251 lines
12 KiB
Java
251 lines
12 KiB
Java
package net.mcreator.superbwarfare.event;
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import net.mcreator.superbwarfare.ModUtils;
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import net.mcreator.superbwarfare.entity.Target1Entity;
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import net.mcreator.superbwarfare.init.ModDamageTypes;
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import net.mcreator.superbwarfare.init.ModItems;
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import net.mcreator.superbwarfare.init.ModSounds;
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import net.mcreator.superbwarfare.init.ModTags;
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import net.mcreator.superbwarfare.item.gun.GunItem;
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import net.mcreator.superbwarfare.network.TargetModVariables;
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import net.mcreator.superbwarfare.network.message.ClientIndicatorMessage;
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import net.mcreator.superbwarfare.network.message.PlayerGunKillMessage;
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import net.mcreator.superbwarfare.tools.SoundTool;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.damagesource.DamageType;
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import net.minecraft.world.damagesource.DamageTypes;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.event.entity.living.LivingDeathEvent;
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import net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent;
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import net.minecraftforge.event.entity.living.LivingHurtEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.network.PacketDistributor;
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@Mod.EventBusSubscriber
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public class LivingEventHandler {
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@SubscribeEvent
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public static void onEntityHurt(LivingHurtEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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renderDamageIndicator(event);
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reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
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}
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@SubscribeEvent
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public static void onEntityDeath(LivingDeathEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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killIndication(event.getSource().getEntity());
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handlePlayerKillEntity(event);
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}
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private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) {
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if (damagesource == null || entity == null || sourceentity == null) {
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return;
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}
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double damage = amount;
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ItemStack stack = sourceentity instanceof LivingEntity living ? living.getMainHandItem() : ItemStack.EMPTY;
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if ((damagesource.is(ModDamageTypes.ARROW_IN_KNEE) || damagesource.is(ModDamageTypes.ARROW_IN_BRAIN)
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&& stack.getItem() == ModItems.BOCEK.get())) {
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stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
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}
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if ((damagesource.is(ModDamageTypes.PROJECTILE_BOOM) || damagesource.is(DamageTypes.ARROW))
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&& (stack.getItem() == ModItems.M_79.get() || stack.getItem() == ModItems.RPG.get())
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) {
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stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
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}
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if (damagesource.is(ModDamageTypes.GUN_FIRE) || damagesource.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
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double distance = entity.position().distanceTo(sourceentity.position());
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if (stack.is(ModTags.Items.SHOTGUN) || stack.getItem() == ModItems.BOCEK.get()) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 25);
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} else if (stack.is(ModTags.Items.SNIPER_RIFLE)) {
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damage = reduceDamageByDistance(amount, distance, 0.001, 200);
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} else if (stack.is(ModTags.Items.HANDGUN)) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 50);
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} else if (stack.is(ModTags.Items.SMG)) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 50);
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} else if (stack.is(ModTags.Items.RIFLE)) {
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damage = reduceDamageByDistance(amount, distance, 0.0025, 150);
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}
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event.setAmount((float) damage);
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stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
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}
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if (entity instanceof Target1Entity && sourceentity instanceof Player player) {
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player.displayClientMessage(Component.literal("Damage:" + new java.text.DecimalFormat("##.#").format(damage) + " Distance:" + new java.text.DecimalFormat("##.#").format((entity.position()).distanceTo((sourceentity.position()))) + "M"), false);
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}
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}
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private static double reduceDamageByDistance(double amount, double distance, double rate, double minDistance) {
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return amount / (1 + rate * Math.max(0, distance - minDistance));
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}
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private static void killIndication(Entity sourceEntity) {
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if (sourceEntity == null) {
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return;
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}
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if (!sourceEntity.level().isClientSide() && sourceEntity instanceof ServerPlayer player) {
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SoundTool.playLocalSound(player, ModSounds.TARGET_DOWN.get(), 100f, 1f);
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ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(2, 8));
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}
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}
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private static void renderDamageIndicator(LivingHurtEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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var damagesource = event.getSource();
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var sourceEntity = damagesource.getEntity();
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if (sourceEntity == null) {
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return;
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}
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if (sourceEntity instanceof ServerPlayer player && (damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION)
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|| damagesource.is(ModDamageTypes.MINE) || damagesource.is(ModDamageTypes.PROJECTILE_BOOM))) {
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SoundTool.playLocalSound(player, ModSounds.INDICATION.get(), 1f, 1f);
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ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5));
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}
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}
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/**
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* 换弹时切换枪械,取消换弹音效播放
