block.superbwarfare.silver_ore": "Silver 0re",
"block.superbwarfare.deepslate_silver_ore": "Deepslate Silver 0re",
"block.superbwarfare.dragon_teeth": "Dragon Teeth",
"block.superbwarfare.reforging_table": "Gun Reforge Table",
"block.superbwarfare.lead_block": "Lead Block",
"block.superbwarfare.tungsten_block": "Tungsten Block",
"block.superbwarfare.steel_block": "Steel Block",
"block.superbwarfare.silver_block": "Silver Block",
"block.superbwarfare.cemented_carbide_block": "Cemented Carbide Block",
"block.superbwarfare.charging_station": "Charging Station",
"container.superbwarfare.charging_station.show_range": "Show Range",
"container.superbwarfare.charging_station.hide_range": "Hide Range",
"des.superbwarfare.charging_station.energy": "Energy: %1$s / %2$s FE",
"block.superbwarfare.creative_charging_station": "Creative Charging Station",
"block.superbwarfare.fumo_25": "FuMO25 Fire Control Radar",
"des.superbwarfare.fumo_25.current_pos": "Current Pos: %1$s",
"des.superbwarfare.fumo_25.current_target": "Target: %1$s",
"des.superbwarfare.fumo_25.type_0": "Normal Mode",
"des.superbwarfare.fumo_25.type_1": "Wider Mode",
"des.superbwarfare.fumo_25.type_2": "警戒模式",
"des.superbwarfare.fumo_25.type_3": "制导模式",
"item.superbwarfare.high_energy_explosives": "High Energy Explosives",
"item.superbwarfare.grain": "Grain",
"item.superbwarfare.tungsten_rod": "Tungsten Rod",
"item.superbwarfare.coal_powder": "Coal Powder",
"item.superbwarfare.iron_powder": "Iron Powder",
"item.superbwarfare.coal_iron_powder": "Coal-Iron Powder",
"item.superbwarfare.tungsten_powder": "Tungsten Powder",
"item.superbwarfare.raw_cemented_carbide_powder": "Raw Cemented Carbide Powder",
"item.superbwarfare.copper_plate": "Copper Plate",
"item.superbwarfare.lead_ingot": "Lead Ingot",
"item.superbwarfare.steel_ingot": "Steel Ingot",
"item.superbwarfare.tungsten_ingot": "Tungsten Ingot",
"item.superbwarfare.silver_ingot": "Silver Ingot",
"item.superbwarfare.cemented_carbide_ingot": "Cemented Carbide Ingot",
"item.superbwarfare.galena": "Raw Galena",
"item.superbwarfare.scheelite": "Raw Galena",
"item.superbwarfare.raw_silver": "Raw Silver",
"item.superbwarfare.armor_plate": "Armor Plate",
"des.superbwarfare.armor_plate.infinite": "Infinite",
"item.superbwarfare.ru_helmet_6b47": "Russia 6b47 Helmet",
"item.superbwarfare.ru_chest_6b43": "Russia 6b43 Chest",
"item.superbwarfare.us_helmet_pastg": "US PASTG Helmet",
"item.superbwarfare.us_chest_iotv": "US IOTV Chest",
"item.superbwarfare.ge_helmet_m_35": "Germany M35 Helmet",
"item.superbwarfare.ap_bullet": "Ap Bullet",
"des.superbwarfare.ap_bullet": "Increased the armor-piercing ratio of bullets",
"item.superbwarfare.silver_bullet": "Silver Bullet",
"des.superbwarfare.silver_bullet": "Causes extra damage to undead entities",
"item.superbwarfare.beast_bullet": "Beast Bullet",
"des.superbwarfare.beast_bullet": "Ignore obstacles, Increase criteria area, Kill every living entity",
"item.superbwarfare.poisonous_bullet": "Poisonous Bullet",
"des.superbwarfare.poisonous_bullet": "Makes the target poison after landing a hit",
"item.superbwarfare.blade_bullet": "Blade Bullet",
"des.superbwarfare.blade_bullet": "Makes the target bleeding after landing a hit",
"item.superbwarfare.curse_flame_bullet": "Curse Flame Bullet",
"des.superbwarfare.curse_flame_bullet": "Add a curse flame affect on the target after hitting",
"item.superbwarfare.longer_wire": "Longer Wire",
"des.superbwarfare.longer_wire": "Increases the range of Taser Gun",
"item.superbwarfare.jhp_bullet": "JHP Bullet",
"des.superbwarfare.jhp_bullet": "Increases damage against unarmored targets, but the damage decreases rapidly as the armor value rises",
