1222 lines
54 KiB
Java
1222 lines
54 KiB
Java
package com.atsuishio.superbwarfare.entity.vehicle;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
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import com.atsuishio.superbwarfare.config.server.VehicleConfig;
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import com.atsuishio.superbwarfare.entity.projectile.*;
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import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity;
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import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity;
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import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition;
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import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
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import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.SwarmDroneWeapon;
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import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon;
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import com.atsuishio.superbwarfare.init.ModDamageTypes;
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import com.atsuishio.superbwarfare.init.ModItems;
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import com.atsuishio.superbwarfare.init.ModSounds;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage;
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import com.atsuishio.superbwarfare.tools.*;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.math.Axis;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.CameraType;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Font;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.Mth;
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import net.minecraft.world.damagesource.DamageTypes;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.ClipContext;
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import net.minecraft.world.level.Explosion;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.neoforged.neoforge.event.EventHooks;
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import net.neoforged.neoforge.network.PacketDistributor;
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import org.jetbrains.annotations.NotNull;
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import org.joml.Math;
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import org.joml.Matrix4f;
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import org.joml.Vector4f;
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import software.bernie.geckolib.animatable.GeoEntity;
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import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.util.GeckoLibUtil;
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import java.util.Comparator;
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import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
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import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle;
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public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity {
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public static final EntityDataAccessor<Integer> MG_AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> LOADED_AP = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> LOADED_HE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> LOADED_AMMO_TYPE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> GUN_FIRE_TIME = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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public static final EntityDataAccessor<Integer> LOADED_DRONE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT);
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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public int droneReloadCoolDown;
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public Yx100Entity(EntityType<Yx100Entity> type, Level world) {
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super(type, world);
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}
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@Override
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public float maxUpStep() {
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return 2.25F;
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}
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@Override
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public VehicleWeapon[][] initWeapons() {
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return new VehicleWeapon[][]{
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new VehicleWeapon[]{
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// AP
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new CannonShellWeapon()
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.hitDamage(VehicleConfig.YX_100_AP_CANNON_DAMAGE.get())
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.explosionRadius(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_RADIUS.get().floatValue())
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.explosionDamage(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_DAMAGE.get())
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.fireProbability(0)
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.fireTime(0)
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.durability(100)
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.velocity(40)
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.gravity(0.1f)
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.sound(ModSounds.INTO_MISSILE.get())
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.ammo(ModItems.AP_5_INCHES.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/ap_shell.png")),
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// HE
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new CannonShellWeapon()
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.hitDamage(VehicleConfig.YX_100_HE_CANNON_DAMAGE.get())
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.explosionRadius(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_RADIUS.get().floatValue())
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.explosionDamage(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_DAMAGE.get())
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.fireProbability(0.18F)
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.fireTime(2)
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.durability(0)
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.velocity(25)
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.gravity(0.1f)
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.sound(ModSounds.INTO_CANNON.get())
