superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Yx100Entity.java

969 lines
39 KiB
Java

package com.atsuishio.superbwarfare.entity.vehicle;
import com.atsuishio.superbwarfare.ModUtils;
import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
import com.atsuishio.superbwarfare.config.server.VehicleConfig;
import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon;
import com.atsuishio.superbwarfare.init.*;
import com.atsuishio.superbwarfare.network.message.ShakeClientMessage;
import com.atsuishio.superbwarfare.tools.*;
import com.mojang.math.Axis;
import net.minecraft.ChatFormatting;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.PlayMessages;
import org.jetbrains.annotations.NotNull;
import org.joml.Matrix4f;
import org.joml.Vector4f;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.core.animation.AnimatableManager;
import software.bernie.geckolib.core.animation.AnimationController;
import software.bernie.geckolib.core.animation.AnimationState;
import software.bernie.geckolib.core.animation.RawAnimation;
import software.bernie.geckolib.core.object.PlayState;
import software.bernie.geckolib.util.GeckoLibUtil;
import java.util.Comparator;
import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle;
public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity {
public static final EntityDataAccessor<Integer> CANNON_FIRE_TIME = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Float> DELTA_ROT = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Integer> AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> MG_AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LOADED_AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Float> TRACK_L = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Float> TRACK_R = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Float> YAW = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.FLOAT);
public static final EntityDataAccessor<Integer> GUN_FIRE_TIME = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> MACHINE_GUN_HEAT = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
public static final float MAX_HEALTH = VehicleConfig.YX_100_HP.get();
public static final int MAX_ENERGY = VehicleConfig.YX_100_MAX_ENERGY.get();
public static final int SHOOT_COST = VehicleConfig.YX_100_SHOOT_COST.get();
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public float turretYRot;
public float turretXRot;
public float turretYRotO;
public float turretXRotO;
public float turretRot;
public float gunYRot;
public float gunXRot;
public float gunYRotO;
public float gunXRotO;
public float leftWheelRot;
public float rightWheelRot;
public float leftWheelRotO;
public float rightWheelRotO;
public double recoilShake;
public double recoilShakeO;
public int reloadCoolDown;
public boolean cannotFire;
public Yx100Entity(PlayMessages.SpawnEntity packet, Level world) {
this(ModEntities.YX_100.get(), world);
}
public Yx100Entity(EntityType<Yx100Entity> type, Level world) {
super(type, world);
this.setMaxUpStep(1.5f);
}
@Override
public VehicleWeapon[][] getAllWeapons() {
return new VehicleWeapon[][]{
new VehicleWeapon[]{
// AP
new CannonShellWeapon()
.hitDamage(VehicleConfig.YX_100_AP_CANNON_DAMAGE.get())
.explosionRadius(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_RADIUS.get().floatValue())
.explosionDamage(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_DAMAGE.get())
.fireProbability(0)
.fireTime(0)
.durability(60)
.velocity(40)
.sound(ModSounds.INTO_MISSILE.get())
.ammo(ModItems.AP_5_INCHES.get())
.icon(ModUtils.loc("textures/screens/vehicle_weapon/ap_shell.png")),
// HE
new CannonShellWeapon()
.hitDamage(VehicleConfig.YX_100_HE_CANNON_DAMAGE.get())
