superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/DPSGeneratorEntity.java
2025-05-10 17:59:45 +08:00

341 lines
12 KiB
Java

package com.atsuishio.superbwarfare.entity;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.capability.energy.SyncedEntityEnergyStorage;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.SoundTool;
import net.minecraft.commands.arguments.EntityAnchorArgument;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.NonNullList;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.ThrownPotion;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.capabilities.Capabilities;
import net.neoforged.neoforge.energy.IEnergyStorage;
import net.neoforged.neoforge.event.entity.living.LivingDeathEvent;
import org.jetbrains.annotations.NotNull;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.animation.AnimationState;
import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.util.GeckoLibUtil;
@EventBusSubscriber(modid = Mod.MODID)
public class DPSGeneratorEntity extends LivingEntity implements GeoEntity {
public static final EntityDataAccessor<Integer> DOWN_TIME = SynchedEntityData.defineId(DPSGeneratorEntity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> ENERGY = SynchedEntityData.defineId(DPSGeneratorEntity.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Integer> LEVEL = SynchedEntityData.defineId(DPSGeneratorEntity.class, EntityDataSerializers.INT);
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public DPSGeneratorEntity(EntityType<DPSGeneratorEntity> type, Level world) {
super(type, world);
this.noCulling = true;
}
@Override
protected void defineSynchedData(SynchedEntityData.@NotNull Builder builder) {
super.defineSynchedData(builder);
builder.define(DOWN_TIME, 0)
.define(ENERGY, 0)
.define(LEVEL, 0);
}
@Override
public @NotNull Iterable<ItemStack> getArmorSlots() {
return NonNullList.withSize(1, ItemStack.EMPTY);
}
@Override
public @NotNull ItemStack getItemBySlot(@NotNull EquipmentSlot pSlot) {
return ItemStack.EMPTY;
}
@Override
public void setItemSlot(@NotNull EquipmentSlot pSlot, @NotNull ItemStack pStack) {
}
@Override
public boolean causeFallDamage(float l, float d, @NotNull DamageSource source) {
return false;
}
@Override
public boolean shouldRenderAtSqrDistance(double pDistance) {
return true;
}
@Override
public void addAdditionalSaveData(@NotNull CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("Level", this.entityData.get(LEVEL));
var entityCap = this.getCapability(Capabilities.EnergyStorage.ENTITY, null);
if (entityCap == null) return;
compound.putInt("Energy", entityCap.getEnergyStored());
}
@Override
public void readAdditionalSaveData(@NotNull CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(LEVEL, compound.getInt("Level"));
var entityCap = this.getCapability(Capabilities.EnergyStorage.ENTITY, null);
if (entityCap == null) return;
((SyncedEntityEnergyStorage) entityCap).setEnergy(compound.getInt("Energy"));
((SyncedEntityEnergyStorage) entityCap).setCapacity(this.getMaxEnergy());
((SyncedEntityEnergyStorage) entityCap).setMaxExtract(this.getMaxTransfer());
}
@Override
public boolean hurt(DamageSource source, float amount) {
if (source.is(DamageTypes.IN_FIRE)
|| source.getDirectEntity() instanceof ThrownPotion
|| source.getDirectEntity() instanceof AreaEffectCloud
|| source.is(DamageTypes.FALL)
|| source.is(DamageTypes.CACTUS)
|| source.is(DamageTypes.DROWN)
|| source.is(DamageTypes.LIGHTNING_BOLT)
|| source.is(DamageTypes.FALLING_ANVIL)
|| source.is(DamageTypes.DRAGON_BREATH)
|| source.is(DamageTypes.WITHER)
|| source.is(DamageTypes.WITHER_SKULL)
|| source.is(DamageTypes.MAGIC)
|| this.entityData.get(DOWN_TIME) > 0) {
return false;
}
if (!this.level().isClientSide()) {
this.level().playSound(null, BlockPos.containing(this.getX(), this.getY(), this.getZ()), ModSounds.HIT.get(), SoundSource.BLOCKS, 1, 1);
} else {
this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), ModSounds.HIT.get(), SoundSource.BLOCKS, 1, 1, false);
}
return super.hurt(source, (float) (amount / Math.pow(2, getGeneratorLevel())));
}
@SubscribeEvent
public static void onTargetDown(LivingDeathEvent event) {
var entity = event.getEntity();
var sourceEntity = event.getSource().getEntity();
if (entity instanceof DPSGeneratorEntity generatorEntity) {
event.setCanceled(true);
generatorEntity.setHealth(0.00001F);
if (sourceEntity instanceof Player player) {
SoundTool.playLocalSound(player, ModSounds.TARGET_DOWN.get(), 1, 1);
generatorEntity.entityData.set(DOWN_TIME, 40);
}
}
}
@Override
public boolean isPickable() {
