200 lines
10 KiB
Java
200 lines
10 KiB
Java
package com.atsuishio.superbwarfare.client.overlay;
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import com.atsuishio.superbwarfare.ModUtils;
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import com.atsuishio.superbwarfare.config.client.DisplayConfig;
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import com.atsuishio.superbwarfare.entity.vehicle.Ah6Entity;
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import com.atsuishio.superbwarfare.entity.vehicle.IArmedVehicleEntity;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.init.ModItems;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.network.ModVariables;
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import com.atsuishio.superbwarfare.perk.AmmoPerk;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.PerkHelper;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.minecraft.client.CameraType;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.RenderGuiEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.eventbus.api.EventPriority;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
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@Mod.EventBusSubscriber(value = Dist.CLIENT)
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public class CrossHairOverlay {
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private static final ResourceLocation REX_HORIZONTAL = ModUtils.loc("textures/screens/rex_horizontal.png");
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private static final ResourceLocation REX_VERTICAL = ModUtils.loc("textures/screens/rex_vertical.png");
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public static int HIT_INDICATOR = 0;
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public static int HEAD_INDICATOR = 0;
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public static int KILL_INDICATOR = 0;
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private static float scopeScale = 1f;
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public static float gunRot;
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@SubscribeEvent(priority = EventPriority.NORMAL)
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public static void eventHandler(RenderGuiEvent.Pre event) {
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int w = event.getWindow().getGuiScaledWidth();
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int h = event.getWindow().getGuiScaledHeight();
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Player player = Minecraft.getInstance().player;
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if (player == null) {
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return;
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}
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if (player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).edit)
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return;
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if (player.getVehicle() instanceof IArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand()) return;
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GuiGraphics guiGraphics = event.getGuiGraphics();
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ItemStack stack = player.getMainHandItem();
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double spread = ClientEventHandler.gunSpread + 1 * ClientEventHandler.firePos;
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float deltaFrame = Minecraft.getInstance().getDeltaFrameTime();
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float moveX = 0;
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float moveY = 0;
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var perk = PerkHelper.getPerkByType(stack, Perk.Type.AMMO);
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if (DisplayConfig.FLOAT_CROSS_HAIR.get() && player.getVehicle() == null) {
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moveX = (float) (-6 * ClientEventHandler.turnRot[1] - (player.isSprinting() ? 10 : 6) * ClientEventHandler.movePosX);
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moveY = (float) (-6 * ClientEventHandler.turnRot[0] + 6 * (float) ClientEventHandler.velocityY - (player.isSprinting() ? 10 : 6) * ClientEventHandler.movePosY - 0.25 * ClientEventHandler.firePos);
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}
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RenderSystem.disableDepthTest();
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RenderSystem.depthMask(false);
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RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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scopeScale = (float) Mth.lerp(0.5F * deltaFrame, scopeScale, 1 + 1.5f * spread);
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float minLength = (float) Math.min(w, h);
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float scaledMinLength = Math.min((float) w / minLength, (float) h / minLength) * 0.012f * scopeScale;
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float finLength = Mth.floor(minLength * scaledMinLength);
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float finPosX = ((w - finLength) / 2) + moveX;
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float finPosY = ((h - finLength) / 2) + moveY;
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if (shouldRenderCrossHair(player) || (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON && stack.is(ModItems.MINIGUN.get())) || (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && (ClientEventHandler.zoomTime > 0 || ClientEventHandler.pullPos > 0))) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/point.png"), w / 2f - 7.5f + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
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if (!player.isSprinting() || player.getPersistentData().getDouble("noRun") > 0) {
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if (stack.is(ModTags.Items.SHOTGUN)) {
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if (perk instanceof AmmoPerk ammoPerk && ammoPerk.slug) {
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normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
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} else {
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shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength);
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}
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} else {
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normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
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}
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}
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}
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if (stack.is(ModItems.BOCEK.get())) {
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if (stack.getOrCreateTag().getBoolean("HoloHidden")) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/point.png"), w / 2f - 7.5f + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
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if (!player.isSprinting() || player.getPersistentData().getDouble("noRun") > 0 || ClientEventHandler.pullPos > 0) {