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*/
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@SubscribeEvent
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public static void handleChangeSlot(LivingEquipmentChangeEvent event) {
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if (event.getEntity() instanceof Player player && event.getSlot() == EquipmentSlot.MAINHAND) {
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if (player.level().isClientSide) {
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return;
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}
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ItemStack oldStack = event.getFrom();
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ItemStack newStack = event.getTo();
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if (player instanceof ServerPlayer serverPlayer) {
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if (newStack.getItem() != oldStack.getItem()
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|| newStack.getTag() == null || oldStack.getTag() == null
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|| !newStack.getTag().hasUUID("gun_uuid") || !oldStack.getTag().hasUUID("gun_uuid")
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|| !newStack.getTag().getUUID("gun_uuid").equals(oldStack.getTag().getUUID("gun_uuid"))
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) {
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if (oldStack.getItem() instanceof GunItem oldGun) {
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stopGunReloadSound(serverPlayer, oldGun);
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if (oldStack.getTag() == null) {
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return;
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}
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var oldTags = oldStack.getTag();
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if (oldTags.getInt("bolt_action_time") > 0) {
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oldTags.putInt("bolt_action_anim", 0);
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}
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oldTags.putBoolean("is_normal_reloading", false);
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oldTags.putBoolean("is_empty_reloading", false);
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oldTags.putInt("gun_reloading_time", 0);
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oldTags.putBoolean("force_stop", false);
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oldTags.putBoolean("stop", false);
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oldTags.putInt("reload_stage",0);
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oldTags.putBoolean("reloading", false);
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oldTags.putDouble("prepare", 0);
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oldTags.putDouble("prepare_load", 0);
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oldTags.putDouble("iterative", 0);
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oldTags.putDouble("finish", 0);
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oldTags.putBoolean("sentinel_is_charging", false);
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oldTags.putInt("sentinel_charge_time", 0);
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}
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if (newStack.getItem() instanceof GunItem) {
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newStack.getOrCreateTag().putBoolean("draw", true);
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if (newStack.getOrCreateTag().getInt("bolt_action_time") > 0) {
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newStack.getOrCreateTag().putInt("bolt_action_anim", 0);
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}
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newStack.getOrCreateTag().putBoolean("is_normal_reloading", false);
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newStack.getOrCreateTag().putBoolean("is_empty_reloading", false);
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newStack.getOrCreateTag().putInt("gun_reloading_time", 0);
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newStack.getOrCreateTag().putBoolean("force_stop", false);
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newStack.getOrCreateTag().putBoolean("stop", false);
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newStack.getOrCreateTag().putInt("reload_stage",0);
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newStack.getOrCreateTag().putBoolean("reloading", false);
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newStack.getOrCreateTag().putDouble("prepare", 0);
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newStack.getOrCreateTag().putDouble("prepare_load", 0);
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newStack.getOrCreateTag().putDouble("iterative", 0);
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newStack.getOrCreateTag().putDouble("finish", 0);
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newStack.getOrCreateTag().putBoolean("sentinel_is_charging", false);
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newStack.getOrCreateTag().putInt("sentinel_charge_time", 0);
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double weight = newStack.getOrCreateTag().getDouble("weight");
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if (weight == 0) {
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player.getCooldowns().addCooldown(newStack.getItem(), 12);
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} else if (weight == 1) {
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player.getCooldowns().addCooldown(newStack.getItem(), 17);
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} else if (weight == 2) {
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player.getCooldowns().addCooldown(newStack.getItem(), 30);
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}
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}
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}
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}
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}
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}
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private static void stopGunReloadSound(ServerPlayer player, GunItem gun) {
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gun.getReloadSound().forEach(sound -> {
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var clientboundstopsoundpacket = new ClientboundStopSoundPacket(sound.getLocation(), SoundSource.PLAYERS);
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player.connection.send(clientboundstopsoundpacket);
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});
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}
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private static void handlePlayerKillEntity(LivingDeathEvent event) {
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LivingEntity entity = event.getEntity();
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DamageSource source = event.getSource();
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if (!TargetModVariables.MapVariables.get(entity.level()).pvpMode) {
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return;
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}
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ResourceKey<DamageType> damageTypeResourceKey = source.typeHolder().unwrapKey().isPresent() ? source.typeHolder().unwrapKey().get() : DamageTypes.GENERIC;
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ServerPlayer attacker = null;
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if (source.getEntity() instanceof ServerPlayer player) {
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attacker = player;
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}
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if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof ServerPlayer player) {
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attacker = player;
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}
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if (attacker != null) {
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if (source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) || source.is(ModDamageTypes.ARROW_IN_BRAIN)) {
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), true, damageTypeResourceKey));
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} else {
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), false, damageTypeResourceKey));
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}
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}
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}
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}
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