添加英文文本

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17146 2025-03-08 17:57:30 +08:00
parent 280b1b9e16
commit a33f5f21b3

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@ -165,10 +165,10 @@
"item.superbwarfare.wire_guide_missile": "Wire Guide Missile", "item.superbwarfare.wire_guide_missile": "Wire Guide Missile",
"block.superbwarfare.container": "Container", "block.superbwarfare.container": "Container",
"des.superbwarfare.container.empty": "空的", "des.superbwarfare.container.empty": "Empty",
"des.superbwarfare.container.fail.empty": "这个箱子是空的", "des.superbwarfare.container.fail.empty": "This container is empty",
"des.superbwarfare.container.fail.open": "没有足够的空间", "des.superbwarfare.container.fail.open": "No enough space",
"des.superbwarfare.container.fail.crowbar": "或许应该换个工具试试", "des.superbwarfare.container.fail.crowbar": "Maybe try another tool",
"item.superbwarfare.firing_parameters": "Firing Parameters", "item.superbwarfare.firing_parameters": "Firing Parameters",
"item.superbwarfare.ancient_cpu": "Ancient CPU", "item.superbwarfare.ancient_cpu": "Ancient CPU",
"item.superbwarfare.target_deployer": "Target", "item.superbwarfare.target_deployer": "Target",
@ -240,8 +240,8 @@
"des.superbwarfare.fumo_25.current_target": "Target: %1$s", "des.superbwarfare.fumo_25.current_target": "Target: %1$s",
"des.superbwarfare.fumo_25.type_0": "Normal Mode", "des.superbwarfare.fumo_25.type_0": "Normal Mode",
"des.superbwarfare.fumo_25.type_1": "Wider Mode", "des.superbwarfare.fumo_25.type_1": "Wider Mode",
"des.superbwarfare.fumo_25.type_2": "警戒模式", "des.superbwarfare.fumo_25.type_2": "Alert Mode",
"des.superbwarfare.fumo_25.type_3": "制导模式", "des.superbwarfare.fumo_25.type_3": "Guidance Mode",
"item.superbwarfare.high_energy_explosives": "High Energy Explosives", "item.superbwarfare.high_energy_explosives": "High Energy Explosives",
"item.superbwarfare.grain": "Grain", "item.superbwarfare.grain": "Grain",
@ -293,7 +293,7 @@
"item.superbwarfare.butterfly_bullet": "Butterfly Bullet", "item.superbwarfare.butterfly_bullet": "Butterfly Bullet",
"des.superbwarfare.butterfly_bullet": "Replace the bullet with Rain Shower Butterfly", "des.superbwarfare.butterfly_bullet": "Replace the bullet with Rain Shower Butterfly",
"item.superbwarfare.bread_bullet": "Bread Bullet", "item.superbwarfare.bread_bullet": "Bread Bullet",
"des.superbwarfare.bread_bullet": "命中后会使目标移速下降,并造成强大的击退", "des.superbwarfare.bread_bullet": "Causes movement slowdown and strong knockback after hitting the target",
"item.superbwarfare.heal_clip": "Heal Clip", "item.superbwarfare.heal_clip": "Heal Clip",
"des.superbwarfare.heal_clip": "Reloading after dealing a final blow will heal you and your nearby allies", "des.superbwarfare.heal_clip": "Reloading after dealing a final blow will heal you and your nearby allies",
@ -304,13 +304,13 @@
"item.superbwarfare.field_doctor": "Field Doctor", "item.superbwarfare.field_doctor": "Field Doctor",
"des.superbwarfare.field_doctor": "Bullets can heal teammate when shooting without the scope", "des.superbwarfare.field_doctor": "Bullets can heal teammate when shooting without the scope",
"item.superbwarfare.regeneration": "Regeneration", "item.superbwarfare.regeneration": "Regeneration",
"des.superbwarfare.regeneration": "泰瑟枪会缓慢自动回复能量", "des.superbwarfare.regeneration": "Taser will restore energy automatically",
"item.superbwarfare.turbo_charger": "Turbocharger", "item.superbwarfare.turbo_charger": "Turbocharger",
"des.superbwarfare.turbo_charger": "Reduces auto fire spin-up time for compatible weapons", "des.superbwarfare.turbo_charger": "Reduces auto fire spin-up time for compatible weapons",
"item.superbwarfare.powerful_attraction": "Powerful Attraction", "item.superbwarfare.powerful_attraction": "Powerful Attraction",
"des.superbwarfare.powerful_attraction": "Transfer items and experience dropped by killed targets to your inventory", "des.superbwarfare.powerful_attraction": "Transfer items and experience dropped by killed targets to your inventory",