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if (ClientEventHandler.zoomTime < 0.1) {
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if (perk instanceof AmmoPerk ammoPerk && ammoPerk.slug) {
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normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
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} else {
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shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength);
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}
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} else {
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normalCrossHair(guiGraphics, w, h, spread, moveX, moveY);
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}
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}
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}
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}
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// 在开启伤害指示器时才进行渲染
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if (DisplayConfig.KILL_INDICATION.get() && !(player.getVehicle() instanceof Ah6Entity ah6Entity && ah6Entity.getFirstPassenger() == player)) {
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renderKillIndicator(guiGraphics, w, h, moveX, moveY);
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}
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RenderSystem.depthMask(true);
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RenderSystem.defaultBlendFunc();
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RenderSystem.enableDepthTest();
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RenderSystem.disableBlend();
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RenderSystem.setShaderColor(1, 1, 1, 1);
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}
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private static void normalCrossHair(GuiGraphics guiGraphics, int w, int h, double spread, float moveX, float moveY) {
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PoseStack poseStack = guiGraphics.pose();
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poseStack.pushPose();
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poseStack.rotateAround(Axis.ZP.rotationDegrees(-gunRot * Mth.RAD_TO_DEG), w / 2f + moveX, h / 2f + moveY, 0);
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preciseBlit(guiGraphics, REX_HORIZONTAL, (float) (w / 2f - 13.5f - 2.8f * spread) + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, REX_HORIZONTAL, (float) (w / 2f - 2.5f + 2.8f * spread) + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, REX_VERTICAL, w / 2f - 7.5f + moveX, (float) (h / 2f - 2.5f + 2.8f * spread) + moveY, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, REX_VERTICAL, w / 2f - 7.5f + moveX, (float) (h / 2f - 13.5f - 2.8f * spread) + moveY, 0, 0, 16, 16, 16, 16);
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poseStack.popPose();
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}
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private static void shotgunCrossHair(GuiGraphics guiGraphics, float finPosX, float finPosY, float finLength) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/shotgun_hud.png"), finPosX, finPosY, 0, 0.0F, finLength, finLength, finLength, finLength);
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}
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private static boolean shouldRenderCrossHair(Player player) {
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if (player == null) return false;
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if (player.isSpectator()) return false;
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if (!player.getMainHandItem().is(ModTags.Items.GUN) || ClientEventHandler.zoomTime > 0.8)
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return false;
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return !(player.getMainHandItem().getItem() == ModItems.M_79.get() || player.getMainHandItem().getItem() == ModItems.BOCEK.get() || player.getMainHandItem().getItem() == ModItems.SECONDARY_CATACLYSM.get())
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&& Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON;
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}
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private static void renderKillIndicator(GuiGraphics guiGraphics, int w, int h, float moveX, float moveY) {
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float posX = w / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f));
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float posY = h / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f));
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float rate = (40 - KILL_INDICATOR * 5) / 5.5f;
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if (HIT_INDICATOR > 0) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/hit_marker.png"), posX + moveX, posY + moveY, 0, 0, 16, 16, 16, 16);
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}
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if (HEAD_INDICATOR > 0) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/headshot_mark.png"), posX + moveX, posY + moveY, 0, 0, 16, 16, 16, 16);
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}
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if (KILL_INDICATOR > 0) {
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float posX1 = w / 2f - 7.5f - 2 + rate + moveX;
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float posY1 = h / 2f - 7.5f - 2 + rate + moveY;
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float posX2 = w / 2f - 7.5f + 2 - rate + moveX;
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float posY2 = h / 2f - 7.5f + 2 - rate + moveY;
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark1.png"), posX1, posY1, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark2.png"), posX2, posY1, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark3.png"), posX1, posY2, 0, 0, 16, 16, 16, 16);
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark4.png"), posX2, posY2, 0, 0, 16, 16, 16, 16);
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}
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}
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@SubscribeEvent
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public static void onClientTick(TickEvent.ClientTickEvent event) {
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if (event.phase != TickEvent.Phase.END) {
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return;
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}
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handleRenderDamageIndicator();
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}
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private static void handleRenderDamageIndicator() {
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HEAD_INDICATOR = Math.max(0, HEAD_INDICATOR - 1);
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HIT_INDICATOR = Math.max(0, HIT_INDICATOR - 1);
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KILL_INDICATOR = Math.max(0, KILL_INDICATOR - 1);
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}
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}
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