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.ammo(ModItems.HE_5_INCHES.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/he_shell.png")),
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// 同轴重机枪
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new ProjectileWeapon()
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.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
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.headShot(2)
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.zoom(false)
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.bypassArmorRate(0.4f)
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.ammo(ModItems.HEAVY_AMMO.get())
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.sound(ModSounds.INTO_CANNON.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")),
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},
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new VehicleWeapon[]{
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// 机枪
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new ProjectileWeapon()
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.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
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.headShot(2)
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.zoom(false)
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.bypassArmorRate(0.4f)
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.ammo(ModItems.HEAVY_AMMO.get())
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.icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")),
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},
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new VehicleWeapon[]{
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// 蜂群无人机
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new SwarmDroneWeapon()
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.explosionDamage(VehicleConfig.YX_100_SWARM_EXPLOSION_DAMAGE.get())
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.explosionRadius(VehicleConfig.YX_100_SWARM_EXPLOSION_RADIUS.get().floatValue())
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.sound(ModSounds.INTO_MISSILE.get()),
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}
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};
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}
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@Override
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public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) {
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return switch (index) {
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case 0 -> new ThirdPersonCameraPosition(5, 1.5, -0.8669625);
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case 1 -> new ThirdPersonCameraPosition(-1, 0.5, 0);
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default -> null;
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};
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}
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@Override
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protected void defineSynchedData(SynchedEntityData.Builder builder) {
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super.defineSynchedData(builder);
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builder.define(MG_AMMO, 0)
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.define(LOADED_AP, 0)
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.define(LOADED_HE, 0)
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.define(LOADED_DRONE, 0)
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.define(LOADED_AMMO_TYPE, 0)
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.define(GUN_FIRE_TIME, 0);
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}
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@Override
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public void addAdditionalSaveData(CompoundTag compound) {
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super.addAdditionalSaveData(compound);
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compound.putInt("LoadedAP", this.entityData.get(LOADED_AP));
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compound.putInt("LoadedHE", this.entityData.get(LOADED_HE));
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compound.putInt("LoadedDrone", this.entityData.get(LOADED_DRONE));
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compound.putInt("LoadedAmmoType", this.entityData.get(LOADED_AMMO_TYPE));
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compound.putInt("WeaponType", getWeaponIndex(0));
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compound.putInt("PassengerWeaponType", getWeaponIndex(1));
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compound.putInt("ThirdPassengerWeaponType", getWeaponIndex(2));
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}
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@Override
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public void readAdditionalSaveData(CompoundTag compound) {
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super.readAdditionalSaveData(compound);
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this.entityData.set(LOADED_AP, compound.getInt("LoadedAP"));
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this.entityData.set(LOADED_HE, compound.getInt("LoadedHE"));
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this.entityData.set(LOADED_DRONE, compound.getInt("LoadedDrone"));
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this.entityData.set(LOADED_AMMO_TYPE, compound.getInt("LoadedAmmoType"));
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setWeaponIndex(0, compound.getInt("WeaponType"));
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setWeaponIndex(1, compound.getInt("PassengerWeaponType"));
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setWeaponIndex(2, compound.getInt("ThirdPassengerWeaponType"));
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}
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@Override
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public DamageModifier getDamageModifier() {
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return super.getDamageModifier()
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.immuneTo(DamageTypes.ARROW)
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.immuneTo(DamageTypes.TRIDENT)
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.immuneTo(DamageTypes.MOB_ATTACK)
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.immuneTo(DamageTypes.MOB_ATTACK_NO_AGGRO)
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.immuneTo(DamageTypes.MOB_PROJECTILE)
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.immuneTo(DamageTypes.PLAYER_ATTACK)
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.immuneTo(ModTags.DamageTypes.PROJECTILE)
