将perk等级上限提升到50级

This commit is contained in:
Atsuihsio 2024-12-22 06:21:54 +08:00
parent a542b319eb
commit 6ac7420908
2 changed files with 6 additions and 6 deletions

View file

@ -143,17 +143,17 @@ public class ReforgingTableScreen extends AbstractContainerScreen<ReforgingTable
} }
switch (type) { switch (type) {
case AMMO -> { case AMMO -> {
if (ReforgingTableScreen.this.menu.ammoPerkLevel.get() >= 10) { if (ReforgingTableScreen.this.menu.ammoPerkLevel.get() >= 50) {
return; return;
} }
} }
case FUNCTIONAL -> { case FUNCTIONAL -> {
if (ReforgingTableScreen.this.menu.funcPerkLevel.get() >= 10) { if (ReforgingTableScreen.this.menu.funcPerkLevel.get() >= 50) {
return; return;
} }
} }
case DAMAGE -> { case DAMAGE -> {
if (ReforgingTableScreen.this.menu.damagePerkLevel.get() >= 10) { if (ReforgingTableScreen.this.menu.damagePerkLevel.get() >= 50) {
return; return;
} }
} }

View file

@ -184,11 +184,11 @@ public class ReforgingTableMenu extends AbstractContainerMenu {
switch (type) { switch (type) {
case AMMO -> case AMMO ->
this.ammoPerkLevel.set(upgrade ? Math.min(10, this.ammoPerkLevel.get() + 1) : Math.max(1, this.ammoPerkLevel.get() - 1)); this.ammoPerkLevel.set(upgrade ? Math.min(50, this.ammoPerkLevel.get() + 1) : Math.max(1, this.ammoPerkLevel.get() - 1));
case FUNCTIONAL -> case FUNCTIONAL ->
this.funcPerkLevel.set(upgrade ? Math.min(10, this.funcPerkLevel.get() + 1) : Math.max(1, this.funcPerkLevel.get() - 1)); this.funcPerkLevel.set(upgrade ? Math.min(50, this.funcPerkLevel.get() + 1) : Math.max(1, this.funcPerkLevel.get() - 1));
case DAMAGE -> case DAMAGE ->
this.damagePerkLevel.set(upgrade ? Math.min(10, this.damagePerkLevel.get() + 1) : Math.max(1, this.damagePerkLevel.get() - 1)); this.damagePerkLevel.set(upgrade ? Math.min(50, this.damagePerkLevel.get() + 1) : Math.max(1, this.damagePerkLevel.get() - 1));
} }
if (!isCreative) { if (!isCreative) {