superb-warfare/src/main/java/com/atsuishio/superbwarfare/entity/projectile/RpgRocketEntity.java
2025-05-12 23:44:34 +08:00

211 lines
7.5 KiB
Java

package com.atsuishio.superbwarfare.entity.projectile;
import com.atsuishio.superbwarfare.entity.LoudlyEntity;
import com.atsuishio.superbwarfare.init.ModDamageTypes;
import com.atsuishio.superbwarfare.init.ModEntities;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.network.message.receive.ClientIndicatorMessage;
import com.atsuishio.superbwarfare.tools.ParticleTool;
import com.atsuishio.superbwarfare.tools.ProjectileTool;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BellBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.neoforged.neoforge.network.PacketDistributor;
import org.jetbrains.annotations.NotNull;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.util.GeckoLibUtil;
public class RpgRocketEntity extends FastThrowableProjectile implements GeoEntity, LoudlyEntity, ExplosiveProjectile {
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
private float monsterMultiplier = 0.0f;
private float damage = 250f;
private float explosionDamage = 200f;
private float explosionRadius = 10;
public RpgRocketEntity(EntityType<? extends RpgRocketEntity> type, Level world) {
super(type, world);
this.noCulling = true;
}
public RpgRocketEntity(EntityType<? extends ThrowableItemProjectile> pEntityType, double pX, double pY, double pZ, Level pLevel) {
super(pEntityType, pX, pY, pZ, pLevel);
this.noCulling = true;
}
public RpgRocketEntity(LivingEntity entity, Level level) {
super(ModEntities.RPG_ROCKET.get(), entity, level);
}
public RpgRocketEntity(LivingEntity entity, Level level, float damage) {
this(entity, level);
this.damage = damage;
}
public RpgRocketEntity(LivingEntity entity, Level level, float damage, float explosionDamage, float explosionRadius) {
this(entity, level, damage);
this.explosionDamage = explosionDamage;
this.explosionRadius = explosionRadius;
}
@Override
public void setDamage(float damage) {
this.damage = damage;
}
@Override
public void setExplosionRadius(float explosionRadius) {
this.explosionRadius = explosionRadius;
}
@Override
public void setExplosionDamage(float explosionDamage) {
this.explosionDamage = explosionDamage;
}
public void setMonsterMultiplier(float monsterMultiplier) {
this.monsterMultiplier = monsterMultiplier;
}
@Override
protected @NotNull Item getDefaultItem() {
return ModItems.ROCKET.get();
}
@Override
public boolean shouldRenderAtSqrDistance(double pDistance) {
return true;
}
@Override
protected void onHitEntity(EntityHitResult result) {
float damageMultiplier = 1 + this.monsterMultiplier;
Entity entity = result.getEntity();
if (entity == this.getOwner() || entity == this.getVehicle()) return;
if (this.getOwner() instanceof LivingEntity living) {
if (!living.level().isClientSide() && living instanceof ServerPlayer player) {
living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1);
PacketDistributor.sendToPlayer(player, new ClientIndicatorMessage(0, 5));
}
}
if (entity instanceof Monster monster) {
monster.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), 1.2f * this.damage * damageMultiplier);
} else {
entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage);
}
if (entity instanceof LivingEntity) {
entity.invulnerableTime = 0;
}
if (this.tickCount > 1) {
if (this.level() instanceof ServerLevel) {
ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier);
}
}
this.discard();
}
@Override
public void onHitBlock(@NotNull BlockHitResult blockHitResult) {
super.onHitBlock(blockHitResult);
BlockPos resultPos = blockHitResult.getBlockPos();
BlockState state = this.level().getBlockState(resultPos);
if (state.getBlock() instanceof BellBlock bell) {
bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection());
}
if (this.tickCount > 1) {
if (this.level() instanceof ServerLevel) {
ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier);
}
}
this.discard();
}
@Override
public void tick() {
super.tick();
if (this.tickCount == 3) {
if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) {
ParticleTool.sendParticle(serverLevel, ParticleTypes.CLOUD, this.xo, this.yo, this.zo, 15, 0.8, 0.8, 0.8, 0.01, true);
ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.xo, this.yo, this.zo, 10, 0.8, 0.8, 0.8, 0.01, true);
}
}
if (this.tickCount > 2) {
this.setDeltaMovement(this.getDeltaMovement().multiply(1.03, 1.03, 1.03));
if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) {
ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0, true);
}
}
if (this.tickCount > 100 || this.isInWater()) {
if (this.level() instanceof ServerLevel) {
ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier);
}
this.discard();
}
}
private PlayState movementPredicate(AnimationState<RpgRocketEntity> event) {
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.rpg.idle"));
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate));
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public boolean shouldSyncMotion() {
return true;
}
@Override
public SoundEvent getCloseSound() {
return ModSounds.ROCKET_ENGINE.get();
}
@Override
public SoundEvent getSound() {
return ModSounds.ROCKET_FLY.get();
}
@Override
public float getVolume() {
return 0.2f;
}
}