修复重铸台问题
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8d4b272cef
commit
4e1eb576da
2 changed files with 10 additions and 2 deletions
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@ -445,9 +445,15 @@ public class ReforgingTableMenu extends AbstractContainerMenu {
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}
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}
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public boolean mayPlace(ItemStack pStack) {
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public boolean mayPlace(ItemStack pStack) {
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var slot = switch (type) {
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case AMMO -> AMMO_PERK_SLOT;
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case FUNCTIONAL -> FUNC_PERK_SLOT;
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case DAMAGE -> DAMAGE_PERK_SLOT;
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};
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return pStack.getItem() instanceof PerkItem perkItem && perkItem.getPerk().type == type
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return pStack.getItem() instanceof PerkItem perkItem && perkItem.getPerk().type == type
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&& !container.getItem(INPUT_SLOT).isEmpty() && container.getItem(INPUT_SLOT).getItem() instanceof GunItem gunItem
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&& !container.getItem(INPUT_SLOT).isEmpty() && container.getItem(INPUT_SLOT).getItem() instanceof GunItem gunItem
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&& gunItem.canApplyPerk(perkItem.getPerk());
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&& gunItem.canApplyPerk(perkItem.getPerk()) && container.getItem(slot).isEmpty();
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}
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}
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public int getMaxStackSize() {
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public int getMaxStackSize() {
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@ -40,7 +40,7 @@ public class ReforgingTableScreen extends AbstractContainerScreen<ReforgingTable
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public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
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public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
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this.renderBackground(pGuiGraphics);
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this.renderBackground(pGuiGraphics);
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super.render(pGuiGraphics, pMouseX, pMouseY, pPartialTick);
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super.render(pGuiGraphics, pMouseX, pMouseY, pPartialTick);
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this.renderTooltip(pGuiGraphics, pMouseX, pMouseY);
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var ammoPerkLevel = ReforgingTableScreen.this.menu.ammoPerkLevel.get();
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var ammoPerkLevel = ReforgingTableScreen.this.menu.ammoPerkLevel.get();
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var funcPerkLevel = ReforgingTableScreen.this.menu.funcPerkLevel.get();
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var funcPerkLevel = ReforgingTableScreen.this.menu.funcPerkLevel.get();
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var damagePerkLevel = ReforgingTableScreen.this.menu.damagePerkLevel.get();
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var damagePerkLevel = ReforgingTableScreen.this.menu.damagePerkLevel.get();
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@ -62,6 +62,8 @@ public class ReforgingTableScreen extends AbstractContainerScreen<ReforgingTable
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int pointS = upgradePoint % 10;
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int pointS = upgradePoint % 10;
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pGuiGraphics.blit(TEXTURE, this.leftPos + 43, this.topPos + 20, 51 + 5 * pointG, 178, 5, 5, 200, 200);
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pGuiGraphics.blit(TEXTURE, this.leftPos + 43, this.topPos + 20, 51 + 5 * pointG, 178, 5, 5, 200, 200);
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pGuiGraphics.blit(TEXTURE, this.leftPos + 47, this.topPos + 20, 51 + 5 * pointS, 178, 5, 5, 200, 200);
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pGuiGraphics.blit(TEXTURE, this.leftPos + 47, this.topPos + 20, 51 + 5 * pointS, 178, 5, 5, 200, 200);
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this.renderTooltip(pGuiGraphics, pMouseX, pMouseY);
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}
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}
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@Override
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@Override
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