.explosionRadius(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_RADIUS.get().floatValue())
.explosionDamage(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_DAMAGE.get())
.fireProbability(0.18F)
.fireTime(2)
.durability(1)
.velocity(25)
.sound(ModSounds.INTO_CANNON.get())
.ammo(ModItems.HE_5_INCHES.get())
.icon(ModUtils.loc("textures/screens/vehicle_weapon/he_shell.png")),
},
new VehicleWeapon[]{
// 机枪
new ProjectileWeapon()
.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
.headShot(2)
.zoom(false)
.bypassArmorRate(0.4f)
.ammo(ModItems.HEAVY_AMMO.get())
.icon(ModUtils.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")),
}
};
}
@Override
protected void defineSynchedData() {
super.defineSynchedData();
this.entityData.define(AMMO, 0);
this.entityData.define(MG_AMMO, 0);
this.entityData.define(LOADED_AMMO, 0);
this.entityData.define(CANNON_FIRE_TIME, 0);
this.entityData.define(DELTA_ROT, 0f);
this.entityData.define(TRACK_L, 0f);
this.entityData.define(TRACK_R, 0f);
this.entityData.define(YAW, 0f);
this.entityData.define(GUN_FIRE_TIME, 0);
this.entityData.define(MACHINE_GUN_HEAT, 0);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("LoadedAmmo", this.entityData.get(LOADED_AMMO));
compound.putInt("WeaponType", getWeaponIndex(0));
compound.putInt("PassengerWeaponType", getWeaponIndex(1));
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(LOADED_AMMO, compound.getInt("LoadedAmmo"));
setWeaponIndex(0, compound.getInt("WeaponType"));
setWeaponIndex(1, compound.getInt("PassengerWeaponType"));
}
@Override
public @NotNull Packet<ClientGamePacketListener> getAddEntityPacket() {
return NetworkHooks.getEntitySpawningPacket(this);
}
@Override
public DamageModifier getDamageModifier() {
return super.getDamageModifier()
.immuneTo(DamageTypes.ARROW)
.immuneTo(DamageTypes.TRIDENT)
.immuneTo(DamageTypes.MOB_ATTACK)
.immuneTo(DamageTypes.MOB_ATTACK_NO_AGGRO)
.immuneTo(DamageTypes.MOB_PROJECTILE)
.immuneTo(DamageTypes.PLAYER_ATTACK)
.immuneTo(ModTags.DamageTypes.PROJECTILE)
.immuneTo(ModDamageTypes.VEHICLE_STRIKE)
.multiply(0.4f, DamageTypes.EXPLOSION)
.multiply(0.15f, ModDamageTypes.CUSTOM_EXPLOSION)
.multiply(0.15f, ModDamageTypes.PROJECTILE_BOOM)
.multiply(0.1f, ModDamageTypes.MINE)
.multiply(0.1f, ModDamageTypes.LUNGE_MINE)
.multiply(0.19f, ModDamageTypes.CANNON_FIRE)
.multiply(0.03f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE)
.reduce(9);
}
@Override
protected void playStepSound(@NotNull BlockPos pPos, @NotNull BlockState pState) {
this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 8, random.nextFloat() * 0.15f + 1f);
}
@Override
public void baseTick() {
turretYRotO = this.getTurretYRot();
turretXRotO = this.getTurretXRot();
gunYRotO = this.getGunYRot();
gunXRotO = this.getGunXRot();
leftWheelRotO = this.getLeftWheelRot();
rightWheelRotO = this.getRightWheelRot();
recoilShakeO = this.getRecoilShake();
this.setRecoilShake(Math.pow(entityData.get(CANNON_FIRE_TIME), 4) * 0.0000007 * Math.sin(0.2 * Math.PI * (entityData.get(CANNON_FIRE_TIME) - 2.5)));
super.baseTick();
if (this.entityData.get(TRACK_R) < 0) {
this.entityData.set(TRACK_R, 80f);
}
if (this.entityData.get(TRACK_R) > 80) {
this.entityData.set(TRACK_R, 0f);
}
if (this.entityData.get(TRACK_L) < 0) {
this.entityData.set(TRACK_L, 80f);
}
if (this.entityData.get(TRACK_L) > 80) {
this.entityData.set(TRACK_L, 0f);
}
if (this.entityData.get(CANNON_FIRE_TIME) > 0) {
this.entityData.set(CANNON_FIRE_TIME, this.entityData.get(CANNON_FIRE_TIME) - 1);
}
if (this.entityData.get(GUN_FIRE_TIME) > 0) {
this.entityData.set(GUN_FIRE_TIME, this.entityData.get(GUN_FIRE_TIME) - 1);
}
if (this.entityData.get(MACHINE_GUN_HEAT) > 0) {
