superb-warfare/src/main/java/com/atsuishio/superbwarfare/client/overlay/GrenadeLauncherOverlay.java

66 lines
3 KiB
Java

package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.ModUtils;
import com.atsuishio.superbwarfare.entity.vehicle.IArmedVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.ICannonEntity;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.network.ModVariables;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGuiEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(value = Dist.CLIENT)
public class GrenadeLauncherOverlay {
@SubscribeEvent(priority = EventPriority.NORMAL)
public static void eventHandler(RenderGuiEvent.Pre event) {
int w = event.getWindow().getGuiScaledWidth();
int h = event.getWindow().getGuiScaledHeight();
Player player = Minecraft.getInstance().player;
if (player != null && player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).edit)
return;
if (player.getVehicle() instanceof IArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player))
return;
if (!shouldRenderCrossHair(player)) return;
GuiGraphics guiGraphics = event.getGuiGraphics();
guiGraphics.pose().pushPose();
RenderSystem.disableDepthTest();
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.setShaderColor(1, 1, 1, 1);
guiGraphics.blit(ModUtils.loc("textures/screens/rex.png"), w / 2 - 16, h / 2 - 16, 0, 0, 32, 32, 32, 32);
RenderSystem.depthMask(true);
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
RenderSystem.disableBlend();
RenderSystem.setShaderColor(1, 1, 1, 1);
guiGraphics.pose().popPose();
}
private static boolean shouldRenderCrossHair(Player player) {
if (player == null) return false;
return !player.isSpectator()
&& (player.getMainHandItem().getItem() == ModItems.M_79.get() || player.getMainHandItem().getItem() == ModItems.SECONDARY_CATACLYSM.get())
&& (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON || (player.isPassenger() && player.getVehicle() instanceof ICannonEntity))
&& !ClientEventHandler.zoom;
}
}