"item.superbwarfare.he_bullet": "Explosion Bullet",
"des.superbwarfare.he_bullet": "The bullet will explode after hitting the target",
"item.superbwarfare.incendiary_bullet": "Incendiary Bullet",
"des.superbwarfare.incendiary_bullet": "The bullet will ignites the target after hitting the target",
"item.superbwarfare.butterfly_bullet": "Butterfly Bullet",
"des.superbwarfare.butterfly_bullet": "Replace the bullet with Rain Shower Butterfly",
"item.superbwarfare.bread_bullet": "Bread Bullet",
"des.superbwarfare.bread_bullet": "命中后会使目标移速下降,并造成强大的击退",
"item.superbwarfare.heal_clip": "Heal Clip",
"des.superbwarfare.heal_clip": "Reloading after dealing a final blow will heal you and your nearby allies",
"item.superbwarfare.fourth_times_charm": "Fourth Time's The Charm",
"des.superbwarfare.fourth_times_charm": "Rapidly landing precision hits will return two rounds to the magazine",
"item.superbwarfare.subsistence": "Subsistence",
"des.superbwarfare.subsistence": "Defeating targets partially reloads the magazine from reserves",
"item.superbwarfare.field_doctor": "Field Doctor",
"des.superbwarfare.field_doctor": "Bullets can heal teammate when shooting without the scope",
"item.superbwarfare.regeneration": "Regeneration",
"des.superbwarfare.regeneration": "泰瑟枪会缓慢自动回复能量",
"item.superbwarfare.turbo_charger": "Turbocharger",
"des.superbwarfare.turbo_charger": "Reduces auto fire spin-up time for compatible weapons",
"item.superbwarfare.powerful_attraction": "Powerful Attraction",
"des.superbwarfare.powerful_attraction": "Transfer items and experience dropped by killed targets to your inventory",
"item.superbwarfare.intelligent_chip": "Intelligent Chip",
"des.superbwarfare.intelligent_chip": "自动瞄准敌人请勿在PVP使用此模组",
"item.superbwarfare.kill_clip": "Kill Clip",
"des.superbwarfare.kill_clip": "Increases the damage of weapon after dealing a final blow",
"item.superbwarfare.killing_tally": "Killing Tally",
"des.superbwarfare.killing_tally": "Kill increases the weapon's damage until it is stowed or reloaded",
"item.superbwarfare.gutshot_straight": "Gutshot Straight",
"des.superbwarfare.gutshot_straight": "Aiming down sights increases body shot damage",
"item.superbwarfare.head_seeker": "Head Seeker",
"des.superbwarfare.head_seeker": "Body shots landed with this weapon increase precision damage for a short time",
"item.superbwarfare.monster_hunter": "Monster Hunter",
"des.superbwarfare.monster_hunter": "Increases damage of weapon against monsters",
"item.superbwarfare.volt_overload": "Volt Overload",
"des.superbwarfare.volt_overload": "Increases shock damage of Taser Gun",
"item.superbwarfare.desperado": "Desperado",
"des.superbwarfare.desperado": "Reload after a precision final blow increases your rate of fire",
"item.superbwarfare.vorpal_weapon": "Vorpal Weapon",
"des.superbwarfare.vorpal_weapon": "Increases damage against bosses",
"item.superbwarfare.empty_perk": "Empty Perk",
"item.superbwarfare.shortcut_pack": "Shortcut Pack",
"des.superbwarfare.tips.shortcut_pack": "Really?",
"des.superbwarfare.use_tip.shortcut_pack": "Synthesize firearms and shortcut kits at the anvil for one upgrade point",
"perk.superbwarfare.tips": "[Perks]",
"perk.superbwarfare.slot": "Type: ",
"perk.superbwarfare.slot_Ammo": "Bullet Perk",
"perk.superbwarfare.slot_Functional": "Functional Perk",
"perk.superbwarfare.slot_Damage": "Damage Perk",
"death.attack.gunfire": "%1$s was shoot by %2$s",
"death.attack.gunfire.entity": "%1$s was shoot by %2$s",
"death.attack.gunfire.item": "%1$s was shoot by %2$s using %3$s",
"death.attack.gunfire_headshot": "%1$s was headshot by %2$s",