this.entityData.set(MACHINE_GUN_HEAT, this.entityData.get(MACHINE_GUN_HEAT) - 1);
}
if (reloadCoolDown == 70 && this.getFirstPassenger() instanceof Player player) {
SoundTool.playLocalSound(player, ModSounds.YX_100_RELOAD.get());
}
if (this.level() instanceof ServerLevel) {
if (reloadCoolDown > 0 && this.entityData.get(AMMO) > 0) {
reloadCoolDown--;
}
this.handleAmmo();
}
if (this.entityData.get(MACHINE_GUN_HEAT) < 40) {
cannotFire = false;
}
Entity gunner = this.getNthEntity(1);
if (gunner instanceof Player player) {
if (this.entityData.get(MACHINE_GUN_HEAT) > 100) {
cannotFire = true;
if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f);
}
}
}
if (this.onGround()) {
float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0));
} else if (this.isInWater()) {
float f1 = 0.61f + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance())));
this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1));
} else {
this.setDeltaMovement(this.getDeltaMovement().multiply(0.99, 0.95, 0.99));
}
if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) {
sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
}
float deltaT = Math.abs(getTurretYRot() - turretYRotO);
while (getTurretYRot() > 180F) {
setTurretYRot(getTurretYRot() - 360F);
turretYRotO = getTurretYRot() - deltaT;
}
while (getTurretYRot() <= -180F) {
setTurretYRot(getTurretYRot() + 360F);
turretYRotO = deltaT + getTurretYRot();
}
collideBlock();
if (this.getDeltaMovement().length() > 0.15) {
collideHardBlock();
}
turretAngle();
gunnerAngle();
lowHealthWarning();
this.refreshDimensions();
}
private void handleAmmo() {
boolean hasCreativeAmmo = false;
if (this.getFirstPassenger() instanceof Player player) {
hasCreativeAmmo = InventoryTool.hasCreativeAmmoBox(player);
}
if (hasCreativeAmmo) {
this.entityData.set(AMMO, 9999);
this.entityData.set(MG_AMMO, 9999);
} else {
this.entityData.set(AMMO, countItem(getWeapon(0).ammo));
this.entityData.set(MG_AMMO, countItem(getWeapon(1).ammo));
}
if (this.getEntityData().get(LOADED_AMMO) == 0
&& reloadCoolDown <= 0
&& (hasCreativeAmmo || hasItem(getWeapon(0).ammo))
) {
this.entityData.set(LOADED_AMMO, 1);
if (!hasCreativeAmmo) {
consumeItem(getWeapon(0).ammo, 1);
}
}
}
@Override
public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) {
super.move(movementType, movement);
if (this.isInWater() && horizontalCollision) {
setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0));
}
}
@Override
public void vehicleShoot(Player player, int type) {
if (reloadCoolDown == 0 && type == 0) {
if (!this.canConsume(SHOOT_COST)) {
player.displayClientMessage(Component.translatable("tips.superbwarfare.annihilator.energy_not_enough").withStyle(ChatFormatting.RED), true);
return;
}
Matrix4f transform = getBarrelTransform();
Vector4f worldPosition = transformPosition(transform, 0, 0, 0);
var cannonShell = (CannonShellWeapon) getWeapon(0);
var entityToSpawn = cannonShell.create(player);
entityToSpawn.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
entityToSpawn.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, cannonShell.velocity, 0.02f);
level().addFreshEntity(entityToSpawn);
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.YX_100_FIRE_3P.get(), 8, 1);
serverPlayer.playSound(ModSounds.YX_100_FAR.get(), 16, 1);
serverPlayer.playSound(ModSounds.YX_100_VERYFAR.get(), 32, 1);
}
}
this.entityData.set(CANNON_FIRE_TIME, 40);
this.entityData.set(LOADED_AMMO, 0);
this.consumeEnergy(10000);
this.entityData.set(YAW, getTurretYRot());
reloadCoolDown = 80;
if (this.level() instanceof ServerLevel server) {
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
this.getX() + 5 * getBarrelVector(1).x,
this.getY() + 0.1,
this.getZ() + 5 * getBarrelVector(1).z,