return this.entityData.get(DOWN_TIME) == 0;
}
@Override
public @NotNull InteractionResult interact(Player player, @NotNull InteractionHand hand) {
if (player.isShiftKeyDown()) {
if (!this.level().isClientSide()) {
this.discard();
}
if (!player.getAbilities().instabuild) {
player.addItem(new ItemStack(ModItems.DPS_GENERATOR_DEPLOYER.get()));
}
} else {
this.lookAt(EntityAnchorArgument.Anchor.EYES, new Vec3((player.getX()), this.getY(), (player.getZ())));
this.setXRot(0);
this.xRotO = this.getXRot();
this.entityData.set(DOWN_TIME, 0);
}
return InteractionResult.sidedSuccess(this.level().isClientSide());
}
@Override
public void tick() {
super.tick();
if (this.entityData.get(DOWN_TIME) > 0) {
this.entityData.set(DOWN_TIME, this.entityData.get(DOWN_TIME) - 1);
}
// 每秒恢复生命并充能下方方块
if (this.tickCount % 20 == 0) {
var damage = this.getMaxHealth() - this.getHealth();
var entityCap = this.getCapability(Capabilities.EnergyStorage.ENTITY, null);
if (entityCap != null) {
if (damage > 0) {
// DPS显示
if (getLastDamageSource() != null) {
var attacker = getLastDamageSource().getEntity();
if (attacker instanceof Player player) {
player.displayClientMessage(Component.translatable("tips.superbwarfare.dps_generator.dps",
FormatTool.format1D(damage * Math.pow(2, getGeneratorLevel()))), true);
}
}
// 发电
((SyncedEntityEnergyStorage) entityCap).setMaxReceive(entityCap.getMaxEnergyStored());
entityCap.receiveEnergy((int) Math.round(128D * Math.max(getGeneratorLevel(), 1) * Math.pow(2, getGeneratorLevel()) * damage), false);
((SyncedEntityEnergyStorage) entityCap).setMaxReceive(0);
}
// 充能底部方块
this.chargeBlockBelow();
if (this.getHealth() < 0.01) {
this.entityData.set(LEVEL, Math.min(this.entityData.get(LEVEL) + 1, 7));
((SyncedEntityEnergyStorage) entityCap).setCapacity(this.getMaxEnergy());
((SyncedEntityEnergyStorage) entityCap).setMaxExtract(this.getMaxTransfer());
}
this.setHealth(this.getMaxHealth());
}
}
}
@Override
public @NotNull Vec3 getDeltaMovement() {
return new Vec3(0, 0, 0);
}
@Override
public boolean isPushable() {
return false;
}
@Override
public @NotNull HumanoidArm getMainArm() {
return HumanoidArm.RIGHT;
}
@Override
protected void doPush(@NotNull Entity entityIn) {
}
@Override
protected void pushEntities() {
}
@Override
public void setNoGravity(boolean ignored) {
super.setNoGravity(true);
}
@Override
public void aiStep() {
super.aiStep();
this.updateSwingTime();
this.setNoGravity(true);
}
public static AttributeSupplier.Builder createAttributes() {
return Mob.createMobAttributes()
.add(Attributes.MOVEMENT_SPEED, 0)
.add(Attributes.MAX_HEALTH, 40)
.add(Attributes.ARMOR, 0)
.add(Attributes.ATTACK_DAMAGE, 0)
.add(Attributes.FOLLOW_RANGE, 16)
.add(Attributes.KNOCKBACK_RESISTANCE, 10)
.add(Attributes.FLYING_SPEED, 0);
}
@Override
protected void tickDeath() {
++this.deathTime;
if (this.deathTime >= 100) {
this.spawnAtLocation(new ItemStack(ModItems.DPS_GENERATOR_DEPLOYER.get()));
this.remove(RemovalReason.KILLED);
}
}
private PlayState movementPredicate(AnimationState<DPSGeneratorEntity> event) {
if (this.entityData.get(DOWN_TIME) > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.target.down"));
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.target.idle"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate));
}
protected void chargeBlockBelow() {
var entityCap = this.getCapability(Capabilities.EnergyStorage.ENTITY, null);
if (entityCap == null) return;
if (!entityCap.canExtract() || entityCap.getEnergyStored() <= 0) return;
var blockPos = this.blockPosition().below();
var cap = this.level().getCapability(Capabilities.EnergyStorage.BLOCK, blockPos, Direction.UP);
if (cap == null || !cap.canReceive()) return;
var extract = entityCap.extractEnergy(entityCap.getEnergyStored(), true);
var extracted = cap.receiveEnergy(extract, false);
if (extracted <= 0) return;
this.level().blockEntityChanged(blockPos);
entityCap.extractEnergy(extracted, false);
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
protected final SyncedEntityEnergyStorage energyStorage = new SyncedEntityEnergyStorage(5120, 0, 2560, this.entityData, ENERGY);
public IEnergyStorage getEnergyStorage() {
return this.energyStorage;
}
public int getGeneratorLevel() {
return this.entityData.get(LEVEL);
}
public int getMaxEnergy() {
return switch (getGeneratorLevel()) {
case 1 -> 25600;
case 2 -> 102400;
case 3 -> 409600;
case 4 -> 1638400;
case 5 -> 6553600;
case 6 -> 26214400;
case 7 -> 104857600;
default -> 5120;
};
}
public int getMaxTransfer() {
return getMaxEnergy() / 2;
}
}