103 lines
5 KiB
Java
103 lines
5 KiB
Java
package com.atsuishio.superbwarfare.client.overlay;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.client.RenderHelper;
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import com.atsuishio.superbwarfare.entity.vehicle.Yx100Entity;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.tools.SeekTool;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.CameraType;
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import net.minecraft.client.DeltaTracker;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.gui.LayeredDraw;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.phys.Vec3;
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import net.neoforged.api.distmarker.Dist;
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import net.neoforged.api.distmarker.OnlyIn;
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import org.joml.Math;
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import javax.annotation.ParametersAreNonnullByDefault;
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@OnlyIn(Dist.CLIENT)
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public class Yx100SwarmDroneHudOverlay implements LayeredDraw.Layer {
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public static final ResourceLocation ID = Mod.loc("yx100_swarm_drone_hud");
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private static final ResourceLocation FRAME = Mod.loc("textures/screens/frame/frame.png");
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private static final ResourceLocation FRAME_LOCK = Mod.loc("textures/screens/frame/frame_lock.png");
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@Override
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@ParametersAreNonnullByDefault
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public void render(GuiGraphics guiGraphics, DeltaTracker deltaTracker) {
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int w = guiGraphics.guiWidth();
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int h = guiGraphics.guiHeight();
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Minecraft mc = Minecraft.getInstance();
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Player player = mc.player;
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PoseStack poseStack = guiGraphics.pose();
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if (!shouldRenderCrossHair(player)) return;
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Entity cannon = player.getVehicle();
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if (cannon == null) return;
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RenderSystem.disableDepthTest();
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RenderSystem.depthMask(false);
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RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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if (player.getVehicle() instanceof Yx100Entity yx100 && yx100.banHand(player)) {
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if (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON) {
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float fovAdjust = (float) 70 / Minecraft.getInstance().options.fov().get();
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float f = (float) Math.min(w, h);
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float f1 = Math.min((float) w / f, (float) h / f) * fovAdjust;
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int i = Mth.floor(f * f1);
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int j = Mth.floor(f * f1);
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int k = (w - i) / 2;
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int l = (h - j) / 2;
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RenderHelper.preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_missile_cross.png"), k, l, 0, 0.0F, i, j, i, j);
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VehicleHudOverlay.renderKillIndicator(guiGraphics, w, h);
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Entity naerestEntity = SeekTool.seekLivingEntity(player, player.level(), 384, 6);
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float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
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double zoom = 1;
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if (ClientEventHandler.zoomVehicle) {
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zoom = Minecraft.getInstance().options.fov().get() / ClientEventHandler.fov + 0.05 * fovAdjust2;
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}
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if (naerestEntity != null) {
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Vec3 playerVec = new Vec3(Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.xo, player.getX()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.zo, player.getZ()));
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Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.xo, naerestEntity.getX()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.yo + naerestEntity.getEyeHeight(), naerestEntity.getEyeY()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.zo, naerestEntity.getZ()));
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Vec3 lookAngle = player.getLookAngle().normalize().scale(pos.distanceTo(playerVec) * (1 - 1.0 / zoom));
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var cPos = playerVec.add(lookAngle);
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Vec3 point = RenderHelper.worldToScreen(pos, cPos);
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if (point == null) return;
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poseStack.pushPose();
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float x = (float) point.x;
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float y = (float) point.y;
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RenderHelper.preciseBlit(guiGraphics, FRAME_LOCK, x - 12, y - 12, 24, 24, 0, 0, 24, 24, 24, 24);
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poseStack.popPose();
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}
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}
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}
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}
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private static boolean shouldRenderCrossHair(Player player) {
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if (player == null) return false;
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return !player.isSpectator()
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&& player.getVehicle() instanceof Yx100Entity yx100 && yx100.getNthEntity(2) == player;
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}
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}
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