superb-warfare/src/main/java/net/mcreator/superbwarfare/entity/BocekArrowEntity.java
2024-08-09 17:21:27 +08:00

213 lines
8.6 KiB
Java

package net.mcreator.superbwarfare.entity;
import net.mcreator.superbwarfare.ModUtils;
import net.mcreator.superbwarfare.headshot.BoundingBoxManager;
import net.mcreator.superbwarfare.headshot.IHeadshotBox;
import net.mcreator.superbwarfare.init.ModDamageTypes;
import net.mcreator.superbwarfare.init.ModEntities;
import net.mcreator.superbwarfare.init.ModSounds;
import net.mcreator.superbwarfare.network.message.ClientIndicatorMessage;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.MobType;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.ItemSupplier;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BellBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.PlayMessages;
import java.util.Optional;
@OnlyIn(value = Dist.CLIENT, _interface = ItemSupplier.class)
public class BocekArrowEntity extends AbstractArrow implements ItemSupplier {
public static final ItemStack PROJECTILE_ITEM = new ItemStack(Items.ARROW);
private int monsterMultiplier = 0;
private float bypassArmorRate = 0.0f;
private float undeadMultiple = 1.0f;
public BocekArrowEntity(EntityType<? extends BocekArrowEntity> type, Level world) {
super(type, world);
}
public BocekArrowEntity(EntityType<? extends BocekArrowEntity> type, double x, double y, double z, Level world) {
super(type, x, y, z, world);
}
public BocekArrowEntity(LivingEntity entity, Level level, int monsterMultiplier) {
super(ModEntities.BOCEK_ARROW.get(), entity, level);
this.monsterMultiplier = monsterMultiplier;
}
public BocekArrowEntity(PlayMessages.SpawnEntity packet, Level world) {
super(ModEntities.BOCEK_ARROW.get(), world);
}
public BocekArrowEntity bypassArmorRate(float bypassArmorRate) {
this.bypassArmorRate = bypassArmorRate;
return this;
}
public BocekArrowEntity undeadMultiple(float undeadMultiple) {
this.undeadMultiple = undeadMultiple;
return this;
}
@Override
public Packet<ClientGamePacketListener> getAddEntityPacket() {
return NetworkHooks.getEntitySpawningPacket(this);
}
@Override
@OnlyIn(Dist.CLIENT)
public ItemStack getItem() {
return PROJECTILE_ITEM;
}
@Override
protected ItemStack getPickupItem() {
return PROJECTILE_ITEM;
}
@Override
protected void doPostHurtEffects(LivingEntity entity) {
super.doPostHurtEffects(entity);
entity.setArrowCount(entity.getArrowCount() - 1);
}
@Override
public void onHitBlock(BlockHitResult blockHitResult) {
super.onHitBlock(blockHitResult);
BlockPos resultPos = blockHitResult.getBlockPos();
BlockState state = this.level().getBlockState(resultPos);
if(state.getBlock() instanceof BellBlock bell) {
bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection());
}
}
@Override
protected void onHitEntity(EntityHitResult result) {
float damageMultiplier = 1 + 0.4f * this.monsterMultiplier;
Entity entity = result.getEntity();
if (this.getOwner() instanceof LivingEntity living) {
if (!living.level().isClientSide() && living instanceof ServerPlayer player) {
living.playSound(ModSounds.INDICATION.get());
ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5));
}
}
float f = (float) this.getDeltaMovement().length();
int i = Mth.ceil(Mth.clamp((double) f * this.getBaseDamage(), 0.0D, Integer.MAX_VALUE));
if (this.isCritArrow()) {
long j = this.random.nextInt(i / 2 + 2);
i = (int) Math.min(j + (long) i, 2147483647L);
}
boolean headshot = false;
if (entity instanceof LivingEntity livingEntity) {
livingEntity.invulnerableTime = 0;
AABB boundingBox = entity.getBoundingBox();
Vec3 startVec = this.position();
Vec3 endVec = startVec.add(this.getDeltaMovement());
Vec3 hitPos = boundingBox.clip(startVec, endVec).orElse(null);
/* Check for headshot */
IHeadshotBox<LivingEntity> headshotBox = (IHeadshotBox<LivingEntity>) BoundingBoxManager.getHeadshotBoxes(entity.getType());
if (headshotBox != null) {
AABB box = headshotBox.getHeadshotBox((LivingEntity) entity);
if (box != null) {
box = box.move(boundingBox.getCenter().x, boundingBox.minY, boundingBox.getCenter().z);
Optional<Vec3> headshotHitPos = box.clip(startVec, endVec);
if (headshotHitPos.isEmpty()) {
box = box.inflate(0.2, 0.2, 0.2);
headshotHitPos = box.clip(startVec, endVec);
}
if (headshotHitPos.isPresent() && (hitPos == null || headshotHitPos.get().distanceTo(hitPos) < 0.55)) {
headshot = true;
}
if (headshot) {
if (this.getOwner() instanceof LivingEntity living) {
if (!living.level().isClientSide() && living instanceof ServerPlayer player) {
living.playSound(ModSounds.HEADSHOT.get());
ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(1, 5));
}
}
}
}
}
}
boolean hurt;
if (entity instanceof Monster) {
hurt = performHurt(entity, i * damageMultiplier * (entity instanceof LivingEntity living && living.getMobType() == MobType.UNDEAD? this.undeadMultiple : 1), headshot);
} else {
hurt = performHurt(entity, i * (entity instanceof LivingEntity living && living.getMobType() == MobType.UNDEAD? this.undeadMultiple : 1), headshot);
}
if (!hurt) {
int k = entity.getRemainingFireTicks();
entity.setRemainingFireTicks(k);
this.setDeltaMovement(this.getDeltaMovement().scale(-0.1D));
this.setYRot(this.getYRot() + 180.0F);
this.yRotO += 180.0F;
if (!this.level().isClientSide && this.getDeltaMovement().lengthSqr() < 1.0E-7D) {
if (this.pickup == AbstractArrow.Pickup.ALLOWED) {
this.spawnAtLocation(this.getPickupItem(), 0.1F);
}
this.discard();
}
}
this.discard();
}
@Override
public void tick() {
super.tick();
if (this.tickCount > 100) {
this.discard();
}
}
private boolean performHurt(Entity entity, float damage, boolean headshot) {
float normalDamage = damage * Mth.clamp(1 - bypassArmorRate, 0, 1);
float absoluteDamage = damage * Mth.clamp(bypassArmorRate, 0, 1);
entity.invulnerableTime = 0;
if (headshot) {
entity.hurt(ModDamageTypes.causeArrowInBrainDamage(this.level().registryAccess(), this, this.getOwner()), normalDamage * 2);
entity.invulnerableTime = 0;
return entity.hurt(ModDamageTypes.causeArrowInBrainAbsoluteDamage(this.level().registryAccess(), this, this.getOwner()), absoluteDamage * 2);
} else {
entity.hurt(ModDamageTypes.causeArrowInKneeDamage(this.level().registryAccess(), this, this.getOwner()), normalDamage);
entity.invulnerableTime = 0;
return entity.hurt(ModDamageTypes.causeArrowInKneeAbsoluteDamage(this.level().registryAccess(), this, this.getOwner()), absoluteDamage);
}
}
}