为子弹添加rgb字段
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20e700d469
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c63c768651
3 changed files with 25 additions and 9 deletions
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@ -85,6 +85,8 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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private float bypassArmorRate = 0.0f;
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private float undeadMultiple = 1.0f;
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public float[] rgb = {1, 222 / 255f, 39 / 255f};
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public ProjectileEntity(EntityType<? extends ProjectileEntity> p_i50159_1_, Level p_i50159_2_) {
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super(p_i50159_1_, p_i50159_2_);
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}
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@ -679,4 +681,9 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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this.undeadMultiple = undeadMultiple;
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return this;
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}
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public ProjectileEntity rgb(float[] rgb) {
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this.rgb = rgb;
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return this;
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}
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}
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@ -19,9 +19,12 @@ public class ProjectileEntityLayer extends GeoRenderLayer<ProjectileEntity> {
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super(entityRenderer);
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}
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// TODO 实现更合理的layer渲染
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@Override
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public void render(PoseStack poseStack, ProjectileEntity animatable, BakedGeoModel bakedModel, RenderType renderType, MultiBufferSource bufferSource, VertexConsumer buffer, float partialTick, int packedLight, int packedOverlay) {
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RenderType glowRenderType = RenderType.eyes(LAYER);
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getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType, bufferSource.getBuffer(glowRenderType), partialTick, packedLight, OverlayTexture.NO_OVERLAY, 1, 1, 1, 1);
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getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType, bufferSource.getBuffer(glowRenderType),
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partialTick, packedLight, OverlayTexture.NO_OVERLAY,
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animatable.rgb[0], animatable.rgb[1], animatable.rgb[2], 0.8f);
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}
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}
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@ -4,6 +4,7 @@ import net.minecraft.util.Mth;
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public class AmmoPerk extends Perk {
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public float bypassArmorRate = 0.0f;
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public float[] rgb = {1, 222 / 255f, 39 / 255f};
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public AmmoPerk(String descriptionId, Type type) {
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super(descriptionId, type);
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@ -13,4 +14,9 @@ public class AmmoPerk extends Perk {
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super(descriptionId, type);
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this.bypassArmorRate = Mth.clamp(bypassArmorRate, -1, 1);
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}
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public AmmoPerk rgb(float[] rgb) {
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this.rgb = rgb;
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return this;
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}
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}
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