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.immuneTo(ModDamageTypes.VEHICLE_STRIKE)
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.multiply(0.2f)
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.multiply(2f, DamageTypes.EXPLOSION)
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.multiply(0.75f, ModDamageTypes.CUSTOM_EXPLOSION)
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.multiply(0.75f, ModDamageTypes.PROJECTILE_BOOM)
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.multiply(0.5f, ModDamageTypes.MINE)
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.multiply(0.5f, ModDamageTypes.LUNGE_MINE)
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.multiply(1.5f, ModDamageTypes.CANNON_FIRE)
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.multiply(0.15f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE)
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.custom((source, damage) -> getSourceAngle(source, 1f) * damage)
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.custom((source, damage) -> {
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if (source.getDirectEntity() instanceof MelonBombEntity) {
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return 3f * damage;
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}
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if (source.getDirectEntity() instanceof SmallCannonShellEntity) {
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return 0.375f * damage;
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}
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if (source.getDirectEntity() instanceof C4Entity) {
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return 4f * damage;
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}
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if (source.getDirectEntity() instanceof RpgRocketEntity) {
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return 1.5f * damage;
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}
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if (source.getDirectEntity() instanceof GunGrenadeEntity) {
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return 2f * damage;
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}
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if (source.getDirectEntity() instanceof MortarShellEntity) {
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return 2f * damage;
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}
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return damage;
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})
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.reduce(9);
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}
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@Override
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protected void playStepSound(@NotNull BlockPos pPos, @NotNull BlockState pState) {
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this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 8, random.nextFloat() * 0.15f + 1f);
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}
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@Override
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public void baseTick() {
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super.baseTick();
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if (getLeftTrack() < 0) {
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setLeftTrack(80);
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}
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if (getLeftTrack() > 80) {
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setLeftTrack(0);
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}
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if (getRightTrack() < 0) {
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setRightTrack(80);
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}
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if (getRightTrack() > 80) {
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setRightTrack(0);
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}
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if (this.entityData.get(GUN_FIRE_TIME) > 0) {
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this.entityData.set(GUN_FIRE_TIME, this.entityData.get(GUN_FIRE_TIME) - 1);
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}
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if (reloadCoolDown == 70 && this.getFirstPassenger() instanceof Player player) {
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SoundTool.playLocalSound(player, ModSounds.YX_100_RELOAD.get());
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}
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if (this.level() instanceof ServerLevel) {
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boolean hasCreativeAmmo = false;
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for (int i = 0; i < getMaxPassengers(); i++) {
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if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
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hasCreativeAmmo = true;
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}
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}
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if (reloadCoolDown > 0 && (
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(entityData.get(LOADED_AMMO_TYPE) == 0 && (hasCreativeAmmo || countItem(ModItems.AP_5_INCHES.get()) > 0)) ||
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(entityData.get(LOADED_AMMO_TYPE) == 1 && (hasCreativeAmmo || countItem(ModItems.HE_5_INCHES.get()) > 0))
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)) {
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reloadCoolDown--;
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}
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if (droneReloadCoolDown > 0) {
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droneReloadCoolDown--;
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}
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if ((hasItem(ModItems.SWARM_DRONE.get()) || hasCreativeAmmo) && droneReloadCoolDown == 0 && this.getEntityData().get(LOADED_DRONE) < 14) {
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this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) + 1);
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droneReloadCoolDown = 20;
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if (!hasCreativeAmmo) {
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this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SWARM_DRONE.get())).findFirst().ifPresent(stack -> stack.shrink(1));
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}
