superb-warfare/src/main/java/com/atsuishio/superbwarfare/command/AmmoCommand.java
2025-04-15 22:47:54 +08:00

62 lines
3.5 KiB
Java

package com.atsuishio.superbwarfare.command;
import com.atsuishio.superbwarfare.tools.Ammo;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.Component;
import net.neoforged.neoforge.server.command.EnumArgument;
public class AmmoCommand {
public static LiteralArgumentBuilder<CommandSourceStack> get() {
// mojang你看看你写的是个牛魔Builder😅
return Commands.literal("ammo").requires(s -> s.hasPermission(0))
.then(Commands.literal("get").then(Commands.argument("player", EntityArgument.player()).then(Commands.argument("type", EnumArgument.enumArgument(Ammo.class)).executes(context -> {
var player = EntityArgument.getPlayer(context, "player");
var source = context.getSource();
// 权限不足时,只允许玩家查询自己的弹药数量
if (source.isPlayer() && !source.hasPermission(2)) {
if (source.getPlayer() != null && !source.getPlayer().getUUID().equals(player.getUUID())) {
context.getSource().sendFailure(Component.translatable("commands.ammo.no_permission"));
return 0;
}
}
var type = context.getArgument("type", Ammo.class);
var value = type.get(player);
context.getSource().sendSuccess(() -> Component.translatable("commands.ammo.get", Component.translatable(type.translationKey), value), true);
return 0;
}))))
.then(Commands.literal("set").requires(s -> s.hasPermission(2)).then(Commands.argument("players", EntityArgument.players()).then(Commands.argument("type", EnumArgument.enumArgument(Ammo.class)).then(Commands.argument("value", IntegerArgumentType.integer(0)).executes(context -> {
var players = EntityArgument.getPlayers(context, "players");
var type = context.getArgument("type", Ammo.class);
var value = IntegerArgumentType.getInteger(context, "value");
for (var player : players) {
type.set(player, value);
}
context.getSource().sendSuccess(() -> Component.translatable("commands.ammo.set", Component.translatable(type.translationKey), value, players.size()), true);
return 0;
})))))
.then(Commands.literal("add").requires(s -> s.hasPermission(2)).then(Commands.argument("players", EntityArgument.players()).then(Commands.argument("type", EnumArgument.enumArgument(Ammo.class)).then(Commands.argument("value", IntegerArgumentType.integer(0)).executes(context -> {
var players = EntityArgument.getPlayers(context, "players");
var type = context.getArgument("type", Ammo.class);
var value = IntegerArgumentType.getInteger(context, "value");
for (var player : players) {
type.add(player, value);
}
context.getSource().sendSuccess(() -> Component.translatable("commands.ammo.add", Component.translatable(type.translationKey), value, players.size()), true);
return 0;
})))));
}
}