.. |
aa12_e.png
|
重制AA12模型,贴图,动画,优化部分武器贴图
|
2024-05-12 23:32:17 +08:00 |
aa12_new.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
aa123d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
aa_12.png
|
重制AA12模型,贴图,动画,优化部分武器贴图
|
2024-05-12 23:32:17 +08:00 |
abekiri.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
abekiri_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
ak3d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
ak47.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
ak47_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
ak47icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
ak473d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
bocek.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
bocek_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
bocek_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
bsk.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
cemented_carbide_action.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
cemented_carbide_barrel.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
cemented_carbide_ingot.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
cemented_carbide_spring.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
cemented_carbide_trigger.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
claymore.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
coal_iron_powder.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
coal_powder.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
common_material_pack.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
copper_plate.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
defusals.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
devotion.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
devotion3d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
devotion_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
devotion_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
dog_tag.png
|
注册了狗牌和栏位
|
2024-05-21 16:56:33 +08:00 |
epic_material_pack.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
fusee.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
galena.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
gun_barrel.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
gun_blueprint.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
gungranade.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
hammer.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
handgunammo.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
hk416.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
hk416_a5.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
hk416_e.png
|
优化开火动画,调整瞄准准心效果
|
2024-06-14 22:32:54 +08:00 |
hk4163d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
hunting_rifle3d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
hunting_rifle_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
huntingrifle.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
huntingrifle_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
iron_action.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
iron_barrel.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
iron_powder.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
iron_spring.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
iron_trigger.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
kraber.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
kraber3d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
kraber_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
kraber_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
lead_ingot.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
legendary_material_pack.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
lightsaber.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
lightsaber_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m4.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
m4_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m4icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m43d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
m60.png
|
m60去营业妨碍化
|
2024-07-11 14:35:46 +08:00 |
m60_e.png
|
m60去营业妨碍化
|
2024-07-11 14:35:46 +08:00 |
m60_icon.png
|
m60去营业妨碍化
|
2024-07-11 14:35:46 +08:00 |
m79.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
m79_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m79icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m98b.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
m98b_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m603d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m793d.png
|
创建破片伤害
|
2024-06-28 12:05:54 +08:00 |
m870.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
m870_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
m870_icon.png
|
优化贴图模型
|
2024-05-11 15:40:03 +08:00 |
m_98b_icon.png
|
修改M98B的图标
|
2024-06-06 17:20:06 +08:00 |
marlin.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
marlin_e.png
|
马林杠杆重制,削减子弹伤害衰减速率
|
2024-05-27 16:42:18 +08:00 |
marlinicon.png
|
马林杠杆重制,削减子弹伤害衰减速率
|
2024-05-27 16:42:18 +08:00 |
minigun.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
minigun_3d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
minigun_e.png
|
去营业妨碍化加特林,添加了木仓管的过热变红特效
|
2024-06-12 02:25:11 +08:00 |
minigun_icon.png
|
去营业妨碍化加特林,添加了木仓管的过热变红特效
|
2024-06-12 02:25:11 +08:00 |
mk14.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
mk14_e.png
|
去营业妨碍化MK14EBR,重置mk14ebr动画
|
2024-06-17 17:52:42 +08:00 |
mk143d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
mk_14_icon.png
|
去营业妨碍化MK14EBR,重置mk14ebr动画
|
2024-06-17 17:52:42 +08:00 |
mortar_barrel.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
mortar_base_plate.png
|
修改命名
|
2024-05-06 15:13:18 +08:00 |
mortar_bipod.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
mortar_deployer.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
mortar_shells.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
netherite_action.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
netherite_barrel.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
netherite_spring.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
netherite_trigger.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
pad.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
primer.png
|
简化弹药合成配方,移除弹丸,添加底火材料,新增怪物猎人附魔
|
2024-06-25 15:56:29 +08:00 |
rare_material_pack.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
raw_cemented_carbide_powder.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
rifleammo.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
rpg3d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
rpg7.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
rpg7_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
rpgicon.png
|
优化贴图模型
|
2024-05-11 15:40:03 +08:00 |
rpk.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
rpk_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
rpk_icon.png
|
RPK更换弹鼓,调整音效,重制动画,优化武器切换动画流程
|
2024-05-15 17:19:58 +08:00 |
scheelite.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
sentinel.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
sentinel3d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
sentinel_e.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
sentinel_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
shotgunammo.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
sks.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
sks_e.png
|
SSK去营业妨碍化,重新添加后坐力流程
|
2024-05-14 02:44:23 +08:00 |
sks_icon.png
|
SSK去营业妨碍化,重新添加后坐力流程
|
2024-05-14 02:44:23 +08:00 |
sniperammo.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
soul_steel_ingot.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
soul_steel_nugget.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
special_material_pack.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
steel_action.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
steel_ingot.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
steel_spring.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
steel_trigger.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
svd.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
svd_e.png
|
SVD去营业妨碍化,优化AA12后坐力动画表现
|
2024-05-13 18:11:26 +08:00 |
svdicon.png
|
SVD去营业妨碍化,优化AA12后坐力动画表现
|
2024-05-13 18:11:26 +08:00 |
target_deployer.png
|
修改物品结构、物品类名、注册名等
|
2024-05-06 14:52:22 +08:00 |
taserbullet.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
tasergun.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
tasergun_e.png
|
优化泰瑟木仓的屏显
|
2024-06-10 14:11:44 +08:00 |
tasergun_e2.png
|
优化泰瑟木仓的屏显
|
2024-06-10 14:11:44 +08:00 |
trachelium3d.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
trachelium_icon.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
trachelium_texture.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
trachelium_texture_e.png
|
优化贴图模型
|
2024-05-11 15:40:03 +08:00 |
tungsten_ingot.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
tungsten_powder.png
|
Initial commit
|
2024-05-04 14:26:24 +08:00 |
vector.png
|
修复后坐力小概率神秘消失的bug,统一手臂颜色
|
2024-07-13 01:34:03 +08:00 |
vector3d.png
|
更新部分木仓的第三人称模型
|
2024-06-18 16:08:18 +08:00 |
vector_e.png
|
去营业妨碍化VECTOR,重制短剑动画,优化曳光弹
|
2024-06-14 19:40:18 +08:00 |
vector_icon.png
|
去营业妨碍化VECTOR,重制短剑动画,优化曳光弹
|
2024-06-14 19:40:18 +08:00 |