superb-warfare/src/main/java/com/atsuishio/superbwarfare/block/JumpPadBlock.java

124 lines
6.2 KiB
Java

package com.atsuishio.superbwarfare.block;
import com.atsuishio.superbwarfare.entity.ICannonEntity;
import com.atsuishio.superbwarfare.entity.TargetEntity;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.network.ModVariables;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
@SuppressWarnings("deprecation")
public class JumpPadBlock extends Block {
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
public JumpPadBlock() {
super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(3f, 8f).noCollission().noOcclusion().isRedstoneConductor((bs, br, bp) -> false));
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
}
@Override
public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) {
return true;
}
@Override
public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
return Shapes.empty();
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
return switch (state.getValue(FACING)) {
default ->
Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(1, 3, 1, 15, 4, 15));
case NORTH ->
Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(1, 3, 1, 15, 4, 15));
case EAST ->
Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(1, 3, 1, 15, 4, 15));
case WEST ->
Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(1, 3, 1, 15, 4, 15));
};
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, WATERLOGGED);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER;
return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, flag);
}
@Override
public FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
public BlockState rotate(BlockState state, Rotation rot) {
return state.setValue(FACING, rot.rotate(state.getValue(FACING)));
}
public BlockState mirror(BlockState state, Mirror mirrorIn) {
return state.rotate(mirrorIn.getRotation(state.getValue(FACING)));
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
}
return super.updateShape(state, facing, facingState, world, currentPos, facingPos);
}
@Override
public void entityInside(BlockState blockstate, Level level, BlockPos pos, Entity entity) {
super.entityInside(blockstate, level, pos, entity);
// 禁止套娃
if (entity instanceof TargetEntity || entity instanceof ICannonEntity) return;
if (entity.isShiftKeyDown()) {
if (entity.onGround()) {
entity.setDeltaMovement(new Vec3(5 * entity.getLookAngle().x, 1.5, 5 * entity.getLookAngle().z));
} else {
entity.setDeltaMovement(new Vec3(1.8 * entity.getLookAngle().x, 1.5, 1.8 * entity.getLookAngle().z));
}
} else {
entity.setDeltaMovement(new Vec3(0.7 * entity.getDeltaMovement().x(), 1.7, 0.7 * entity.getDeltaMovement().z()));
}
if (!level.isClientSide()) {
level.playSound(null, BlockPos.containing(pos.getX(), pos.getY(), pos.getZ()), ModSounds.JUMP.get(), SoundSource.BLOCKS, 1, 1);
} else {
level.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), ModSounds.JUMP.get(), SoundSource.BLOCKS, 1, 1, false);
}
entity.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
capability.playerDoubleJump = true;
capability.syncPlayerVariables(entity);
});
}
}