"death.attack.gunfire_headshot.entity": "%1$s was headshot by %2$s",
"death.attack.gunfire_headshot.item": "%1$s was headshot by %2$s using %3$s",
"death.attack.beast_gun": "%1$s was killed by %2$s using BEAST guns",
"death.attack.mine": "%1$s step on Claymore",
"death.attack.mine.entity": "%1$s step on %2$s's Claymore",
"death.attack.mine.item": "%1$s step on %2$s's Claymore",
"death.attack.shock": "%1$s was shocked",
"death.attack.shock.entity": "%1$s was shocked by %2$s",
"death.attack.shock.item": "%1$s was shocked by %2$s",
"death.attack.projectile_boom": "%1$s blew up",
"death.attack.projectile_boom.entity": "%1$s was blown up by %2$s",
"death.attack.projectile_boom.item": "%1$s was blown up by %2$s using %3$s",
"death.attack.cannon_fire": "%1$s was cracked by a shell",
"death.attack.cannon_fire.entity": "%1$s was cracked by %2$s",
"death.attack.cannon_fire.item": "%1$s was cracked by %2$s using %3$s",
"death.attack.burn": "%1$s被烧糊了",
"death.attack.burn.entity": "%1$s被%2$s烧成了焦炭",
"death.attack.burn.item": "%1$s被%2$s烧成了焦炭",
"death.attack.drone_hit": "%1$s被无人机叶片切碎了",
"death.attack.drone_hit.entity": "%1$s被%2$s用无人机叶片切碎了",
"death.attack.drone_hit.item": "%1$s被%2$s用无人机叶片切碎了",
"death.attack.laser": "%1$s被激光射穿了",
"death.attack.laser.entity": "%1$s被%2$s用激光射穿了",
"death.attack.laser.item": "%1$s被%2$s用%3$s激光射穿了",
"death.attack.laser_headshot": "%1$s的脑子被激光洞穿了",
"death.attack.laser_headshot.entity": "%1$s被%2$s用激光射穿了脑袋",
"death.attack.laser_headshot.item": "%1$s的脑子被%2$s用%3$s发射的激光洞穿了",
"death.attack.vehicle_strike": "%1$s被创死了",
"death.attack.vehicle_strike.entity": "%1$s被%2$s创死了",
"death.attack.vehicle_strike.item": "%1$s的被%2$s用%3$s创死了",
"death.attack.air_crash": "%1$s坠机了",
"death.attack.air_crash.entity": "%1$s坠机了,凶手是%2$s",
"death.attack.air_crash.item": "%1$s坠机了,凶手是%2$s",
"death.attack.lunge_mine": "%1$s被突刺爆雷戳到了屁股",
"death.attack.lunge_mine.entity": "%1$s被%2$s用突刺爆雷戳到了屁股",
"death.attack.lunge_mine.item": "%1$s被%2$s用%3$s型突刺爆雷戳到了屁股",
"death.attack.vehicle_explosion": "%1$s的载具被击毁了",
"death.attack.vehicle_explosion.entity": "%1$s的载具被%2$s击毁了",
"death.attack.vehicle_explosion.item": "%1$s的载具被%2$s用%3$s击毁了",
"entity.superbwarfare.projectile": "Bullet",
"entity.superbwarfare.projectile_mortar_shell": "Mortar Shell",
"entity.superbwarfare.projectile_gun_grenade": "Gun Grenade",
"entity.superbwarfare.projectile_rpg_rocket": "RPG Rocket",
"entity.superbwarfare.projectile_taser_bullet_projectile": "Taser Electrode",
"entity.superbwarfare.projectile_hand_grenade_entity": "Exploding M67 Grenade",
"entity.superbwarfare.projectile_rgo_grenade": "Exploding RGO Grenade",
"entity.superbwarfare.projectile_cannon_shell": "Cannon Shell",
"entity.superbwarfare.projectile_javelin_missile": "Javelin Missile",
"entity.superbwarfare.projectile_small_cannon_shell": "小口径炮弹",
"entity.superbwarfare.mortar": "Mortar",
"entity.superbwarfare.target": "Target",
"entity.superbwarfare.claymore": "Claymore",
"entity.superbwarfare.c4": "C4",
"entity.superbwarfare.senpai": "Senpai",
"entity.superbwarfare.mk_42": "5''/54 Mk42",
"entity.superbwarfare.mle_1934": "138.6mm50 Mle1934 R1938",
"entity.superbwarfare.drone": "Drone",
"entity.superbwarfare.annihilator": "Annihilator Energy Gun",
"entity.superbwarfare.speedboat": "Speedboat",
"entity.superbwarfare.wheel_chair": "WheelChair",
"entity.superbwarfare.ah_6": "AH-6 Little Bird",
"entity.superbwarfare.lav_150": "LAV-150 Commando",
"entity.minecraft.villager.superbwarfare.armory": "Armory",
"entity.superbwarfare.tom_6": "Tom F6F",
"entity.superbwarfare.melon_bomb": "Melon Bomb",
"entity.superbwarfare.bmp_2": "BMP-2",
"entity.superbwarfare.wg_missile": "Wire Guide Missile",