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this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1);
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}
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this.handleAmmo();
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}
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if (this.onGround()) {
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float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90;
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this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance())));
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this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0));
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} else {
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.98, 0.95, 0.98));
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}
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if (this.isInWater()) {
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float f1 = (float) (0.7f - (0.04f * Math.min(getSubmergedHeight(this), this.getBbHeight())) + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90);
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this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance())));
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this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1));
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}
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if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) {
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sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
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sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true);
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}
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collideBlock();
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if (this.getDeltaMovement().length() > 0.075) {
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collideHardBlock();
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}
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turretAngle(5, 5);
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gunnerAngle(15, 15);
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lowHealthWarning();
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this.terrainCompat(4.375f, 6.3125f);
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inertiaRotate(1.2f);
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releaseSmokeDecoy();
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this.refreshDimensions();
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}
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@Override
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public boolean canCollideHardBlock() {
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return getDeltaMovement().horizontalDistance() > 0.05 || Mth.abs(this.entityData.get(POWER)) > 0.1;
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}
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@Override
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public boolean canCollideBlockBeastly() {
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return getDeltaMovement().horizontalDistance() > 0.3;
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}
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private void handleAmmo() {
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if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) {
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entityData.set(LOADED_AMMO_TYPE, getWeaponIndex(0));
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}
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boolean hasCreativeAmmo = false;
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for (int i = 0; i < getMaxPassengers(); i++) {
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if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
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hasCreativeAmmo = true;
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}
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}
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if (hasCreativeAmmo) {
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this.entityData.set(AMMO, 9999);
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this.entityData.set(MG_AMMO, 9999);
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} else {
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this.entityData.set(AMMO, countItem(getWeapon(0).ammo));
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this.entityData.set(MG_AMMO, countItem(getWeapon(1).ammo));
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}
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if ((this.getEntityData().get(LOADED_AP) == 0 || this.getEntityData().get(LOADED_HE) == 0)
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&& reloadCoolDown <= 0
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&& (hasCreativeAmmo || hasItem(getWeapon(0).ammo))
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) {
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if (entityData.get(LOADED_AMMO_TYPE) == 0 && entityData.get(LOADED_AP) == 0) {
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this.entityData.set(LOADED_AP, 1);
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if (!hasCreativeAmmo) {
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consumeItem(ModItems.AP_5_INCHES.get(), 1);
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}
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}
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if (entityData.get(LOADED_AMMO_TYPE) == 1 && entityData.get(LOADED_HE) == 0) {
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this.entityData.set(LOADED_HE, 1);
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if (!hasCreativeAmmo) {
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consumeItem(ModItems.HE_5_INCHES.get(), 1);
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}
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}
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}
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}
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@Override
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public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) {
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super.move(movementType, movement);
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if (this.isInWater() && horizontalCollision) {
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setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0));
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}
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}