"item.superbwarfare.intelligent_chip": "Intelligent Chip", "item.superbwarfare.intelligent_chip": "Intelligent Chip",
"des.superbwarfare.intelligent_chip": "自动瞄准敌人请勿在PVP使用此模组", "des.superbwarfare.intelligent_chip": "Aim at enemies automatically (Do not use this in PVP mode)",
"item.superbwarfare.kill_clip": "Kill Clip", "item.superbwarfare.kill_clip": "Kill Clip",
"des.superbwarfare.kill_clip": "Increases the damage of weapon after dealing a final blow", "des.superbwarfare.kill_clip": "Increases the damage of weapon after dealing a final blow",
@ -359,30 +359,30 @@
"death.attack.cannon_fire": "%1$s was cracked by a shell", "death.attack.cannon_fire": "%1$s was cracked by a shell",
"death.attack.cannon_fire.entity": "%1$s was cracked by %2$s", "death.attack.cannon_fire.entity": "%1$s was cracked by %2$s",
"death.attack.cannon_fire.item": "%1$s was cracked by %2$s using %3$s", "death.attack.cannon_fire.item": "%1$s was cracked by %2$s using %3$s",
"death.attack.burn": "%1$s被烧糊了", "death.attack.burn": "%1$s was burned down",
"death.attack.burn.entity": "%1$s被%2$s烧成了焦炭", "death.attack.burn.entity": "%1$s was burned down by %2$s",
"death.attack.burn.item": "%1$s被%2$s烧成了焦炭", "death.attack.burn.item": "%1$s was burned down by %2$s",
"death.attack.drone_hit": "%1$s被无人机叶片切碎了", "death.attack.drone_hit": "%1$s was cut up by drone",
"death.attack.drone_hit.entity": "%1$s被%2$s用无人机叶片切碎了", "death.attack.drone_hit.entity": "%1$s was cut up by %2$s's drone",
"death.attack.drone_hit.item": "%1$s被%2$s用无人机叶片切碎了", "death.attack.drone_hit.item": "%1$s was cut up by %2$s's drone",
"death.attack.laser": "%1$s被激光射穿了", "death.attack.laser": "%1$s was shot through by laser",
"death.attack.laser.entity": "%1$s被%2$s用激光射穿了", "death.attack.laser.entity": "%1$s was shot through by %2$s's laser",
"death.attack.laser.item": "%1$s被%2$s用%3$s激光射穿了", "death.attack.laser.item": "%1$s was shot through by %2$s's laser using %3$s",
"death.attack.laser_headshot": "%1$s的脑子被激光洞穿了", "death.attack.laser_headshot": "%1$s's head was shot through by laser",
"death.attack.laser_headshot.entity": "%1$s被%2$s用激光射穿了脑袋", "death.attack.laser_headshot.entity": "%1$s's head was shot through by %2$s's laser",
"death.attack.laser_headshot.item": "%1$s的脑子被%2$s用%3$s发射的激光洞穿了", "death.attack.laser_headshot.item": "%1$s's head was shot through by %2$s's laser using %3$s",
"death.attack.vehicle_strike": "%1$s被创死了", "death.attack.vehicle_strike": "%1$s was crashed by vehicle",
"death.attack.vehicle_strike.entity": "%1$s被%2$s创死了", "death.attack.vehicle_strike.entity": "%1$s was crashed by %2$s's vehicle",
"death.attack.vehicle_strike.item": "%1$s的被%2$s用%3$s创死了", "death.attack.vehicle_strike.item": "%1$s was crashed by %2$s's vehicle using %3$s",
"death.attack.air_crash": "%1$s坠机了", "death.attack.air_crash": "%1$s was killed by air crash",
"death.attack.air_crash.entity": "%1$s坠机了,凶手是%2$s", "death.attack.air_crash.entity": "%1$s was killed in the air crash by %2$s",
"death.attack.air_crash.item": "%1$s坠机了,凶手是%2$s", "death.attack.air_crash.item": "%1$s was killed in the air crash by %2$s",
"death.attack.lunge_mine": "%1$s被突刺爆雷戳到了屁股", "death.attack.lunge_mine": "%1$s was blew up by lunge mine",
"death.attack.lunge_mine.entity": "%1$s被%2$s用突刺爆雷戳到了屁股", "death.attack.lunge_mine.entity": "%1$s was blew up by %2$s's lunge mine",
"death.attack.lunge_mine.item": "%1$s被%2$s用%3$s型突刺爆雷戳到了屁股", "death.attack.lunge_mine.item": "%1$s was blew up by %2$s's lunge mine using %3$s",
"death.attack.vehicle_explosion": "%1$s的载具被击毁了", "death.attack.vehicle_explosion": "%1$s's vehicle was destroyed",
"death.attack.vehicle_explosion.entity": "%1$s的载具被%2$s击毁了", "death.attack.vehicle_explosion.entity": "%1$s's vehicle was destroyed by %2$s",
"death.attack.vehicle_explosion.item": "%1$s的载具被%2$s用%3$s击毁了", "death.attack.vehicle_explosion.item": "%1$s's vehicle was destroyed by %2$s using %3$s",
"entity.superbwarfare.projectile": "Bullet", "entity.superbwarfare.projectile": "Bullet",
"entity.superbwarfare.projectile_mortar_shell": "Mortar Shell", "entity.superbwarfare.projectile_mortar_shell": "Mortar Shell",
