重构换弹事件发送逻辑

This commit is contained in:
17146 2024-08-01 01:44:38 +08:00
parent 0a99e0919a
commit 39b5fbce1a
2 changed files with 63 additions and 23 deletions

View file

@ -53,7 +53,7 @@ public class GunEventHandler {
} }
@SubscribeEvent @SubscribeEvent
public static void onReload(ReloadEvent event) { public static void onPreReload(ReloadEvent.Pre event) {
Player player = event.player; Player player = event.player;
ItemStack stack = event.stack; ItemStack stack = event.stack;
if (player == null || !stack.is(ModTags.Items.GUN)) { if (player == null || !stack.is(ModTags.Items.GUN)) {
@ -64,8 +64,29 @@ public class GunEventHandler {
return; return;
} }
handleHealClip(player, stack); System.out.println("Pre Reload: " + stack);
handleKillClip(stack);
handleHealClipPre(stack);
handleKillClipPre(stack);
}
@SubscribeEvent
public static void onPostReload(ReloadEvent.Post event) {
Player player = event.player;
ItemStack stack = event.stack;
if (player == null || !stack.is(ModTags.Items.GUN)) {
return;
}
if (player.level().isClientSide) {
return;
}
System.out.println("Post Reload: " + stack);
System.out.println();
handleHealClipPost(player, stack);
handleKillClipPost(stack);
} }
/** /**
@ -386,6 +407,8 @@ public class GunEventHandler {
CompoundTag tag = stack.getOrCreateTag(); CompoundTag tag = stack.getOrCreateTag();
//启动换弹 //启动换弹
if (tag.getBoolean("start_reload")) { if (tag.getBoolean("start_reload")) {
MinecraftForge.EVENT_BUS.post(new ReloadEvent.Pre(player, stack));
if (stack.is(ModTags.Items.OPEN_BOLT)) { if (stack.is(ModTags.Items.OPEN_BOLT)) {
if (tag.getInt("ammo") == 0) { if (tag.getInt("ammo") == 0) {
tag.putInt("gun_reloading_time", (int) tag.getDouble("empty_reload_time")); tag.putInt("gun_reloading_time", (int) tag.getDouble("empty_reload_time"));
@ -471,7 +494,7 @@ public class GunEventHandler {
stack.getOrCreateTag().putBoolean("is_normal_reloading", false); stack.getOrCreateTag().putBoolean("is_normal_reloading", false);
stack.getOrCreateTag().putBoolean("is_empty_reloading", false); stack.getOrCreateTag().putBoolean("is_empty_reloading", false);
MinecraftForge.EVENT_BUS.post(new ReloadEvent(player, stack)); MinecraftForge.EVENT_BUS.post(new ReloadEvent.Post(player, stack));
} }
public static void playGunEmptyReload(Player player) { public static void playGunEmptyReload(Player player) {
@ -499,7 +522,7 @@ public class GunEventHandler {
stack.getOrCreateTag().putBoolean("is_normal_reloading", false); stack.getOrCreateTag().putBoolean("is_normal_reloading", false);
stack.getOrCreateTag().putBoolean("is_empty_reloading", false); stack.getOrCreateTag().putBoolean("is_empty_reloading", false);
MinecraftForge.EVENT_BUS.post(new ReloadEvent(player, stack)); MinecraftForge.EVENT_BUS.post(new ReloadEvent.Post(player, stack));
} }
public static void playGunEmptyReloadSounds(Player player) { public static void playGunEmptyReloadSounds(Player player) {
@ -559,6 +582,7 @@ public class GunEventHandler {
// 一阶段 // 一阶段
if (tag.getBoolean("start_single_reload")) { if (tag.getBoolean("start_single_reload")) {
MinecraftForge.EVENT_BUS.post(new ReloadEvent.Pre(player, stack));
// 此处判断空仓换弹的时候是否在准备阶段就需要装填一发如M870 // 此处判断空仓换弹的时候是否在准备阶段就需要装填一发如M870
if (tag.getDouble("prepare_load_time") != 0 && tag.getInt("ammo") == 0) { if (tag.getDouble("prepare_load_time") != 0 && tag.getInt("ammo") == 0) {
@ -679,6 +703,8 @@ public class GunEventHandler {