300, 6, 0.02, 6, 0.005);
double x = worldPosition.x + 9 * getBarrelVector(1).x;
double y = worldPosition.y + 9 * getBarrelVector(1).y;
double z = worldPosition.z + 9 * getBarrelVector(1).z;
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
int count = 6;
for (float i = 9.5f; i < 23; i += .5f) {
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
worldPosition.x + i * getBarrelVector(1).x,
worldPosition.y + i * getBarrelVector(1).y,
worldPosition.z + i * getBarrelVector(1).z,
Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025);
}
Vector4f worldPositionL = transformPosition(transform, -0.35f, 0, 0);
Vector4f worldPositionR = transformPosition(transform, 0.35f, 0, 0);
for (float i = 3f; i < 6; i += .5f) {
server.sendParticles(ParticleTypes.CLOUD,
worldPositionL.x + i * getBarrelVector(1).x,
worldPositionL.y + i * getBarrelVector(1).y,
worldPositionL.z + i * getBarrelVector(1).z,
1, 0.025, 0.025, 0.025, 0.0015);
server.sendParticles(ParticleTypes.CLOUD,
worldPositionR.x + i * getBarrelVector(1).x,
worldPositionR.y + i * getBarrelVector(1).y,
worldPositionR.z + i * getBarrelVector(1).z,
1, 0.025, 0.025, 0.025, 0.0015);
}
}
Level level = player.level();
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(8), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
if (target instanceof ServerPlayer serverPlayer) {
ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(10, 8, 40, this.getX(), this.getEyeY(), this.getZ()));
}
}
}
if (type == 1) {
if (this.cannotFire) return;
Matrix4f transform = getGunTransform();
Vector4f worldPosition = transformPosition(transform, 0, -0.25f, 0);
var projectile = (ProjectileWeapon) getWeapon(1);
var projectileEntity = projectile.create(player);
projectileEntity.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
projectileEntity.shoot(getGunVector(1).x, getGunVector(1).y + 0.005f, getGunVector(1).z, 20, 0.3f);
this.level().addFreshEntity(projectileEntity);
float pitch = this.entityData.get(MACHINE_GUN_HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(MACHINE_GUN_HEAT)));
if (!player.level().isClientSide) {
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch);
serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch);
serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch);
}
}
this.entityData.set(GUN_FIRE_TIME, 2);
this.entityData.set(MACHINE_GUN_HEAT, this.entityData.get(MACHINE_GUN_HEAT) + 4);
Level level = player.level();
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
if (target instanceof ServerPlayer serverPlayer) {
ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 4, 8, this.getX(), this.getEyeY(), this.getZ()));
}
}
if (hasItem(ModItems.CREATIVE_AMMO_BOX.get())) return;
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
if (stack.is(ModItems.AMMO_BOX.get())) {
return AmmoType.HEAVY.get(stack) > 0;
}
return false;
}).findFirst().orElse(ItemStack.EMPTY);
if (!ammoBox.isEmpty()) {
AmmoType.HEAVY.add(ammoBox, -1);
} else {
consumeItem(getWeapon(1).ammo, 1);
}
}
}
public Vec3 getBarrelVector(float pPartialTicks) {
return this.calculateViewVector(this.getBarrelXRot(pPartialTicks), this.getBarrelYRot(pPartialTicks));
}
public float getBarrelXRot(float pPartialTicks) {
return Mth.lerp(pPartialTicks, turretXRotO - this.xRotO, getTurretXRot() - this.getXRot());
}
public float getBarrelYRot(float pPartialTick) {
return -Mth.lerp(pPartialTick, turretYRotO - this.yRotO, getTurretYRot() - this.getYRot());
}
public Vec3 getGunVector(float pPartialTicks) {
return this.calculateViewVector(this.getGunXRot(pPartialTicks), this.getGunYRot(pPartialTicks));
}
public float getGunXRot(float pPartialTicks) {
return Mth.lerp(pPartialTicks, gunXRotO - this.xRotO, getGunXRot() - this.getXRot());