@ -393,7 +393,7 @@
"entity.superbwarfare.projectile_rgo_grenade": "Exploding RGO Grenade", "entity.superbwarfare.projectile_rgo_grenade": "Exploding RGO Grenade",
"entity.superbwarfare.projectile_cannon_shell": "Cannon Shell", "entity.superbwarfare.projectile_cannon_shell": "Cannon Shell",
"entity.superbwarfare.projectile_javelin_missile": "Javelin Missile", "entity.superbwarfare.projectile_javelin_missile": "Javelin Missile",
"entity.superbwarfare.projectile_small_cannon_shell": "小口径炮弹", "entity.superbwarfare.projectile_small_cannon_shell": "Small Cannon Shell",
"entity.superbwarfare.mortar": "Mortar", "entity.superbwarfare.mortar": "Mortar",
"entity.superbwarfare.target": "Target", "entity.superbwarfare.target": "Target",
"entity.superbwarfare.claymore": "Claymore", "entity.superbwarfare.claymore": "Claymore",
@ -416,8 +416,8 @@
"entity.superbwarfare.laser_tower": "Laser Defense Tower", "entity.superbwarfare.laser_tower": "Laser Defense Tower",
"key.categories.superbwarfare": "Superb Warfare", "key.categories.superbwarfare": "Superb Warfare",
"key.superbwarfare.hold_zoom": "Zoom(Hold)", "key.superbwarfare.hold_zoom": "Zoom (Hold)",
"key.superbwarfare.switch_zoom": "Zoom(Switch)", "key.superbwarfare.switch_zoom": "Zoom (Switch)",
"key.superbwarfare.fire": "Fire", "key.superbwarfare.fire": "Fire",
"key.superbwarfare.reload": "Reload", "key.superbwarfare.reload": "Reload",
"key.superbwarfare.fire_mode": "Fire Mode", "key.superbwarfare.fire_mode": "Fire Mode",
@ -460,7 +460,7 @@
"tips.superbwarfare.monitor.already_linked": "This monitor has been connected", "tips.superbwarfare.monitor.already_linked": "This monitor has been connected",
"tips.superbwarfare.drone.already_linked": "This device has been connected", "tips.superbwarfare.drone.already_linked": "This device has been connected",
"tips.superbwarfare.monitor.unlinked": "Disconnect", "tips.superbwarfare.monitor.unlinked": "Disconnect",
"tips.superbwarfare.no_cloth_config": "您尚未安装 Cloth Config API无法打开配置界面", "tips.superbwarfare.no_cloth_config": "You have not installed Cloth Config API, cannot open the config interface",
"tips.superbwarfare.drone.distance": "DISTANCE:", "tips.superbwarfare.drone.distance": "DISTANCE:",
"tips.superbwarfare.drone.health": "HEALTH:", "tips.superbwarfare.drone.health": "HEALTH:",
"tips.superbwarfare.drone.ammo": "AMMO:", "tips.superbwarfare.drone.ammo": "AMMO:",
@ -472,15 +472,15 @@
"tips.superbwarfare.target.down": "Target Down %1$s", "tips.superbwarfare.target.down": "Target Down %1$s",
"tips.superbwarfare.target.damage": "Damage: %1$s Distance: %2$sm", "tips.superbwarfare.target.damage": "Damage: %1$s Distance: %2$sm",
"tips.superbwarfare.mortar.range": "Range: ", "tips.superbwarfare.mortar.range": "Range: ",
"tips.superbwarfare.mortar.yaw": "Yaw", "tips.superbwarfare.mortar.yaw": "Yaw: ",
"tips.superbwarfare.mortar.pitch": "Pitch", "tips.superbwarfare.mortar.pitch": "Pitch: ",
"tips.superbwarfare.mortar.target_pos": "Target Position", "tips.superbwarfare.mortar.target_pos": "Target Position: ",
"tips.superbwarfare.mortar.warn": "迫击炮无法瞄准该位置", "tips.superbwarfare.mortar.warn": "The mortar cannot aim at this position",
"container.superbwarfare.reforging_table": "Gun Reforge Table", "container.superbwarfare.reforging_table": "Gun Reforge Table",
"container.superbwarfare.charging_station": "Charging Station", "container.superbwarfare.charging_station": "Charging Station",
"config.superbwarfare.title": "SuperbWarfareConfig", "config.superbwarfare.title": "SuperbWarfare: Config",
"config.superbwarfare.client.reload": "Reload Config", "config.superbwarfare.client.reload": "Reload Config",
"config.superbwarfare.client.reload.left_click_reload": "Rapid Reload", "config.superbwarfare.client.reload.left_click_reload": "Rapid Reload",
"config.superbwarfare.client.reload.left_click_reload.des": "Tap the fire button to reload when the current clip is empty", "config.superbwarfare.client.reload.left_click_reload.des": "Tap the fire button to reload when the current clip is empty",