Light_Quanta
|
cbc71d062a
|
重写数据包加载
|
2025-07-01 03:37:45 +08:00 |
|
Light_Quanta
|
fefe015274
|
正确判断数据包同步条件
|
2025-06-01 01:17:51 +08:00 |
|
Light_Quanta
|
3dd2352267
|
尝试进一步优化载具和枪械的数据同步
|
2025-05-29 16:29:48 +08:00 |
|
Light_Quanta
|
5a31860b59
|
修复部分情况下DamageModifier未正确初始化的问题,优化初始数据同步方法
|
2025-05-24 20:15:53 +08:00 |
|
Light_Quanta
|
bca8ba3fce
|
为载具和枪械ID读取添加兜底
|
2025-05-24 02:06:57 +08:00 |
|
Light_Quanta
|
9f4ad5435a
|
将枪械ID挪至JSON数据内
|
2025-05-22 13:41:25 +08:00 |
|
Light_Quanta
|
97bab5e46d
|
在重载数据包时正确清空对应缓存
|
2025-05-20 05:49:34 +08:00 |
|
Light_Quanta
|
b5951a237e
|
移动枪械数据相关类
|
2025-05-16 03:43:53 +08:00 |
|
17146
|
e1ce815799
|
清理部分代码
|
2025-05-13 23:15:39 +08:00 |
|
Light_Quanta
|
cc3c593889
|
整合reload方法
|
2025-04-14 18:15:53 +08:00 |
|
Light_Quanta
|
0d5a4d7685
|
重写枪械数据读取
|
2025-04-13 16:03:32 +08:00 |
|
Light_Quanta
|
7e5b24617d
|
优化GunData结构
|
2025-04-11 14:44:46 +08:00 |
|
Light_Quanta
|
6910646584
|
正确实现PlayerVariables,优化同步机制
|
2025-04-08 10:50:39 +08:00 |
|
Light_Quanta
|
392a72aa93
|
调整目录结构
|
2025-04-08 08:42:44 +08:00 |
|
Light_Quanta
|
10574f0e4d
|
优化datapackSync写法
|
2025-04-06 21:49:44 +08:00 |
|
Light_Quanta
|
8c701b0bbb
|
提取Attachments
|
2025-04-06 21:44:09 +08:00 |
|
Light_Quanta
|
c7a15bb859
|
提取更多属性,优化GunData调用方法
|
2025-04-06 05:52:15 +08:00 |
|
Light_Quanta
|
825cd772e6
|
移除更多无用NBT,重命名部分getter
|
2025-04-05 19:10:49 +08:00 |
|
Light_Quanta
|
b7083324b0
|
修复GunData的更多相关问题
|
2025-04-05 17:50:49 +08:00 |
|
Light_Quanta
|
10a807adf2
|
重构枪械NBT存储
|
2025-04-05 05:19:16 +08:00 |
|
Light_Quanta
|
1da96065fc
|
优化武器数据读取、同步和初始化方式
|
2025-04-03 04:38:59 +08:00 |
|
Light_Quanta
|
161abbf1a6
|
修复部分数据存储相关问题
|
2025-03-30 02:53:23 +08:00 |
|
Light_Quanta
|
d5bbb7c224
|
修改主类名称
|
2025-03-29 06:07:34 +08:00 |
|
Light_Quanta
|
cc105575ff
|
添加其他杂项类
|
2025-03-29 05:24:05 +08:00 |
|
Light_Quanta
|
89c9e52abf
|
注册所有实体
|
2025-03-29 01:16:00 +08:00 |
|
Light_Quanta
|
89ec47b3b0
|
优化Tag相关调用
|
2025-03-28 21:12:08 +08:00 |
|
Light_Quanta
|
43df61a9dd
|
尝试添加Vector
|
2025-03-27 04:59:03 +08:00 |
|
Light_Quanta
|
23df60f1b3
|
尝试移植1.21
|
2025-03-25 05:32:34 +08:00 |
|
Light_Quanta
|
464ae57e91
|
优化所有Ammo相关调用
|
2025-03-03 19:08:23 +08:00 |
|
Light_Quanta
|
b03efb454d
|
规范命名GunInfo
|
2025-03-03 16:56:06 +08:00 |
|
Atsuihsio
|
23b225e56d
|
调整基础弹药数值,牛头王改为使用重型弹药
|
2025-03-02 23:32:48 +08:00 |
|
17146
|
4830dc1366
|
优化NBT#CustomMagazine
|
2025-01-04 01:14:28 +08:00 |
|
Atsuihsio
|
aa9f9caed3
|
清理tag,翻新AK12换弹动画,修复雷达在瓦尔基里结构上不起作用的问题
|
2024-12-31 15:24:07 +08:00 |
|
Atsuihsio
|
56750c0e25
|
继续清理tag
|
2024-12-30 15:08:34 +08:00 |
|
Atsuihsio
|
a95d7f19ea
|
重写开膛待击和膛内有蛋判定
|
2024-12-30 13:57:17 +08:00 |
|
17146
|
29011b3135
|
优化部分代码
|
2024-12-29 00:24:34 +08:00 |
|
17146
|
9cb33414c4
|
优化NBT#Ammo
|
2024-12-24 17:43:08 +08:00 |
|
17146
|
b8f20eb2a0
|
优化NBT#NeedBoltAction
|
2024-12-24 17:22:12 +08:00 |
|
17146
|
b8432ab5ea
|
优化data NBT
|
2024-12-24 17:12:25 +08:00 |
|
17146
|
3adbbc266d
|
优化NBT#PrepareEmptyTime
|
2024-12-24 17:08:44 +08:00 |
|
17146
|
1862382211
|
优化NBT#FinishTime
|
2024-12-24 17:05:43 +08:00 |
|
17146
|
3b51f00bcc
|
优化NBT#PrepareLoadTime
|
2024-12-24 16:59:32 +08:00 |
|
17146
|
27f8ab9230
|
优化NBT#IterativeTime
|
2024-12-24 16:54:38 +08:00 |
|
17146
|
9eb8961faf
|
优化NBT#PrepareTime
|
2024-12-24 16:44:52 +08:00 |
|
17146
|
02df6e6ab2
|
优化NBT#ClipLoad
|
2024-12-24 16:42:44 +08:00 |
|
17146
|
e798d66182
|
优化NBT#BoltActionTime
|
2024-12-24 16:35:22 +08:00 |
|
17146
|
7acd77914b
|
优化NBT#ExplosionRadius
|
2024-12-24 16:23:56 +08:00 |
|
17146
|
a277fb444d
|
优化NBT#ExplosionDamage
|
2024-12-24 16:21:33 +08:00 |
|
17146
|
6323be3dc6
|
优化NBT#CustomZoom
|
2024-12-24 16:15:52 +08:00 |
|
17146
|
cb78664676
|
优化NBT#MinZoom & MaxZoom
|
2024-12-24 16:09:11 +08:00 |
|