if (tag.getInt("finish") == 1) { if (tag.getInt("finish") == 1) {
tag.putInt("reload_stage", 0); tag.putInt("reload_stage", 0);
tag.putBoolean("reloading", false); tag.putBoolean("reloading", false);
MinecraftForge.EVENT_BUS.post(new ReloadEvent.Post(player, stack));
} }
} }
@ -709,8 +735,6 @@ public class GunEventHandler {
capability.syncPlayerVariables(player); capability.syncPlayerVariables(player);
}); });
} }
MinecraftForge.EVENT_BUS.post(new ReloadEvent(player, stack));
} }
public static void playGunPrepareReloadSounds(Player player) { public static void playGunPrepareReloadSounds(Player player) {
@ -817,31 +841,35 @@ public class GunEventHandler {
} }
} }
private static void handleHealClip(Player player, ItemStack stack) { private static void handleHealClipPre(ItemStack stack) {
int time = stack.getOrCreateTag().getInt("HealClipTime");
if (time > 0) {
stack.getOrCreateTag().putInt("HealClipTime", 0);
}
}
private static void handleHealClipPost(Player player, ItemStack stack) {
int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack); int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack);
if (healClipLevel == 0) { if (healClipLevel == 0) {
healClipLevel = 1; healClipLevel = 1;
} }
int time = stack.getOrCreateTag().getInt("HealClipTime"); player.heal(12.0f * (0.8f + 0.2f * healClipLevel));
if (time > 0) { List<Player> players = player.level().getEntitiesOfClass(Player.class, player.getBoundingBox().inflate(5))
player.heal(12.0f * (0.8f + 0.2f * healClipLevel)); .stream().filter(p -> p.isAlliedTo(player)).toList();
List<Player> players = player.level().getEntitiesOfClass(Player.class, player.getBoundingBox().inflate(5)) int finalHealClipLevel = healClipLevel;
.stream().filter(p -> p.isAlliedTo(player)).toList(); players.forEach(p -> p.heal(6.0f * (0.8f + 0.2f * finalHealClipLevel)));
int finalHealClipLevel = healClipLevel;
players.forEach(p -> p.heal(6.0f * (0.8f + 0.2f * finalHealClipLevel)));
stack.getOrCreateTag().putInt("HealClipTime", 0);
}
} }
private static void handleKillClip(ItemStack stack) { private static void handleKillClipPre(ItemStack stack) {
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILL_CLIP.get(), stack);
int time = stack.getOrCreateTag().getInt("KillClipReloadTime"); int time = stack.getOrCreateTag().getInt("KillClipReloadTime");
if (time > 0) { if (time > 0) {
stack.getOrCreateTag().putInt("KillClipTime", 90 + 10 * level);
stack.getOrCreateTag().putInt("KillClipReloadTime", 0); stack.getOrCreateTag().putInt("KillClipReloadTime", 0);
} }
} }
private static void handleKillClipPost(ItemStack stack) {
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILL_CLIP.get(), stack);
stack.getOrCreateTag().putInt("KillClipTime", 90 + 10 * level);
}
} }

View file

@ -9,11 +9,23 @@ public class ReloadEvent extends Event {
public final Player player; public final Player player;
public final ItemStack stack; public final ItemStack stack;
public ReloadEvent(Player player, ItemStack stack) { private ReloadEvent(Player player, ItemStack stack) {
this.player = player; this.player = player;
this.stack = stack; this.stack = stack;
} }
public static class Pre extends ReloadEvent {
public Pre(Player player, ItemStack stack) {
super(player, stack);
}
}
public static class Post extends ReloadEvent {
public Post(Player player, ItemStack stack) {
super(player, stack);
}
}
public Player getPlayer() { public Player getPlayer() {
return player; return player;
} }