"key.categories.superbwarfare": "Superb Warfare",
"key.superbwarfare.hold_zoom": "Zoom(Hold)",
"key.superbwarfare.switch_zoom": "Zoom(Switch)",
"key.superbwarfare.fire": "Fire",
"key.superbwarfare.reload": "Reload",
"key.superbwarfare.fire_mode": "Fire Mode",
"key.superbwarfare.sensitivity_increase": "Increase Sensitivity",
"key.superbwarfare.sensitivity_reduce": "Reduce Sensitivity",
"key.superbwarfare.interact": "Interact",
"key.superbwarfare.dismount": "Dismount",
"key.superbwarfare.breath": "Breathe",
"key.superbwarfare.config": "Open Config Screen",
"key.superbwarfare.edit_mode": "Edit Weapon",
"key.superbwarfare.edit_scope": "Switch Scope",
"key.superbwarfare.edit_barrel": "Switch Barrel",
"key.superbwarfare.edit_magazine": "Switch Magazine",
"key.superbwarfare.edit_stock": "Switch Stock",
"key.superbwarfare.edit_grip": "Switch Grip",
"key.superbwarfare.release_decoy": "Release Decoy",
"key.superbwarfare.melee": "Melee",
"key.superbwarfare.launch": "Launch",
"effect.superbwarfare.shock": "Shock",
"effect.superbwarfare.burn": "Burn",
"item.minecraft.potion.effect.superbwarfare_shock": "Potion of Shock",
"item.minecraft.splash_potion.effect.superbwarfare_shock": "Splash Potion of Shock",
"item.minecraft.lingering_potion.effect.superbwarfare_shock": "Lingering Potion of Shock",
"item.minecraft.potion.effect.superbwarfare_strong_shock": "Potion of Shock",
"item.minecraft.splash_potion.effect.superbwarfare_strong_shock": "Splash Potion of Shock",
"item.minecraft.lingering_potion.effect.superbwarfare_strong_shock": "Lingering Potion of Shock",
"item.minecraft.potion.effect.superbwarfare_long_shock": "Potion of Shock",
"item.minecraft.splash_potion.effect.superbwarfare_long_shock": "Splash Potion of Shock",
"item.minecraft.lingering_potion.effect.superbwarfare_long_shock": "Lingering Potion of Shock",
"commands.ammo.get": "Current %1$s ammo: %2$s",
"commands.ammo.set": "Set %s ammo to %s for %s players",
"commands.ammo.add": "Added %s ammo of amount %s for %s players",
"commands.ammo.no_permission": "Permission denied",
"tips.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s",
"tips.superbwarfare.monitor.linked": "Connect",
"tips.superbwarfare.monitor.already_linked": "This monitor has been connected",
"tips.superbwarfare.drone.already_linked": "This device has been connected",
"tips.superbwarfare.monitor.unlinked": "Disconnect",
"tips.superbwarfare.no_cloth_config": "您尚未安装 Cloth Config API无法打开配置界面",
"tips.superbwarfare.drone.distance": "DISTANCE:",
"tips.superbwarfare.drone.health": "HEALTH:",
"tips.superbwarfare.drone.ammo": "AMMO:",
"tips.superbwarfare.drone.range": "RANGE:",
"tips.superbwarfare.drone.kamikaze": "KAMIKAZE",
"tips.superbwarfare.drone.warning": "WARNING!",
"tips.superbwarfare.shoot.rings": "Rings",
"tips.superbwarfare.annihilator.energy_not_enough": "Energy is Not Enough",
"tips.superbwarfare.target.down": "Target Down %1$s",
"tips.superbwarfare.target.damage": "Damage: %1$s Distance: %2$s",
"tips.superbwarfare.mortar.angle": "Angle: %1$s Range: %2$s",
"tips.superbwarfare.mortar.yaw": "Yaw",
"tips.superbwarfare.mortar.pitch": "Pitch",
"tips.superbwarfare.mortar.target_pos": "Target Position",
"tips.superbwarfare.mortar.warn": "迫击炮无法瞄准该位置",
"container.superbwarfare.reforging_table": "Gun Reforge Table",
"container.superbwarfare.charging_station": "Charging Station",
"config.superbwarfare.title": "SuperbWarfareConfig",
"config.superbwarfare.client.reload": "Reload Config",
"config.superbwarfare.client.reload.left_click_reload": "Rapid Reload",
"config.superbwarfare.client.reload.left_click_reload.des": "Tap the fire button to reload when the current clip is empty",