}
public float getGunYRot(float pPartialTick) {
return -Mth.lerp(pPartialTick, gunYRotO - this.yRotO, getGunYRot() - this.getYRot());
}
@Override
public void travel() {
Entity passenger0 = this.getFirstPassenger();
if (this.getEnergy() <= 0) return;
if (!(passenger0 instanceof Player)) {
this.leftInputDown = false;
this.rightInputDown = false;
this.forwardInputDown = false;
this.backInputDown = false;
this.entityData.set(POWER, 0f);
}
if (forwardInputDown) {
this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.016f : 0.0024f), 0.21f));
}
if (backInputDown) {
this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.016f : 0.0024f), -0.16f));
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
}
} else {
if (rightInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
} else if (this.leftInputDown) {
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
}
}
if (this.forwardInputDown || this.backInputDown) {
this.consumeEnergy(VehicleConfig.BMP_2_ENERGY_COST.get());
}
this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f));
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3));
float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1));
double s0;
if (Mth.abs(angle) < 90) {
s0 = this.getDeltaMovement().horizontalDistance();
} else {
s0 = -this.getDeltaMovement().horizontalDistance();
}
this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.entityData.set(TRACK_L, (float) ((entityData.get(TRACK_L) - 1.9 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
this.entityData.set(TRACK_R, (float) ((entityData.get(TRACK_R) - 1.9 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
if (this.isInWater() || onGround()) {
this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT)));
this.setDeltaMovement(this.getDeltaMovement().add(Mth.sin(-this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER), 0.0, Mth.cos(this.getYRot() * 0.017453292F) * (!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2f : 2.4)) * this.entityData.get(POWER)));
}
}
private void turretAngle() {
Entity driver = this.getFirstPassenger();
if (driver != null) {
float turretAngle = -Mth.wrapDegrees(driver.getYHeadRot() - this.getYRot());
float diffY;
float diffX;
diffY = Mth.wrapDegrees(turretAngle - getTurretYRot() + 0.05f);
diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot());
turretTurnSound(diffX, diffY, 0.95f);
float min = -5 + (float) (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT);
float max = 5 + (float) (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT);
this.setTurretXRot(Mth.clamp(this.getTurretXRot() + Mth.clamp(0.95f * diffX, -5, 5), -30f, 4f));
this.setTurretYRot(this.getTurretYRot() + Mth.clamp(0.9f * diffY, min, max));
turretRot = Mth.clamp(0.9f * diffY, min, max);
} else {
turretRot = 0;
}
}
private void gunnerAngle() {
Entity gunner = this.getNthEntity(1);
float diffY = 0;
float diffX = 0;
float speed = 1;
if (gunner instanceof Player) {
float gunAngle = -Mth.wrapDegrees(gunner.getYHeadRot() - this.getYRot());
diffY = Mth.wrapDegrees(gunAngle - getGunYRot());
diffX = Mth.wrapDegrees(gunner.getXRot() - this.getGunXRot());
turretTurnSound(diffX, diffY, 0.95f);
speed = 0;
}
this.setGunXRot(Mth.clamp(this.getGunXRot() + Mth.clamp(0.95f * diffX, -10, 10), -60f, 12.5f));
this.setGunYRot(this.getGunYRot() + Mth.clamp(0.9f * diffY, -15, 15) + speed * turretRot);
}
@Override
public float turretYRotO() {
return turretYRotO;
}
@Override
public float turretYRot() {
return turretYRot;
}
@Override
public float turretXRotO() {
return turretXRotO;
}
@Override
public float turretXRot() {
return turretXRot;
}
public float gunYRotO() {
return gunYRotO;
}
public float gunYRot() {