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@Override
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public void vehicleShoot(Player player, int type) {
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boolean hasCreativeAmmo = false;
|
|
for (int i = 0; i < getMaxPassengers() - 1; i++) {
|
|
if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) {
|
|
hasCreativeAmmo = true;
|
|
}
|
|
}
|
|
if (type == 0) {
|
|
if (reloadCoolDown == 0 && (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1)) {
|
|
if (!this.canConsume(VehicleConfig.YX_100_SHOOT_COST.get())) {
|
|
player.displayClientMessage(Component.translatable("tips.superbwarfare.annihilator.energy_not_enough").withStyle(ChatFormatting.RED), true);
|
|
return;
|
|
}
|
|
|
|
Matrix4f transform = getBarrelTransform(1);
|
|
Vector4f worldPosition = transformPosition(transform, 0, 0, 0);
|
|
|
|
var cannonShell = (CannonShellWeapon) getWeapon(0);
|
|
var entityToSpawn = cannonShell.create(player);
|
|
|
|
entityToSpawn.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
|
|
entityToSpawn.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, cannonShell.velocity, 0.02f);
|
|
level().addFreshEntity(entityToSpawn);
|
|
|
|
if (!player.level().isClientSide) {
|
|
if (player instanceof ServerPlayer serverPlayer) {
|
|
serverPlayer.playSound(ModSounds.YX_100_FIRE_3P.get(), 8, 1);
|
|
serverPlayer.playSound(ModSounds.YX_100_FAR.get(), 16, 1);
|
|
serverPlayer.playSound(ModSounds.YX_100_VERYFAR.get(), 32, 1);
|
|
}
|
|
}
|
|
|
|
this.entityData.set(CANNON_RECOIL_TIME, 40);
|
|
|
|
if (getWeaponIndex(0) == 0) {
|
|
this.entityData.set(LOADED_AP, 0);
|
|
} else if (getWeaponIndex(0) == 1) {
|
|
this.entityData.set(LOADED_HE, 0);
|
|
}
|
|
|
|
this.consumeEnergy(10000);
|
|
this.entityData.set(YAW, getTurretYRot());
|
|
|
|
reloadCoolDown = 80;
|
|
|
|
if (this.level() instanceof ServerLevel server) {
|
|
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
|
|
this.getX() + 5 * getBarrelVector(1).x,
|
|
this.getY() + 0.1,
|
|
this.getZ() + 5 * getBarrelVector(1).z,
|
|
300, 6, 0.02, 6, 0.005);
|
|
|
|
double x = worldPosition.x + 9 * getBarrelVector(1).x;
|
|
double y = worldPosition.y + 9 * getBarrelVector(1).y;
|
|
double z = worldPosition.z + 9 * getBarrelVector(1).z;
|
|
|
|
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
|
|
server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075);
|
|
|
|
int count = 6;
|
|
|
|
for (float i = 9.5f; i < 23; i += .5f) {
|
|
server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE,
|
|
worldPosition.x + i * getBarrelVector(1).x,
|
|
worldPosition.y + i * getBarrelVector(1).y,
|
|
worldPosition.z + i * getBarrelVector(1).z,
|
|
Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025);
|
|
}
|
|
|
|
Vector4f worldPositionL = transformPosition(transform, -0.35f, 0, 0);
|
|
Vector4f worldPositionR = transformPosition(transform, 0.35f, 0, 0);
|
|
|
|
for (float i = 3f; i < 6; i += .5f) {
|
|
server.sendParticles(ParticleTypes.CLOUD,
|
|
worldPositionL.x + i * getBarrelVector(1).x,
|
|
worldPositionL.y + i * getBarrelVector(1).y,
|
|
worldPositionL.z + i * getBarrelVector(1).z,
|
|
1, 0.025, 0.025, 0.025, 0.0015);
|
|
|
|
server.sendParticles(ParticleTypes.CLOUD,
|
|
worldPositionR.x + i * getBarrelVector(1).x,
|
|
worldPositionR.y + i * getBarrelVector(1).y,
|
|
worldPositionR.z + i * getBarrelVector(1).z,
|
|
1, 0.025, 0.025, 0.025, 0.0015);
|
|
}
|
|
}
|
|
|
|
Level level = player.level();
|
|
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
|
|
|
|
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(8), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
|
|
if (target instanceof ServerPlayer serverPlayer) {
|
|
PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(10, 8, 60, this.getX(), this.getEyeY(), this.getZ()));
|
|
}
|
|
}
|
|
} else if (getWeaponIndex(0) == 2) {
|
|
if (this.cannotFireCoax) return;
|
|
|
|
Matrix4f transform = getBarrelTransform(1);
|
|
Vector4f worldPosition = transformPosition(transform, -0.12f, 0.15f, 2f);
|
|
|
|
if (this.entityData.get(MG_AMMO) > 0 || hasCreativeAmmo) {
|
|
var projectileRight = ((ProjectileWeapon) getWeapon(0)).create(player).setGunItemId(this.getType().getDescriptionId() + ".1");
|
|
|
|
projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
|
|
projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 36,
|
|
0.25f);
|
|
this.level().addFreshEntity(projectileRight);
|
|
|
|
if (!hasCreativeAmmo) {
|
|
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
|
|
if (stack.is(ModItems.AMMO_BOX.get())) {
|
|
return Ammo.HEAVY.get(stack) > 0;
|
|
}
|
|
return false;
|
|
}).findFirst().orElse(ItemStack.EMPTY);
|
|
|
|
if (!ammoBox.isEmpty()) {
|
|
Ammo.HEAVY.add(ammoBox, -1);
|
|
} else {
|
|
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1));
|
|
}
|
|
}
|
|
}
|
|
|
|
this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 4);
|
|
this.entityData.set(FIRE_ANIM, 2);
|
|
|
|
float pitch = this.entityData.get(COAX_HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(COAX_HEAT)));
|
|
|
|
if (!player.level().isClientSide) {
|
|
if (player instanceof ServerPlayer serverPlayer) {
|
|
serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch);
|
|
serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch);
|
|
serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (type == 1) {
|
|
if (this.cannotFire) return;
|
|
Matrix4f transform = getGunTransform(1);
|
|
Vector4f worldPosition = transformPosition(transform, 0, -0.25f, 0);
|
|
|
|
var projectile = (ProjectileWeapon) getWeapon(1);
|
|
var projectileEntity = projectile.create(player).setGunItemId(this.getType().getDescriptionId() + ".2");
|
|
|
|
projectileEntity.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
|
|
projectileEntity.shoot(getGunnerVector(1).x, getGunnerVector(1).y + 0.01f, getGunnerVector(1).z, 20, 0.3f);
|
|
|
|
this.level().addFreshEntity(projectileEntity);
|
|
|
|
float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(HEAT)));
|
|
|
|
if (!player.level().isClientSide) {
|
|
if (player instanceof ServerPlayer serverPlayer) {
|
|
serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch);
|
|
serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch);
|
|
serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch);
|
|
}
|
|
}
|
|
|
|
this.entityData.set(GUN_FIRE_TIME, 2);
|
|
this.entityData.set(HEAT, this.entityData.get(HEAT) + 4);
|
|
|
|
Level level = player.level();
|
|
final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ());
|
|
|
|
for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) {
|
|
if (target instanceof ServerPlayer serverPlayer) {
|
|
PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(6, 4, 6, this.getX(), this.getEyeY(), this.getZ()));
|
|
}
|
|
}
|
|
|
|
if (hasCreativeAmmo) return;
|
|
|
|
ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> {
|
|
if (stack.is(ModItems.AMMO_BOX.get())) {
|
|