"config.superbwarfare.client.kill_message": "Kill Message Config",
"config.superbwarfare.client.kill_message.show_kill_message": "Killing information ",
"config.superbwarfare.client.kill_message.show_kill_message.des": "Display killing message in the upper right corner when turned on",
"config.superbwarfare.client.kill_message.kill_message_count": "Killing message number",
"config.superbwarfare.client.kill_message.kill_message_count.des": "The kill indicator will appear around the collimator after a creature is killed when turned on",
"config.superbwarfare.client.display": "Display Config",
"config.superbwarfare.client.display.kill_indication": "Kill Indication",
"config.superbwarfare.client.display.kill_indication.des": "The kill indicator will appear around the cross hair after a creature is killed when turned on",
"config.superbwarfare.client.display.ammo_hud": "Ammo HUD",
"config.superbwarfare.client.display.ammo_hud.des": "Display firearm and ammo information in the lower right corner when turned on",
"config.superbwarfare.client.display.float_cross_hair": "Dynamic Cross Hair",
"config.superbwarfare.client.display.float_cross_hair.des": "The cross hair will follow the viewpoint to a certain extent when turned on",
"config.superbwarfare.client.display.camera_rotate": "View Shake",
"config.superbwarfare.client.display.camera_rotate.des": "Slightly shaky view when holding a firearm in your hand",
"config.superbwarfare.client.display.armor_plate_hud": "Armor Plate HUD",
"config.superbwarfare.client.display.armor_plate_hud.des": "Display the durability of the bulletproof insert currently equipped on the chest armor in the lower left corner when turned on",
"config.superbwarfare.client.vehicle": "Control Vehicle",
"config.superbwarfare.client.vehicle.invert_aircraft_control": "Invert Aircraft Control",
"config.superbwarfare.client.vehicle.left_click_reload.des": "Set TRUE to invert aircraft control",
"config.superbwarfare.common.gameplay": "Gameplay Config",
"config.superbwarfare.common.gameplay.respawn_reload": "Respawn Reload",
"config.superbwarfare.common.gameplay.respawn_reload.des": "Whether to reload all weapons in the inventory after respawning automatically",
"config.superbwarfare.common.gameplay.global_indication": "Global damage indicator",
"config.superbwarfare.common.gameplay.global_indication.des": "Whether to show a kill indication around the cross hair when killing a creature with only the damage type of this module",
"config.superbwarfare.common.gameplay.respawn_auto_armor": "Respawn Auto Armor Plate",
"config.superbwarfare.common.gameplay.respawn_auto_armor.des": "Whether to refill your armor plate after respawning automatically",
"des.superbwarfare.perk_damage_reduce": "Damage -",
"des.superbwarfare.perk_damage_plus": "Damage +",
"des.superbwarfare.perk_speed_reduce": "Velocity -",
"des.superbwarfare.perk_speed_plus": "Velocity +",
"des.superbwarfare.perk_slug": "Slug",
"des.superbwarfare.revolver.da": "DA",
"des.superbwarfare.revolver.sa": "SA",
"des.superbwarfare.tips.ammo_type.ap": "AP SHELL",
"des.superbwarfare.tips.ammo_type.he": "HE SHELL",
"des.superbwarfare.tips.ammo_type.cal50": ".50 BMG",
"des.superbwarfare.tips.ammo_type.20mm_cannon": "20MM HE",
"des.superbwarfare.tips.ammo_type.rocket": "ROCKET",
"jei.superbwarfare.ancient_cpu": "Mysterious ancient technology, can be found at ancient cities.",
"jei.superbwarfare.charging_station": "Generates power by consuming fuel or food, and can also accept FE energy input. This block supplies FE energy to adjacent blocks, and can also charge rechargeable vehicles within range."
}