return gunYRot;
}
public float gunXRotO() {
return gunXRotO;
}
public float gunXRot() {
return gunXRot;
}
@Override
public Vec3 getBarrelVec(float ticks) {
return getBarrelVector(ticks);
}
@Override
public Vec3 getGunVec(float ticks) {
return getGunVector(ticks);
}
public float getTurretYRot() {
return this.turretYRot;
}
public void setTurretYRot(float pTurretYRot) {
this.turretYRot = pTurretYRot;
}
public float getTurretXRot() {
return this.turretXRot;
}
public void setTurretXRot(float pTurretXRot) {
this.turretXRot = pTurretXRot;
}
public float getGunYRot() {
return this.gunYRot;
}
public void setGunYRot(float pGunYRot) {
this.gunYRot = pGunYRot;
}
public float getGunXRot() {
return this.gunXRot;
}
public void setGunXRot(float pGunXRot) {
this.gunXRot = pGunXRot;
}
public float getLeftWheelRot() {
return this.leftWheelRot;
}
public void setLeftWheelRot(float pLeftWheelRot) {
this.leftWheelRot = pLeftWheelRot;
}
public float getRightWheelRot() {
return this.rightWheelRot;
}
public void setRightWheelRot(float pRightWheelRot) {
this.rightWheelRot = pRightWheelRot;
}
public double getRecoilShake() {
return this.recoilShake;
}
public void setRecoilShake(double pRecoilShake) {
this.recoilShake = pRecoilShake;
}
@Override
public SoundEvent getEngineSound() {
return ModSounds.BMP_ENGINE.get();
}
@Override
public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
// From Immersive_Aircraft
if (!this.hasPassenger(passenger)) {
return;
}
Matrix4f transform = getTurretTransform();
int i = this.getOrderedPassengers().indexOf(passenger);
var worldPosition = switch (i) {
case 0 -> transformPosition(transform, 0.8669625f, -1.3f, 0.6076875f);
case 1 -> transformPosition(transform, -0.87890625f, -1f, -0.6640625f);
case 2 -> transformPosition(transform, 1f, 0.15f, -0.6640625f);
default -> throw new IllegalStateException("Unexpected value: " + i);
};
passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
}
public int getMaxPassengers() {
return 3;
}
public Matrix4f getBarrelTransform() {
Matrix4f transformT = getTurretTransform();
float x = 0f;
float y = 0.653275f;
float z = 0.750975f;
Vector4f worldPosition = transformPosition(transformT, x, y, z);
Matrix4f transform = new Matrix4f();
transform.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot()));
transform.rotate(Axis.XP.rotationDegrees(getTurretXRot()));
transform.rotate(Axis.ZP.rotationDegrees(getRoll()));
return transform;
}
public Matrix4f getGunTransform() {
Matrix4f transformT = getTurretTransform();
float x = -0.87890625f;
float y = 2f;
float z = -0.6640625f;
Vector4f worldPosition = transformPosition(transformT, x, y, z);
Matrix4f transform = new Matrix4f();
transform.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot()));
transform.rotate(Axis.XP.rotationDegrees(getTurretXRot()));
transform.rotate(Axis.ZP.rotationDegrees(getRoll()));
return transform;
}
public Matrix4f getTurretTransform() {
Matrix4f transformT = getVehicleTransform();
float x = 0f;
float y = 2.1484375f;
float z = 0;
Vector4f worldPosition = transformPosition(transformT, x, y, z);
Matrix4f transform = new Matrix4f();
transform.translate(worldPosition.x, worldPosition.y, worldPosition.z);
transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot()));
transform.rotate(Axis.XP.rotationDegrees(getXRot()));
transform.rotate(Axis.ZP.rotationDegrees(getRoll()));
return transform;
}
@Override
public void destroy() {
if (level() instanceof ServerLevel) {
CustomExplosion explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f,
this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1);
explosion.explode();
ForgeEventFactory.onExplosionStart(this.level(), explosion);
explosion.finalizeExplosion(false);