return Ammo.HEAVY.get(stack) > 0;
|
|
}
|
|
return false;
|
|
}).findFirst().orElse(ItemStack.EMPTY);
|
|
|
|
if (!ammoBox.isEmpty()) {
|
|
Ammo.HEAVY.add(ammoBox, -1);
|
|
} else {
|
|
consumeItem(getWeapon(1).ammo, 1);
|
|
}
|
|
}
|
|
|
|
if (type == 2) {
|
|
Matrix4f transformT = getTurretTransform(1);
|
|
Vector4f worldPosition = new Vector4f();
|
|
|
|
int ammo = this.getEntityData().get(LOADED_DRONE);
|
|
|
|
if (ammo == 1) {
|
|
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -1.76616875f);
|
|
}
|
|
if (ammo == 2) {
|
|
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -1.76616875f);
|
|
}
|
|
if (ammo == 3) {
|
|
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -1.9193f);
|
|
}
|
|
if (ammo == 4) {
|
|
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -1.9193f);
|
|
}
|
|
if (ammo == 5) {
|
|
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.07241875f);
|
|
}
|
|
if (ammo == 6) {
|
|
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.07241875f);
|
|
}
|
|
if (ammo == 7) {
|
|
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.22555f);
|
|
}
|
|
if (ammo == 8) {
|
|
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.22555f);
|
|
}
|
|
if (ammo == 9) {
|
|
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.37866875f);
|
|
}
|
|
if (ammo == 10) {
|
|
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.37866875f);
|
|
}
|
|
if (ammo == 11) {
|
|
worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.5318f);
|
|
}
|
|
if (ammo == 12) {
|
|
worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.5318f);
|
|
}
|
|
if (ammo == 13) {
|
|
worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.68491875f);
|
|
}
|
|
if (ammo == 14) {
|
|
worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.68491875f);
|
|
}
|
|
|
|
Vec3 lookVec = player.getViewVector(1);
|
|
Entity lookingEntity = SeekTool.seekLivingEntity(player, level(), 384, 6);
|
|
|
|
var swarmDroneEntity = ((SwarmDroneWeapon) getWeapon(2)).create(player);
|
|
|
|
|
|
Vector4f shootPosition1 = transformPosition(transformT, 0, 0, 0);
|
|
Vector4f shootPosition2 = transformPosition(transformT, 0, 1, 0);
|
|
Vec3 direct = new Vec3(shootPosition1.x, shootPosition1.y, shootPosition1.z).vectorTo(new Vec3(shootPosition2.x, shootPosition2.y, shootPosition2.z));
|
|
|
|
|
|
swarmDroneEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
swarmDroneEntity.shoot(direct.x, direct.y, direct.z, 1.2f, 10);
|
|
|
|
if (lookingEntity != null && !(lookingEntity instanceof SwarmDroneEntity swarmDrone && swarmDrone.getOwner() == player)) {
|
|
swarmDroneEntity.setGuideType(0);
|
|
swarmDroneEntity.setTargetUuid(lookingEntity.getStringUUID());
|
|
swarmDroneEntity.setTargetVec(lookingEntity.getEyePosition());
|
|
} else {
|
|
swarmDroneEntity.setGuideType(1);
|
|
BlockHitResult result = level().clip(new ClipContext(player.getEyePosition(), player.getEyePosition().add(lookVec.scale(384)),
|
|
ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this));
|
|
Vec3 hitPos = result.getLocation();
|
|
swarmDroneEntity.setTargetVec(hitPos);
|
|
}
|
|
|
|
player.level().addFreshEntity(swarmDroneEntity);
|
|
|
|
this.level().playSound(null, BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)), ModSounds.DECOY_FIRE.get(), SoundSource.PLAYERS, 1, random.nextFloat() * 0.05f + 1);
|
|
|
|
this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) - 1);
|
|
droneReloadCoolDown = 100;
|
|
}
|
|
|
|
}
|
|
|
|
@Override
|
|
public void travel() {
|
|
Entity passenger0 = this.getFirstPassenger();
|
|
|
|
if (this.getEnergy() <= 0) return;
|
|
|
|
if (!(passenger0 instanceof Player)) {
|
|
this.leftInputDown = false;
|
|
this.rightInputDown = false;
|
|
this.forwardInputDown = false;
|
|
this.backInputDown = false;
|
|
this.entityData.set(POWER, 0f);
|
|
}
|
|
|
|
if (forwardInputDown) {
|
|
this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.004f : 0.0024f), 0.21f));
|
|
}
|
|
|
|
if (backInputDown) {
|
|
this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.004f : 0.0024f), -0.16f));
|
|
if (rightInputDown) {
|
|
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
|
|
} else if (this.leftInputDown) {
|
|
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
|
|
}
|
|
} else {
|
|
if (rightInputDown) {
|
|
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f);
|
|
} else if (this.leftInputDown) {
|
|
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f);
|
|
}
|
|
}
|
|
|
|
if (this.forwardInputDown || this.backInputDown) {
|
|
this.consumeEnergy(VehicleConfig.YX_100_ENERGY_COST.get());
|
|
}
|
|
|
|
this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f));
|
|
this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3));
|
|
|
|
float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1));
|
|
double s0;
|
|
|
|
if (Mth.abs(angle) < 90) {
|
|
s0 = this.getDeltaMovement().horizontalDistance();
|
|
} else {
|
|
s0 = -this.getDeltaMovement().horizontalDistance();
|
|
}
|
|
|
|
this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
|
|
this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f)));
|
|
|
|
setLeftTrack((float) ((getLeftTrack() - 1.5 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
|
|
setRightTrack((float) ((getRightTrack() - 1.5 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f)));
|
|
|
|
if (this.isInWater() || onGround()) {
|
|
this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT)));
|
|
this.setDeltaMovement(this.getDeltaMovement().add(getViewVector(1).scale((!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2 : 2.4f)) * this.entityData.get(POWER))));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public SoundEvent getEngineSound() {
|
|
return ModSounds.BMP_ENGINE.get();
|
|
}
|
|
|
|
@Override
|
|
public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) {
|
|
// From Immersive_Aircraft
|
|
if (!this.hasPassenger(passenger)) {
|
|
return;
|
|
}
|
|
|
|
Matrix4f transform = getTurretTransform(1);
|
|
|
|
int i = this.getOrderedPassengers().indexOf(passenger);
|
|
|
|
var worldPosition = switch (i) {
|
|
case 0 -> transformPosition(transform, 0.6669625f, 0.07f, 0.4776875f);
|
|
case 1 -> transformPosition(transform, -0.75805625f, 0.3f, -0.57275625f);
|
|
case 2 -> transformPosition(transform, 0.86219375f, 0.07f, -0.5696875f);
|
|
default -> throw new IllegalStateException("Unexpected value: " + i);
|
|
};
|
|
|
|
passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z);
|
|
|
|
copyEntityData(passenger);
|
|
}
|
|
|
|
public void copyEntityData(Entity entity) {
|
|
if (entity == getNthEntity(0)) {
|
|
entity.setYBodyRot(getBarrelYRot(1));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public Vec3 driverZoomPos(float ticks) {
|
|
Matrix4f transform = getTurretTransform(ticks);
|
|
Vector4f worldPosition = transformPosition(transform, 0, 1f, 0.6076875f);
|
|
return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
}
|
|
|
|
public int getMaxPassengers() {
|
|
return 3;
|
|
}
|
|
|
