Light_Quanta
|
31e6914868
|
正确发射蜂群无人机
|
2025-05-23 01:52:04 +08:00 |
|
17146
|
61ba12084c
|
允许发射器发射蜂群无人机
|
2025-05-23 01:22:33 +08:00 |
|
Atsuishio
|
6d8f59659f
|
警棍、大锤、子弹添加命中音效
|
2025-05-22 20:10:24 +08:00 |
|
Atsuishio
|
7726b67db1
|
添加近战击中音效
|
2025-05-22 19:18:36 +08:00 |
|
17146
|
821d9f347b
|
修改otto数值
|
2025-05-22 18:53:56 +08:00 |
|
17146
|
ec2aa1a209
|
添加otto攻击动作,修改数值
|
2025-05-22 17:44:46 +08:00 |
|
17146
|
69a7f614b7
|
添加otto功能和better combat依赖
|
2025-05-22 17:43:44 +08:00 |
|
17146
|
1d4ad3fcdd
|
注册otto
|
2025-05-22 17:18:02 +08:00 |
|
17146
|
40d991767b
|
调整projectile amount逻辑
|
2025-05-22 15:19:08 +08:00 |
|
Light_Quanta
|
8145f027c5
|
优化近战相关代码
|
2025-05-22 15:09:58 +08:00 |
|
Light_Quanta
|
e93114b911
|
提取近战伤害属性
|
2025-05-22 14:34:20 +08:00 |
|
17146
|
0a497e8ec3
|
规范化vector
|
2025-05-22 03:07:02 +08:00 |
|
17146
|
27e3be6898
|
规范化二次灾变
|
2025-05-22 03:05:58 +08:00 |
|
17146
|
bbd6ba9102
|
规范化95
|
2025-05-22 01:38:41 +08:00 |
|
17146
|
bf29c8d1dd
|
规范化mp443
|
2025-05-22 00:22:39 +08:00 |
|
17146
|
eac7531296
|
规范化莫辛纳甘
|
2025-05-22 00:13:02 +08:00 |
|
17146
|
6afcce1655
|
规范化mk14
|
2025-05-22 00:11:03 +08:00 |
|
17146
|
cb53007d55
|
规范化m98b
|
2025-05-21 23:41:46 +08:00 |
|
17146
|
ed6d563118
|
规范化m870
|
2025-05-21 23:39:08 +08:00 |
|
17146
|
2f6392d94e
|
规范化m1911
|
2025-05-21 23:37:58 +08:00 |
|
17146
|
c1c440132e
|
规范化m79
|
2025-05-21 23:36:28 +08:00 |
|
17146
|
87c39dc712
|
规范化m60
|
2025-05-21 21:50:39 +08:00 |
|
17146
|
33e76634c7
|
规范化m4
|
2025-05-21 21:48:01 +08:00 |
|
17146
|
5530cf77e1
|
规范化kar 98k
|
2025-05-21 21:46:20 +08:00 |
|
17146
|
74c46e8a0d
|
规范化abk
|
2025-05-21 21:35:32 +08:00 |
|
17146
|
87e37b9ce7
|
规范化416
|
2025-05-21 21:34:03 +08:00 |
|
17146
|
132d759960
|
规范化glock 18
|
2025-05-21 21:32:38 +08:00 |
|
17146
|
b1380e867a
|
规范化glock 17
|
2025-05-21 21:29:11 +08:00 |
|
17146
|
969dac4f5c
|
规范化ak47
|
2025-05-21 21:23:58 +08:00 |
|
17146
|
58c552bae4
|
规范化ak12
|
2025-05-21 21:22:08 +08:00 |
|
17146
|
a279cf9bbb
|
优化aa12的命名 优化模型位置分组
|
2025-05-21 21:19:30 +08:00 |
|
Light_Quanta
|
f85f44dc67
|
添加海月权杖
|
2025-05-21 01:22:58 +08:00 |
|
Light_Quanta
|
cf9b0e9205
|
提取各载具的通用属性
|
2025-05-20 07:06:11 +08:00 |
|
17146
|
98ecf88a45
|
调整全部gun renderer
|
2025-05-18 22:52:03 +08:00 |
|
17146
|
fb68638ee7
|
添加abk的耐久条
|
2025-05-18 22:47:06 +08:00 |
|
17146
|
da05fdecc9
|
优化部分renderer
|
2025-05-18 22:45:44 +08:00 |
|
Light_Quanta
|
1deac19d27
|
移动gun renderer
|
2025-05-18 22:41:05 +08:00 |
|
17146
|
9978935a4a
|
清理部分冗余代码,提取渲染方法
|
2025-05-18 22:30:18 +08:00 |
|
Light_Quanta
|
a4ed82306e
|
优化标靶交互
|
2025-05-16 20:37:40 +08:00 |
|
Light_Quanta
|
cb74fc05c8
|
允许枪械发射任意实体(喜)
|
2025-05-16 20:23:06 +08:00 |
|
Light_Quanta
|
ebd70d7dfe
|
添加Projectile属性和相关自定义接口
|
2025-05-16 05:52:15 +08:00 |
|
Light_Quanta
|
b5951a237e
|
移动枪械数据相关类
|
2025-05-16 03:43:53 +08:00 |
|
Light_Quanta
|
f48b8f5892
|
增强BEAST效果
|
2025-05-14 20:06:27 +08:00 |
|
Light_Quanta
|
b3a83d2465
|
正确实现无法破坏
|
2025-05-14 00:37:45 +08:00 |
|
Light_Quanta
|
140e764381
|
添加BEAST(喜)
|
2025-05-14 00:24:57 +08:00 |
|
Light_Quanta
|
6340223db3
|
提取ProjectileType
|
2025-05-12 23:44:34 +08:00 |
|
Light_Quanta
|
846e763f45
|
禁止堆叠DPS发电机
|
2025-05-12 16:09:30 +08:00 |
|
Light_Quanta
|
acb9ba48b3
|
添加单次单发装填上弹数量
|
2025-05-11 23:42:26 +08:00 |
|
Light_Quanta
|
5784128a57
|
提取IterativeAmmoLoadTime
|
2025-05-11 23:33:16 +08:00 |
|
Light_Quanta
|
4286f907e7
|
提取换弹模式
|
2025-05-11 23:17:50 +08:00 |
|