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
}
explodePassengers();
this.discard();
}
protected void clampRotation(Entity entity) {
Minecraft mc = Minecraft.getInstance();
if (entity.level().isClientSide && entity == getFirstPassenger()) {
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, -30F, 4F);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
entity.setYBodyRot(this.getYRot());
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getBarrelYRot(1));
float f3 = Mth.clamp(f2, -20.0F, 20.0F);
entity.yRotO += f3 - f2;
entity.setYRot(entity.getYRot() + f3 - f2);
entity.setYBodyRot(this.getYRot());
}
} else if (entity == getNthEntity(1)) {
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, -60F, 12.5F);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
entity.setYBodyRot(this.getYRot());
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getGunYRot(1));
float f3 = Mth.clamp(f2, -150.0F, 150.0F);
entity.yRotO += f3 - f2;
entity.setYRot(entity.getYRot() + f3 - f2);
entity.setYBodyRot(this.getYRot());
}
} else if (entity == getNthEntity(2)) {
float f = Mth.wrapDegrees(entity.getXRot());
float f1 = Mth.clamp(f, -90F, 22.5F);
entity.xRotO += f1 - f;
entity.setXRot(entity.getXRot() + f1 - f);
}
}
@Override
public void onPassengerTurned(@NotNull Entity entity) {
this.clampRotation(entity);
}
private PlayState cannonShootPredicate(AnimationState<Yx100Entity> event) {
if (this.entityData.get(CANNON_FIRE_TIME) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle"));
}
private PlayState gunShootPredicate(AnimationState<Yx100Entity> event) {
if (this.entityData.get(GUN_FIRE_TIME) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire2"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle2"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "cannon", 0, this::cannonShootPredicate));
data.add(new AnimationController<>(this, "gun", 0, this::gunShootPredicate));
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public int getMaxEnergy() {
return MAX_ENERGY;
}
@Override
public float getMaxHealth() {
return MAX_HEALTH;
}
@Override
public int mainGunRpm(Player player) {
if (player == getNthEntity(0)) {
return 15;
}
if (player == getNthEntity(1)) {
return 500;
}
return 15;
}
@Override
public boolean canShoot(Player player) {
return switch (getSeatIndex(player)) {
case 0 -> this.entityData.get(LOADED_AMMO) > 0 && getEnergy() > SHOOT_COST;
case 1 -> (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
default -> false;
};
}
@Override
public int getAmmoCount(Player player) {
if (player == getNthEntity(0)) {
return this.entityData.get(LOADED_AMMO);
}
if (player == getNthEntity(1)) {
return this.entityData.get(MG_AMMO);
}
return 0;
}
@Override
public boolean banHand(Player player) {
return hidePassenger(player);
}
@Override
public boolean hidePassenger(Entity entity) {
return entity == getNthEntity(0) || entity == getNthEntity(1);
}
@Override
public int zoomFov() {
return 3;
}
@Override
public void changeWeapon(int index, int value, boolean isScroll) {
WeaponVehicleEntity.super.changeWeapon(index, value, isScroll);
if (index != 0) return;
if (entityData.get(LOADED_AMMO) > 0) {
if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) {
this.insertItem(getWeapon(0).ammo, 1);
}
entityData.set(LOADED_AMMO, 0);
}
this.reloadCoolDown = 80;
if (this.getFirstPassenger() instanceof ServerPlayer player) {
var clientboundstopsoundpacket = new ClientboundStopSoundPacket(ModSounds.YX_100_RELOAD.get().getLocation(), SoundSource.PLAYERS);
player.connection.send(clientboundstopsoundpacket);
}
}
@Override
public ResourceLocation getVehicleIcon() {
return ModUtils.loc("textures/vehicle_icon/yx_100_icon.png");
}
}