|
@Override
|
|
public Vec3 getBarrelVector(float pPartialTicks) {
|
|
Matrix4f transform = getBarrelTransform(pPartialTicks);
|
|
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
|
|
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
|
|
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
|
|
}
|
|
|
|
public Vec3 getGunnerVector(float pPartialTicks) {
|
|
Matrix4f transform = getGunnerBarrelTransform(pPartialTicks);
|
|
Vector4f rootPosition = transformPosition(transform, 0, 0, 0);
|
|
Vector4f targetPosition = transformPosition(transform, 0, 0, 1);
|
|
return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z));
|
|
}
|
|
|
|
public Matrix4f getBarrelTransform(float ticks) {
|
|
Matrix4f transformT = getTurretTransform(ticks);
|
|
|
|
Matrix4f transform = new Matrix4f();
|
|
Vector4f worldPosition = transformPosition(transform, 0f, 0.56345f, 0.6477125f);
|
|
|
|
transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
|
|
float a = getTurretYaw(ticks);
|
|
|
|
float r = (Mth.abs(a) - 90f) / 90f;
|
|
|
|
float r2;
|
|
|
|
if (Mth.abs(a) <= 90f) {
|
|
r2 = a / 90f;
|
|
} else {
|
|
if (a < 0) {
|
|
r2 = -(180f + a) / 90f;
|
|
} else {
|
|
r2 = (180f - a) / 90f;
|
|
}
|
|
}
|
|
|
|
float x = Mth.lerp(ticks, turretXRotO, getTurretXRot());
|
|
float xV = Mth.lerp(ticks, xRotO, getXRot());
|
|
float z = Mth.lerp(ticks, prevRoll, getRoll());
|
|
|
|
transformT.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z));
|
|
return transformT;
|
|
}
|
|
|
|
public Matrix4f getTurretTransform(float ticks) {
|
|
Matrix4f transformV = getVehicleTransform(ticks);
|
|
|
|
Matrix4f transform = new Matrix4f();
|
|
Vector4f worldPosition = transformPosition(transform, 0, 2.1059375f, -0.43125f);
|
|
|
|
transformV.translate(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
transformV.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, turretYRotO, getTurretYRot())));
|
|
return transformV;
|
|
}
|
|
|
|
public Matrix4f getGunTransform(float ticks) {
|
|
Matrix4f transformT = getTurretTransform(ticks);
|
|
|
|
Matrix4f transform = new Matrix4f();
|
|
Vector4f worldPosition = transformPosition(transform, -0.75805625f, 1.1446375F, -0.57275625f);
|
|
|
|
transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
transformT.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, gunYRotO, getGunYRot()) - Mth.lerp(ticks, turretYRotO, getTurretYRot())));
|
|
return transformT;
|
|
}
|
|
|
|
public Matrix4f getGunnerBarrelTransform(float ticks) {
|
|
Matrix4f transformG = getGunTransform(ticks);
|
|
|
|
Matrix4f transform = new Matrix4f();
|
|
Vector4f worldPosition = transformPosition(transform, 0f, 0.35984375f, 0.0551625f);
|
|
|
|
transformG.translate(worldPosition.x, worldPosition.y, worldPosition.z);
|
|
|
|
float a = getTurretYaw(ticks);
|
|
|
|
float r = (Mth.abs(a) - 90f) / 90f;
|
|
|
|
float r2;
|
|
|
|
if (Mth.abs(a) <= 90f) {
|
|
r2 = a / 90f;
|
|
} else {
|
|
if (a < 0) {
|
|
r2 = -(180f + a) / 90f;
|
|
} else {
|
|
r2 = (180f - a) / 90f;
|
|
}
|
|
}
|
|
|
|
float x = Mth.lerp(ticks, gunXRotO, getGunXRot());
|
|
float xV = Mth.lerp(ticks, xRotO, getXRot());
|
|
float z = Mth.lerp(ticks, prevRoll, getRoll());
|
|
|
|
transformG.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z));
|
|
return transformG;
|
|
}
|
|
|
|
|
|
@Override
|
|
public void destroy() {
|
|
if (level() instanceof ServerLevel) {
|
|
CustomExplosion explosion = new CustomExplosion(this.level(), this,
|
|
ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f,
|
|
this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1);
|
|
explosion.explode();
|
|
EventHooks.onExplosionStart(this.level(), explosion);
|
|
explosion.finalizeExplosion(false);
|
|
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
|
|
}
|
|
|
|
explodePassengers();
|
|
this.discard();
|
|
}
|
|
|
|
protected void clampRotation(Entity entity) {
|
|
Minecraft mc = Minecraft.getInstance();
|
|
if (entity.level().isClientSide && entity == getFirstPassenger()) {
|
|
float a = getTurretYaw(1);
|
|
float r = (Mth.abs(a) - 90f) / 90f;
|
|
|
|
float r2;
|
|
|
|
if (Mth.abs(a) <= 90f) {
|
|
r2 = a / 90f;
|
|
} else {
|
|
if (a < 0) {
|
|
r2 = -(180f + a) / 90f;
|
|
} else {
|
|
r2 = (180f - a) / 90f;
|
|
}
|
|
}
|
|
|
|
float min = -30f - r * getXRot() - r2 * getRoll();
|
|
float max = 10f - r * getXRot() - r2 * getRoll();
|
|
|
|
float f = Mth.wrapDegrees(entity.getXRot());
|
|
float f1 = Mth.clamp(f, min, max);
|
|
entity.xRotO += f1 - f;
|
|
entity.setXRot(entity.getXRot() + f1 - f);
|
|
|
|
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
|
|
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getBarrelYRot(1));
|
|
float f3 = Mth.clamp(f2, -20.0F, 20.0F);
|
|
entity.yRotO += f3 - f2;
|
|
entity.setYRot(entity.getYRot() + f3 - f2);
|
|
entity.setYBodyRot(getBarrelYRot(1));
|
|
}
|
|
} else if (entity == getNthEntity(1)) {
|
|
float a = getTurretYaw(1);
|
|
float r = (Mth.abs(a) - 90f) / 90f;
|
|
|
|
float r2;
|
|
|
|
if (Mth.abs(a) <= 90f) {
|
|
r2 = a / 90f;
|
|
} else {
|
|
if (a < 0) {
|
|
r2 = -(180f + a) / 90f;
|
|
} else {
|
|
r2 = (180f - a) / 90f;
|
|
}
|
|
}
|
|
|
|
float min = -60f - r * getXRot() - r2 * getRoll();
|
|
float max = 10f - r * getXRot() - r2 * getRoll();
|
|
|
|
float f = Mth.wrapDegrees(entity.getXRot());
|
|
float f1 = Mth.clamp(f, min, max);
|
|
entity.xRotO += f1 - f;
|
|
entity.setXRot(entity.getXRot() + f1 - f);
|
|
|
|
if (mc.options.getCameraType() == CameraType.FIRST_PERSON) {
|
|
float f2 = Mth.wrapDegrees(entity.getYRot() - this.getGunYRot(1));
|
|
float f3 = Mth.clamp(f2, -150.0F, 150.0F);
|
|
entity.yRotO += f3 - f2;
|
|
entity.setYRot(entity.getYRot() + f3 - f2);
|
|
entity.setYBodyRot(entity.getYRot());
|
|
}
|
|
} else if (entity == getNthEntity(2)) {
|
|
float a = getTurretYaw(1);
|
|
float r = (Mth.abs(a) - 90f) / 90f;
|
|
|
|
float r2;
|
|
|
|
if (Mth.abs(a) <= 90f) {
|
|
r2 = a / 90f;
|
|
} else {
|
|
if (a < 0) {
|
|
r2 = -(180f + a) / 90f;
|
|
} else {
|
|
r2 = (180f - a) / 90f;
|
|
}
|
|
}
|
|
|
|
float min = -90f - r * getXRot() - r2 * getRoll();
|
|
float max = 22.5f - r * getXRot() - r2 * getRoll();
|
|
|
|
float f = Mth.wrapDegrees(entity.getXRot());
|
|
float f1 = Mth.clamp(f, min, max);
|
|
entity.xRotO += f1 - f;
|
|
entity.setXRot(entity.getXRot() + f1 - f);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onPassengerTurned(@NotNull Entity entity) {
|
|
this.clampRotation(entity);
|
|
}
|
|
|
|
private PlayState cannonShootPredicate(AnimationState<Yx100Entity> event) {
|
|
if (this.entityData.get(CANNON_RECOIL_TIME) > 0) {
|
|
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire"));
|
|
}
|
|
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle"));
|
|
}
|
|
|
|
private PlayState coaxShootPredicate(AnimationState<Yx100Entity> event) {
|
|
if (this.entityData.get(FIRE_ANIM) > 0) {
|
|
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire_coax"));
|
|
}
|
|
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle_coax"));
|
|
}
|
|
|
|
|
|
private PlayState gunShootPredicate(AnimationState<Yx100Entity> event) {
|
|
if (this.entityData.get(GUN_FIRE_TIME) > 0) {
|
|
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire2"));
|
|
}
|
|
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle2"));
|
|
}
|
|
|
|
@Override
|
|
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
|
|
data.add(new AnimationController<>(this, "cannon", 0, this::cannonShootPredicate));
|
|
data.add(new AnimationController<>(this, "coax", 0, this::coaxShootPredicate));
|
|
data.add(new AnimationController<>(this, "gun", 0, this::gunShootPredicate));
|
|
}
|
|
|
|
@Override
|
|
public AnimatableInstanceCache getAnimatableInstanceCache() {
|
|
return this.cache;
|
|
}
|
|
|
|
@Override
|
|
public int getMaxEnergy() {
|
|
return VehicleConfig.YX_100_MAX_ENERGY.get();
|
|
}
|
|
|
|
@Override
|
|
public float getMaxHealth() {
|
|
return VehicleConfig.YX_100_HP.get();
|
|
}
|
|
|
|
@Override
|
|
public int mainGunRpm(Player player) {
|
|
if (player == getNthEntity(0)) {
|
|
if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) {
|
|
return 15;
|
|
} else if (getWeaponIndex(0) == 2) {
|
|
return 500;
|
|
}
|
|
}
|
|
|
|
if (player == getNthEntity(1)) {
|
|
return 500;
|
|
}
|
|
|
|
if (player == getNthEntity(2)) {
|
|
return 600;
|
|
}
|
|
|
|
return 15;
|
|
}
|
|
|
|
@Override
|
|
public boolean canShoot(Player player) {
|
|
if (player == getNthEntity(0)) {
|
|
if (getWeaponIndex(0) == 0) {
|
|
return this.entityData.get(LOADED_AP) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get();
|
|
} else if (getWeaponIndex(0) == 1) {
|
|
return this.entityData.get(LOADED_HE) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get();
|
|
} else if (getWeaponIndex(0) == 2) {
|
|
return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax;
|
|
}
|
|
}
|
|
|
|
if (player == getNthEntity(1)) {
|
|
return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
|
|
}
|
|
|
|
if (player == getNthEntity(2)) {
|
|
return this.entityData.get(LOADED_DRONE) > 0;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int getAmmoCount(Player player) {
|
|
if (player == getNthEntity(0)) {
|
|
if (getWeaponIndex(0) == 0) {
|
|
return this.entityData.get(LOADED_AP);
|
|
} else if (getWeaponIndex(0) == 1) {
|
|
return this.entityData.get(LOADED_HE);
|
|
} else if (getWeaponIndex(0) == 2) {
|
|
return this.entityData.get(MG_AMMO);
|
|
}
|
|
}
|
|
|
|
if (player == getNthEntity(1)) {
|
|
return this.entityData.get(MG_AMMO);
|
|
}
|
|
|
|
if (player == getNthEntity(2)) {
|
|
return this.entityData.get(LOADED_DRONE);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public boolean banHand(Player player) {
|
|
if (player == getNthEntity(0) || player == getNthEntity(1)) {
|
|
return true;
|
|
}
|
|
return player == getNthEntity(2) && !player.isShiftKeyDown();
|
|
}
|
|
|
|
@Override
|
|
public boolean hidePassenger(Entity entity) {
|
|
return entity == getNthEntity(0) || entity == getNthEntity(1);
|
|
}
|
|
|
|
@Override
|
|
public int zoomFov() {
|
|
return 3;
|
|
}
|
|
|
|
@Override
|
|
public void changeWeapon(int index, int value, boolean isScroll) {
|
|
if (index != 0) return;
|
|
|
|
var weapons = getAvailableWeapons(index);
|
|
if (weapons.isEmpty()) return;
|
|
var count = weapons.size();
|
|
|
|
var typeIndex = isScroll ? (value + getWeaponIndex(index) + count) % count : value;
|
|
|
|
if (typeIndex == 0 || typeIndex == 1) {
|
|
if (entityData.get(LOADED_AP) > 0 && typeIndex == 1) {
|
|
if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) {
|
|
this.insertItem(ModItems.AP_5_INCHES.get(), 1);
|
|
}
|
|
entityData.set(LOADED_AP, 0);
|
|
}
|
|
|
|
if (entityData.get(LOADED_HE) > 0 && typeIndex == 0) {
|
|
if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) {
|
|
this.insertItem(ModItems.HE_5_INCHES.get(), 1);
|
|
}
|
|
entityData.set(LOADED_HE, 0);
|
|
}
|
|
|
|
if (typeIndex != entityData.get(LOADED_AMMO_TYPE)) {
|
|
this.reloadCoolDown = 80;
|
|
}
|
|
|
|
if (this.getFirstPassenger() instanceof ServerPlayer player) {
|
|
var clientboundstopsoundpacket = new ClientboundStopSoundPacket(ModSounds.YX_100_RELOAD.get().getLocation(), SoundSource.PLAYERS);
|
|
player.connection.send(clientboundstopsoundpacket);
|
|
}
|
|
}
|
|
|
|
WeaponVehicleEntity.super.changeWeapon(index, value, isScroll);
|
|
}
|
|
|
|
public Vec3 getGunVec(float ticks) {
|
|
return getGunnerVector(ticks);
|
|
}
|
|
|
|
@Override
|
|
public ResourceLocation getVehicleIcon() {
|
|
return Mod.loc("textures/vehicle_icon/yx_100_icon.png");
|
|
}
|
|
|
|
@Override
|
|
public void renderFirstPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) {
|
|
float minWH = (float) Math.min(screenWidth, screenHeight);
|
|
float scaledMinWH = Mth.floor(minWH * scale);
|
|
float centerW = ((screenWidth - scaledMinWH) / 2);
|
|
float centerH = ((screenHeight - scaledMinWH) / 2);
|
|
|
|
RenderSystem.disableDepthTest();
|
|
RenderSystem.depthMask(false);
|
|
RenderSystem.enableBlend();
|
|
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
|
RenderSystem.setShaderColor(1, 1, 1, 1);
|
|
|
|
// 准心
|
|
if (this.getWeaponIndex(0) == 0) {
|
|
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_ap.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
|
|
} else if (this.getWeaponIndex(0) == 1) {
|
|
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_he.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
|
|
} else if (this.getWeaponIndex(0) == 2) {
|
|
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_gun_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
|
|
} else if (this.getWeaponIndex(0) == 3) {
|
|
preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_missile_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH);
|
|
}
|
|
|
|
// 武器名称
|
|
if (this.getWeaponIndex(0) == 0) {
|
|
guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false);
|
|
} else if (this.getWeaponIndex(0) == 1) {
|
|
guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false);
|
|
} else if (this.getWeaponIndex(0) == 2) {
|
|
double heat = 1 - this.getEntityData().get(COAX_HEAT) / 100.0F;
|
|
guiGraphics.drawString(font, Component.literal(" 12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getAmmoCount(player))), screenWidth / 2 - 33, screenHeight - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void renderThirdPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) {
|
|
if (this.getWeaponIndex(0) == 0) {
|
|
guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), 30, -9, -1, false);
|
|
} else if (this.getWeaponIndex(0) == 1) {
|
|
guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), 30, -9, -1, false);
|
|
} else if (this.getWeaponIndex(0) == 2) {
|
|
double heat2 = this.getEntityData().get(COAX_HEAT) / 100.0F;
|
|
guiGraphics.drawString(font, Component.literal("12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean hasDecoy() {
|
|
return true;
|
|
}
|
|
}
|